pfLine3dPoint1 man page on IRIX

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pfLine3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	 pfLine3d(3pf)

NAME
     pfGetLine3dClassType, pfNewLine3d, pfLine3dPoint1, pfLine3dPoint2,
     pfGetLine3dPoint1, pfGetLine3dPoint2, pfLine3dEvalPt - A three-
     dimensional parametric line

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     pfType *	  pfGetLine3dClassType(void);

     pfLine3d *	  pfNewLine3d(void *arena);

     void	  pfLine3dPoint1(pfLine3d *l, pfReal x1, pfReal y1, pfReal z1,
		    pfReal t1);

     void	  pfLine3dPoint2(pfLine3d *l, pfReal x2, pfReal y2, pfReal z2,
		    pfReal t2);

     void	  pfGetLine3dPoint1(pfLine3d *l, pfReal *x1, pfReal *y1,
		    pfReal *z1, pfReal *t1);

     void	  pfGetLine3dPoint2(pfLine3d *l, pfReal *x2, pfReal *y2,
		    pfReal *z2, pfReal *t2);

     void	  pfLine3dEvalPt(pfLine3d *curve, pfReal t, pfVec3 &pt);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfLine3d is derived from the parent class
     pfCurve3d, so each of these member functions of class pfCurve3d are also
     directly usable with objects of class pfLine3d.  Casting an object of
     class pfLine3d to an object of class pfCurve3d is taken care of
     automatically.  This is also true for casts to objects of ancestor
     classes of class pfCurve3d.

     pfReal   pfGetCurve3dBeginT(pfCurve3d *curve);
     pfReal   pfGetCurve3dEndT(pfCurve3d *curve);
     void     pfCurve3dSetClosed(pfCurve3d *curve, int loopVal);
     int      pfGetCurve3dClosed(pfCurve3d *curve);
     void     pfCurve3dClosedTol(pfCurve3d *curve, pfReal tol);
     pfReal   pfGetCurve3dClosedTol(pfCurve3d *curve);
     void     pfCurve3dEvalPt(pfCurve3d *curve, pfReal t, pfVec3 &pt);
     void     pfCurve3dEvalTan(pfCurve3d *curve, pfReal t, pfVec3 &pt);
     void     pfCurve3dEvalNorm(pfCurve3d *curve, pfReal t, pfVec3 &pt);

     Since the class pfCurve3d is itself derived from the parent class pfRep,
     objects of class pfLine3d can also be used with these functions designed
     for objects of class pfRep.

     void   pfRepOrigin(pfRep *rep, const pfVec3 origin);

									Page 1

pfLine3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	 pfLine3d(3pf)

     void   pfRepOrient(pfRep *rep, const pfMatrix mat);
     void   pfGetRepOrigin(pfRep *rep, pfVec3* origin);
     void   pfGetRepOrient(pfRep *rep, pfMatrix *mat);

     Since the class pfRep is itself derived from the parent class pfGeode,
     objects of class pfLine3d can also be used with these functions designed
     for objects of class pfGeode.

     int	  pfAddGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfRemoveGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfInsertGSet(pfGeode* geode, int index, pfGeoSet* gset);
     int	  pfReplaceGSet(pfGeode* geode, pfGeoSet* old, pfGeoSet* new);
     pfGeoSet *	  pfGetGSet(const pfGeode* geode, int index);
     int	  pfGetNumGSets(const pfGeode* geode);

     Since the class pfGeode is itself derived from the parent class pfNode,
     objects of class pfLine3d can also be used with these functions designed
     for objects of class pfNode.

     pfGroup *	    pfGetParent(const pfNode *node, int i);
     int	    pfGetNumParents(const pfNode *node);
     void	    pfNodeBSphere(pfNode *node, pfSphere *bsph, int mode);
     int	    pfGetNodeBSphere(pfNode *node, pfSphere *bsph);
     pfNode*	    pfClone(pfNode *node, int mode);
     pfNode*	    pfBufferClone(pfNode *node, int mode, pfBuffer *buf);
     int	    pfFlatten(pfNode *node, int mode);
     int	    pfNodeName(pfNode *node, const char *name);
     const char *   pfGetNodeName(const pfNode *node);
     pfNode*	    pfFindNode(pfNode *node, const char *pathName,
		      pfType *type);
     pfNode*	    pfLookupNode(const char *name, pfType* type);
     int	    pfNodeIsectSegs(pfNode *node, pfSegSet *segSet,
		      pfHit **hits[]);
     void	    pfNodeTravMask(pfNode *node, int which, uint mask,
		      int setMode, int bitOp);
     uint	    pfGetNodeTravMask(const pfNode *node, int which);
     void	    pfNodeTravFuncs(pfNode* node, int which,
		      pfNodeTravFuncType pre, pfNodeTravFuncType post);
     void	    pfGetNodeTravFuncs(const pfNode* node, int which,
		      pfNodeTravFuncType *pre, pfNodeTravFuncType *post);
     void	    pfNodeTravData(pfNode *node, int which, void *data);
     void *	    pfGetNodeTravData(const pfNode *node, int which);
     void	    pfNodeTravMode(pfNode* node, int which, int mode,
		      int val);
     int	    pfGetNodeTravMode(const pfNode* node, int which,
		      int mode);

									Page 2

pfLine3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	 pfLine3d(3pf)

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfLine3d can also be used with these functions designed
     for objects of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfLine3d can also be used with these functions
     designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

DESCRIPTION
     A three-dimensional parametric line is defined by two points in 3D space
     and parametric space, so that the spatial (x,y,z) and parametric, t,
     values vary linearly from one point to the other.

     pfGetLine3dClassType returns the pfType* for the class pfLine3d.  The
     pfType* returned by pfGetLine3dClassType is the same as the pfType*
     returned by invoking pfGetType on any instance of class pfLine3d.
     Because OpenGL Performer allows subclassing of built-in types, when
     decisions are made based on the type of an object, it is usually better
     to use pfIsOfType to test if an object is of a type derived from a
     Performer type rather than to test for strict equality of the pfType*'s.

     pfNewLine3d creates an instance of an pfLine3d. By default the parametric
     domain is defined as [0..1].

									Page 3

pfLine3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	 pfLine3d(3pf)

     pfLine3dPoint1 Sets the first endpoint of the line as per the above
     description.

     pfLine3dPoint2 Sets the second endpoint of the line as per the above
     description.

     pfGetLine3dPoint1 returns the values set by pfLine3dPoint1.

     pfGetLine3dPoint2 returns the values set by pfLine3dPoint2.

     pfLine3dEvalPt Evaluates the line at parametric value t. The evaluator
     performs linear extrapolation of the line when the values of t are
     outside the domain of t1 and t2.

SEE ALSO
     pfRep, pfGeode, pfCurve3d

									Page 4

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