pfGetPieceWisePolySurfaceSurfaceUorder man page on IRIX

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pfPieceWisePolySurface(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

NAME
     pfGetPieceWisePolySurfaceClassType, pfNewPieceWisePolySurface,
     pfPieceWisePolySurfaceControlHull,
     pfGetPieceWisePolySurfaceSurfaceControlHull,
     pfGetPieceWisePolySurfaceSurfaceUpatchCount,
     pfGetPieceWisePolySurfaceSurfaceVpatchCount,
     pfGetPieceWisePolySurfaceSurfaceUorder,
     pfGetPieceWisePolySurfaceSurfaceVorder - A piecewise polynomial surface

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     pfType *		       pfGetPieceWisePolySurfaceClassType(void);

     pfPieceWisePolySurface*   pfNewPieceWisePolySurface(void *arena);

     void		       -
			       pfPieceWisePolySurfaceControlHull(pfPieceWisePolySurfaceControlHull *s,
				 int patchu, int patchv, int iu, int iv,
				 const pfVec3 *p);

     pfVec3 *		       -
			       pfGetPieceWisePolySurfaceSurfaceControlHull(pfPieceWisePolySurfaceControlHull *s,
				 int patchu, int patchv, int iu, int iv);

     int		       -
			       pfGetPieceWisePolySurfaceSurfaceUpatchCount(pfPieceWisePolySurface *s);

     int		       -
			       pfGetPieceWisePolySurfaceSurfaceVpatchCount(pfPieceWisePolySurface *s);

     int		       -
			       pfGetPieceWisePolySurfaceSurfaceUorder(pfPieceWisePolySurface *s,
				 int patchu, int patchv);

     int		       -
			       pfGetPieceWisePolySurfaceSurfaceVorder(pfPieceWisePolySurface *s,
				 int patchu, int patchv);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfPieceWisePolySurface is derived from the
     parent class pfParaSurface, so each of these member functions of class
     pfParaSurface are also directly usable with objects of class
     pfPieceWisePolySurface.  Casting an object of class
     pfPieceWisePolySurface to an object of class pfParaSurface is taken care
     of automatically.	This is also true for casts to objects of ancestor
     classes of class pfParaSurface.

     void	   pfParaSurfaceBeginU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceEndU(pfParaSurface* surf, pfReal u);

									Page 1

pfPieceWisePolySurface(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     void	   pfParaSurfaceBeginV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceEndV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceSolidId(pfParaSurface* surf, int solidId);
     void	   pfParaSurfaceTopoId(pfParaSurface* surf, int topoId);
     void	   pfParaSurfaceSurfaceId(pfParaSurface* surf, int surfaceId);
     pfReal	   pfGetParaSurfaceBeginU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceBeginV(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndV(pfParaSurface* surf);
     int	   pfGetParaSurfaceTrimLoopCount(pfParaSurface* surf);
     pfLoop	   pfGetParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum);
     int	   pfGetParaSurfaceTrimCurveCount(pfParaSurface* surf,
		     int loopNum);
     pfEdge*	   pfGetParaSurfaceTrimCurve(pfParaSurface* surf, int loopNum,
		     int curveNum);
     pfTopo*	   pfGetParaSurfaceTopo(pfParaSurface* surf);
     int	   pfGetParaSurfaceTopoId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSolidId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSurfaceId(pfParaSurface* surf);
     void	   pfParaSurfaceHandednessHint(pfParaSurface* surf,
		     pfBool _clockWise);
     pfBool	   pfGetParaSurfaceHandednessHint(pfParaSurface* surf);
     void	   pfParaSurfaceInsertTrimCurve(pfParaSurface* surf,
		     int loopNum, pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceAddTrimCurve(pfParaSurface* surf, int loopNum,
		     pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum, pfLoop closed);
     void	   pfParaSurfaceEvalPt(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 pnt);
     void	   pfParaSurfaceEvalDu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Du);
     void	   pfParaSurfaceEvalDv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dv);
     void	   pfParaSurfaceEvalDuu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duu);
     void	   pfParaSurfaceEvalDvv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dvv);
     void	   pfParaSurfaceEvalDuv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duv);
     void	   pfParaSurfaceEvalNorm(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 norm);
     void	   pfParaSurfaceEvalD(pfParaSurface* surf, pfReal u, pfReal v,
		     pfReal theta, pfVec3 D);
     void	   pfParaSurfaceEvalDD(pfParaSurface* surf, pfReal u,
		     pfReal v, pfReal theta, pfVec3 DD);
     int	   pfParaSurfaceGState(pfParaSurface* surf,
		     pfGeoState *gState);
     pfGeoState*   pfGetParaSurfaceGState(pfParaSurface* surf);

									Page 2

pfPieceWisePolySurface(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     void	   pfParaSurfaceClearTessellation(pfParaSurface* surf);

     Since the class pfParaSurface is itself derived from the parent class
     pfGeode, objects of class pfPieceWisePolySurface can also be used with
     these functions designed for objects of class pfGeode.

     void   pfRepOrigin(pfRep *rep, const pfVec3 origin);
     void   pfRepOrient(pfRep *rep, const pfMatrix mat);
     void   pfGetRepOrigin(pfRep *rep, pfVec3* origin);
     void   pfGetRepOrient(pfRep *rep, pfMatrix *mat);

     Since the class pfGeode is itself derived from the parent class pfGeode,
     objects of class pfPieceWisePolySurface can also be used with these
     functions designed for objects of class pfGeode.

     int	  pfAddGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfRemoveGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfInsertGSet(pfGeode* geode, int index, pfGeoSet* gset);
     int	  pfReplaceGSet(pfGeode* geode, pfGeoSet* old, pfGeoSet* new);
     pfGeoSet *	  pfGetGSet(const pfGeode* geode, int index);
     int	  pfGetNumGSets(const pfGeode* geode);

     Since the class pfGeode is itself derived from the parent class pfNode,
     objects of class pfPieceWisePolySurface can also be used with these
     functions designed for objects of class pfNode.

     pfGroup *	    pfGetParent(const pfNode *node, int i);
     int	    pfGetNumParents(const pfNode *node);
     void	    pfNodeBSphere(pfNode *node, pfSphere *bsph, int mode);
     int	    pfGetNodeBSphere(pfNode *node, pfSphere *bsph);
     pfNode*	    pfClone(pfNode *node, int mode);
     pfNode*	    pfBufferClone(pfNode *node, int mode, pfBuffer *buf);
     int	    pfFlatten(pfNode *node, int mode);
     int	    pfNodeName(pfNode *node, const char *name);
     const char *   pfGetNodeName(const pfNode *node);
     pfNode*	    pfFindNode(pfNode *node, const char *pathName,
		      pfType *type);
     pfNode*	    pfLookupNode(const char *name, pfType* type);
     int	    pfNodeIsectSegs(pfNode *node, pfSegSet *segSet,
		      pfHit **hits[]);
     void	    pfNodeTravMask(pfNode *node, int which, uint mask,
		      int setMode, int bitOp);
     uint	    pfGetNodeTravMask(const pfNode *node, int which);
     void	    pfNodeTravFuncs(pfNode* node, int which,
		      pfNodeTravFuncType pre, pfNodeTravFuncType post);
     void	    pfGetNodeTravFuncs(const pfNode* node, int which,
		      pfNodeTravFuncType *pre, pfNodeTravFuncType *post);

									Page 3

pfPieceWisePolySurface(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     void	    pfNodeTravData(pfNode *node, int which, void *data);
     void *	    pfGetNodeTravData(const pfNode *node, int which);
     void	    pfNodeTravMode(pfNode* node, int which, int mode,
		      int val);
     int	    pfGetNodeTravMode(const pfNode* node, int which,
		      int mode);

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfPieceWisePolySurface can also be used with these
     functions designed for objects of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfPieceWisePolySurface can also be used with
     these functions designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

DESCRIPTION
     A piecewise polynomial surface consists of a rectangular array of
     patches. Each patch is a polynomial mapping from UV plane to XYZ space
     where the domain is always [0,1] X [0,1]. Suppose there are nu patches
     along u direction and nv patches along v direction, the total number of
     patches is nu*nv.

     Notice that an pfPieceWisePolySurface is a subclass of pfParaSurface. The

									Page 4

pfPieceWisePolySurface(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     domain of a pfPieceWisePolySurface is defined to be [0, nu] X [0, nv].
     For any given (u,v) is [0, nu]X[0,nv], its corresponding xyz is evaluated
     in the following way:  The patch index that corresponds to (u,v) is
     (floor(u), floor(v)), and the polynomial of that patch is evaluated at
     (u-floor(u), v-floor(v)) to get the (x,y,z).

     You set the coefficients by setControlHull(patchu, patchv, i,j, Cij).
     Here, pfVec3 Cij is the (i'th, j'th) entry of the controlHull of a
     specific patch. If you don't set a certain entry, that entry is treated
     as a zero vector. The value at parametric coordinates (u,v) is calculated
     as the following:

     pfVec3 result = (C00 + C01*v + C02*v^2 + ...)     +
     (C10 + C11*v + C12*v^2 + ...)*u   +
     (C20 + C21*v + C22*v^2 + ...)*u^2 +

     For example, you want a surface with x=v, y=v^2 and z=2uv+3, then
     C00 = (0,0,3); only z has a constant 3 item
     C01 = (1,0,0); only x=v has a v item
     C02 = (0,1,0); only y=v^2 has a v^2 item
     C10 = (0,0,0); no u item
     C11 = (0,0,2); z has 2uv
     All other Cij are zeros.

     pfGetPieceWisePolySurfaceSurfaceClassType returns the pfType* for the
     class pfPieceWisePolySurface.  The pfType* returned by
     pfGetPieceWisePolySurfaceSurfaceClassType is the same as the pfType*
     returned by invoking pfGetType on any instance of class
     pfPieceWisePolySurface.  Because OpenGL Performer allows subclassing of
     built-in types, when decisions are made based on the type of an object,
     it is usually better to use pfIsOfType to test if an object is of a type
     derived from a Performer type rather than to test for strict equality of
     the pfType*'s.

     pfNewPieceWisePolySurface creates an instance of pfPieceWisePolySurface
     but sets no valid data.

     pfPieceWisePolySurfaceControlHull set the iu iv coefficient of the patchu
     patchv polynomial to p.  patchu and patchv are clamped if they are
     greater than nu and nv respectively.

     pfGetPieceWisePolySurfaceControlHull Returns the iu iv coefficient of the
     patchu patchv polynomial.	No check are made to see if patchu patchv are
     in the valid range.

     pfGetPieceWisePolySurfaceUpatchCount Returns the number of intervals in
     the u direction.

     pfGetPieceWisePolySurfaceVpatchCount Returns the number of intervals in
     the v direction.

     pfGetPieceWisePolySurfaceUorder Returns the order of u in the patchu

									Page 5

pfPieceWisePolySurface(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     patchv polynomial.

     pfGetPieceWisePolySurfaceVorder Returns the order of v in the
     patchupatchv polynomial.

SEE ALSO
     pfRep, pfGeode, pfParaSurface

									Page 6

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