pfvObject man page on IRIX

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pfvObject(3pf)		     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

NAME
     pfvObject - Base Class for pfvDisplayManager and pfvViewer objects

FUNCTION SPECIFICATION
     #include <Performer/pfv/pfvDisplay.h>

			 pfvObject::pfvObject();

     virtual int	 pfvObject::parseXml(pfvXmlNode*xml);

     virtual int	 pfvObject::setXmlField(pfvXmlNode*xml);

     char*		 pfvObject::getName();

     void		 pfvObject::setName(char*_name);

     static pfvObject*	 pfvObject::find(pfList*list, char*_name);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfvObject is derived from the parent class
     pfObject, so each of these member functions of class pfObject are also
     directly usable with objects of class pfvObject.  This is also true for
     ancestor classes of class pfObject.

     void*   pfObject::operator new(size_t);
     void*   pfObject::operator new(size_t, pfFluxMemory *fmem);
     void    pfObject::setUserData(void *data);
     void    pfObject::setUserData(int slot, void *data);
     void*   pfObject::getUserData(pfObject *obj);
     void*   pfObject::getUserData(pfObject *obj, int slot);
     int     pfObject::getNumUserData();

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfvObject can also be used with these
     functions designed for objects of class pfMemory.

     void*	    pfMemory::getData(const void *ptr);
     pfType *	    pfMemory::getType();
     int	    pfMemory::isOfType(pfType *type);
     int	    pfMemory::isExactType(pfType *type);
     const char *   pfMemory::getTypeName();
     int	    pfMemory::copy(pfMemory *src);
     int	    pfMemory::compare(const pfMemory *mem);
     void	    pfMemory::print(uint which, uint verbose, char *prefix,
		      FILE *file);
     int	    pfMemory::getArena(void *ptr);
     void*	    pfMemory::getArena();
     int	    pfMemory::ref();
     int	    pfMemory::unref();

									Page 1

pfvObject(3pf)		     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

     int	    pfMemory::unrefDelete();
     int	    pfMemory::unrefGetRef();
     int	    pfMemory::getRef();
     int	    pfMemory::checkDelete();
     int	    pfMemory::isFluxed();
     void *	    pfMemory::getArena();
     int	    pfMemory::getSize();

DESCRIPTION
     The pfvObject class is a base class from which all pfvDisplayManager and
     pfvViewer objects are derived. It supports the notion of being part of a
     list of objects and has a name. This class should never be instantiated
     directly.

     new pfvObject creates and returns a handle to a pfvObject. This
     constructor initializes the pfvObject's name to NULL.

     Like other pfObjects, pfvObjects cannot be created statically,
     automatically on the stack or in arrays, rather, they should be created
     with the new operator, and deleted using pfDelete.

     pfvObject::getName returns the pfvObjects's name.

     pfvObject::setName sets the pfvObject's name to _name.

     pfvObject::find searches for the object with the name _name in the list
     specified by list. If a pfvObject is with the specified name exists in
     the list, it is returned, otherwise the return value is NULL.

     pfvObject::parseXml and pfvObject::setXmlField provide a framework for
     configuring pfvObjects and derived classes through pfvXmlNodes and XML
     configuration files.

     pfvObject::parseXml must be passed a pointer to a pfvXmlNode, which is
     assumed to be associated with the pfvObject. This xml node may have a
     number of children tags. Each tag may contain a single string, or may
     have other xml nodes as children.

     The base class implementation of parseXml will go through each of the
     children tags of pfvXmlNode xml, and call setXmlField for each one.

     The base class implementation of setXmlField will only recognize an xml
     node if its name is "name". The string value associated with such node
     will be assigned to the pfvObject as its name.

     An object derived from pfvObject will usually need to implement the
     setXmlField but not parseXml. The setXmlField implementation of the
     derived class should allow to configure objects attributes managed by the
     derived class, and should pass unrecognized xml nodes to the setXmlField
     implementation of the base class.

									Page 2

pfvObject(3pf)		     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

     This mechanism allows base class functionality to be extended (and only
     optionally replaced) by derived classes.

     setXmlField should return 1 if the xmlNode was properly handled, or 0 if
     it was not.

SEE ALSO
     pfvDisplayMngr, pfDispPipe, pfvDispPWin, pfvDispChan, pfvViewer, pfvView,
     pfvWorld, pfvModule, pfvXml

									Page 3

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