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pfPieceWisePolyCurve3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

NAME
     pfGetPieceWisePolyCurve3dClassType, pfNewPieceWisePolyCurve3d,
     pfGetPieceWisePolyCurve3dControlHullByAddr,
     pfPieceWisePolyCurve3dLimitParas, pfPieceWisePolyCurve3dReverse,
     pfGetPieceWisePolyCurve3dLimitParasByAddr,
     pfGetPieceWisePolyCurve3dReverse, pfGetPieceWisePolyCurve3dPatchCount,
     pfGetPieceWisePolyCurve3dOrder - A 3D piecewise polynomial curve

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     pfType *			pfGetPieceWisePolyCurve3dClassType(void);

     pfPieceWisePolyCurve3d *	pfNewPieceWisePolyCurve3d(void *arena);

     pfVec3*			-
				pfGetPieceWisePolyCurve3dControlHullByAddr(pfPieceWisePolyCurve3d* curve,
				  int piece, int i);

     void			-
				pfPieceWisePolyCurve3dLimitParas(pfPieceWisePolyCurve3d* curve,
				  int piece, pfReal w1, pfReal w2);

     void			-
				pfPieceWisePolyCurve3dReverse(pfPieceWisePolyCurve3d* curve,
				  int _reverse);

     pfVec3*			-
				pfGetPieceWisePolyCurve3dLimitParasByAddr(pfPieceWisePolyCurve3d* curve,
				  int piece);

     int			-
				pfGetPieceWisePolyCurve3dReverse(pfPieceWisePolyCurve3d* curve);

     int			-
				pfGetPieceWisePolyCurve3dPatchCount(pfPieceWisePolyCurve3d* curve);

     int			-
				pfGetPieceWisePolyCurve3dOrder(pfPieceWisePolyCurve3d* curve,
				  int piece);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfPieceWisePolyCurve3d is derived from the
     parent class pfCurve3d, so each of these member functions of class
     pfCurve3d are also directly usable with objects of class
     pfPieceWisePolyCurve3d.  Casting an object of class
     pfPieceWisePolyCurve3d to an object of class pfCurve3d is taken care of
     automatically.  This is also true for casts to objects of ancestor
     classes of class pfCurve3d.

									Page 1

pfPieceWisePolyCurve3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     pfReal   pfGetCurve3dBeginT(pfCurve3d *curve);
     pfReal   pfGetCurve3dEndT(pfCurve3d *curve);
     void     pfCurve3dSetClosed(pfCurve3d *curve, int loopVal);
     int      pfGetCurve3dClosed(pfCurve3d *curve);
     void     pfCurve3dClosedTol(pfCurve3d *curve, pfReal tol);
     pfReal   pfGetCurve3dClosedTol(pfCurve3d *curve);
     void     pfCurve3dEvalPt(pfCurve3d *curve, pfReal t, pfVec3 &pt);
     void     pfCurve3dEvalTan(pfCurve3d *curve, pfReal t, pfVec3 &pt);
     void     pfCurve3dEvalNorm(pfCurve3d *curve, pfReal t, pfVec3 &pt);

     Since the class pfCurve3d is itself derived from the parent class pfRep,
     objects of class pfPieceWisePolyCurve3d can also be used with these
     functions designed for objects of class pfRep.

     void   pfRepOrigin(pfRep *rep, const pfVec3 origin);
     void   pfRepOrient(pfRep *rep, const pfMatrix mat);
     void   pfGetRepOrigin(pfRep *rep, pfVec3* origin);
     void   pfGetRepOrient(pfRep *rep, pfMatrix *mat);

     Since the class pfRep is itself derived from the parent class pfGeode,
     objects of class pfPieceWisePolyCurve3d can also be used with these
     functions designed for objects of class pfGeode.

     int	  pfAddGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfRemoveGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfInsertGSet(pfGeode* geode, int index, pfGeoSet* gset);
     int	  pfReplaceGSet(pfGeode* geode, pfGeoSet* old, pfGeoSet* new);
     pfGeoSet *	  pfGetGSet(const pfGeode* geode, int index);
     int	  pfGetNumGSets(const pfGeode* geode);

     Since the class pfGeode is itself derived from the parent class pfNode,
     objects of class pfPieceWisePolyCurve3d can also be used with these
     functions designed for objects of class pfNode.

     pfGroup *	    pfGetParent(const pfNode *node, int i);
     int	    pfGetNumParents(const pfNode *node);
     void	    pfNodeBSphere(pfNode *node, pfSphere *bsph, int mode);
     int	    pfGetNodeBSphere(pfNode *node, pfSphere *bsph);
     pfNode*	    pfClone(pfNode *node, int mode);
     pfNode*	    pfBufferClone(pfNode *node, int mode, pfBuffer *buf);
     int	    pfFlatten(pfNode *node, int mode);
     int	    pfNodeName(pfNode *node, const char *name);
     const char *   pfGetNodeName(const pfNode *node);
     pfNode*	    pfFindNode(pfNode *node, const char *pathName,
		      pfType *type);
     pfNode*	    pfLookupNode(const char *name, pfType* type);
     int	    pfNodeIsectSegs(pfNode *node, pfSegSet *segSet,
		      pfHit **hits[]);

									Page 2

pfPieceWisePolyCurve3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     void	    pfNodeTravMask(pfNode *node, int which, uint mask,
		      int setMode, int bitOp);
     uint	    pfGetNodeTravMask(const pfNode *node, int which);
     void	    pfNodeTravFuncs(pfNode* node, int which,
		      pfNodeTravFuncType pre, pfNodeTravFuncType post);
     void	    pfGetNodeTravFuncs(const pfNode* node, int which,
		      pfNodeTravFuncType *pre, pfNodeTravFuncType *post);
     void	    pfNodeTravData(pfNode *node, int which, void *data);
     void *	    pfGetNodeTravData(const pfNode *node, int which);
     void	    pfNodeTravMode(pfNode* node, int which, int mode,
		      int val);
     int	    pfGetNodeTravMode(const pfNode* node, int which,
		      int mode);

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfPieceWisePolyCurve3d can also be used with these
     functions designed for objects of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfPieceWisePolyCurve3d can also be used with
     these functions designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

									Page 3

pfPieceWisePolyCurve3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

DESCRIPTION
     A piecewise polynomial curve consists of an array of polynomial curves.
     Each polynomial curve is a polynomial mapping from t to UV plane, where
     the domain is a subinterval of [0,1].  The polynomial coefficients are
     set by ::setControlHull.

     Notice that an pfPieceWisePolyCurve3d is a subclass of pfCurve3d. The
     domain of a pfPieceWisePolyCurve3d is defined to be [0, n] where n is the
     number of pieces.

     If reverse is 0, then for any given t in [0, n], its corresponding uv is
     evaluated in the following way:  The index of the piece that corresponds
     to t is floor(t), and the polynomial of that piece is evaluated at w1 +
     (t-floor(t)) * (w2-w1)    to get the (u,v), where [w1, w2] is the domain
     interval (set by ::setLimitParas) of this piece.

     If reverse is 1, then for any given t in [0,n], we first transform t into
     n-t, then perform the normal evaluation (at n-t) as described in the
     previous paragraph.

     pfGetPieceWisePolyCurve3dClassType returns the pfType* for the class
     pfPieceWisePolyCurve3d.  The pfType* returned by
     pfGetPieceWisePolyCurve3dClassType is the same as the pfType* returned by
     invoking pfGetType on any instance of class pfPieceWisePolyCurve3d.
     Because OpenGL Performer allows subclassing of built-in types, when
     decisions are made based on the type of an object, it is usually better
     to use pfIsOfType to test if an object is of a type derived from a
     Performer type rather than to test for strict equality of the pfType*'s.

     pfNewPieceWisePolyCurve3d creates an instance of an
     pfPieceWisePolyCurve3d. Creates an instance of pfPieceWisePolyCurve3d; no
     valid data is set.

     pfPieceWisePolyCurve3dControlHull sets the i'th coefficient of the piece
     polynomial to p. piece is clamped if it is greater than the number of
     pieces.

     pfGetPieceWisePolyCurve3dControlHull returns the i'th coefficient of the
     piece polynomial. No checks are made to see if piece is in the valid
     range.

     pfPieceWisePolyCurve3dLimitParas sets the intervals of the polynomial
     pieces in the t domain, ie. values of w1 and w2 as explained in the class
     description.

     pfPieceWisePolyCurve3dReverse sets the reverse value to reverse.
     _reverse=1 transforms t to n-t.

     pfGetPieceWisePolyCurve3dLimitParas gets the value of the intervals of
     the polynomial pieces in the t domain, ie. values of w1 and w2 as
     explained above.

									Page 4

pfPieceWisePolyCurve3d(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages

     pfGetPieceWisePolyCurve3dReverse gets the value of the reverse.

     pfGetPieceWisePolyCurve3dPatchCount returns the number of polynomial
     pieces in the curve.

     pfGetPieceWisePolyCurve3dOrder returns the order of t in the piece
     polynomial.

     pfPieceWisePolyCurve3dEvalPt evaluatges the curve at point t and returns
     the UV result in pnt.

SEE ALSO
     pfRep, pfGeode, pfCurve3d

									Page 5

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