pfdASDClipring man page on IRIX

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pfdASDClipring(3pf)		OpenGL Performer 3.2.2 libpfdu Reference Pages

NAME
     pfdASDClipring - Construct pfASD clipring size and value for virtual
     cliptexture

FUNCTION SPECIFICATION
     #include <Performer/pfdu.h>

     void   pfdASDClipring(pfASD *asd, int numrings);

DESCRIPTION
     pfdASDClipring computes numrings level of pfLODRange based on the
     original asd LODRange and enables clipring in pfASD node.

     See libpfdb/pfevt.c  for example.	Set _PFASD_CLIPRINGS without any
     particular value will turn on the automatic generation of number of
     cliprings.	 Set _PFASD_CLIPRINGS to an int, then pfdASDClipring will
     build that many additional LODRanges inside the smallest switchin range
     and use them as clipring boundries.

     The libpfdu source code, object code and documentation are provided as
     unsupported software.  Routines are subject to change in future releases.

SEE ALSO
     pfASD, pfTerrain

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