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QMap(3qt)						QMap(3qt)

NAME
       QMap - Value based template class that provides a
       dictionary

       #include <qmap.h>

   Public Members
       QMap ()
       QMap ( const QMap<Key,T> & m )
       ~QMap ()
       QMap<Key, T>& operator= ( const QMap<Key, T> & m )
       Iterator begin ()
       Iterator end ()
       ConstIterator begin () const
       ConstIterator end () const
       Iterator find ( const Key & k )
       ConstIterator find ( const Key & k ) const
       T& operator[] ( const Key & k )
       const T& operator[] ( const Key & k ) const
       bool contains ( const Key & k ) const
       uint count () const
       bool isEmpty () const
       Iterator insert ( const Key & key, const T & value )
       void remove ( Iterator it )
       void remove ( const Key & k )
       Iterator replace ( const Key & k, const T & v )
       void clear ()

   Protected Members
       void detach ()

RELATED FUNCTION DOCUMENTATION
       (Note that these are not member functions.)
       QDataStream& operator>> (QDataStream & s, QMap<Key,T> & m)
       QDataStream& operator<< (QDataStream & s, const
	   QMap<Key,T> & m)

DESCRIPTION
       The QMap class is a value based template class that
       provides a dictionary

       Define a template instance QMap<Key,Data> to create a
       dictionary with keys of type Key and values of type Data.
       QMap does not store pointers to the members of the map.
       Instead, it holds a copy of every member. For that reason
       this kind of classes is called "value based" while QList
       and QDict are "reference based".

       Some classes can not be used within a QMap, for example
       everything derived from QObject and thus all classes that
       implement widgets. Only values can be used in a QMap. To
       qualify as a value, the class must provide

Trolltech AS		   13 June 2001				1

QMap(3qt)						QMap(3qt)

       a copy constructor,

       an assignment operator and

       a default constructor, i.e. a constructor that does not
       take any arguments.

       Note that C++ defaults to field-by-field assignment
       operators and copy constructors if no explicit version is
       supplied. In many cases, this is sufficient.

       The class used for the key requires that the operator< is
       implemented and defines a total order on the keys.

       Example:

	   #include <qmap.h>
	   #include <qstring.h>
	   #include <stdio.h>
	   class Employee
	   {
	   public:
	       Employee(): s(0) {}
	       Employee( const QString& name, int salary )
		   : n(name), s(salary)
	       {}
	       QString	   name()   const	       { return n; }
	       int	   salary() const	       { return s; }
	       void	   setSalary( int salary )     { s = salary; }
	   private:
	       QString	   n;
	       int	   s;
	   };
	   void main()
	   {
	       typedef QMap<QString,Employee> EmployeeMap;
	       EmployeeMap map;		       // map of Employee
	       map.insert( "Gates", Employee("Bill", 50000) );
	       map.insert( "Ballmer", Employee("Steve",80000) );
	       map.insert( "Sommer,", Employee("Ron",  60000) );
	       Employee joe( "Joe", 50000 );
	       map.insert( "Doe", joe );
	       joe.setSalary( 4000 );
	       EmployeeMap::Iterator it;
	       for( it = map.begin(); it != map.end(); ++it )
		   printf( "%s, %s earns %d\n", it.key().latin1(), it.data().name().latin1(), it.data().salary() );
	   }

       Program output:

	       Ballmer, Steve earns 80000
	       Doe, Joe earns 50000
	       Gates, Bill earns 50000
	       Sommer, Ron earns 60000

Trolltech AS		   13 June 2001				2

QMap(3qt)						QMap(3qt)

       As you can see, the latest changes to Joe's salary did not
       affect the value in the list because the map created a
       copy of Joe's entry. In addition you should notice that
       the items are alphabetically sorted when iterating over
       the map.

       There are two ways to find values in the list. The first
       one is to use the find() function. It returns an iterator
       pointing to the desired item or the end() iterator it no
       such element exists.

       The second approach uses the operator[]. But be warned: If
       you don't know that the element you are searching for is
       really in the list, then you should not use operator[].
       The following example illustrates that.

	       QMap<QString,QString> map;
	       map.insert( "Weis", "Torben" );
	       str << map["Weis"] << map["Ettrich"] << endl;
	       const QMap<QString,QString>& map2 = map;
	       str << map2["Weis"] << map2["Reggie"] << endl;

       The code fragment will print out "Torben", "" and the
       second part will print "Torben", "". In addition the first
       fragment inserted an empty entry with key "Ettrich". The
       second one did not insert an empty entry with key "Reggie"
       because the const operator[] was used which can not do
       insertion. So if you are not sure whether a certain
       element is in the map you should use find() and iterators.

       If you just want to know whether a certain key is
       contained in the map, the the contains() function is what
       you are looking for. In addition count() tells you how
       many keys there are currently in the map.

       Another method for traversing a map is to use the
       functions begin() and end(). With a simple for loop as
       shown in the example you can iterate over the complete
       map. It is safe to have multiple iterators at the same
       time. If some member of the map is removed then only
       iterators pointing to the removed member become invalid.
       Inserting in the map does not invalidate any iterator.

       Since QMap is value based there is no need to care about
       deleting elements in the list. The list holds its own
       copies and will free them if the corresponding member or
       the list itself is deleted. You can force the list to free
       all of its item with clear().

       QMap is implicitly shared. This means you can just make
       copies of the map in time O(1). If multiple QMap instances
       share the same data and one is modifying the map's data
       then this modifying instance makes a copy and modifies its
       private copy - thus it does not affect other instances.

Trolltech AS		   13 June 2001				3

QMap(3qt)						QMap(3qt)

       From a developer's point of view you can think that a QMap
       and a copy of this map have nothing to do with each other.

       There are two ways of inserting new elements in a list.
       One uses the insert() method while the other one uses
       operator[] like this:

	       QMap<QString,QString> map;
	       map["Weis"] = "Torben";
       ;

       Items can be removed from the map in two ways. The first
       is to pass an iterator to the remove(). The other
       possibility is to pass a key value to remove() which will
       delete the entry with the requested key. In addition you
       can clear the entire map using the clear() method.

       See also QMapIterator.

MEMBER FUNCTION DOCUMENTATION
QMap::QMap ()
       Constructs an empty map.

QMap::QMap ( const QMap<;Key,T> & m )
       Constructs a copy of m.

       This operation costs O(1) time since QMap is implicit
       shared. The first instance applying modifications to a
       shared list will create a copy which takes in turn O(n)
       time. However returning a QMap from a function is very
       fast.

QMap::~QMap ()
       Destroys the map. References to the values in the map and
       all iterators of this map become invalidated. Since QMap
       is highly tuned for performance you won't see warnings if
       you use invalid iterators, because it is impossible for an
       iterator to check whether it is valid or not.

ConstIterator QMap::begin () const
       Returns an iterator pointing to the first element in the
       map. This iterator equals end() if the map is empty;

       See also end() and QMapConstIterator.

Iterator QMap::begin ()
       Returns an iterator pointing to the first element in the
       map. This iterator equals end() if the map is empty;

       See also end() and QMapIterator.

void QMap::clear ()
       Removes all items from the map.

Trolltech AS		   13 June 2001				4

QMap(3qt)						QMap(3qt)

       See also remove().

bool QMap::contains ( const Key & k ) const
       Returns TRUE if the key k is contained in the map.

uint QMap::count () const
       Returns the number of items in the ap.

       See also isEmpty().

void QMap::detach () [protected]
       If the map does not share its data with another QMap
       instance, then nothing happens, otherwise the function
       creates a new copy of this data and detaches from the
       shared one. This function is called whenever the map is
       modified. The implicit sharing mechanism is implemented
       this way.

ConstIterator QMap::end () const
       Returns an iterator pointing behind the last element in
       the map. This iterator equals begin() if the map is empty.

       See also begin() and QMapConstIterator.

Iterator QMap::end ()
       Returns an iterator pointing behind the last element in
       the map. This iterator equals begin() if the map is empty.

       See also begin() and QMapIterator.

ConstIterator QMap::find ( const Key & k ) const
       Finds the key k in the map.

       Returns end() if no key did match.

       See also QMapConstIterator.

Iterator QMap::find ( const Key & k )
       Finds the key k in the map.

       Returns end() if no key did match.

       See also QMapIterator.

Iterator QMap::insert ( const Key & key, const T & value )
       Inserts the value with key k.

       Returns an iterator pointing at the inserted value.

       See also QMapIterator.

bool QMap::isEmpty () const
       Returns TRUE if the list is empty, i.e. count() == 0.
       Returns FALSE otherwise.

Trolltech AS		   13 June 2001				5

QMap(3qt)						QMap(3qt)

       See also count().

QMap<;Key, T>& QMap::operator= ( const QMap<Key, T> & m )
       Assigns m to this map and returns a reference to this map.

       All iterators of the current map become invalidated by
       this operation. The cost of such an assignment is O(1)
       since QMap is implicitly shared.

T& QMap::operator[] ( const Key & k )
       Returns the value associated with the key k. If no such
       key is present then an empty item is inserted with this
       key and a reference to the item is returned.

       You can use this operator in two directions: For reading
       and for writing:

	       QMap<QString,QString> map;
	       map[ "Weis" ] = "Torben";
	       stream << map[ "Weis" ];

const T& QMap::operator[] ( const Key & k ) const
       Returns the value associated with the key k. If no such
       key is present then a reference to an empty item is
       returned.

void QMap::remove ( Iterator it )
       Removes the item at position it in the map.

       See also clear() and QMapIterator.

void QMap::remove ( const Key & k )
       Removes the item with the key k.

       See also clear().

Iterator QMap::replace ( const Key & k, const T & v )
       Replaces the value with key k from the map if possible and
       inserts the new value v with key k in the map.

       See also insert(), remove() and QMapIterator.

RELATED FUNCTION DOCUMENTATION
QDataStream& operator>> (QDataStream & s, QMap<Key,T> & m)
       Reads a map from the stream. The types Key and T must
       implement the streaming operator, too.

QDataStream& operator<;< (QDataStream & s, const QMap<Key,T> & m)
       Writes a map to the stream. The types Key and T must
       implement the streaming operator, too.

SEE ALSO
       http://doc.trolltech.com/qmap.html
       http://www.trolltech.com/faq/tech.html

Trolltech AS		   13 June 2001				6

QMap(3qt)						QMap(3qt)

COPYRIGHT
       Copyright 1992-2001 Trolltech AS,
       http://www.trolltech.com.  See the license file included
       in the distribution for a complete license statement.

AUTHOR
       Generated automatically from the source code.

BUGS
       If you find a bug in Qt, please report it as described in
       http://doc.trolltech.com/bughowto.html.	Good bug reports
       make our job much simpler. Thank you.

       In case of content or formattting problems with this
       manual page, please report them to qt-bugs@trolltech.com.
       Please include the name of the manual page (qmap.3qt) and
       the Qt version (2.3.1).

Trolltech AS		   13 June 2001				7

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