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pfCone(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	   pfCone(3pf)

NAME
     pfGetConeClassType, pfNewCone, pfConeRadius, pfGetConeRadius,
     pfConeEvalPt, pfConeEvalNorm - A parametric cone

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     pfType *	pfGetConeClassType(void);

     pfCone*	pfNewCone(void *arena);

     void	pfConeRadius(pfCone *sphere, pfReal radiusVal);

     pfReal	pfGetConeRadius(pfCone *sphere);

     void	pfConeEvalPt(pfCone *sphere, pfReal u, pfReal v, pfVec3 pnt);

     void	pfConeEvalNorm(pfCone *sphere, pfReal u, pfReal v,
		  pfVec3 norm);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfCone is derived from the parent class
     pfParaSurface, so each of these member functions of class pfParaSurface
     are also directly usable with objects of class pfCone.  Casting an object
     of class pfCone to an object of class pfParaSurface is taken care of
     automatically.  This is also true for casts to objects of ancestor
     classes of class pfParaSurface.

     void	   pfParaSurfaceBeginU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceEndU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceBeginV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceEndV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceSolidId(pfParaSurface* surf, int solidId);
     void	   pfParaSurfaceTopoId(pfParaSurface* surf, int topoId);
     void	   pfParaSurfaceSurfaceId(pfParaSurface* surf, int surfaceId);
     pfReal	   pfGetParaSurfaceBeginU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceBeginV(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndV(pfParaSurface* surf);
     int	   pfGetParaSurfaceTrimLoopCount(pfParaSurface* surf);
     pfLoop	   pfGetParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum);
     int	   pfGetParaSurfaceTrimCurveCount(pfParaSurface* surf,
		     int loopNum);
     pfEdge*	   pfGetParaSurfaceTrimCurve(pfParaSurface* surf, int loopNum,
		     int curveNum);
     pfTopo*	   pfGetParaSurfaceTopo(pfParaSurface* surf);
     int	   pfGetParaSurfaceTopoId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSolidId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSurfaceId(pfParaSurface* surf);

									Page 1

pfCone(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	   pfCone(3pf)

     void	   pfParaSurfaceHandednessHint(pfParaSurface* surf,
		     pfBool _clockWise);
     pfBool	   pfGetParaSurfaceHandednessHint(pfParaSurface* surf);
     void	   pfParaSurfaceInsertTrimCurve(pfParaSurface* surf,
		     int loopNum, pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceAddTrimCurve(pfParaSurface* surf, int loopNum,
		     pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum, pfLoop closed);
     void	   pfParaSurfaceEvalPt(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 pnt);
     void	   pfParaSurfaceEvalDu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Du);
     void	   pfParaSurfaceEvalDv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dv);
     void	   pfParaSurfaceEvalDuu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duu);
     void	   pfParaSurfaceEvalDvv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dvv);
     void	   pfParaSurfaceEvalDuv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duv);
     void	   pfParaSurfaceEvalNorm(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 norm);
     void	   pfParaSurfaceEvalD(pfParaSurface* surf, pfReal u, pfReal v,
		     pfReal theta, pfVec3 D);
     void	   pfParaSurfaceEvalDD(pfParaSurface* surf, pfReal u,
		     pfReal v, pfReal theta, pfVec3 DD);
     int	   pfParaSurfaceGState(pfParaSurface* surf,
		     pfGeoState *gState);
     pfGeoState*   pfGetParaSurfaceGState(pfParaSurface* surf);
     void	   pfParaSurfaceClearTessellation(pfParaSurface* surf);

     Since the class pfParaSurface is itself derived from the parent class
     pfGeode, objects of class pfCone can also be used with these functions
     designed for objects of class pfGeode.

     void   pfRepOrigin(pfRep *rep, const pfVec3 origin);
     void   pfRepOrient(pfRep *rep, const pfMatrix mat);
     void   pfGetRepOrigin(pfRep *rep, pfVec3* origin);
     void   pfGetRepOrient(pfRep *rep, pfMatrix *mat);

     Since the class pfGeode is itself derived from the parent class pfGeode,
     objects of class pfCone can also be used with these functions designed
     for objects of class pfGeode.

     int	  pfAddGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfRemoveGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfInsertGSet(pfGeode* geode, int index, pfGeoSet* gset);

									Page 2

pfCone(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	   pfCone(3pf)

     int	  pfReplaceGSet(pfGeode* geode, pfGeoSet* old, pfGeoSet* new);
     pfGeoSet *	  pfGetGSet(const pfGeode* geode, int index);
     int	  pfGetNumGSets(const pfGeode* geode);

     Since the class pfGeode is itself derived from the parent class pfNode,
     objects of class pfCone can also be used with these functions designed
     for objects of class pfNode.

     pfGroup *	    pfGetParent(const pfNode *node, int i);
     int	    pfGetNumParents(const pfNode *node);
     void	    pfNodeBSphere(pfNode *node, pfSphere *bsph, int mode);
     int	    pfGetNodeBSphere(pfNode *node, pfSphere *bsph);
     pfNode*	    pfClone(pfNode *node, int mode);
     pfNode*	    pfBufferClone(pfNode *node, int mode, pfBuffer *buf);
     int	    pfFlatten(pfNode *node, int mode);
     int	    pfNodeName(pfNode *node, const char *name);
     const char *   pfGetNodeName(const pfNode *node);
     pfNode*	    pfFindNode(pfNode *node, const char *pathName,
		      pfType *type);
     pfNode*	    pfLookupNode(const char *name, pfType* type);
     int	    pfNodeIsectSegs(pfNode *node, pfSegSet *segSet,
		      pfHit **hits[]);
     void	    pfNodeTravMask(pfNode *node, int which, uint mask,
		      int setMode, int bitOp);
     uint	    pfGetNodeTravMask(const pfNode *node, int which);
     void	    pfNodeTravFuncs(pfNode* node, int which,
		      pfNodeTravFuncType pre, pfNodeTravFuncType post);
     void	    pfGetNodeTravFuncs(const pfNode* node, int which,
		      pfNodeTravFuncType *pre, pfNodeTravFuncType *post);
     void	    pfNodeTravData(pfNode *node, int which, void *data);
     void *	    pfGetNodeTravData(const pfNode *node, int which);
     void	    pfNodeTravMode(pfNode* node, int which, int mode,
		      int val);
     int	    pfGetNodeTravMode(const pfNode* node, int which,
		      int mode);

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfCone can also be used with these functions designed
     for objects of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);

									Page 3

pfCone(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	   pfCone(3pf)

     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfCone can also be used with these functions
     designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

DESCRIPTION
     A cone is a parametric surface defined by taking a circle in the x/y
     plane and sweeping it a fixed distance along the z-axis in the positive
     and negative directions while varying the radius of the circle as a
     linear function of the distance swept.  The sweeping distance is referred
     to as the half height of the cone. Since the cone is centered at the
     origin, the total height is twice the sweeping distance.

     The surface is defined as:

     x(u,v) = radius * cos(u) * alpha
     y(u,v) = radius * sin(u) * alpha
     z(u,v) = v

     where

     alpha = 1.0 - (v - beginV) / (endV - beginV)

     The radius is the radius of the bottom circle.  The u parameter is mapped
     radially about cone and has a domain of 0 to 2*Pi. The v parameter is
     mapped to the height. To obtain an arbitrarily-oriented cone, use pfRep
     orientation matrix.

     pfGetConeClassType returns the pfType* for the class pfCone.  The pfType*
     returned by pfGetConeClassType is the same as the pfType* returned by
     invoking pfGetType on any instance of class pfCone.  Because OpenGL
     Performer allows subclassing of built-in types, when decisions are made

									Page 4

pfCone(3pf)	OpenGL Performer 3.2.2 libpf C Reference Pages	   pfCone(3pf)

     based on the type of an object, it is usually better to use pfIsOfType to
     test if an object is of a type derived from a Performer type rather than
     to test for strict equality of the pfType*'s.

     pfNewCone creates an instance of pfCone with radius set to 1 and height
     set to 2.

     pfConeRadius sets the cone's radius.

     pfGetConeRadius returns the cone's mid-point radius.

     pfConeHeight sets the cone's length.

     pfGetConeHeight returns the cone's height.

     pfConeEvalPt evaluates the surface value of the cone at parametric values
     u and v and stores the result in pnt. The value of u is assumed to be in
     radians with a domain of 0 to 2*PI. Values outside of this domain may
     produce undefined results.

     pfConeEvalNorm evaluates the normal of the cone at parametric values u
     and v stores the result in norm.  The value of u is assumed to be assumed
     to be in radians with a domain of 0 to 2*PI. Values outside this domain
     may produce undefined results.
     The normal is defined as the right hand rule cross product of
     <du/dx,du/dy,du/dz> and <dv/dx,dv/dy,dv/dz>.

SEE ALSO
     pfRep, pfGeode, pfParaSurface

									Page 5

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