pfvmSnapshot man page on IRIX

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pfvmSnapshot(3pf)	     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

NAME
     pfvmSnapshot - Snapshot module for pfvViewer

FUNCTION SPECIFICATION
     #include <Performer/pfvm/pfvmSnapshot.h>

	  pfvmSnapshot::pfvmSnapshot();

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfvmSnapshot is derived from the parent class
     pfvModule, so each of these member functions of class pfvModule are also
     directly usable with objects of class pfvmSnapshot.  This is also true
     for ancestor classes of class pfvModule.

     int	    pfvModule::getScope();
     int	    pfvModule::getScopeIndex();
     pfvObject*	    pfvModule::getScopeTarget();
     int	    pfvModule::autoScope( int*scopeIndex );
     void	    pfvModule::bindCallback(int which);
     void	    pfvModule::unbindCallback(int which);
     int	    pfvModule::getCBMask();
     virtual void   pfvModule::preConfig();
     virtual void   pfvModule::postConfig();
     virtual void   pfvModule::enterView(pfvView*v);
     virtual void   pfvModule::exitView(pfvView*v);
     virtual void   pfvModule::enterWorld();
     virtual void   pfvModule::exitWorld();
     virtual void   pfvModule::sync();
     virtual void   pfvModule::frame();
     virtual void   pfvModule::preCull(pfvDispChan*chan);
     virtual void   pfvModule::postCull(pfvDispChan*chan);
     virtual void   pfvModule::preDraw(pfvDispChan*chan);
     virtual void   pfvModule::postDraw(pfvDispChan*chan);
     virtual void   pfvModule::overlay(pfvDispChan*chan);
     int	    pfvModule::bindKeys(char*keys);
     int	    pfvModule::unbindKeys(char*keys)
     char*	    pfvModule::getEventMask()
     void	    pfvModule::setEventMask(char* str);
     virtual int    pfvModule::handleEvent(int evType, char key);
     uint64_t	    pfvModule::getViewMask();

     Since the class pfvModule is itself derived from the parent class
     pfvobject, objects of class pfvmSnapshot can also be used with these
     functions designed for objects of class pfvobject.

     virtual int   pfvObject::parseXml(pfvXmlNode*xml);
     virtual int   pfvObject::setXmlField(pfvXmlNode*xml);
     char*	   pfvObject::getName();
     void	   pfvObject::setName(char*_name);

									Page 1

pfvmSnapshot(3pf)	     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

     Since the class pfvobject is itself derived from the parent class
     pfObject, objects of class pfvmSnapshot can also be used with these
     functions designed for objects of class pfObject.

     void*   pfObject::operator new(size_t);
     void*   pfObject::operator new(size_t, pfFluxMemory *fmem);
     void    pfObject::setUserData(void *data);
     void    pfObject::setUserData(int slot, void *data);
     void*   pfObject::getUserData(pfObject *obj);
     void*   pfObject::getUserData(pfObject *obj, int slot);
     int     pfObject::getNumUserData();

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfvmSnapshot can also be used with these
     functions designed for objects of class pfMemory.

     void*	    pfMemory::getData(const void *ptr);
     pfType *	    pfMemory::getType();
     int	    pfMemory::isOfType(pfType *type);
     int	    pfMemory::isExactType(pfType *type);
     const char *   pfMemory::getTypeName();
     int	    pfMemory::copy(pfMemory *src);
     int	    pfMemory::compare(const pfMemory *mem);
     void	    pfMemory::print(uint which, uint verbose, char *prefix,
		      FILE *file);
     int	    pfMemory::getArena(void *ptr);
     void*	    pfMemory::getArena();
     int	    pfMemory::ref();
     int	    pfMemory::unref();
     int	    pfMemory::unrefDelete();
     int	    pfMemory::unrefGetRef();
     int	    pfMemory::getRef();
     int	    pfMemory::checkDelete();
     int	    pfMemory::isFluxed();
     void *	    pfMemory::getArena();
     int	    pfMemory::getSize();

DESCRIPTION
     pfvmSnapshot is a pfvViewer module that allows user to save screen
     captures in response to key presses.

	  ========
	  XML tags
	  ========

									Page 2

pfvmSnapshot(3pf)	     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

	      <module>
		  <class>pfvmSnapshot</class>
		  <data>
		      ...
		      parameters
		      ...
		  </data>
	      </module>

     where parameters is one or more of the following:

     <BaseName>string</BaseName> where string is the basename of the file(s)
     to be written.  The default is "snap".

     <NumDigits>int</NumDigits> where int indicates the minimum number of
     digits that should make up the numerical part of filenames. The default
     value is 2, which when appended to the default basename, generates the
     following filenames:  snap01.rgb, snap02.rgb ..., snap10.rgb etc.

     <SingleChan>bool</SingleChan> where bool is 1 or 0.  If it is 1, it means
     to only save a snapshot of the channel on which the key was pressed.  The
     default is 0 which will save a snapshot of the entire pipewindow over
     which the key was pressed.

     <SaveAlpha>bool</SaveAlpha> where bool is 1 or 0.	The default is 0,
     which means not to save alpha information.

     <key>string</key> where string is the key that will trigger the snapshot.
     See man page for pfvInputMngr::getKeyName() and pfvinput.h for a complete
     list of keys and associated strings. The default key is F12.

     Consecutive images will be saved with a filename of the format
     basename%d.rgb[a], where %d is the index of the saved image.

	      <module>
		  <class>pfvmSnapshot</class>
		  <data>
		      <basename>snapshot</basename>
		      <singlechan>0</singlechan>
		      <savealpha>1</saveslpha>
		      <key>s</key>
		  </data>
	      </module>

									Page 3

pfvmSnapshot(3pf)	     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

	  =======
	  Scoping
	  =======

     A pfvmSnapshot module can be scoped globally, to a single view, or to a
     single world.

     If scoped globally, pfvmSnapshot module will respond to keypresses over
     all pipewindows, and save snapshots of whatever channel (or pwin) key was
     pressed over.

     If scoped to a view, pfvmSnapshot module will only respond to keypresses
     over channels belonging to its target view.

     If scoped to a world, pfvmSnapshot module will respond to keypresses over
     any view which is currently viewing module's target world.

NOTES
     The source code for the pfvmSnapshot Module is provided and can be found
     in /usr/share/Performer/src/pguide/libpfv/viewer/modules/pfvmSnapshot

     For examples of pfvViewer XML configuration files, look at the sample
     .pfv files in /usr/share/Performer/config.

SEE ALSO
     pfvModule, pfvViewer, pfvXml

									Page 4

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