pfuEventQueue man page on IRIX

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pfuEventQueue(3pf)	      OpenGL Performer 3.2.2 libpfutil Reference Pages

NAME
     pfuNewEventQ, pfuResetEventStream, pfuResetEventQ, pfuAppendEventQStream,
     pfuAppendEventQ, pfuEventQStream, pfuGetEventQStream, pfuGetEventQEvents,
     pfuIncEventQFrame, pfuEventQFrame, pfuGetEventQFrame,
     pfuIncEventStreamFrame, pfuEventStreamFrame, pfuGetEventStreamFrame -
     Event queue and event stream management utilities

FUNCTION SPECIFICATION
     #include <Performer/pfutil.h>

     pfuEventQueue *	pfuNewEventQ(pfDataPool *dp, int id);

     void		pfuResetEventStream(pfuEventStream *es);

     void		pfuResetEventQ(pfuEventQueue *eq);

     void		pfuAppendEventQStream(pfuEventQueue *dst,
			  pfuEventStream *src);

     void		pfuAppendEventQ(pfuEventQueue *dst,
			  pfuEventQueue *src);

     void		pfuEventQStream(pfuEventQueue *eq,
			  pfuEventStream *es);

     pfuEventStream *	pfuGetEventQStream(pfuEventQueue *eq);

     void		pfuGetEventQEvents(pfuEventStream *events,
			  pfuEventQueue *eq);

     void		pfuIncEventQFrame(pfuEventQueue *eq);

     void		pfuEventQFrame(pfuEventQueue *eq, int val);

     int		pfuGetEventQFrame(pfuEventQueue *eq);

     void		pfuIncEventStreamFrame(pfuEventStream *es);

     void		pfuEventStreamFrame(pfuEventStream *es, int val);

     int		pfuGetEventStreamFrame(pfuEventStream *es);

     These functions provide a means to manage streams and queues of X and GL
     input events. pfuEventQueues are compressed frames of events.
     pfuEventStreams are sequences of events. They offer a way to manipulate
     pfuEventQueues.

     pfuNewEventQ creates, initializes and returns a new event queue. dp is
     the pfDataPool from which memory for the new event queue is allocated. id
     is the handle by which the event queue is identified. New memory is
     allocated for the event queue only if an event queue with the same id is
     not already present in dp.

									Page 1

pfuEventQueue(3pf)	      OpenGL Performer 3.2.2 libpfutil Reference Pages

     pfuResetEventStream resets the event stream es to a null event stream.
     pfuResetEventQ resets the event stream associated with the event queue
     eq.

     pfuAppendEventQStream appends the event stream src to the event queue
     dst. This is done by copying the events in src to the end of the event
     stream associated with dst. pfuAppendEventQ appends the event stream
     associated with src to dst.

     pfuEventQStream sets the event stream associated with eq to be es.
     pfuGetEventQStream returns a pointer to the event stream associated with
     eq.

     pfuGetEventQEvents copies the event stream associated with src into dst.

     pfuIncEventQFrame increments the frame stamp of the event stream
     associated with eq by 1 or sets the frame stamp to 0 if it is negative.

     pfuEventQFrame sets the frame stamp of the event stream associated with
     eq to val. pfuGetEventQFrame returns the frame stamp of the event stream
     associated with eq.

     pfuIncEventStreamFrame increments the frame stamp of the event stream es
     by 1 or sets the frame stamp to 0 if it is negative.

     pfuEventStreamFrame sets the frame stamp of the event stream es to val.
     pfuGetEventStreamFrame returns the frame stamp of the event stream es.

SEE ALSO
     pfDataPool, pfuGUI, pfuInitInput

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