qtimer man page on IRIX

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QTimer(3qt)					      QTimer(3qt)

NAME
       QTimer - Timer signals and single-shot timers

       #include <qtimer.h>

       Inherits QObject.

   Public Members
       QTimer ( QObject * parent=0, const char * name=0 )
       ~QTimer ()
       bool isActive () const
       int start ( int msec, bool sshot = FALSE )
       void changeInterval ( int msec )
       void stop ()

   Signals
       void timeout ()

   Static Public Members
       void singleShot ( int msec, QObject * receiver, const char
	   * member )

DESCRIPTION
       The QTimer class provides timer signals and single-shot
       timers.

       It uses timer events internally to provide a more
       versatile timer. QTimer is very easy to use, create a
       QTimer, call start() to start it and connect its timeout()
       to the appropriate slots, then when the time is up it will
       emit timeout().

       Note that a QTimer object is destroyed automatically when
       its parent object is destroyed.

       Example:

	   QTimer *timer = new QTimer( myObject );
	   connect( timer, SIGNAL(timeout()),
		    myObject, SLOT(timerDone()) );
	   timer->start( 2000, TRUE );		       // 2 seconds single-shot

       As a special case, a QTimer with timeout 0 times out as
       soon as all the events in the window system's event queue
       have been processed.

       This can be used to do heavy work while providing a snappy
       user interface:

	   QTimer *t = new QTimer( myObject );
	   connect( t, SIGNAL(timeout()), SLOT(processOneThing()) );
	   t->start( 0, FALSE );

Trolltech AS		   13 June 2001				1

QTimer(3qt)					      QTimer(3qt)

       myObject->processOneThing() will be called repeatedly and
       should return quickly (typically after processing one data
       item) so that Qt can deliver events to widgets, and stop
       the timer as soon as it has done all its work. This is the
       traditional way of implementing heavy work in GUI
       applications; multi-threading is now becoming available on
       more and more platforms and we expect that null events
       will eventually be replaced by threading.

       Note that QTimer's accuracy depends on the underlying
       operating system and hardware. Most platforms support an
       accuracy of 20ms; some provide more. If Qt is unable to
       deliver the requested number of timer clicks, it will
       silently discard some.

       An alternative to using QTimer is to call
       QObject::startTimer() for your object and reimplement the
       QObject::timerEvent() event handler in your class (which
       must of course inherit QObject). The disadvantage is that
       timerEvent() does not support such high-level features as
       single-shot timers or signals.

       Examples: forever/forever.cpp

MEMBER FUNCTION DOCUMENTATION
QTimer::QTimer ( QObject * parent=0, const char * name=0 )
       Constructs a timer with a parent and a name.

       Notice that the destructor of the parent object will
       destroy this timer object.

QTimer::~QTimer ()
       Destructs the timer.

void QTimer::changeInterval ( int msec )
       Changes the timeout interval to msec milliseconds.

       If the timer signal is pending, it will be stopped and
       restarted, otherwise it will be started.

       See also start() and isActive().

bool QTimer::event ( QEvent * e ) [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

       Reimplemented from QObject.

bool QTimer::isActive () const
       Returns TRUE if the timer is running (pending), or FALSE
       is the timer is idle.

void QTimer::singleShot ( int msec, QObject * receiver, const
       char * member ) [static]

Trolltech AS		   13 June 2001				2

QTimer(3qt)					      QTimer(3qt)

       This static function calls a slot after a given time
       interval.

       It is very convenient to use this function because you do
       not need to bother with a timerEvent or to create a local
       QTimer object.

       Example:

	   #include <qapplication.h>
	   #include <qtimer.h>
	   int main( int argc, char **argv )
	   {
	       QApplication a( argc, argv );
	       QTimer::singleShot( 10*60*1000, &a, SLOT(quit()) );
		   ... // create and show your widgets
	       return a.exec();
	   }

       This sample program automatically terminates after 10
       minutes (i.e. 600000 milliseconds).

int QTimer::start ( int msec, bool sshot = FALSE )
       Starts the timer with a msecs milliseconds timeout.

       If sshot is TRUE, the timer will be activated only once,
       otherwise it will continue until it is stopped.

       Any pending timer will be stopped.

       See also stop(), changeInterval() and isActive().

       Examples: forever/forever.cpp

void QTimer::stop ()
       Stops the timer.

       See also start().

void QTimer::timeout () [signal]
       This signal is emitted when the timer is activated.

SEE ALSO
       http://doc.trolltech.com/qtimer.html
       http://www.trolltech.com/faq/tech.html

COPYRIGHT
       Copyright 1992-2001 Trolltech AS,
       http://www.trolltech.com.  See the license file included
       in the distribution for a complete license statement.

AUTHOR
       Generated automatically from the source code.

Trolltech AS		   13 June 2001				3

QTimer(3qt)					      QTimer(3qt)

BUGS
       If you find a bug in Qt, please report it as described in
       http://doc.trolltech.com/bughowto.html.	Good bug reports
       make our job much simpler. Thank you.

       In case of content or formattting problems with this
       manual page, please report them to qt-bugs@trolltech.com.
       Please include the name of the manual page (qtimer.3qt)
       and the Qt version (2.3.1).

Trolltech AS		   13 June 2001				4

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