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Thread(3)	 Perl Programmers Reference Guide	Thread(3)

NAME
       Thread - manipulate threads in Perl (EXPERIMENTAL, subject
       to change)

CAVEAT
       The Thread extension requires Perl to be built in a par
       ticular way to enable the older 5.005 threading model.
       Just to confuse matters, there is an alternate threading
       model known as "ithreads" that does NOT support this
       extension.  If you are using a binary distribution such as
       ActivePerl that is built with ithreads support, this
       extension CANNOT be used.

SYNOPSIS
	   use Thread;

	   my $t = new Thread \&start_sub, @start_args;

	   $result = $t->join;
	   $result = $t->eval;
	   $t->detach;

	   if($t->equal($another_thread)) {
	       # ...
	   }

	   my $tid = Thread->self->tid;
	   my $tlist = Thread->list;

	   lock($scalar);
	   yield();

	   use Thread 'async';

DESCRIPTION
	   WARNING: Threading is an experimental feature.  Both the interface
	   and implementation are subject to change drastically.  In fact, this
	   documentation describes the flavor of threads that was in version
	   5.005.  Perl 5.6.0 and later have the beginnings of support for
	   interpreter threads, which (when finished) is expected to be
	   significantly different from what is described here.	 The information
	   contained here may therefore soon be obsolete.  Use at your own risk!

       The "Thread" module provides multithreading support for
       perl.

FUNCTIONS
       new \&start_sub
       new \&start_sub, LIST
	       "new" starts a new thread of execution in the ref
	       erenced subroutine. The optional list is passed as
	       parameters to the subroutine. Execution continues
	       in both the subroutine and the code after the
	       "new" call.

	       "new Thread" returns a thread object representing
	       the newly created thread.

       lock VARIABLE
	       "lock" places a lock on a variable until the lock
	       goes out of scope.  If the variable is locked by
	       another thread, the "lock" call will block until
	       it's available. "lock" is recursive, so multiple
	       calls to "lock" are safe--the variable will remain
	       locked until the outermost lock on the variable
	       goes out of scope.

	       Locks on variables only affect "lock" calls--they
	       do not affect normal access to a variable. (Locks
	       on subs are different, and covered in a bit) If
	       you really, really want locks to block access,
	       then go ahead and tie them to something and manage
	       this yourself. This is done on purpose. While man
	       aging access to variables is a good thing, perl
	       doesn't force you out of its living room...

	       If a container object, such as a hash or array, is
	       locked, all the elements of that container are not
	       locked. For example, if a thread does a "lock @a",
	       any other thread doing a "lock($a[12])" won't
	       block.

	       You may also "lock" a sub, using "lock &sub". Any
	       calls to that sub from another thread will block
	       until the lock is released. This behaviour is not
	       equivalent to declaring the sub with the "locked"
	       attribute.  The "locked" attribute serializes
	       access to a subroutine, but allows different
	       threads non-simultaneous access. "lock &sub", on
	       the other hand, will not allow any other thread
	       access for the duration of the lock.

	       Finally, "lock" will traverse up references
	       exactly one level.  "lock(\$a)" is equivalent to
	       "lock($a)", while "lock(\\$a)" is not.

       async BLOCK;
	       "async" creates a thread to execute the block
	       immediately following it. This block is treated as
	       an anonymous sub, and so must have a semi-colon
	       after the closing brace. Like "new Thread",
	       "async" returns a thread object.

       Thread->self
	       The "Thread->self" function returns a thread
	       object that represents the thread making the
	       "Thread->self" call.

       Thread->list
	       "Thread->list" returns a list of thread objects
	       for all running and finished but un-"join"ed
	       threads.

       cond_wait VARIABLE
	       The "cond_wait" function takes a locked variable
	       as a parameter, unlocks the variable, and blocks
	       until another thread does a "cond_signal" or
	       "cond_broadcast" for that same locked variable.
	       The variable that "cond_wait" blocked on is
	       relocked after the "cond_wait" is satisfied.  If
	       there are multiple threads "cond_wait"ing on the
	       same variable, all but one will reblock waiting to
	       reaquire the lock on the variable. (So if you're
	       only using "cond_wait" for synchronization, give
	       up the lock as soon as possible)

       cond_signal VARIABLE
	       The "cond_signal" function takes a locked variable
	       as a parameter and unblocks one thread that's
	       "cond_wait"ing on that variable. If more than one
	       thread is blocked in a "cond_wait" on that vari
	       able, only one (and which one is indeterminate)
	       will be unblocked.

	       If there are no threads blocked in a "cond_wait"
	       on the variable, the signal is discarded.

       cond_broadcast VARIABLE
	       The "cond_broadcast" function works similarly to
	       "cond_signal".  "cond_broadcast", though, will
	       unblock all the threads that are blocked in a
	       "cond_wait" on the locked variable, rather than
	       only one.

       yield   The "yield" function allows another thread to take
	       control of the CPU. The exact results are imple
	       mentation-dependent.

METHODS
       join    "join" waits for a thread to end and returns any
	       values the thread exited with. "join" will block
	       until the thread has ended, though it won't block
	       if the thread has already terminated.

	       If the thread being "join"ed "die"d, the error it
	       died with will be returned at this time. If you
	       don't want the thread performing the "join" to die
	       as well, you should either wrap the "join" in an
	       "eval" or use the "eval" thread method instead of
	       "join".

       eval    The "eval" method wraps an "eval" around a "join",
	       and so waits for a thread to exit, passing along
	       any values the thread might have returned.
	       Errors, of course, get placed into "$@".

       detach  "detach" tells a thread that it is never going to
	       be joined i.e.  that all traces of its existence
	       can be removed once it stops running.  Errors in
	       detached threads will not be visible anywhere - if
	       you want to catch them, you should use
	       $SIG{__DIE__} or something like that.

       equal   "equal" tests whether two thread objects represent
	       the same thread and returns true if they do.

       tid     The "tid" method returns the tid of a thread. The
	       tid is a monotonically increasing integer assigned
	       when a thread is created. The main thread of a
	       program will have a tid of zero, while subsequent
	       threads will have tids assigned starting with one.

LIMITATIONS
       The sequence number used to assign tids is a simple inte
       ger, and no checking is done to make sure the tid isn't
       currently in use. If a program creates more than 2^32 - 1
       threads in a single run, threads may be assigned duplicate
       tids. This limitation may be lifted in a future version of
       Perl.

SEE ALSO
       the attributes manpage, the Thread::Queue manpage, the
       Thread::Semaphore manpage, the Thread::Specific manpage.

2001-03-18		   perl v5.6.1			Thread(3)
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