distcc(1)distcc(1)NAMEdistcc - distributed C/C++/ObjC compiler
SYNOPSISdistcc <compiler> [COMPILER OPTIONS]
distcc [COMPILER OPTIONS]
<compiler> [COMPILER OPTIONS]
DESCRIPTIONdistcc distributes compilation of C code across several machines on a
network. distcc should always generate the same results as a local
compile, is simple to install and use, and is often much faster than a
local compile.
distcc sends the complete preprocessed source code and compiler argu‐
ments across the network for each job, so the machines do not need to
share a filesystem, have the same headers or libraries installed, or
have synchronized clocks.
Compilation is driven by a "client" machine, which is typically the
developer's workstation or laptop. The distcc client runs on this
machine, as does make, the preprocessor, the linker, and other stages
of the build process. Any number of "volunteer" machines help the
client to build the program, by running the distccd(1) daemon, C com‐
piler and assembler as required.
distcc can run across either TCP sockets (on port 3632 by default), or
through a tunnel command such as ssh(1). For TCP connections the vol‐
unteers must run the distccd(1) daemon either directly or from inetd.
For SSH connections distccd must be installed but should not be listen‐
ing for connections.
TCP connections should only be used on secure networks because there is
no user authentication or protection of source or object code. SSH
connections are typically 25% slower because of processor overhead for
encryption, although this can vary greatly depending on CPUs, network
and the program being built.
distcc is intended to be used with GNU Make's -j option, which runs
several compiler processes concurrently. distcc spreads the jobs
across both local and remote CPUs. Because distcc is able to distrib‐
ute most of the work across the network a higher concurrency level can
be used than for local builds. The -j value should normally be set to
about twice the total number of available CPUs, to allow for some tasks
being blocked waiting for disk or network IO. distcc can also work
with other build control tools such as SCons.
It is strongly recommended that you install the same compiler version
on all machines participating in a build. Incompatible compilers may
cause mysterious compile or link failures.
QUICKSTART
1 For each machine, download distcc, unpack, and install.
2 On each of the servers, run distccd --daemon optionally with
--allow options to restrict access.
3 Put the names of the servers in your environment:
$ export DISTCC_HOSTS='localhost red green blue'
4 Build!
$ make -j8 CC=distcc
HOW IT WORKSdistcc only ever runs the compiler and assembler remotely. The pre‐
processor must always run locally because it needs to access various
header files on the local machine which may not be present, or may not
be the same, on the volunteer. The linker similarly needs to examine
libraries and object files, and so must run locally.
The compiler and assembler take only a single input file (the prepro‐
cessed source) and produce a single output (the object file). distcc
ships these two files across the network and can therefore run the com‐
piler/assembler remotely.
Fortunately, for most programs running the preprocessor is relatively
cheap, and the linker is called relatively infrequent, so most of the
work can be distributed.
distcc examines its command line to determine which of these phases are
being invoked, and whether the job can be distributed.
OPTION SUMMARY
Most options passed to distcc are interpreted as compiler options. Two
options are understood by distcc itself:
--help Displays summary instructions.
--version
Displays the distcc client version.
INSTALLING DISTCC
There are three different ways to call distcc, to suit different cir‐
cumstances:
distcc can be installed under the name of the real compiler, to
intercept calls to it and run them remotely. This "masqueraded"
compiler has the widest compatibility with existing source
trees, and is convenient when you want to use distcc for all
compilation. The fact that distcc is being used is transparent
to the makefiles.
distcc can be prepended to compiler command lines, such as
"distcc cc -c hello.c" or CC="distcc gcc". This is convenient
when you want to use distcc for only some compilations or to try
it out, but can cause trouble with some makefiles or versions of
libtool that assume $CC does not contain a space.
Finally, distcc can be used directly as a compiler. "cc" is
always used as the name of the real compiler in this "implicit"
mode. This can be convenient for interactive use when
"explicit" mode does not work but is not really recommended for
new use.
Remember that you should not use two methods for calling distcc at the
same time. If you are using a masquerade directory, don't change CC
and/or CXX, just put the dirirectory early on your PATH. If you're not
using a masquerade directory, you'll need to either change CC and/or
CXX, or modify the makefile(s) to call distcc explicitly.
MASQUERADING
The basic idea is to create a "masquerade directory" which contains
links from the name of the real compiler to the distcc binary. This
directory is inserted early on the PATH, so that calls to the compiler
are intercepted and distcc is run instead. distcc then removes itself
from the PATH to find the real compiler.
For example:
# mkdir /usr/lib/distcc/bin
# cd /usr/lib/distcc/bin
# ln -s ../../../bin/distcc gcc
# ln -s ../../../bin/distcc cc
# ln -s ../../../bin/distcc g++
# ln -s ../../../bin/distcc c++
Then, to use distcc, a user just needs to put the directory
/usr/lib/distcc/bin early in the PATH, and have set a host list in
DISTCC_HOSTS or a file. distcc will handle the rest.
Note that this masquerade directory must occur on the PATH earlier than
the directory that contains the actual compilers of the same names, and
that any auxiliary programs that these compilers call (such as as or
ld) must also be found on the PATH in a directory after the masquerade
directory since distcc calls out to the real compiler with a PATH value
that has all directory up to and including the masquerade directory
trimmed off.
It is possible to get a "recursion error" in masquerade mode, which
means that distcc is somehow finding itself again, not the real com‐
piler. This can indicate that you have two masquerade directories on
the PATH, possibly because of having two distcc installations in dif‐
ferent locations. It can also indicate that you're trying to mix "mas‐
queraded" and "explicit" operation.
USING DISTCC WITH CCACHE
ccache is a program that speeds software builds by caching the results
of compilations. ccache is normally called before distcc, so that
results are retrieved from a normal cache. Some experimentation may be
required for idiosyncratic makefiles to make everything work together.
The most reliable method is to set
CCACHE_PREFIX="distcc"
This tells ccache to run distcc as a wrapper around the real compiler.
ccache still uses the real compiler to detect compiler upgrades.
ccache can then be run using either a masquerade directory or by set‐
ting
CC="ccache gcc"
As of version 2.2, ccache does not cache compilation from preprocessed
source and so will never get a cache hit if it is run from distccd or
distcc. It must be run only on the client side and before distcc to be
any use.
HOST SPECIFICATIONS
A "host list" tells distcc which machines to use for compilation. In
order, distcc looks in the $DISTCC_HOSTS environment variable, the
user's $DISTCC_DIR/hosts file, and the system-wide host file. If no
host list can be found, distcc emits a warning and compiles locally.
The host list is a simple whitespace separated list of host specifica‐
tions. The simplest and most common form is a host names, such as
localhost red green blue
distcc prefers hosts towards the start of the list, so machines should
be listed in descending order of speed. In particular, when only a
single compilation can be run (such as from a configure script), the
first machine listed is used.
Placing localhost at the right point in the list is important to get‐
ting good performance. Because overhead for running jobs locally is
low, localhost should normally be first. However, it is important that
the client have enough cycles free to run the local jobs and the distcc
client. If the client is slower than the volunteers, or if there are
many volunteers, then the client should be put later in the list or not
at all. As a general rule, if the aggregate CPU speed of the client is
less than one fifth of the total, then the client should be left out of
the list.
Performance depends on the details of the source and makefiles used for
the project, and the machine and network speeds. Experimenting with
different settings for the host list and -j factor may improve perfor‐
mance.
The syntax is
DISTCC_HOSTS = HOSTSPEC ...
HOSTSPEC = LOCAL_HOST | SSH_HOST | TCP_HOST | OLDSTYLE_TCP_HOST
LOCAL_HOST = localhost[/LIMIT]
SSH_HOST = [USER]@HOSTID[/LIMIT][:COMMAND][OPTIONS]
TCP_HOST = HOSTID[:PORT][/LIMIT][OPTIONS]
OLDSTYLE_TCP_HOST = HOSTID[/LIMIT][:PORT][OPTIONS]
HOSTID = HOSTNAME | IPV4
OPTIONS = ,OPTION[OPTIONS]
OPTION = lzo
Here are some individual examples of the syntax:
localhost
The literal word "localhost" is interpreted specially to cause
compilations to be directly executed, rather than passed to a
daemon on the local machine. If you do want to connect to a
daemon on the local machine for testing, then give the machine's
IP address or real hostname. (This will be slower.)
IPV4 A literal IPv4 address, such as 10.0.0.1
HOSTNAME
A hostname to be looked up using the resolver.
:PORT Connect to a specified decimal port number, rather than the
default of 3632.
@HOSTID
Connect to the host over SSH, rather than TCP. Options for the
SSH connection can be set in ~/.ssh/config
USER@ Connect to the host over SSH as a specified username.
:COMMAND
Connect over SSH, and use a specified path to find the distccd
server. This is normally only needed if for some reason you
can't install distccd into a directory on the default PATH for
SSH connections. Use this if you get errors like "distccd: com‐
mand not found" in SSH mode.
/LIMIT A decimal limit can be added to any host specification to
restrict the number of jobs that this client will send to the
machine. The limit defaults to four per host (two for local‐
host), but may be further restricted by the server. You should
only need to increase this for servers with more than two pro‐
cessors.
,lzo Enables LZO compression for this TCP or SSH host.
Here is an example demonstrating some possibilities:
localhost/2 @bigman/16:/opt/bin/distccd oldmachine:4200/1
# cartman is down
distant/3,lzo
Comments are allowed in host specifications. Comments start with a
hash/pound sign (#) and run to the end of the line.
If a host in the list is not reachable distcc will emit a warning and
ignore that host for about one minute.
COMPRESSION
The lzo host option specifies that LZO compression should be used for
data transfer, including preprocessed source, object code and error
messages. Compression is usually economical on networks slower than
100Mbps, but results may vary depending on the network, processors and
source tree.
Enabling compression makes the distcc client and server use more CPU
time, but less network traffic. The compression ratio is typically 4:1
for source and 2:1 for object code.
Using compression requires both client and server to use at least
release 2.9 of distcc. No server configuration is required: the server
always responds with compressed replies to compressed requests.
SEARCH PATHS
If the compiler name is an absolute path, it is passed verbatim to the
server and the compiler is run from that directory. For example:
distcc /usr/local/bin/gcc-3.1415 -c hello.c
If the compiler name is not absolute, or not fully qualified, distccd's
PATH is searched. When distcc is run from a masquerade directory, only
the base name of the compiler is used. The client's PATH is used only
to run the preprocessor and has no effect on the server's path.
TIMEOUTS
Both the distcc client and server impose timeouts on transfer of data
across the network. This is intended to detect hosts which are down or
unreachable, and to prevent compiles hanging indefinitely if a server
is disconnected while in use. If a client-side timeout expires, the
job will be re-run locally.
The timeouts are not configurable at present.
DIAGNOSTICS
Error messages or warnings from local or remote compilers are passed
through to diagnostic output on the client.
distcc can supply extensive debugging information when the verbose
option is used. This is controlled by the DISTCC_VERBOSE environment
variable on the client, and the --verbose option on the server. For
troubleshooting, examine both the client and server error messages.
EXIT CODES
The exit code of distcc is normally that of the compiler: zero for suc‐
cessful compilation and non-zero otherwise.
distcc distinguishes between "genuine" errors such as a syntax error in
the source, and "accidental" errors such as a networking problem con‐
necting to a volunteer. In the case of accidental errors, distcc will
retry the compilation locally unless the DISTCC_FALLBACK option has
been disabled.
If the compiler exits with a signal, distcc returns an exit code of 128
plus the signal number.
distcc internal errors cause an exit code between 100 and 127. In par‐
ticular
100 General distcc failure.
105 Out of memory.
110 Compiler not found.
111 Recursive call to distcc.
116 No hosts defined and fallbacks disabled.
(Others are listed in exitcode.h.)
FILES
If $DISTCC_HOSTS is not set, distcc reads a host list from either
$DISTCC_DIR/hosts or a system-wide configuration file set at compile
time. The file locations are shown in the output from distcc--help
distcc creates a number of temporary and lock files underneath the tem‐
porary directory.
ENVIRONMENT VARIABLES
distcc's behaviour is controlled by a number of environment variables.
For most cases nothing need be set if the host list is stored in a
file.
DISTCC_HOSTS
Space-separated list of volunteer host specifications.
DISTCC_VERBOSE
If set to 1, distcc produces explanatory messages on the stan‐
dard error stream or in the log file. This can be helpful in
debugging problems. Bug reports should include verbose output.
DISTCC_LOG
Log file to receive messages from distcc itself, rather than
stderr.
DISTCC_FALLBACK
By default distcc will compile locally if it fails to distribute
a job to the intended machine, or if no host list can be found.
If this variable is set to 0 then fallbacks are disabled and
those compilations will simply fail. Note that this does not
affect jobs which must always be local such as linking.
DISTCC_SAVE_TEMPS
If set to 1, temporary files are not deleted after use. Good
for debugging, or if your disks are too empty.
DISTCC_TCP_CORK
If set to 0, disable use of "TCP corks", even if they're present
on this system. Using corks normally helps pack requests into
fewer packets and aids performance. This should normally be
left enabled.
DISTCC_SSH
Specifies the command used for opening SSH connections.
Defaults to "ssh" but may be set to a different connection com‐
mand such as "lsh" or "tsocks-ssh" that accepts a similar com‐
mand line. The command is not split into words and is not exe‐
cuted through the shell.
DISTCC_DIR
Per-user configuration directory to store lock files and state
files. By default ~/.distcc/ is used.
TMPDIR Directory for temporary files such as preprocessor output. By
default /tmp/ is used.
UNCACHED_ERR_FD
If set and if DISTCC_LOG is not set, distcc errors are written
to the file descriptor identified by this variable. This vari‐
able is intended mainly for automatic use by ccache, which sets
it to avoid caching transient errors such as network problems.
CROSS COMPILING
Cross compilation means building programs to run on a machine with a
different processor, architecture, or operating system to where they
were compiled. distcc supports cross compilation, including teams of
mixed-architecture machines, although some changes to the compilation
commands may be required.
The compilation command passed to distcc must be one that will execute
properly on every volunteer machine to produce an object file of the
appropriate type. If the machines have different processors, then sim‐
ply using distcc cc will probably not work, because that will normally
invoke the volunteer's native compiler.
Machines with the same CPU but different operating systems may not nec‐
essarily generate compatible .o files.
Several different gcc configurations can be installed side-by-side on
any machine. If you build gcc from source, you should use the --pro‐
gram-suffix configuration options to cause it to be installed with a
name that encodes the gcc version and the target platform.
The recommended convention for the gcc name is TARGET-gcc-VERSION such
as i686-linux-gcc-3.2 . GCC 3.3 will install itself under this name,
in addition to TARGET-gcc and, if it's native, gcc-VERSION and gcc .
The compiler must be installed under the same name on the client and on
every volunteer machine.
BUGS
If you think you have found a distcc bug, please see the file report‐
ing-bugs.txt in the documentation directory for information on how to
report it.
Some makefiles have missing or extra dependencies that cause incorrect
or slow parallel builds. Recursive make is inefficient and can leave
processors unnecessarily idle for long periods. (See Recursive Make
Considered Harmful by Peter Miller.) Makefile bugs are the most common
cause of trees failing to build under distcc. Alternatives to Make
such as SCons can give much faster builds for some projects.
Using different versions of gcc can cause confusing build problems
because the header files and binary interfaces have changed over time,
and some distributors have included incompatible patches without chang‐
ing the version number. distcc does not protect against using incom‐
patible versions. Compiler errors about link problems or declarations
in system header files are usually due to mismatched or incorrectly
installed compilers.
Due to limitations in gcc, gdb may not be able to automatically find
the source files for programs built using distcc in some circumstances.
The gdb directory command can be used. This should be fixed in gcc
3.4.
gcc's -MD option can produce output in the wrong directory if the
source and object files are in different directories and the -MF option
is not used. There is no perfect solution because of incompatible
changes between gcc versions. Explicitly specifying the dependency
output file with -MF will fix the problem.
TCP mode connections should only be used on trusted networks.
Including slow machines in the list of volunteer hosts can slow the
build down.
When distcc or ccache is used on NFS, the filesystem must be exported
with the no_subtree_check option to allow reliable renames between
directories.
The compiler can be invoked with a command line gcc hello.c to both
compile and link. distcc doesn't split this into separate parts, but
rather runs the whole thing locally.
Other known bugs may be documented on http://distcc.samba.org/
AUTHORdistcc was written by Martin Pool <mbp@sourcefrog.net>, with the co-
operation of many scholars including Wayne Davison, Frerich Raabe, Dim‐
itri Papadopoulos and others noted in the NEWS file. Please report
bugs to <distcc@lists.samba.org>.
LICENCE
You are free to use distcc. distcc (including this manual) may be
copied, modified or distributed only under the terms of the GNU General
Public Licence version 2 or later. distcc comes with absolutely no
warrany. A copy of the GPL is included in the file COPYING.
SEE ALSOdistccd(1), ccache(1), gcc(1), make(1) http://distcc.samba.org/
http://ccache.samba.org/
28 July 2004 distcc(1)