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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

     NAME
	  povray, x-povray, s-povray - POV-Ray: The Persistence of
	  Vision Ray Tracer

     SYNOPSIS
	  povray [+i input_file] [+o output_file] [+/-option ...]
	  [INI_file ...]

	  x-povray [+i input_file] [+o output_file] [+/-option ...]
	  [INI_file ...]

	  s-povray [+i input_file] [+o output_file] [+/-option ...]
	  [INI_file ...]

     DESCRIPTION
	  POV-Ray is a free, full-featured ray tracer, written and
	  maintained by a team of volunteers on the Internet.  On the
	  Unix platform POV-Ray can be either a text-mode only program
	  (povray), or can optionally have preview capabilities using
	  the X Window System (x-povray). Under Linux, POV-Ray can
	  optionally use the SVGA library (s-povray) to preview
	  renderings.

	  This manual page only lists the basic POV-Ray and Unix
	  specific features and command-line options for this version
	  of POV-Ray.  For a complete description of the features of
	  POV-Ray and its scene description language, or for a better
	  explanation of the meaning of the command-line and INI file
	  options, please consult the documentation that should
	  accompany all versions of POV-Ray.  On some sites this will
	  be installed in /usr/freeware/lib/povray31.  Some of the
	  Unix specific features are:

	       Support for X Windows display automatically uses the
	       best visual class and deepest depth available.  For
	       visuals that do not support 24 bits of color per pixel,
	       Floyd-Steinberg error diffusion dithering is used,
	       along with a dynamically allocated and optimized
	       palette to produce the best display possible with the
	       current visual, depth, and available colormap.

	       ICCCM compliance for the X Windows version means that
	       the preview window will behave like standard X Windows
	       programs, communicate properly with the window manager,
	       and will accept the standard command-line options.  See
	       X(1) for more information.

	       Support for SVGAlib display automatically detects the
	       available SVGA display modes to choose the size which

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	       best fits the rendered image.  When rendering an image
	       that is too large for the current display, the
	       displayed image is scaled to fit on the screen.	For
	       displays that do not support true-color modes,
	       Floyd-Steinberg dithering is used.

	       ASCII graphics in the text-mode version allow a basic
	       view of the current rendering on text-only terminals.

	       An interrupt handler allows rendering to be interrupted
	       in a safe way, so that any data not currently written
	       to disk will be saved before exiting.  Control-C or
	       SIGINT will cause a user abort, and save the current
	       rendering, before exiting.  See kill(1) for more
	       information.

	       Platform and architecture independent rendering means
	       the same scene will render in the same way on all
	       computers and operating systems (with the exception of
	       the rendering speed, of course).

     OPTIONS
	  Options can be specified with either a leading '+' or a
	  leading '-'.	Many options are switches, meaning a '+' turns
	  the option on, and a '-' turns the option off.  For other
	  options, it doesn't matter if a '+' or a '-' is used.	 Most
	  options cannot have spaces in them so you should specify +FN
	  rather than +F N, and combining options is not allowed, so
	  +SC is very different from +S +C.  Options are not case
	  sensitive.

	  The command-line options are shown below with their
	  corresponding INI file options.  If the same option is
	  specified multiple times, whether in INI files or on the
	  command-line, the last such option overrides any previous
	  ones, with the exception of the +L or Library_Path option,
	  which is cumulative.

	Parsing options:
	  I<input_file_name> or Input_File_Name=file
	       Specifies the input file to use.	 If the input file
	       name is '-', the scene description will be read from
	       the standard input.

	  L<library_path> or Library_Path=path
	       Specifies a directory for to search for input files,
	       include files, fonts, and image maps, if the specified
	       file is not in the current directory.

	  MVn.n or Version=float

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	       Treat scene files as if they were version n.n instead
	       of the current version.	This may be overridden from
	       within the scene file.

	  SU or Split_Unions=bool
	       Split bounded CSG unions if children are finite.	 This
	       allows automatic bounding of CSG objects to take place.

	  UR or Remove_Bounds=bool
	       Remove unnecessary bounding objects.  This allows
	       automatic bounding of older scene files to take place.

	Output options:
	  H[01234567]
	       Display help on command-line options for section 0
	       through 7.

	  Hnn or Height=integer
	       The image should be nn pixels high.

	  Wnn or Width=integer
	       The image should be nn pixels wide.

	  SRnn or Start_Row=integer
	       Start the rendering at row nn from the top of the
	       screen.

	  SR0.nn or Start_Row=float
	       Start the rendering nn percent from the top of the
	       screen.

	  ERnn or End_Row=integer
	       End the rendering at row nn from the top of the screen.

	  ER0.nn or End_Row=float
	       End the rendering at nn percent from the top of the
	       screen.

	  SCnn or Start_Column=integer
	       Start the rendering at column nn from the left of the
	       screen.

	  SC0.nn or Start_Column=float
	       Start the rendering at nn percent from the left of the
	       screen.

	  ECnn or Start_Column=integer
	       End the rendering at column nn from the left of the
	       screen.

	  EC0.nn or Start_Column=float

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	       End the rendering at nn percent from the left of the
	       screen.

	  C or Continue_Trace=bool
	       Continue a previously interrupted trace.

	  P or Pause_When_Done=bool
	       If previewing, pause when the rendering is complete
	       before closing the window.

	  V or Verbose=bool
	       Output verbose status messages on the progress of the
	       rendering.

	  X or Test_Abort=bool
	       Enable the 'q' and 'Q' keys to interrupt a rendering in
	       progress.

	  Xnn or Test_Abort_Count=integer
	       Only check every nn pixels for a user abort.

	Output options - display related:
	  D[0][GHT] or Display=bool  Palette=char
	       Display the rendering in progress, optionally
	       specifying the palette.	The only valid X Windows
	       palette option is G, which forces grayscale preview.
	       The X Windows palette is based on the visual used,
	       whether selected automatically by POV-Ray or via the
	       -visual option.	SVGA options are T for 24-bit
	       true-color, and H for 15-bit high-color display, in
	       addition to the default 256-color palette.  To specify
	       the palette, you must first specify the display type
	       (the second character, shown here as '0') for
	       compatibility reasons, even though it is ignored in
	       Unix versions.

	  SPnn or Preview_Start_Size=integer
	       Start mosaic preview with blocks nn pixels square.

	  EPnn or Preview_End_Size=integer
	       End mosaic preview with blocks nn pixels square.

	  UD or Draw_Vistas=bool
	       Draw vista rectangles before rendering.

	Output options - file related:
	  Bnn or Buffer_Output=bool Buffer_Size=integer
	       Use an output buffer nn kilobytes in size.

	  F[CNPT][n] or Output_to_File=bool Output_File_Type=char

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	       Store the rendered image using one of the available
	       formats, namely Compressed TGA, PNG, PPM, and TGA.  PNG
	       format supports the n option to specify the number of
	       bits per color, where 5 <= n <= 16.

	  O<output_file> or Output_File_Name=file
	       Write the output to the file named output_file, or the
	       standard output if '-' is given as the output file
	       name.

	  HT[CNPTX] or Histogram_Type=char
	       Create a CPU utilization histogram image in format x.
	       Available formats are Comma-separated values (CSV), PNG
	       grayscale, PPM POV heightfield, uncompressed TGA POV
	       heightfield, or X for no histogram generation.

	  HN<histogram_file_name> or Histogram_Name=file
	       Output the histogram to the specified file.

	  HSx.y or Histogram_Grid_Size=float
	       Divide the histogram into x columns and y rows of
	       buckets.

	Tracing options:
	  MBnn or Bounding=bool Bounding_Threshold=integer
	       Use automatic bounding slabs if more than nn objects
	       are in the scene.

	  Qn or Quality=integer
	       Render at quality n.  Qualities range from 0 for rough
	       images and 9 for complete ray-tracing and textures, and
	       10 and 11 add radiosity.

	  A0.n or Antialias=bool Antialias_Threshold=integer
	       Do antialiasing on the pixels until the difference
	       between adjacent pixels is less that 0.n, or the
	       maximum recursion depth is reached.

	  AMn or Sampling_Method=integer
	       Specify the method of antialiasing used, non-adaptive
	       (n = 1), or adaptive antialiasing (n = 2).

	  Jn.n or Jitter=bool Jitter_Amount=float
	       Specify maximum radius, in pixels, that antialiased
	       samples should be jittered from their true centers.

	  Rn or Antialias_Depth=integer
	       Set the maximum recursion depth for antialiased pixel
	       sub-sampling.

	  UL or Light_Buffer=bool

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	       Use light buffer to speed up rendering.

	  UV or Vista_Buffer=bool
	       Use vista buffer to speed up rendering.

	Animation options:
	  Kn.n or Clock=float
	       Render a single frame of an animation with the clock
	       value n.n.

	  KFInn or Initial_Frame=integer
	       Specify the initial frame number for an animation.

	  KFFnn or Final_Frame=integer
	       Specify the final frame number for an animation.	 This
	       must be set at a value other that 1 in order to render
	       multiple frames at once.

	  KIn.n or Initial_Clock=float
	       Specify the clock value for the initial frame of an
	       animation.

	  KFn.n or Final_Clock=float
	       Specify the clock value for the frame final of an
	       animation.

	  SFnn or Subset_Start_Frame=integer
	       Render a subset of frames from an animation, starting
	       at frame nn.

	  SFnn or Subset_Start_Frame=float
	       Render a subset of frames from an animation, starting
	       nn percent into the animation.

	  EFnn or Subset_End_Frame=integer
	       Render a subset of frames from an animation, stopping
	       at frame nn.

	  EFnn or Subset_End_Frame=float
	       Render a subset of frames from an animation, stopping
	       nn percent into the animation.

	  KC or Cyclic_Animation=bool
	       Generate clock values for a cyclic animation.

	  UF or Field_Render=bool
	       Render alternate frames using odd/even fields, suitable
	       for interlaced output.

	  UO or Odd_Field=bool
	       Start a field rendered animation on the odd field,

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	       rather than the even field.

	Redirecting options:
	  GI<name> or Create_Ini=bool or Create_Ini=file
	       Write all INI parameters to a file named after the
	       input scene file, or one with the specified name.

	  G[ADFRSW]<name> or <Stream>_File=bool or <Stream>_File=file
	       Write the stream to the console and/or the specified
	       file.  The streams are All_File (except status),
	       Debug_File, Fatal_File, Render_File, Statistics_File,
	       and the Warning_File.

	X Windows options
	  In addition to the standard command-line options, the X
	  Windows version recognizes additional command-line switches.
	  See X(1) for a complete description of these options.

	  -display <display_name>
	       Display preview on display_name rather than the default
	       display.	 This is meant to be used to change the
	       display to a remote host.  The normal dispay option +d
	       is still valid.

	  -geometry  [WIDTHxHEIGHT][+XOFF+YOFF]
	       Render the image with WIDTH and HEIGHT as the
	       dimensions, and locate the window XOFF from the left
	       edge, and YOFF from the top edge of the screen (or if
	       negative the right and bottom edges respectively).  The
	       WIDTH and HEIGHT, if given, override any previous Wnn
	       and Hnn settings.

	  -help
	       Display the X Windows specific options.	Use -H by
	       itself on the command-line to output the general
	       POV-Ray options.

	  -icon
	       Start the preview window as an icon.

	  -title <window_title>
	       Override the default preview window title with
	       window_title.

	  -visual <visual_type>
	       Use the deepest visual of visual_type, if available,
	       instead of the visual automatically selected visual.
	       Valid visuals are StaticGray, GrayScale, StaticColor,
	       PseudoColor, TrueColor, or DirectColor.

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

     RESOURCES
	  Currently no X resource or app-default files are supported
	  for the X Windows options.

     FILES
	  POV-Ray version 3.1 includes a modification which causes the
	  povray.ini in the current directory to override the
	  individual setting in .povrayrc, POV-Ray now looks for
	  initial configuration information, like the Library_Path
	  settings, which gives the location for the standard include
	  files, first in the environment variable $POVINI, then in
	  ./povray.ini, then in $HOME/.povrayrc, then in
	  /usr/freeware/lib/povray31/povray.ini, which directory can
	  be changed at compile-time by modifying POVLIBDIR in the
	  makefile.

	  POVLEGAL.DOC should be accompany all installations of
	  POV-Ray, and outlines specific conditions and restrictions
	  on the POV-Ray software.  A condition of POVLEGAL.DOC
	  requires that documentation, INI, and scene files be
	  available to all users of POV-Ray  They are often installed
	  in /usr/freeware/lib/povray31, but may be in other locations
	  on some systems.

	  The most recent version of POV-Ray and its documentation can
	  always be retrieved via anonymous FTP at ftp.povray.org, or
	  via HTTP at http://www.povray.org/, as well as many other
	  locations.

     SEE ALSO
	  X(1), kill(1)

     COPYRIGHT
	  POV-Ray is Copyright (C) 1991, 1999 the POV-Ray Development
	  Team.	 Although it is distributed as freeware, it is NOT
	  PUBLIC DOMAIN software.  POV-Ray is subject to the
	  restrictions as defined in POVLEGAL.DOC.

	  X Windows is Copyright (C) 1984 - 1991 the Massachusetts
	  Institute of Technology, and also Copyright (C) 1992 - 1996
	  the X Consortium, Inc.

     TRADEMARKS
	  Persistence of Vision, POV-Ray, and POV-Help are registered
	  trademarks of the POV-Ray Development Team.

     BUGS

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     POV-Ray(1)		  POV-Team (16 June 1999)	    POV-Ray(1)

	  The SVGA version does not currently generate an optimized
	  grayscale palette for grayscale preview, so displays using
	  the G palette option will use very few gray levels, and a
	  few non-gray colors.

	  Before reporting a bug to the authors, you should make sure
	  you have the latest version of the software, in case the bug
	  has already been fixed.  There are a large number of POV-Ray
	  users on the USENET newsgroup
	  comp.graphics.rendering.raytracing that may be able to help
	  you with your problem.  If you are having problems
	  compiling, installing, or running the software, you should
	  seek help locally or on USENET, rather than from the
	  authors.

	  If you have a repeatable bug in the most recent version, try
	  to isolate the bug in the smallest scene file possible.  The
	  POV-Ray Team Co-ordinator is Chris Young, and can be reached
	  at team-coord@povray.org. Do not send large binary or
	  uuencoded files to Chris without first asking permission to
	  do so.

     AUTHORS
	  The primary developers, in alphabetical order are:

	    Steve Anger	       Dieter Bayer	  Chris Cason
	    Chris Dailey       Andreas Dilger	  Steve Demlow
	    Alexander Enzmann  Dan Farmer	  Timothy Wegner
	    Chris Young

	  Major contributing authors, in alphabetical order are:

	    Steve A. Bennett   David K. Buck	  Aaron A. Collins
	    Pascal Massimino   Jim McElhiney	  Douglas Muir
	    Bill Pulver	       Robert Skinner	  Zsolt Szalavari
	    Scott Taylor       Drew Wells

	  Other authors are listed in the documentation.

     ACKNOWLEDGEMENT
	  POV-Ray is based on DKBTrace 2.12 by David K. Buck and Aaron
	  A. Collins.

     Page 9					     (printed 9/29/99)

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