pfdShowStrips man page on IRIX

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pfdTMesher(3pf)			OpenGL Performer 3.2.2 libpfdu Reference Pages

NAME
     pfdMeshGSet, pfdMesherMode, pfdGetMesherMode, pfdShowStrips - Create
     triangle meshes from pfGeoSets.

FUNCTION SPECIFICATION
     #include <Performer/pfdu.h>

     pfGeoSet *	  pfdMeshGSet(pfGeoSet *gset);

     void	  pfdMesherMode(int mode, int val);

     int	  pfdGetMesherMode(int mode);

     void	  pfdShowStrips(pfGeoSet *gset);

DESCRIPTION
     Forming independent triangles into triangle strips (or meshes) can
     significantly improve rendering performance on most systems.  Strips
     reduce the amount of work required by the CPU, bus, and graphics
     subsystem.	 The OpenGL Performer utility mesher is adapted from the
     triangle mesh code supplied in "/usr/people/4Dgifts".  It is modified to
     work with Performer pfGeoSet data structures and is optimized for optimal
     performance.

     pfdMeshGSet takes as input a pfGeoSet consisting of independent
     triangles, (PFGS_TRIS).  The input may be either indexed or non-indexed.
     This routine outputs the input pfGeoSet if it cannot strip the input or a
     single pfGeoSet that is a collection of triangle strips (PFGS_TRISTRIPS)
     if it is successful.  The output pfGeoSet is non-indexed and the input
     pfGeoSet is not deleted although the application generally should do so
     to avoid wasted memory.

     The mesher attempts to maximize the average length of triangle strips
     inside gset.  The code is complex but works well and can significantly
     improve drawing performance if the average number of triangles in the
     triangle strips in the output GeoSets is at least four.  The length of
     triangle strips necessary to achieve peak drawing performance is
     dependent on the exact hardware configuration.

     pfdMesherMode sets the mode that the mesher will use when forming
     triangle strips.  Currently two modes are supported:

	  PFDMESH_SHOW_TSTRIPS
	       Generate a random color for each triangle strip generated.
	       This is a diagnostic mode which is extremely useful in
	       understanding the structure and efficiency of databases.	 The
	       OpenGL Performer sample application perfly supports the
	       specification of this mode on the command line via the "-O1"
	       flag.  Type "perfly -help" for full instructions.  The default
	       value is FALSE.

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pfdTMesher(3pf)			OpenGL Performer 3.2.2 libpfdu Reference Pages

	  PFDMESH_RETESSELLATE
	       With this mode enabled the mesher will retessellate planar
	       quads to achieve longer strips.	The OpenGL Performer sample
	       application perfly allows retessellation to be enabled and
	       disabled from the command line.	Type "perfly -O4 ...." to
	       enable retessellation.  The default value is TRUE.

	  PFDMESH_INDEXED
	       Will construct indexed triangle strips.	If the pfdBuilder mode
	       PFDBLDR_SHARE_INDEX_LISTS is set, the index lists will be
	       shared between the different vertex attribute lists.

	  pfdGetMesherMode returns the current setting of mode.

NOTES
     If pfdMeshGSet generates a set of triangle strips whose lengths are all
     three or four i.e. they are all independent triangles or quads, the
     output pfGeoSet will be of type PFGS_TRIS or PFGS_QUADS, respectively.

     pfdMeshGSet also calls pfuHashGSetVerts which may delete the attribute
     and index arrays of the input pfGeoSet.  Thus you may wish to pfRef your
     arrays to avoid their deletion.

     pfdShowStrips will assign each triangle strip a random color.  The first
     triangle in each strip is distinguished by being slightly darker than the
     rest of the strip

     The libpfdu source code, object code and documentation are provided as
     unsupported software.  Routines are subject to change in future releases.

SEE ALSO
     pfGeoSet, pfRef, pfuHashGSetVerts, pfdBldrMode, pfdGeoBldrMode

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