vlSetupPaths man page on IRIX

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VLSETUPPATHS(3dm)					     VLSETUPPATHS(3dm)

NAME
     vlSetupPaths - setup VL paths

SYNOPSIS
     #include <dmedia/vl.h>

     int vlSetupPaths(VLServer svr, VLPathList paths, uint count,
	       VLUsageType ctrlUsage, VLUsageType streamUsage);

PARAMETERS
     svr	   Specifies the server.

     paths	   Specifies paths.

     count	   Specifies number of paths.

     ctrlUsage	   Specifies usage of controls.

     streamUsage   Specifies usage of streams.

DESCRIPTION
     vlSetupPaths is the function that sets up the hardware to enable
     exclusive or shared usage, and prepares the hardware for the intended use
     by establishing connections and switches within the device.

     Paths must be from a single device and single server.  If paths from
     multiple devices are specified, the function returns -1, and vlErrno is
     set to the reason.

     This means that any inter-device or inter-server video data transfer must
     be done by the application.

     Transfer requiring CPU intervention are not started until the
     vlBeginTransfer function is called.

     Call vlSetupPaths again to change the usage on a set of paths.  If the
     requested change in usage fails, the old usage, if any, is retained.  For
     example, if exclusive use was requested, but unavailable, the old usage
     would be retained.

	  typedef VLPath VLPathList[];

	  typedef enum VLTypeUsage
	      { VL_DONE_USING, VL_READ_ONLY, VL_SHARE, VL_LOCK } VLUsageType;

     Streamusage may be set to the following values:

	  VL_DONE_USING
	       the application is finished using this path, and the hardware
	       resources may be released. The path is not destroyed, but it
	       cannot be used for transfers until it's usage is changed to
	       either VL_SHARE or VL_LOCK.

									Page 1

VLSETUPPATHS(3dm)					     VLSETUPPATHS(3dm)

	  VL_READ_ONLY
	       the application will be using the path, but will not be doing
	       data transfers.

	  VL_SHARE
	       the path will be used for transfers, but can be preempted by
	       other paths. When using VL_SHARE, the application should pay
	       attention to VLStreamPreempted events.

	  VL_LOCK
	       the path will be used for transfers and cannot be preempted.
	       When this path is setup, it may preempt other paths.

     Controlusage may be set to the following values:

	  VL_DONE_USING
	       the application is finished using this path, and the hardware
	       resources may be released.

	  VL_READ_ONLY
	       controls can be read, but not set. No data transfers can occur.

	  VL_SHARE
	       controls can be read and set, and VLControlChanged events
	       should be watched to reflect the activities of other paths.

	  VL_LOCK
	       prevents other paths from setting controls which reflect shared
	       hardware resources.

RETURN VALUE
     If successful, this function returns zero.	 A value of -1 indicates an
     error.

SEE ALSO
     vlCreatePath(3dm), vlAddNode(3dm), vlRemoveNode(3dm),
     vlBeginTransfer(3dm), vlEndTransfer(3dm)

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