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pfPlaneSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

NAME
     pfGetPlaneSurfaceClassType, pfNewPlaneSurface, pfPlaneSurfacePoint1,
     pfGetPlaneSurfacePoint1, pfPlaneSurfacePoint2, pfGetPlaneSurfacePoint2,
     pfPlaneSurfacePoint3, pfGetPlaneSurfacePoint3, pfPlaneSurfaceEvalPt,
     pfPlaneSurfaceEvalDu, pfPlaneSurfaceEvalDv, pfPlaneSurfaceEvalNorm - A
     parametric plane.

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     pfType *	       pfGetPlaneSurfaceClassType(void);

     pfPlaneSurface*   pfNewPlaneSurface(void *arena);

     void	       pfPlaneSurfacePoint1(pfPlaneSurface *plane, pfReal x1,
			 pfReal y1, pfReal z1, pfReal u1, pfReal v1);

     void	       pfGetPlaneSurfacePoint1(pfPlaneSurface *plane,
			 pfReal *x1, pfReal *x2, pfReal *u1, pfReal *v1);

     void	       pfPlaneSurfacePoint2(pfPlaneSurface *plane, pfReal x2,
			 pfReal y2, pfReal z2, pfReal u2);

     void	       pfGetPlaneSurfacePoint2(pfPlaneSurface *plane,
			 pfReal *x2, pfReal *y2, pfReal *z2, pfReal *u2);

     void	       pfPlaneSurfacePoint3(pfPlaneSurface *plane, pfReal x3,
			 pfReal y3, pfReal z3, pfReal v3);

     void	       pfGetPlaneSurfacePoint3(pfPlaneSurface *plane,
			 pfReal *x3, pfReal *y3, pfReal *z3, pfReal *v3);

     void	       pfPlaneSurfaceEvalPt(pfPlaneSurface *plane, pfReal u,
			 pfReal v, pfVec3 pnt);

     void	       pfPlaneSurfaceEvalDu(pfPlaneSurface *plane, pfReal u,
			 pfReal v, pfReal Du);

     void	       pfPlaneSurfaceEvalDv(pfPlaneSurface *plane, pfReal u,
			 pfReal v, pfReal Du);

     void	       pfPlaneSurfaceEvalNorm(pfPlaneSurface *plane, pfReal u,
			 pfReal v, pfVec3 norm);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfPlaneSurface is derived from the parent
     class pfParaSurface, so each of these member functions of class
     pfParaSurface are also directly usable with objects of class
     pfPlaneSurface.  Casting an object of class pfPlaneSurface to an object
     of class pfParaSurface is taken care of automatically.  This is also true
     for casts to objects of ancestor classes of class pfParaSurface.

									Page 1

pfPlaneSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     void	   pfParaSurfaceBeginU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceEndU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceBeginV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceEndV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceSolidId(pfParaSurface* surf, int solidId);
     void	   pfParaSurfaceTopoId(pfParaSurface* surf, int topoId);
     void	   pfParaSurfaceSurfaceId(pfParaSurface* surf, int surfaceId);
     pfReal	   pfGetParaSurfaceBeginU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceBeginV(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndV(pfParaSurface* surf);
     int	   pfGetParaSurfaceTrimLoopCount(pfParaSurface* surf);
     pfLoop	   pfGetParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum);
     int	   pfGetParaSurfaceTrimCurveCount(pfParaSurface* surf,
		     int loopNum);
     pfEdge*	   pfGetParaSurfaceTrimCurve(pfParaSurface* surf, int loopNum,
		     int curveNum);
     pfTopo*	   pfGetParaSurfaceTopo(pfParaSurface* surf);
     int	   pfGetParaSurfaceTopoId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSolidId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSurfaceId(pfParaSurface* surf);
     void	   pfParaSurfaceHandednessHint(pfParaSurface* surf,
		     pfBool _clockWise);
     pfBool	   pfGetParaSurfaceHandednessHint(pfParaSurface* surf);
     void	   pfParaSurfaceInsertTrimCurve(pfParaSurface* surf,
		     int loopNum, pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceAddTrimCurve(pfParaSurface* surf, int loopNum,
		     pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum, pfLoop closed);
     void	   pfParaSurfaceEvalPt(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 pnt);
     void	   pfParaSurfaceEvalDu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Du);
     void	   pfParaSurfaceEvalDv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dv);
     void	   pfParaSurfaceEvalDuu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duu);
     void	   pfParaSurfaceEvalDvv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dvv);
     void	   pfParaSurfaceEvalDuv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duv);
     void	   pfParaSurfaceEvalNorm(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 norm);
     void	   pfParaSurfaceEvalD(pfParaSurface* surf, pfReal u, pfReal v,
		     pfReal theta, pfVec3 D);
     void	   pfParaSurfaceEvalDD(pfParaSurface* surf, pfReal u,
		     pfReal v, pfReal theta, pfVec3 DD);
     int	   pfParaSurfaceGState(pfParaSurface* surf,
		     pfGeoState *gState);

									Page 2

pfPlaneSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     pfGeoState*   pfGetParaSurfaceGState(pfParaSurface* surf);
     void	   pfParaSurfaceClearTessellation(pfParaSurface* surf);

     Since the class pfParaSurface is itself derived from the parent class
     pfGeode, objects of class pfPlaneSurface can also be used with these
     functions designed for objects of class pfGeode.

     void   pfRepOrigin(pfRep *rep, const pfVec3 origin);
     void   pfRepOrient(pfRep *rep, const pfMatrix mat);
     void   pfGetRepOrigin(pfRep *rep, pfVec3* origin);
     void   pfGetRepOrient(pfRep *rep, pfMatrix *mat);

     Since the class pfGeode is itself derived from the parent class pfGeode,
     objects of class pfPlaneSurface can also be used with these functions
     designed for objects of class pfGeode.

     int	  pfAddGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfRemoveGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfInsertGSet(pfGeode* geode, int index, pfGeoSet* gset);
     int	  pfReplaceGSet(pfGeode* geode, pfGeoSet* old, pfGeoSet* new);
     pfGeoSet *	  pfGetGSet(const pfGeode* geode, int index);
     int	  pfGetNumGSets(const pfGeode* geode);

     Since the class pfGeode is itself derived from the parent class pfNode,
     objects of class pfPlaneSurface can also be used with these functions
     designed for objects of class pfNode.

     pfGroup *	    pfGetParent(const pfNode *node, int i);
     int	    pfGetNumParents(const pfNode *node);
     void	    pfNodeBSphere(pfNode *node, pfSphere *bsph, int mode);
     int	    pfGetNodeBSphere(pfNode *node, pfSphere *bsph);
     pfNode*	    pfClone(pfNode *node, int mode);
     pfNode*	    pfBufferClone(pfNode *node, int mode, pfBuffer *buf);
     int	    pfFlatten(pfNode *node, int mode);
     int	    pfNodeName(pfNode *node, const char *name);
     const char *   pfGetNodeName(const pfNode *node);
     pfNode*	    pfFindNode(pfNode *node, const char *pathName,
		      pfType *type);
     pfNode*	    pfLookupNode(const char *name, pfType* type);
     int	    pfNodeIsectSegs(pfNode *node, pfSegSet *segSet,
		      pfHit **hits[]);
     void	    pfNodeTravMask(pfNode *node, int which, uint mask,
		      int setMode, int bitOp);
     uint	    pfGetNodeTravMask(const pfNode *node, int which);
     void	    pfNodeTravFuncs(pfNode* node, int which,
		      pfNodeTravFuncType pre, pfNodeTravFuncType post);
     void	    pfGetNodeTravFuncs(const pfNode* node, int which,
		      pfNodeTravFuncType *pre, pfNodeTravFuncType *post);

									Page 3

pfPlaneSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     void	    pfNodeTravData(pfNode *node, int which, void *data);
     void *	    pfGetNodeTravData(const pfNode *node, int which);
     void	    pfNodeTravMode(pfNode* node, int which, int mode,
		      int val);
     int	    pfGetNodeTravMode(const pfNode* node, int which,
		      int mode);

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfPlaneSurface can also be used with these functions
     designed for objects of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfPlaneSurface can also be used with these
     functions designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

DESCRIPTION
     A plane is a special type of parametric surface and is represented as a
     mapping from UV to XYZ space. The parameterization is defined as follows.
     A plane is defined by 3 points (which are not colinear) A, B, C
     (corresponding to members pu, orig, and pv, respectively).	 If we denote
     vector BA = A-B and vector BC = C-B, then any point on the plane can be
     represented as B + u * BA + v * BC for some (u,v). In addition, we
     reparameterize (u,v) by translation and scaling.  More precisely, given a

									Page 4

pfPlaneSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     (u,v), the point on the plane is defined as B + ((u-uBias)/uScale) * BA +
     ((v-vBias)/vScale) * BC.

     In addition to the three points and the translation and scaling
     information, the class also caches the directions
     uDirection = pu - orig;
     vDirection = pv - orig;
     and the normal norm.

     pfGetPlaneSurfaceClassType returns the pfType* for the class
     pfPlaneSurface.  The pfType* returned by pfGetPlaneSurfaceClassType is
     the same as the pfType* returned by invoking pfGetType on any instance of
     class pfPlaneSurface.  Because OpenGL Performer allows subclassing of
     built-in types, when decisions are made based on the type of an object,
     it is usually better to use pfIsOfType to test if an object is of a type
     derived from a Performer type rather than to test for strict equality of
     the pfType*'s.

     pfNewPlaneSurface creates an instance of pfPlaneSurface with orig set to
     (0,0,0), pu set to (1,0,0), pv set to (0,1,0), uScale set to 1, vScale
     set to 1, uBias set to 0, vBias set to 0. uDirection and vDirection are
     computed accordingly.

     The domain [beginU,endU]X[beginV,endV], which are inherited members from
     pfParaSurface, is set to [0, 1] X [0, 1].

     pfPlaneSurfacePoint1 sets orig to be (x1, y1, z1). Sets uBias to u1 and
     vBias to v1.  All the other members are updated as in the constructor.

     pfPlaneSurfaceacePoint2 sets pu to be (x2, y2, z2). Sets uScale to be u2
     - uBias. All the other members are updated as in the constructor.

     pfPlaneSurfaceacePoint3 sets pv to be (x3, y3, z3). Sets vScale to be v3
     - vBias. All the other members are updated as in the constructor.

     pfGetPlaneSurfacePoint1 sets (x1, y1, z1) to be orig. Sets u1 to be uBias
     and v1 to be vBias.

     pfGetPlaneSurfacePoint2 sets (x2, y2, z2) to be pu. Sets u2 to be uBias +
     uScale.

     pfGetPlaneSurfacePoint3 sets (x3, y3, z3) to be pv. Sets v3 to be vBias +
     vScale.

SEE ALSO
     pfRep, pfGeode, pfParaSurface

									Page 5

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