SDL_CreateRGBSurfaceFrom man page on IRIX

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SDL_CreateRGBSurfaceFromSDL API RefereSDL_CreateRGBSurfaceFrom(3)

NAME
       SDL_CreateRGBSurfaceFrom- Create an SDL_Surface from pixel
       data

SYNOPSIS
       #include "SDL.h"

       SDL_Surface  *SDL_CreateRGBSurfaceFrom(void  *pixels,  int
       width,  int  height,  int  depth, int pitch, Uint32 Rmask,
       Uint32 Gmask, Uint32 Bmask, Uint32 Amask);

DESCRIPTION
       Creates an SDL_Surface from the provided pixel data.

       The data stored in pixels is assumed to be  of  the  depth
       specified  in  the  parameter  list. The pixel data is not
       copied into the SDL_Surface structure so it should not  be
       freed  until  the  surface has been freed with a called to
       SDL_FreeSurface. pitch is the length of each  scanline  in
       bytes.

       See  SDL_CreateRGBSurface  for a more detailed description
       of the other parameters.

RETURN VALUE
       Returns the created surface, or NULL upon error.

SEE ALSO
       SDL_CreateRGBSurface, SDL_FreeSurface

SDL		      Tue 11 Sep 2001,SDL_CreateRGBSurfaceFrom(3)
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