SDL_PauseAudio man page on IRIX

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SDL_PauseAudio(3)	SDL API Reference	SDL_PauseAudio(3)

NAME
       SDL_PauseAudio-	Pauses	and  unpauses  the audio callback
       processing

SYNOPSIS
       #include "SDL.h"

       void SDL_PauseAudio(int pause_on);

DESCRIPTION
       This function pauses and unpauses the audio callback  pro-
       cessing. It should be called with pause_on=0 after opening
       the audio device to start playing sound. This  is  so  you
       can  safely  initialize	data  for  your callback function
       after opening the audio device. Silence will be written to
       the audio device during the pause.

SEE ALSO
       SDL_GetAudioStatus, SDL_OpenAudio

SDL		      Tue 11 Sep 2001, 22:58	SDL_PauseAudio(3)
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