AuKillClient(3)AuKillClient(3)NameAuKillClient - destroy a client or its remaining resources
Synopsis
#include <audio/audiolib.h>
void AuKillClient(server, resource, status)
AuServer *server;
AuID resource;
AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server.
resource Specifies the resource associated with the client to be
destroyed or the constant AuCloseDownDestroy.
status If non-NULL, flush the output buffer and return the status
from the server.
DescriptionAuKillClient forces a close-down of the client that created resource.
If the client has already terminated in either AuCloseDownRetainPerma‐
nent or AuCloseDownRetainTemporary mode, all of the client's resources
are destroyed. If resource is AuCloseDownDestroy, the resources of all
clients that have terminated in AuCloseDownRetainTemporary are
destroyed.
Errors
AuBadValue.
See Also
AuSetCloseDownMode.
audiolib - Network Audio System C Language Interface
audiolib - client connections 1.9.3 AuKillClient(3)