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pfString(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	 pfString(3pf)

NAME
     pfNewString, pfGetStringClassType, pfStringMat, pfGetStringMat,
     pfStringMode, pfGetStringMode, pfStringFont, pfGetStringFont,
     pfStringString, pfGetStringString, pfStringBBox, pfGetStringBBox,
     pfStringSpacingScale, pfGetStringSpacingScale, pfStringColor,
     pfGetStringColor, pfGetStringCharGSet, pfGetStringCharPos,
     pfGetStringStringLength, pfStringGState, pfGetStringGState, pfDrawString,
     pfFlattenString, pfStringIsectMask, pfGetStringIsectMask,
     pfStringIsectSegs - String facility using pfFont

FUNCTION SPECIFICATION
     #include <Performer/pr.h>

     pfString*	       pfNewString(void *arena);

     pfType*	       pfGetStringClassType(void);

     void	       pfStringMat(pfString *string, const pfMatrix mat);

     void	       pfGetStringMat(const pfString *string, pfMatrix mat);

     void	       pfStringMode(pfString *string, int mode, int val);

     int	       pfGetStringMode(const pfString *string, int mode);

     void	       pfStringFont(pfString *string, pfFont* font);

     pfFont*	       pfGetStringFont(const pfString *string);

     void	       pfStringString(pfString *string, const char* cstr);

     const char*       pfGetStringString(const pfString *string);

     void	       pfStringBBox(pfString *string, const pfBox *newBBox);

     const pfBox*      pfGetStringBBox(pfString *string);

     void	       pfStringSpacingScale(pfString *string, float horiz,
			 float vert, float depth);

     void	       pfGetStringSpacingScale(const pfString *string,
			 float *horiz, float *vert, float *depth);

     void	       pfStringColor(pfString *string, float r, float g,
			 float b, float a);

     void	       pfGetStringColor(const pfString *string, float *r,
			 float *g, float *b, float *a);

     const pfGeoSet*   pfGetStringCharGSet(pfString *string, int index);

									Page 1

pfString(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	 pfString(3pf)

     const pfVec3*     pfGetStringCharPos(pfString *string, int index);

     size_t	       pfGetStringStringLength(pfString *string);

     void	       pfStringGState(pfString *string, pfGeoState* gstate);

     pfGeoState*       pfGetStringGState(const pfString *string);

     void	       pfDrawString(pfString *string);

     void	       pfFlattenString(pfString *string);

     void	       pfStringIsectMask(pfString *string, uint mask,
			 int setMode, int bitOp);

     uint	       pfGetStringIsectMask(pfString *string);

     int	       pfStringIsectSegs(pfString *string, pfSegSet *segSet,
			 pfHit **hits[]);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfString is derived from the parent class
     pfObject, so each of these member functions of class pfObject are also
     directly usable with objects of class pfString.  Casting an object of
     class pfString to an object of class pfObject is taken care of
     automatically.  This is also true for casts to objects of ancestor
     classes of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfGetGLHandle(pfObject *obj);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfString can also be used with these functions
     designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);

									Page 2

pfString(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	 pfString(3pf)

     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

PARAMETERS
     string  identifies a pointer to a pfString

     font    identifies a pointer to a pfFont

DESCRIPTION
     pfNewString creates and returns a handle to a pfString.  arena specifies
     a malloc arena out of which the pfString is allocated or NULL for
     allocation off the process heap.  pfStrings can be deleted with pfDelete.

     pfGetStringClassType returns the pfType* for the class pfString.  The
     pfType* returned by pfGetStringClassType is the same as the pfType*
     returned by invoking pfGetType on any instance of class pfString.
     Because OpenGL Performer allows subclassing of built-in types, when
     decisions are made based on the type of an object, it is usually better
     to use pfIsOfType to test if an object is of a type derived from a
     Performer type rather than to test for strict equality of the pfType*'s.

     pfStringMat sets the transformation matrix for string to mat or to the
     identity matrix if mat is NULL.  Call pfGetStringMat to retrieve the
     matrix.

     Use pfStringMode and pfGetStringMode to set and get modes of the string.
     Use the PFSTR_JUSTIFY mode to set the justification of the string to one
     of the following:

	  PFSTR_FIRST or PFSTR_LEFT
	       Set the string to be left-justified; the first character will
	       be immediately to the right of the origin.

	  PFSTR_MIDDLE or PFSTR_CENTER
	       Set the string to be center-justified; the string will be
	       centered at the origin.

	  PFSTR_LAST or PFSTR_RIGHT
	       Set the string to be right-justified; the last character will
	       be immediately to the left of the origin.

     Use the PFSTR_CHAR_SIZE to specify the size, in bytes, of each character
     in the string. val is one of PFSTR_CHAR, PFSTR_SHORT, PFSTR_INT

									Page 3

pfString(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	 pfString(3pf)

     indicating that character sizes are sizeof(char), sizeof(short), and
     sizeof(int) respectively.

     Call pfGetStringBBox to retrieve the bounding box around string as if it
     were drawn using the assigned justification, drawing style, font, and
     character string.	Call pfStringBBox to set this bounding box explicitly.

     pfStringSpacingScale and pfGetStringSpacingScale set and get the spacing
     scales of string.	Normally after rendering a character, the rendering
     position is translated in x, y, and z by the character's spacing which is
     supplied by the pfFont associated with the pfString. This spacing is
     scaled by the supplied scale factors enabling greater/lesser distances
     between characters. Also, when the PFSTR_AUTO_SPACING mode is enabled,
     the spacing scales can be used to change the direction of the rendered
     string, for example, spacing scales of (0, -1, 0) will render the string
     vertically, suitable for labeling the vertical axis of a 2D graph.

     The default spacing scales are all 1.0  An interesting example is
     horizontal scale 0 and vertical scale -1, in which case the string is
     drawn downward like a neon sign outside a downtown bar and grill.

     pfStringGState and pfGetStringGState set and get the pfGeoState attached
     to string.	 If no pfGeoState is attached, then string will be drawn with
     whatever graphics state is active at draw time.

     Call pfStringFont and pfGetStringFont to set or get the pfFont used by
     string.  Call pfStringString and pfGetStringString to set or get the
     character string for string.  pfGetStringStringLength will return the
     length of a pfString's current character string.  pfStringColor and
     pfGetStringColor get and set string's color.

     pfGetStringCharGSet returns a pointer to the GeoSet currently being used
     to draw the character at place index in the pfString's string.
     pfGetStringCharPos likewise returns a pointer to a pfVec3 that specifies
     the exact location relative to the current transform where the character
     in position index in the string array will be drawn.  Both of the above
     functions will return NULL if index is greater than or equal to the
     pfString's length - which may be obtained through
     pfGetStringStringLength.

     Call pfDrawString to draw the string, including applying the pfGeoState
     if available, the color, and the texture if this is a PFSTR_TEXTURED
     string.

     A pfString is normally composed of a pfGeoSet per character in the
     string.  Call pfFlattenString to flatten the character spacings into the
     individual GeoSets.  A flattened primitive is faster, but flattening has
     overhead which should be avoided if the string will be changing quickly,
     e.g. in every frame.  pfFlattenString Must be called every time you
     change the contents of the string geometry; e.g. after calling
     pfStringString.

									Page 4

pfString(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	 pfString(3pf)

     pfStringIsectMask enables intersections and sets the intersection mask
     for string.  mask is a 32-bit mask used to determine whether a particular
     pfString should be examined during a particular intersection request.  A
     non-zero bit-wise AND of the pfString's mask with the mask of the
     intersection request (pfStringIsectSegs) indicates that the pfString
     should be tested.	The default mask is all 1's, i.e.  0xffffffff.

     pfGetStringIsectMask returns the intersection mask of the specified
     pfString.

     pfStringIsectSegs tests for intersection between the pfString string and
     the group of line segments specified in string.  This is done by testing
     against each of the pfGeoSets in the pfString.  The resulting
     intersections (if any) are returned in hits.  The return value of
     pfStringIsectSegs is the number of segments that intersected the
     pfString.	See pfGSetIsectSegs for intersection information returned from
     tests against the geometric primitives inside pfGeoSets.

NOTES
     See pfText for sample code demonstrating pfString.

SEE ALSO
     pfFont, pfDelete, pfGeoSet, pfText

									Page 5

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