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pbm(5)							   pbm(5)

NAME
       pbm - portable bitmap file format

DESCRIPTION
       The  portable bitmap format is a lowest common denominator
       monochrome file format.	It serves as the common	 language
       of  a  large family of bitmap conversion filters.  Because
       the format pays no heed to efficiency, it  is  simple  and
       general	enough	that  one  can easily develop programs to
       convert to and from just about any other graphics  format,
       or to manipulate the image.

       This  is not a format that one would normally use to store
       a file or to transmit it to someone -- it's too	expensive
       and not expressive enough for that.  It's just an interme
       diary format.  In it's purest use, it lives only in a pipe
       between two other programs.

       The format definition is as follows.

       A  PBM  file  consists  of  a  sequence of one or more PBM
       images. There are no data, delimiters, or padding  before,
       after, or between images.

       Each PBM image consists of the following:

       - A  "magic  number" for identifying the file type.  A pbm
	 image's magic number is the two characters "P4".

       - Whitespace (blanks, TABs, CRs, LFs).

       - The width in pixels of the  image,  formatted	as  ASCII
	 characters in decimal.

       - Whitespace.

       - The  height in pixels of the image, again in ASCII deci
	 mal.

       - Newline or other single whitespace character.

       - A raster of Height rows, in order from	 top  to  bottom.
	 Each  row  is Width bits, packed 8 to a byte, with don't
	 care bits to fill out the last byte in	 the  row.   Each
	 bit  represents  a  pixel:  1 is black, 0 is white.  The
	 order of the pixels is left  to  right.   The	order  of
	 their	storage within each file byte is most significant
	 bit to least significant bit.	The  order  of	the  file
	 bytes	is  from the beginning of the file toward the end
	 of the file.

       - Characters from a "#" to the  next  end-of-line,  before
	 the width/height line, are comments and are ignored.

       There  is actually another version of the PBM format, even
       more more simplistic, more lavishly wasteful of space than
       PBM, called Plain PBM.  Plain PBM actually came first, but
       even its inventor couldn't stand its recklessly	squander
       ous use of resources after a while and switched to what we
       now know as the regular PBM format.  But Plain PBM  is  so
       redundant -- so overstated -- that it's virtually impossi
       ble to break.  You can send it through  the  most  liberal
       mail  system  (which  was  the original purpose of the PBM
       format) and it will arrive still readable.  You can flip a
       dozen random bits and easily piece back together the orig
       inal image.  And we hardly need to define the format here,
       because you can decode it by inspection.

       The difference is:

       - There is exactly one image in a file.

       - The "magic number" is "P1" instead of "P4".

       - Each  pixel  in the raster is represented by a byte con
	 taining ASCII '1' or '0', representing black  and  white
	 respectively.	 There	are  no fill bits at the end of a
	 row.

       - White space in the raster section is ignored.

       - You can put any junk you want after the  raster,  if  it
	 starts with a white space character.

       - No line should be longer than 70 characters.

       Here is an example of a small bitmap in the plain PBM for
       mat:
       P1
       # feep.pbm
       24 7
       0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
       0 1 1 1 1 0 0 1 1 1 1 0 0 1 1 1 1 0 0 1 1 1 1 0
       0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 1 0
       0 1 1 1 0 0 0 1 1 1 0 0 0 1 1 1 0 0 0 1 1 1 1 0
       0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0
       0 1 0 0 0 0 0 1 1 1 1 0 0 1 1 1 1 0 0 1 0 0 0 0
       0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

       You can generate the Plain PBM format from the regular PBM
       format  (first  image  in  the  file only) with the pnmto
       plainpnm program.

       Programs that read this format should  be  as  lenient  as
       possible,  accepting  anything  that looks remotely like a
       bitmap.

COMPATIBILITY
       Before July 2000, there could be at most one  image  in	a
       PBM  file.   As	a result, most tools to process PBM files
       ignore (and don't read) any data after the first image.

SEE ALSO
       libpbm(3),pnm(5),pgm(5),ppm(5)

AUTHOR
       Copyright (C) 1989, 1991 by Jef Poskanzer.

			  05 March 2000			   pbm(5)
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