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wcin(3C++)			       -			    wcin(3C++)

Standard C++ Library Copyright 1998, Rogue Wave Software, Inc.

NAME
       wcin

	- Controls input from a stream buffer associated with the object stdin
       declared in <cstdio>.

SYNOPSIS
       #include <iostream>
       extern wistream wcin;
       wistream wcin;

DESCRIPTION
       The object wcin controls input from a stream buffer associated with the
       object  stdin  declared	in <cstdio>. By default the standard C and C++
       streams are synchronized, but performance improvement can  be  achieved
       by using the ios_base member function synch_with_stdio to desynchronize
       them.

       After the object wcin is initialized, wcin.tie() returns &wcout,	 which
       implies	that  wcin  and	 wcout	are synchronized. wcin uses the locale
       codecvt facet to convert the tiny characters extracted  from  stdin  to
       the wide characters stored in the wcin buffer.

EXAMPLE
       //
       // wcin example #1
       //
       #include <iostream>

       void main ( )
       {
 using namespace std;

 int i;
 float f;
 wchar_t c;

  //read an integer, a float and a wide character from stdin
 wcin >> i >> f >> c;

  // output i, f and c to stdout
 wcout << i << endl << f << endl << c << endl;
}

//
// wcin example #2
//
#include <iostream>

void main ( )
{
 using namespace std;

 wchar_t p[50];

  // remove all the white spaces
 wcin >> ws;

  // read characters from stdin until a newline
  // or 49 characters have been read
 wcin.getline(p,50);

  // output the result to stdout
 wcout << p;
}

When  inputting	 "   Grendel  the monster" (newline) in the previous test, the
output is: "Grendel the monster". The manipulator ws removes spaces.

SEE ALSO
       basic_istream(3C++),	basic_iostream(3C++),	  basic_filebuf(3C++),
       cin(3C++),    cout(3C++),    cerr(3C++),	   clog(3C++),	  wcout(3C++),
       wcerr(3C++), wclog(3C++), ios_base(3C++), basic_ios(3C++)

       Working Paper for Draft Proposed International Standard for Information
       Systems--Programming Language C++, Section 27.3.2

STANDARDS CONFORMANCE
       ANSI X3J16/ISO WG21 Joint C++ Committee

Rogue Wave Software		  02 Apr 1998			    wcin(3C++)
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