pfdConverterVal_rpc man page on IRIX

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rpc(3pf)	OpenGL Performer 3.2.2 libpfdb Reference Pages	      rpc(3pf)

NAME
     pfdLoadFile_rpc, pfdConverterMode_rpc, pfdGetConverterMode_rpc,
     pfdConverterVal_rpc, pfdGetConverterVal_rpc, pfdConverterAttr_rpc,
     pfdGetConverterAttr_rpc - Utilities for loading ArchVision's rpc files in
     Performer applications.

FUNCTION SPECIFICATION
     #include <Performer/pfdb/pfrpc.h>

     pfNode*   pfdLoadFile_rpc(const char *fileName);

     void      pfdConverterMode_rpc(int mode, int value);

     int       pfdGetConverterMode_rpc(int mode);

     void      pfdConverterVal_rpc(int which, float value);

     float     pfdGetConverterVal_rpc(int which);

     void      pfdConverterAttr_rpc(int which, void *attr);

     void*     pfdGetConverterAttr_rpc(int which);

DESCRIPTION
     pfdLoadFile_rpc loads in images from an ArchVision's rpc file.  If no
     path to the file is given, the directories in the active Performer file
     search path (see pfFilePath) are scanned for the given filename.  The
     images represent views of an object from a set of directions around the
     object. If user provides an existing pfIBRnode the images are loaded into
     a pfIBRtextue of the node. Otherwise, the function creates a new
     pfIBRnode with a single pfGeoSet and a pfIBRtexture containing the
     images. In the case of the new content with meshes, the pfGeoSet contains
     the mesh, which becomes the proxy in the pfIBRnode.  pfdLoadFile_rpc may
     only be called after pfConfig.

     pfdConverterMode_rpc, pfdGetConverterMode_rpc, pfdConverterVal_rpc,
     pfdGetConverterVal_rpc pfdConverterAttr_rpc, and pfdGetConverterAttr_rpc
     allow the user to access and alter the modes, values, and attributes of
     the rpc loader.

     The rpc converter modes are:

	  PFRPC_USE_USER_IBRNODE
	       By default the loader creates a pfIBRnode with a single
	       pfGeoSet and a pfIBRtexture that contains the loaded images. If
	       this mode is set to PF_ON and the user supplies a pfIBRnode
	       using pfdConverterAttr_rpc the images are loaded into the
	       pfIBRtexture of that node.

     The rpc converter values are:

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rpc(3pf)	OpenGL Performer 3.2.2 libpfdb Reference Pages	      rpc(3pf)

	  PFRPC_SKIP_TEXTURES
	       ArchVision's rpc files often contain hundreds of images. A
	       pfIBRtexture containing so many images would be too large. This
	       parameter allows the user to skip every n images. The default
	       is set to 2. If you want to use all images in the file set it
	       to 0.

	  PFRPC_CROP_LEFT
	       Crops the loaded images by the specified number of pixels on
	       the left.

	  PFRPC_CROP_RIGHT
	       Crops the loaded images by the specified number of pixels on
	       the right.  Please note that the resulting image width should
	       be a power of 2.

	  PFRPC_CROP_TOP
	       Crops the loaded images by the specified number of pixels on
	       the top.

	  PFRPC_CROP_BOTTOM
	       Crops the loaded images by the specified number of pixels on
	       the bottom.  Please note that the resulting image height should
	       be a power of 2.

	  PFRPC_SCALE_WIDTH
	       Scales the billboard width in case of pfIBRnode without proxy.

	  PFRPC_SCALE_HEIGHT
	       Scales the billboard height in case of pfIBRnode without proxy.

	  PFRPC_NEAREST
	       Sets flag PFIBR_NEAREST on the pfIBRnode created by the loader.

	  PFRPC_USE_NEAREST_RING
	       In case of content with proxy and having more than one ring of
	       views this flag will force mode, in which views are selected
	       from the nearest ring, not blended between two nearest rings.

	  PFRPC_COMBINED_TEXTURE_SIZE
	       If this value is set textures are combined into a square
	       texture of the given size (should be a power of 2). By default,
	       if the texture size is not a power of two textures are combined
	       into a texture of size 2048x2048.  If the texture size is power
	       of two textures are not combined into a bigger texture unless
	       the value PFRPC_COMBINED_TEXTURE_SIZE is explicitly specified.
	       You can also set it to 0 to disable combining.

     The rpc converter attributes are:

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rpc(3pf)	OpenGL Performer 3.2.2 libpfdb Reference Pages	      rpc(3pf)

	  PFRPC_USER_IBRNODE
	       Allows the user to specify a pfIBRnode. The images from the rpc
	       file are loaded into the pfIBRtexture of the node.

	  PFRPC_RING_FILE
	       Allows the user to specify path to ring files that define the
	       rings of views in case of content with proxy. There is one file
	       for each component of the input rpc file, indexed by extension
	       .0, .1, .2, etc. Each line of the ring file contains the angle
	       of the ring from the horizon and the number of views in that
	       ring. If no ring file is specified, by default each component
	       has only one ring of 16 views at horizontal angle 0.

     The value of PFRPC_SKIP_TEXTURES, PFRPC_SCALE_WIDTH, PFRPC_FLIP_TEXTURES,
     PFRPC_NEAREST, PFRPC_USE_NEAREST_RING, PFRPC_COMBINED_TEXTURE_SIZE, and
     PFRPC_RING_FILE can be also set using an environment variable of the same
     name (PFRPC_SKIP_TEXTURES etc.). Thus it is possible to affect the
     loading of the files without necessity of changing your application.

     Two sample rpc files can be found in directory
     /usr/share/Performer/data/rpc. You can download other files from
     Archvision's web page at www.archvision.com.

NOTES
     The loader is using a relatively slow third-party routine for
     decompressing images. For fast load time you may want to convert your rpc
     files into pfb files using pfconv.

     The libpfdb source code, object code and documentation are provided as
     unsupported software.  Routines are subject to change in future releases.

SEE ALSO
     pfdLoadFile(3pf), pfIBRnode(3pf), pfIBRtexture(3pf), rpc(5pf)

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