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pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

NAME
     pfNewPVChan, pfGetPVChanClassType, pfPVChanAreaScale, pfPVChanCallig,
     pfPVChanDVRMode, pfPVChanFullRect, pfPVChanId, pfGetPVChanLoad,
     pfPVChanMaxDecScale, pfPVChanMaxIncScale, pfPVChanMaxScale,
     pfPVChanMinDecScale, pfPVChanMinIncScale, pfPVChanMinScale, pfPVChanMode,
     pfPVChanOutputOrigin, pfPVChanOutputSize, pfPVChanScale, pfPVChanStress,
     pfPVChanStressFilter, pfPVChanWSWindow, pfGetPVChanAreaScale,
     pfGetPVChanId, pfGetPVChanCallig, pfGetPVChanDVRMode, pfGetPVChanInfo,
     pfGetPVChanMaxDecScale, pfGetPVChanMaxIncScale, pfGetPVChanMaxScale,
     pfGetPVChanMinDecScale, pfGetPVChanMinDeltas, pfGetPVChanMinIncScale,
     pfGetPVChanMinScale, pfGetPVChanMode, pfGetPVChanOrigin,
     pfGetPVChanOutputOrigin, pfGetPVChanOutputSize, pfGetPVChanPipe,
     pfGetPVChanPWin, pfGetPVChanPWinIndex, pfGetPVChanScale, pfGetPVChanSize,
     pfGetPVChanScreen, pfGetPVChanStress, pfGetPVChanStressFilter,
     pfGetPVChanWSWindow, pfApplyPVChan, pfBindPVChan, pfSelectPVChan,
     pfUnbindPVChan, pfIsPVChanBound, pfIsPVChanActive - Multiprocessed video
     channel hookup for pfPipes, pfWindows, and pfChannels

FUNCTION SPECIFICATION
     #include <Performer/pr.h>

     pfPipeVideoChannel *
		    pfNewPVChan(pfPipe *pipe);

     pfType *	    pfGetPVChanClassType(void);

     void	    pfPVChanAreaScale(pfPipeVideoChannel* pvchan, float s);

     void	    pfPVChanCallig(pfPipeVideoChannel* pvchan,
		      pfCalligraphic* callig);

     void	    pfPVChanDVRMode(pfPipeVideoChannel* pvchan, int mode);

     void	    pfPVChanFullRect(pfPipeVideoChannel* pvchan);

     void	    pfPVChanId(pfPipeVideoChannel* pvchan, int index);

     float	    pfGetPVChanLoad(const pfPipeVideoChannel* pvchan);

     void	    pfPVChanMaxDecScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

     void	    pfPVChanMaxIncScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

     void	    pfPVChanMaxScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

     void	    pfPVChanMinDecScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

									Page 1

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     void	    pfPVChanMinIncScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

     void	    pfPVChanMinScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

     void	    pfPVChanMode(pfPipeVideoChannel* _pvchan, int _mode,
		      int _val);

     void	    pfPVChanOutputOrigin(pfPipeVideoChannel* pvchan, int xo,
		      int yo);

     void	    pfPVChanOutputSize(pfPipeVideoChannel* pvchan, int xs,
		      int ys);

     void	    pfPVChanScale(pfPipeVideoChannel* pvchan, float xs,
		      float ys);

     void	    pfPVChanStress(pfPipeVideoChannel* pvchan, float stress);

     void	    pfPVChanStressFilter(pfPipeVideoChannel* pvchan,
		      float frac, float low, float high,
		      float pipeLoadScale, float stressScale, float max);

     void	    pfPVChanWSWindow(pfPipeVideoChannel* pvchan,
		      pfWSWindow wsWin);

     float	    pfGetPVChanAreaScale(pfPipeVideoChannel* pvchan);

     int	    pfGetPVChanId(pfPipeVideoChannel* pvchan);

     pfCalligraphic*
		    pfGetPVChanCallig(const pfPipeVideoChannel*pvchan);

     float	    pfGetPVChanDVRMode(pfPipeVideoChannel* pvchan);

     pfWSVideoChannelInfo
		    pfGetPVChanInfo(pfPipeVideoChannel* pvchan);

     void	    pfGetPVChanMaxDecScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

     void	    pfGetPVChanMaxIncScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

     void	    pfGetPVChanMaxScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

     void	    pfGetPVChanMinDecScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

									Page 2

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     void	    pfGetPVChanMinDeltas(pfPipeVideoChannel* _pvchan, int *dx,
		      int *dy);

     void	    pfGetPVChanMinIncScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

     void	    pfGetPVChanMinScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

     int	    pfGetPVChanMode(pfPipeVideoChannel* _pvchan, int _mode);

     void	    pfGetPVChanOrigin(pfPipeVideoChannel* pvchan, int *xo,
		      int *yo);

     void	    pfGetPVChanOutputOrigin(const pfPipeVideoChannel* pvchan,
		      int *xo, int *yo);

     void	    pfGetPVChanOutputSize(const pfPipeVideoChannel* pvchan,
		      int *xs, int *ys);

     pfPipe *	    pfGetPVChanPipe(pfPipeVideoChannel* pvchan);

     pfPipeWindow * pfGetPVChanPWin(pfPipeVideoChannel* pvchan);

     int	    pfGetPVChanPWinIndex(pfPipeVideoChannel* pvchan);

     void	    pfGetPVChanScale(const pfPipeVideoChannel* pvchan,
		      float *xs, float *ys);

     void	    pfGetPVChanSize(pfPipeVideoChannel* pvchan, int *xs,
		      int *ys);

     int	    pfGetPVChanScreen(const pfPipeVideoChannel* pvchan);

     float	    pfGetPVChanStress(const pfPipeVideoChannel* pvchan);

     void	    pfGetPVChanStressFilter(const pfPipeVideoChannel* pvchan,
		      float *frac, float *low, float *high,
		      float *pipeLoadScale, float *stressScale, float *max);

     pfWSWindow	    pfGetPVChanWSWindow(const pfPipeVideoChannel* pvchan);

     void	    pfApplyPVChan(pfPipeVideoChannel* pvchan);

     void	    pfBindPVChan(pfPipeVideoChannel* pvchan);

     void	    pfSelectPVChan(pfPipeVideoChannel* _pvchan);

     void	    pfUnbindPVChan(pfPipeVideoChannel* pvchan);

									Page 3

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     int	    pfIsPVChanBound(const pfPipeVideoChannel* pvchan);

     int	    pfIsPVChanActive(const pfPipeVideoChannel* pvchan);

	  /* typedef of X-based Performer Types */
	  typedef XSGIvcChannelInfo	    *pfWSVideoChannelInfo;

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfPipeVideoChannel is derived from the parent
     class pfObject, so each of these member functions of class pfObject are
     also directly usable with objects of class pfPipeVideoChannel.  Casting
     an object of class pfPipeVideoChannel to an object of class pfObject is
     taken care of automatically.  This is also true for casts to objects of
     ancestor classes of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfPipeVideoChannel can also be used with these
     functions designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

									Page 4

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

PARAMETERS
     pvchan  identifies a pfPipeVideoChannel

DESCRIPTION
     The pfPipeVideoChannel capability is used to direct the output of
     pfChannels to different video outputs. A pfPipeVideoChannel is created
     from a pfPipe and can only be used to manage video channels on the
     graphics pipeline managed by the parent pfPipe. pfPipeVideoChannels are
     attached to pfPipeWindows that cover their output area.  A
     pfPipeVideoChannel belongs to one pfPipeWindow at a time and a
     pfPipeWindow may manage multiple pfPipeVideoChannels.

     pfPipeVideoChannels are similar to pfVideoChannels but are
     tracked/maintained by libpf and are used by libpf to direct final
     rendering output of pfChannels within a pfPipeWindow.  Because of their
     similarity, many of the pfPipeVideoChannel routines are identical to
     pfVideoChannel routines accept for the fact that the pfPVChan<*> routines
     operate on a pfPipeVideoChannel and the pfVChan<*> routines operate on a
     pfVideoChannels.  These corresponding routines are listed in the table
     below and their functionality is documented in the pfVideoChannels man
     page.

									Page 5

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	    pfPipeVideoChannel routine	     pfVideoChannels routine
	   ____________________________________________________________
	   pfPVChanAreaScale		   pfVChanAreaScale
	   pfPVChanFullRect		   pfVChanFullRect
	   pfPVChanId			   pfVChanId
	   pfPVChanMinScale		   pfVChanMinScale
	   pfPVChanMaxScale		   pfVChanMaxScale
	   pfPVChanOutputOrigin		   pfVChanOutputOrigin
	   pfPVChanOutputSize		   pfVChanOutputSize
	   pfPVChanScale		   pfVChanScale
	   pfPVChanWSWindow		   pfVChanWSWindow
	   pfGetPVChanAreaScale		   pfGetVChanAreaScale
	   pfGetPVChanId		   pfGetVChanId
	   pfGetPVChanMaxScale		   pfGetVChanMaxScale
	   pfGetPVChanMinDeltas		   pfGetVChanMinDeltas
	   pfGetPVChanMinScale		   pfGetVChanMinScale
	   pfGetPVChanMode		   pfGetVChanMode
	   pfGetPVChanOrigin		   pfGetVChanOrigin
	   pfGetPVChanOutputOrigin	   pfGetVChanOutputOrigin
	   pfGetPVChanOutputSize	   pfGetVChanOutputSize
	   pfGetPVChanScale		   pfGetVChanScale
	   pfGetPVChanSize		   pfGetVChanSize
	   pfGetPVChanScreen		   pfGetVChanScreen
	   pfGetPVChanScreenOutputOrigin   pfGetVChanScreenOutputOrigin
	   pfGetPVChanInfo		   pfGetPVChanInfo
	   pfGetPVChanWSWindow		   pfGetVChanWSWindow
	   pfApplyPVChan		   pfApplyVChan
	   pfBindPVChan			   pfBindVChan
	   pfUnbindPVChan		   pfUnbindVChan
	   pfIsPVChanBound		   pfIsVChanBound
	   pfIsPVChanActive		   pfIsVChanActive
	   pfPVChanMode			   pfVChanMode
	   pfSelectPVChan		   pfSelectVChan
					 |

     pfNewPVChan creates and returns a handle to a pfPipeVideoChannel.
     pfPipeVideoChannels are always allocated from shared memory.

     pfGetPVChanClassType returns the pfType* for the class
     pfPipeVideoChannel.  The pfType* returned by pfGetPVChanClassType is the
     same as the pfType* returned by invoking pfGetType on any instance of
     class pfPipeVideoChannel.	Because OpenGL Performer allows subclassing of
     built-in types, when decisions are made based on the type of an object,
     it is usually better to use pfIsOfType to test if an object is of a type
     derived from a Performer type rather than to test for strict equality of
     the pfType*'s.

     pfPVChanId selects the hardware output video channel for the
     pfPipeVideoChannel to use.	 The output video channel of a
     pfPipeVideoChannel can be queried with pfGetPVChanId.  Care should be
     taken with hard-coding this number because these numbers are not
     guaranteed to start at 0 or be sequential and have different meanings on

									Page 6

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     different hardware platforms.  pfPipeWindows by default will assign their
     pfPipeVideoChannels to available hardware video channels.	Note that a
     video channel Id is relative to a screen and information about a video
     channel cannot be known until the screen is known, either by having it
     set explicitly on the parent pfPipe with pfPipeScreen or pfPipeWindow
     with  pfPWinScreen or having the pfPipeWindow opened and thus the screen
     being set implicitly.

     pfPVChanMode sets a given mode to val where mode may be one of the
     following:

	  PFVCHAN_SYNC
	       sets the video boundary upon which changes to the video channel
	       origin and size should take effect: PFVCHAN_SYNC_SWAP for
	       swapbuffers (the default) and PFVCHAN_SYNC_FIELD for a field,
	       or vertical retrace, boundary.  For resizing for load
	       management, the default swapbuffers boundary is usually
	       appropriate. Allowing changes to the origin and size take
	       effect on the following field boundary allows the panning of
	       video output from the visible color buffer asynchronous to
	       drawing and so should be used in conjunction with the
	       PFVCHAN_AUTO_APPLY mode and doing a pfSelectVChan on the
	       pfPipeVideoChannel.

	  PFVCHAN_AUTO_APPLY
	       accepts a boolean value indicating if changes to pvchan should
	       be applied automatically, as opposed to waiting for an explicit
	       call to pfApplyVChan.  The changes are not applied by the set
	       routines because those routines may be called from an
	       asynchronous process.  On InfiniteReality changes to the video
	       channel must be applied by the draw process so these are
	       applied automatically by the DRAW process. The pfSelectPVChan
	       for pvchan is done automatically by its pfPipe.	Only one
	       pfPipeVideoChannel can be actively PFVCHAN_AUTO_APPLY at a time
	       for a single pfPipe.
     pfGetPVChanMode will return the value of the specified mode for pvchan.

     pfPVChanDVRMode sets the dynamic video resizing mode to that specified by
     mode which may be one of:

	  PFPVC_DVR_OFF
	       to disable dynamic video resizing, the default.

	  PFPVC_DVR_MANUAL
	       to allow the manual specification of video channel resizing
	       through routines like pfPVChanOutputSize, pfPVChanAreaScale,
	       and pfPVChanScale.

	  PFPVC_DVR_AUTO
	       allows the automatic dynamic resizing of video channels based
	       on the current load and stress filter of the
	       pfPipeVideoChannel.  Dynamic resizing of pfPipeVideoChannel

									Page 7

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	       will only be done when a stress filter has been specified with
	       pfPVChanStressFilter that includes a non-zero stress scale
	       value.

     pfPVChanMaxDecScale sets the maximum X and Y decrement scaling that can
     happen in a single step of automatic dynamic video resizing. A scale
     value of (-1) removes the upper bound on decremental scales and is the
     default.

     pfPVChanMaxIncScale sets the maximum X and Y increment scaling that can
     happen in a single step of automatic dynamic video resizing. A scale
     value of (-1) removes the upper bound on incremental scales and is the
     default.

     pfPVChanMinDecScale sets the minimum X and Y decrement scaling that can
     happen in a single step of automatic dynamic video resizing.  The default
     value is 0.0.

     pfPVChanMinIncScale sets the minimum X and Y increment scaling that can
     happen in a single step of automatic dynamic video resizing.  The default
     value is 0.0.

     pfPVChanStress sets the stress of the pfPipeVideoChannel for the current
     frame.  This call should be made in the application process after pfSync
     and before pfFrame to affect the next immediate draw process frame.

     pfPVChanStressFilter sets the parameters for computing stress, when not
     explicitly set for the current frame by pfPVChanStress, for pvchan.  frac
     is the fraction of a frame period pvchan is expected to take to render.
     frac should be 1.0 if only a single pfPipeVideoChannel is drawn on a
     pfPipe and should be > 0.0 and < 1.0 when using multiple active
     pfPipeVideoChannels.  frac allows the application to apportion rendering
     time amongst multiple video channels so that a channel rendering complex
     scenes may be allocated more time than a channel rendering simple ones.
     pfGetPVChanStressFilter returns the stress filter parameters for pvchan.
     If stressScale is non-zero, stress is computed for the pfPipeVideoChannel
     every frame.  low and high define a hysteresis band for system load.
     When load is >= low and <= high, stress is held constant.	When load is <
     low or > high, OpenGL Performer will reduce or increase stress
     respectively by dynamically resizing the output area of the
     pfPipeVideoChannel until load stabilizes within the hysteresis band.  low
     should be <= high and they both should be positive.  If pipeLoadScale is
     non-zero, the load of the pfPipe of the pfPipeVideoChannel will be
     considered in computing stress.  pfPipeVideoChannel stress is computed
     using the following algorithm:

	      pfPipeVideoChannel *pvchan;
	      ......
	      float vcLoad = pfGetPVChanLoad(pvchan);
	      float pipeLoad = pfGetPipeLoad(pvchan);
	      float stressLevel = pfGetPVChanStress(pvchan);
	      float areaScale;

									Page 8

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	      /* consider pipe load for stress */
	      if (pipeLoad > vcLoad)
				       vcLoad += pipeLoadScale*(pipeLoad - vcLoad);
	      else if (pipeLoad < vcLoad)
				       vcLoad -= pipeLoadScale*(vcLoad - pipeLoad);

	      /* scale by frac of proper draw time relative to 1 sec. */
	      if (vcLoad > 0.0f)
	      {
				       if ((vcLoad <= lowLoad) || (vcLoad >= highLoad))
				       {
					   scale = (1.0f / vcLoad);
					   if ((stressLevel > 0.0f) && (stressLevel != 1.0f))
								      scale *= (1.0f / (stressLevel * stressLevel));
					   areaScale = scale * pfGetPVChanAreaScale(pvchan);
				       }
				       else
				       {
					   stressLevel = 1.0f;
					   return;
				       }
	      }
	      else
				       areaScale = 1.0f;

	      pfPVChanAreaScale(pvchan, areaScale);

     The resulting computed scale value is then compared against the limits on
     minimum and maximum overall scale values for the pfPipeVideoChannel, as
     well as the limits on minimum and maximum incremental and decremental
     scaling steps permitted in a single step.

     pfGetPVChanLoad will return the last computed load for pvchan.  The load
     value is defined as time * frameRate / frac, where time is the sum of the
     rendering times of the pfChannels drawing to the pfPipeVideoChannel.

     pfGetPVChanMaxDecScale returns the X and Y upper bounds on scaling
     decrements for pvchan in x and y.

     pfGetPVChanMaxIncScale returns the X and Y upper bounds on scaling
     increments for pvchan in x and y.

     pfGetPVChanMinDecScale returns the X and Y lower bounds on scaling
     decrements for pvchan in x and y.

     pfGetPVChanMinIncScale returns the X and Y lower bounds on scaling
     increments for pvchan in x and y.

     pfGetPVChanPipe returns the parent pfPipe of pvchan.  pfGetPVChanPWin
     returns the pfPipeWindow of pvchan.  pfGetPVChanPWinIndex can be used to

									Page 9

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     get the position of a channel in its pfPipeWindow list.  A return value
     of (-1) indicates that the pfPipeVideoChannel is not assigned to a
     pfPipeWindow.  pfPipeVideoChannels can be added or moved to other
     pfPipeWindows via list style API on pfPipeWindows. See the
     pfPWinAddPVChan, pfPWinPVChan, and pfPWinRemovePVChan man pages for more
     information.

     Example 1: How to set up a pfChannel, pfPipeVideoChannel, and
     pfPipeWindow

	      pfPipe *pipe = pfGetPipe(0);
	      pfChannel *chan = pfNewChan(pipe);
	      pfPipeWindow *pwin = pfNewPWin(pipe);
	      pfPipeVideoChannel pvchan = pfNewPVChan(pipe);
	      int index;

	      /* select the screen of interest	- can be done here or implicitly through
	       * the pfPipeWindow but no pfPipeVideoChannel queries can be done until the
	       * screen is known
	       */
	      pfPipeScreen(pipe, 0);
	      /* select output video channel; default is to find first active */
	      pfPVChanId(pvchan, 0);
	      /* assign the pfPipeVideoChannel to the pfPipeWindow */
	      index = pfPWinAddPVChan(pwin, pvchan);
	      /* assign the pfChannel to the video channel via its pfPipeWindow */
	      pfChanPWinPVChanIndex(chan, index);

     pfSelectPVChan makes pvchan the current pfPipeVideoChannel in the process
     to have PFVCHAN_AUTO_APPLY changes applied in the current process. This
     is done automatically in the DRAW process for pfPipeVideoChannels that
     have PFVCHAN_AUTO_APPLY enabled.  The pfVideoChannel contained withint
     the pfPipeVideoChannel will be selected. pfGetCurVChan will return a
     pointer to the current pfVideoChannel.

     pfApplyPVChan will cause outstanding changes to pvchan to be immediately
     applied to the selected hardware video channel.  On InfiniteReality,
     changes to the video output origin and size should be done in the DRAW
     process and so OpenGL Performer automatically does an apply, if
     necessary, automatically at the start of the frame.  The changes will
     then effect the video scan-out of that immediate frame.  Changes made in
     the APP process between pfSync and pfFrame will affect the next immediate
     DRAW process.

     pfPVChanCallig let you set the callig to use for calligraphic lights
     points. pfGetPVChanCallig returns the pfCalligraphic in use. Please see
     the CALLIGRAPHIC section of pfChannel for more information.

								       Page 10

pfPipeVideoChannel(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

NOTES
     pfPipeVideoChannel functionality is not currently supported under Linux.

     An XSGIvc video channel may only be bound to a single window at a time on
     the system.  Only	a single pfPipeVideoChannel may bind a hardware video
     channel.

     On InfiniteReality, changes to video channel origin and size require an
     active graphics context and so should be made in the DRAW to avoid a
     graphics context change which can be expensive.

     See the sample program
     /usr/share/Performer/src/pguide/libpr/C/queryvchan.c for an example of
     how to query general video channel attributes.  See the sample program
     /usr/share/Performer/src/pguide/libpf/C/pvchan.c for an example of basic
     pfPipeVideoChannel setup.	See the sample program
     /usr/share/Performer/src/pguide/libpr/C/vchan.c for a basic resizing
     example using pfVideoChannels.

SEE ALSO
     pfDelete, pfGetNumScreenVChans, pfNewChan, pfGetPipe, pfNewPWin,
     pfNewVChan, XSGIvc, glXSGIvcQueryChannelInfo, glXBindChannelToWindowSGIX.

								       Page 11

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