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umem_cache_create(3MALMemory Allocation Library Funcumem_cache_create(3MALLOC)

NAME
       umem_cache_create,	  umem_cache_destroy,	     umem_cache_alloc,
       umem_cache_free - allocation cache manipulation

SYNOPSIS
       cc [ flag ... ] file... -lumem [ library ... ]
       #include <umem.h>

       umem_cache_t  *umem_cache_create(char  *debug_name,   size_t   bufsize,
       size_t	align,	 umem_constructor_t   *constructor,  umem_destructor_t
       *destructor,  umem_reclaim_t  *reclaim,	void  *callback_data,	vmem_t
       *source, int cflags);

       void umem_cache_destroy(umem_cache_t *cache);

       void *umem_cache_alloc(umem_cache_t *cache, int flags);

       void umem_cache_free(umem_cache_t *cache, void *buffer);

DESCRIPTION
       These  functions create, destroy, and use an "object cache".  An object
       cache is a collection of buffers of a single size, with	optional  con‐
       tent  caching  enabled  by  the use of callbacks (see Cache Callbacks).
       Object caches are MT-Safe. Multiple allocations and freeing  of	memory
       from  different	threads can proceed simultaneously.  Object caches are
       faster  and  use	  less	 space	 per   buffer	than   malloc(3MALLOC)
       andumem_alloc(3MALLOC).	For more information about object caching, see
       "The Slab Allocator: An Object-Caching  Kernel  Memory  Allocator"  and
       "Magazines  and	vmem:  Extending  the  Slab Allocator to Many CPUs and
       Arbitrary Resources".

       The umem_cache_create() function creates object caches.	Once  a	 cache
       has  been  created,  objects  can be requested from and returned to the
       cache using umem_cache_alloc() and umem_cache_free(),  respectively.  A
       cache   with   no   outstanding	 buffers   can	 be   destroyed	  with
       umem_cache_destroy().

   Creating and Destroying Caches
       The umem_cache_create() function creates a cache of objects  and	 takes
       as arguments the following:

       debug_name      A human-readable name for debugging purposes.

       bufsize	       The size, in bytes, of the buffers in this cache.

       align	       The  minimum  alignment	required  for  buffers in this
		       cache. This parameter must be a power of 2. If 0, it is
		       replaced	 with  the  minimum required alignment for the
		       current architecture.

       constructor     The callback to construct an object.

       destructor      The callback to destroy an object.

       reclaim	       The callback to reclaim objects.

       callback_data   An opaque pointer passed to the callbacks.

       source	       This parameter must be NULL.

       cflags	       This parameter must be  either  0  or  UMC_NODEBUG.  If
		       UMC_NODEBUG,  all  debugging  features are disabled for
		       this cache. See umem_debug(3MALLOC).

       Each cache can have up to three associated callbacks:

       int constructor(void *buffer, void *callback_data, int flags);
       void destructor(void *buffer, void *callback_data);
       void reclaim(void *callback_data);

       The callback_data argument is always  equal  to	the  value  passed  to
       umem_cache_create(), thereby allowing a client to use the same callback
       functions for multiple caches, but with customized behavior.

       The reclaim callback is called when the	umem  function	is  requesting
       more  memory  from  the	operating system. This callback can be used by
       clients who retain objects longer than they are	strictly  needed  (for
       example,	 caching  non-active state).  A typical reclaim callback might
       return to the cache ten per cent of the unneeded buffers.

       The constructor and destructor callbacks enable the management of  buf‐
       fers  with  the constructed state. The constructor takes as arguments a
       buffer with undefined contents, some callback data, and	the  flags  to
       use for any allocations. This callback should transform the buffer into
       the constructed state.

       The destructor callback takes as an argument a constructed  object  and
       prepares	 it  for return to the general pool of memory.	The destructor
       should undo any state that the constructor created.  For debugging, the
       destructor  can also check that the buffer is in the constructed state,
       to catch incorrectly freed buffers.  See umem_debug(3MALLOC)  for  fur‐
       ther information on debugging support.

       The  umem_cache_destroy()  function  destroys  an  object cache. If the
       cache has any outstanding allocations, the behavior is undefined.

   Allocating Objects
       The umem_cache_alloc() function takes as arguments:

       cache	a cache pointer

       flags	flags that determine the  behavior  if	umem_cache_alloc()  is
		unable to fulfill the allocation request

       If successful, umem_cache_alloc() returns a pointer to the beginning of
       an object of bufsize length.

       There are three cases to consider:

	 ·  A new buffer needed to be allocated. If the cache was created with
	    a  constructor,  it	 is  applied  to  the buffer and the resulting
	    object is returned.

	 ·  The object cache was able to use a previously  freed  buffer.   If
	    the	 cache	was created with a constructor, the object is returned
	    unchanged from when it was freed.

	 ·  The allocation of a new buffer failed. The flags  argument	deter‐
	    mines the behavior:

	    UMEM_DEFAULT    The	 umem_cache_alloc()  function  returns NULL if
			    the allocation fails.

	    UMEM_NOFAIL	    The	 umem_cache_alloc()  function  cannot	return
			    NULL.  A callback is used to determine what action
			    occurs. See umem_alloc(3MALLOC) for more  informa‐
			    tion.

   Freeing Objects
       The umem_cache_free() function takes as arguments:

       cache	a cache pointer

       buf	a  pointer  previously	returned from umem_cache_alloc(). This
		argument must not be NULL.

       If the cache was created with a constructor callback, the  object  must
       be returned to the constructed state before it is freed.

       Undefined  behavior results if an object is freed multiple times, if an
       object is modified after it is freed, or if an object  is  freed	 to  a
       cache other than the one from which it was allocated.

   Caches with Constructors
       When  a constructor callback is in use, there is essentially a contract
       between the cache and its  clients.   The  cache	 guarantees  that  all
       objects	returned  from	umem_cache_alloc()  will be in the constructed
       state, and the client guarantees that it will return the object to  the
       constructed state before handing it to umem_cache_free().

RETURN VALUES
       Upon failure, the umem_cache_create() function returns a null pointer.

ERRORS
       The umem_cache_create() function will fail if:

       EAGAIN	       There  is  not  enough memory available to allocate the
		       cache data structure.

       EINVAL	       The debug_name argument is NULL, the align argument  is
		       not  a  power of two or is larger than the system page‐
		       size, or the bufsize argument is 0.

       ENOMEM	       The libumem library could not be	 initialized,  or  the
		       bufsize	argument  is too large and its use would cause
		       integer overflow to occur.

EXAMPLES
       Example 1: Use a fixed-size structure with no constructor callback.

       #include <umem.h>

       typedef struct my_obj {
	    long my_data1;
       } my_obj_t;

       /*
	* my_objs can be freed at any time.  The contents of
	* my_data1 is undefined at allocation time.
	*/

       umem_cache_t *my_obj_cache;

       ...
       my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),
	   0, NULL, NULL, NULL, NULL, NULL, 0);
       ...
       my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);
       ...
       /* use cur */
       ...
       umem_cache_free(my_obj_cache, cur);
       ...

       Example 2: Use an object with a mutex.

       #define _REENTRANT
       #include <synch.h>
       #include <umem.h>

       typedef struct my_obj {
		 mutex_t my_mutex;
		 long my_data;
       } my_obj_t;

       /*
	* my_objs can only be freed when my_mutex is unlocked.
	*/
       int
       my_obj_constructor(void *buf, void *ignored, int flags)
       {
		 my_obj_t *myobj = buf;

		 (void) mutex_init(&my_obj->my_mutex, USYNC_THREAD, NULL);

		 return (0);
       }

       void
       my_obj_destructor(void *buf, void *ignored)
       {
		 my_obj_t *myobj = buf;

		 (void) mutex_destroy(&my_obj->my_mutex);
       }

       umem_cache_t *my_obj_cache;

       ...
       my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),
	   0, my_obj_constructor, my_obj_destructor, NULL, NULL,
		NULL, 0);
       ...
       my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);
       cur->my_data = 0;       /* cannot assume anything about my_data */
       ...
       umem_cache_free(my_obj_cache, cur);
       ...

       Example 3: Use a more complex object with a mutex.

       #define _REENTRANT
       #include <assert.h>
       #include <synch.h>
       #include <umem.h>

       typedef struct my_obj {
		 mutex_t my_mutex;
		 cond_t my_cv;
		 struct bar *my_barlist;
		 unsigned my_refcount;
       } my_obj_t;

       /*
	* my_objs can only be freed when my_barlist == NULL,
	* my_refcount == 0, there are no waiters on my_cv, and
	* my_mutex is unlocked.
	*/

       int
       my_obj_constructor(void *buf, void *ignored, int flags)
       {
		 my_obj_t *myobj = buf;

		 (void) mutex_init(&my_obj->my_mutex, USYNC_THREAD, NULL);
		 (void) cond_init(&my_obj->my_cv, USYNC_THREAD, NULL);
		 myobj->my_barlist = NULL;
		 myobj->my_refcount = 0;

		 return (0);
       }

       void
       my_obj_destructor(void *buf, void *ignored)
       {
		 my_obj_t *myobj = buf;

		 assert(myobj->my_refcount == 0);
		 assert(myobj->my_barlist == NULL);
		 (void) cond_destroy(&my_obj->my_cv);
		 (void) mutex_destroy(&my_obj->my_mutex);
       }

       umem_cache_t *my_obj_cache;

       ...
       my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),
	   0, my_obj_constructor, my_obj_destructor, NULL, NULL,
		NULL, 0);
       ...
       my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);
       ...
       /* use cur */
       ...
       umem_cache_free(my_obj_cache, cur);
       ...

       Example 4: Use objects with a subordinate buffer	 while	reusing	 call‐
       backs.

       #include assert.h>
       #include umem.h>

       typedef struct my_obj {
		 char *my_buffer;
		 size_t my_size;
       } my_obj_t;

       /*
	* my_size and the my_buffer pointer should never be changed
	*/

       int
       my_obj_constructor(void *buf, void *arg, int flags)
       {
		 size_t sz = (size_t)arg;

		 my_obj_t *myobj = buf;

		 if ((myobj->my_buffer = umem_alloc(sz, flags)) == NULL)
		       return (1);

		 my_size = sz;

		 return (0);
       }

       void
       my_obj_destructor(void *buf, void *arg)
       {
		 size_t sz = (size_t)arg;

		 my_obj_t *myobj = buf;

		 assert(sz == buf->my_size);
		 umem_free(myobj->my_buffer, sz);
       }

       ...
       umem_cache_t *my_obj_4k_cache;
       umem_cache_t *my_obj_8k_cache;
       ...
       my_obj_cache_4k = umem_cache_create("my_obj_4k", sizeof (my_obj_t),
		0, my_obj_constructor, my_obj_destructor, NULL, (void *)4096,
		NULL, 0);

       my_obj_cache_8k = umem_cache_create("my_obj_8k", sizeof (my_obj_t),
		0, my_obj_constructor, my_obj_destructor, NULL, (void *)8192,
		NULL, 0);
       ...
       my_obj_t *my_obj_4k = umem_cache_alloc(my_obj_4k_cache,
		UMEM_DEFAULT);
       my_obj_t *my_obj_8k = umem_cache_alloc(my_obj_8k_cache,
		UMEM_DEFAULT);
       /* no assumptions should be made about the contents of the buffers */
       ...
       /* make sure to return them to the correct cache */
       umem_cache_free(my_obj_4k_cache, my_obj_4k);
       umem_cache_free(my_obj_8k_cache, my_obj_8k);
       ...

       See  the EXAMPLES section of umem_alloc(3MALLOC) for examples involving
       the UMEM_NOFAIL flag.

ATTRIBUTES
       See attributes(5) for descriptions of the following attributes:

       ┌─────────────────────────────┬─────────────────────────────┐
       │      ATTRIBUTE TYPE	     │	    ATTRIBUTE VALUE	   │
       ├─────────────────────────────┼─────────────────────────────┤
       │Interface Stability	     │Evolving			   │
       ├─────────────────────────────┼─────────────────────────────┤
       │MT-Level		     │MT-Safe			   │
       └─────────────────────────────┴─────────────────────────────┘

SEE ALSO
       setcontext(2), atexit(3C), libumem(3LIB), longjmp(3C), swapcontext(3C),
       thr_exit(3C), umem_alloc(3MALLOC), umem_debug(3MALLOC), attributes(5)

       Bonwick,	 Jeff,	"The  Slab  Allocator: An Object-Caching Kernel Memory
       Allocator", Proceedings of the Summer 1994 Usenix Conference.

       Bonwick, Jeff and Jonathan Adams, "Magazines and	 vmem:	Extending  the
       Slab  Allocator	to  Many CPUs and Arbitrary Resources", Proceedings of
       the Summer 2001 Usenix Conference.

WARNINGS
       Any of the following can cause undefined results:

	 ·  Destroying a cache that has outstanding allocated buffers.

	 ·  Using a cache after it has been destroyed.

	 ·  Calling umem_cache_free() on the same buffer multiple times.

	 ·  Passing a NULL pointer to umem_cache_free().

	 ·  Writing past the end of a buffer.

	 ·  Reading from or writing to a buffer after it has been freed.

	 ·  Performing UMEM_NOFAIL allocations from an atexit(3C) handler.

       Per-cache callbacks can be called from a variety of contexts.  The  use
       of  functions  that  modify  the active context, such as setcontext(2),
       swapcontext(3C), and thr_exit(3C), or functions that are unsafe for use
       in  multithreaded applications, such as longjmp(3C) and siglongjmp(3C),
       result in undefined behavior.

       A constructor callback that performs allocations must  pass  its	 flags
       argument	 unchanged to umem_alloc(3MALLOC) and umem_cache_alloc().  Any
       allocations made with a different flags argument results	 in  undefined
       behavior.   The	constructor  must  correctly handle the failure of any
       allocations it makes.

NOTES
       Object caches make the following guarantees about objects:

	 ·  If the cache has a constructor callback, it is  applied  to	 every
	    object before it is returned from umem_cache_alloc() for the first
	    time.

	 ·  If the cache has a	constructor  callback,	an  object  passed  to
	    umem_cache_free()  and  later  returned from umem_cache_alloc() is
	    not modified between the two events.

	 ·  If the cache has a destructor, it is applied to all objects before
	    their underlying storage is returned.

       No  other guarantees are made. In particular, even if there are buffers
       recently freed to the cache, umem_cache_alloc() can fail.

SunOS 5.10			  4 Nov 2003	    umem_cache_create(3MALLOC)
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