puzzle(6)puzzle(6)NAMEpuzzle - 15-puzzle game for X
SYNOPSISpuzzle [ -display display ] [ -geometry geometry ] [ -size WIDTH x
HEIGHT ] [ -speed num ] [ -picture filename ] [ -colormap ]
OPTIONS-display display
This option specifies the display to use; see X11(7).
-geometry geometry
This option specifies the size and position of the puzzle win‐
dow; see X11(7).
-size WIDTH x HEIGHT
This option specifies the size of the puzzle in squares.
-speed num
This option specifies the speed in tiles per second for moving
tiles around.
-picture filename
This option specifies an image file containing the picture to
use on the tiles. Try ``mandrill.cm.'' This only works on
8-bit pseudo-color screens.
-colormap
This option indicates that the program should create its own
colormap for the picture option.
DESCRIPTION
Puzzle with no arguments plays a 4x4 15-puzzle. The control bar has
two boxes in it. Clicking in the left box scrambles the puzzle.
Clicking in the right box solves the puzzle. Clicking the middle but‐
ton anywhere else in the control bar causes puzzle to exit. Clicking
in the tiled region moves the empty spot to that location if the region
you click in is in the same row or column as the empty slot.
SEE ALSOX11(7)BUGS
The picture option should work on a wider variety of screens.
COPYRIGHT
Copyright 1988, Don Bennett.
AUTHOR
Don Bennett, HP Labs
1 March 1988 puzzle(6)