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pfuMCO(3pf)    OpenGL Performer 3.2.2 libpfutil Reference Pages	   pfuMCO(3pf)

NAME
     pfuConfigMCO, pfuGetNumMCOChannels, pfuTileChans, pfuTileChan - Multi-
     Channel Option configuration utilities.

FUNCTION SPECIFICATION
     #include <Performer/pfutil.h>

     void   pfuConfigMCO(pfChannel **chn, int nChans);

     int    pfuGetNumMCOChannels(pfPipe *p);

     void   pfuTileChans(pfChannel **chn, int nChans, int ntilesx,
	      int ntilesy);

     void   pfuTileChan(pfChannel **chn, int thisChan, int nChans, float l,
	      float r, float b, float t);

DESCRIPTION
     These functions serve as a generic way of initializing channels when
     using the integrated multi-channel hardware available on most current SGI
     platorms, including RealityEngine, InfiniteReality, Impact, Octane
     graphics systems.	The multi-channel technique divides the frame buffer
     into several tiles and then outputs these different tiles to different
     displays through different video outputs.	This allows multiple video
     outputs to be driven efficiently by one pfPipeWindow with multiple
     pfChannels whose viewports match the framebuffer boundaries.  For
     example, on RealityEngine, the MCO can be configured to drive up to six
     display channels at resolutions varying from 1280x1024 60Hz non-
     interlaced to 640x480 30Hz interlaced.  The InfiniteReality has up to
     eight channels per single graphics pipeline.  Impact and Octane can each
     do four.  These framebuffer boundaries and other information can be
     queried via a pfPipeVideoChannel that is attached to the desired hardware
     video channel.  The utility  functions use a basic knowledge or queries
     of how the configurations tile the frame buffer to configure pfChannels
     appropriately for most configurations.  For more details on video
     channels, refer to the pfPipeVideoChannel and XSGIvc(3) reference pages.

     pfuConfigMCO takes the array of pfChannel pointers chn of size nChans and
     formats the viewports such that each channel's viewport divides the
     framebuffer in the same way the MCO does.	Each channel is thus mapped to
     a different display.

     pfuGetNumMCOChannels returns the number of channel subdivisions the MCO
     is currently configured to use.  This is the number of displays that the
     MCO has tiled the frame buffer into based on the current video output
     format specification (see setmon).

     pfuTileChans is a tiling routine that takes nChans channels and divides
     them into a grid of ntilesx by ntilesy viewports that all fit into the
     range 0 to 1 in both the x and y directions.

     pfuTileChan is a utility function that sets the chn[thisChan] viewport to

									Page 1

pfuMCO(3pf)    OpenGL Performer 3.2.2 libpfutil Reference Pages	   pfuMCO(3pf)

     the specified left (l), right(r), bottom(b), and top(t) values where each
     value is between 0 and 1. nChans is usually the number of channel
     subdivisions the MCO is configured to use. thisChan should be at most
     nChans.

NOTES
     MCO is not currently supported under Linux.

     The libpfutil source code, object code and documentation are provided as
     unsupported software.  Routines are subject to change in future releases.

SEE ALSO
     pfChannel, pfPipe, pfPipeVideoChannel, setmon, XSGIvc

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