SDL_FillRect man page on IRIX

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SDL_FillRect(3)		SDL API Reference	  SDL_FillRect(3)

NAME
       SDL_FillRect-  This  function  performs a fast fill of the
       given rectangle with some color

SYNOPSIS
       #include "SDL.h"

       int  SDL_FillRect(SDL_Surface  *dst,  SDL_Rect	*dstrect,
       Uint32 color);

DESCRIPTION
       This  function performs a fast fill of the given rectangle
       with color. If dstrect is NULL, the whole surface will  be
       filled with color.

       The color should be a pixel of the format used by the sur-
       face,  and  can	be  generated  by   the	  SDL_MapRGB   or
       SDL_MapRGBA  functions.	If  the	 color	value contains an
       alpha value then the destination is simply  "filled"  with
       that alpha information, no blending takes place.

       If  there  is a clip rectangle set on the destination (set
       via SDL_SetClipRect) then this function will clip based on
       the  intersection  of  the  clip rectangle and the dstrect
       rectangle and the dstrect rectangle will	 be  modified  to
       represent the area actually filled.

RETURN VALUE
       This function returns 0 on success, or -1 on error.

SEE ALSO
       SDL_MapRGB, SDL_MapRGBA, SDL_BlitSurface, SDL_Rect

SDL		      Tue 11 Sep 2001, 23:01	  SDL_FillRect(3)
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