pfvMousePicker man page on IRIX

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pfvMousePicker(3pf)	     OpenGL Performer 3.2.2 libpfv C++ Reference Pages

NAME
     pfvMousePicker - A pfvPicker implementation that uses mouse and keyboard
     events to determine current focus and to coordinate user-interaction.

FUNCTION SPECIFICATION
     #include <Performer/pfv/pfvMousePicker.h>

		       pfvMousePicker::pfvMousePicker();

     pfuMouse*	       pfvMousePicker::getMouse();

     pfuEventStream*   pfvMousePicker::getEventStream();

DESCRIPTION
     The pfvMousePicker extends the pfvPicker class and may be used directly
     by applications in order to coordinate user interaction with scene
     elements through mouse and keyboard input.

     new pfvMousePicker creates and returns a handle to a new pfvMousePicker
     object.

     pfvMousePicker::getMouse() returns a pointer to a pfuMouse structure
     stored within the pfvMousePicker object, which contains current mouse
     state and is updated by pfvMousePicker through function pfuGetMouse.

     pfvMousePicker::getEventStream() returns a pointer to a pfuEventStream
     structure stored within the pfvMousePicker object, which contains current
     keyboard state and is updated by pfvMousePicker through function
     pfuGetEvents.

NOTES
     pfvMousePicker objecys may be used by Performer applications that do not
     use the Display and Input Managers from libpfv.

     For examples of uses of the pfvMousePicker class, look at the sample code
     in /usr/share/Performer/src/pguide/libpfv/picker and the README file
     contained in that directory.

SEE ALSO
     pfvPicker, pfvInputMngrPicker, pfuGetMouse, pfuGetEvents

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