pfFontAttr man page on IRIX

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pfFont(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	   pfFont(3pf)

NAME
     pfNewFont, pfGetFontClassType, pfFontCharGSet, pfGetFontCharGSet,
     pfFontCharSpacing, pfGetFontCharSpacing, pfFontAttr, pfGetFontAttr,
     pfFontVal, pfGetFontVal, pfFontMode, pfGetFontMode - Routines to load
     fonts for use in Performer.

FUNCTION SPECIFICATION
     #include <Performer/pr.h>

     pfFont*	     pfNewFont(void *arena);

     pfType*	     pfGetFontClassType(void);

     void	     pfFontCharGSet(pfFont* font, int ascii, pfGeoSet* gset);

     pfGeoSet*	     pfGetFontCharGSet(pfFont* font, int ascii);

     void	     pfFontCharSpacing(pfFont* font, int ascii,
		       pfVec3 spacing);

     const pfVec3*   pfGetFontCharSpacing(pfFont* font, int ascii);

     void	     pfFontAttr(pfFont* font, int which, void *attr);

     void*	     pfGetFontAttr(pfFont* font, int which);

     void	     pfFontVal(pfFont* font, int which, float val);

     float	     pfGetFontVal(pfFont* font, int which);

     void	     pfFontMode(pfFont* font, int mode, int val);

     int	     pfGetFontMode(pfFont* font, int mode);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfFont is derived from the parent class
     pfObject, so each of these member functions of class pfObject are also
     directly usable with objects of class pfFont.  Casting an object of class
     pfFont to an object of class pfObject is taken care of automatically.
     This is also true for casts to objects of ancestor classes of class
     pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);

									Page 1

pfFont(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	   pfFont(3pf)

     int	   pfGetGLHandle(pfObject *obj);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfFont can also be used with these functions
     designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

DESCRIPTION
     The pfFont facility provides the capability to load fonts for 3-D
     rendering with the string drawing routines from pfString and pfText.  The
     basic methodology is the user provides individual GeoSets to be used as
     font characters.  Likewise, the user provides 3-D spacings for each
     character so that Performer can correctly move the 'cursor' or '3-D
     origin' after drawing each character.  Note that this facility is
     completely general and is independent of external font descriptions - see
     pfdLoadFont for a description of loading some PostScript Type I fonts
     into a pfFont structure.

     pfNewFont returns a handle to a new pfFont.  arena specifies the malloc
     arena out of which the pfFont is allocated or NULL for allocation off the
     heap.  A NULL pointer is returned to indicate failure.  pfFonts can be
     deleted with pfDelete.

     pfGetFontClassType returns the pfType* for the class pfFont.  The pfType*
     returned by pfGetFontClassType is the same as the pfType* returned by
     invoking pfGetType on any instance of class pfFont.  Because OpenGL
     Performer allows subclassing of built-in types, when decisions are made
     based on the type of an object, it is usually better to use pfIsOfType to
     test if an object is of a type derived from a Performer type rather than
     to test for strict equality of the pfType*'s.

									Page 2

pfFont(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	   pfFont(3pf)

   pfFont Definition:
     Call pfFontCharGSet to set the pfGeoSet which Performer should use when
     drawing the character specified by ascii in a pfString.
     pfGetFontCharGSet returns the pfGeoSet currently being used for the
     character specified by ascii.  Call pfFontCharSpacing to set the 3D
     spacing for the character specified by ascii to be the pfVec3 spacing.
     This spacing is used to update the cursor position of a pfString after
     this character has been drawn.  pfGetFontCharSpacing returns a reference
     to a pfVec3 specifying the spacing of a given character of a font.

   pfFont Attributes:
     pfFontAttr sets a particular attribute for a given Performer font, while
     pfGetFontAttr will return a particular attribute corresponding to the
     which token.

     Current valid pfFont Attributes:  PFFONT_GSTATE PFFONT_BBOX
     PFFONT_SPACING PFFONT_NAME

     PFFONT_GSTATE specifies a global pfGeoState to be used for every
     character of a pfFont. Note that pfGeoStates bound to GeoSets
     representing characters will take precedence over the PFFONT_GSTATE
     pfGeoState.  A Font has NO pfGeoState by default.

     PFFONT_BBOX specifies a bounding box that will enclose every individual
     character of a pfFont.

     PFFONT_SPACING specifies a global spacing to use to simulate fixed width
     fonts.  This spacing is used only if the pfFont mode PFFONT_CHAR_SPACING
     is set to PFFONT_CHAR_SPACING_FIXED or a spacing is not available (NULL)
     for a given character.  PFFONT_NAME simply specifies a name associated
     with a pfFont.

   pfFont Modes:
     pfFontMode sets a particular mode for a given Performer font, while
     pfGetFontMode will return the current value of the mode corresponding to
     the mode token.

     Current valid pfFont Modes:  PFFONT_CHAR_SPACING PFFONT_NUM_CHARS

     PFFONT_CHAR_SPACING specifies whether to use fixed or variable spacings
     for all characters of a pfFont.  Possible values are
     PFFONT_CHAR_SPACING_FIXED and PFFONT_CHAR_SPACING_VARIABLE - the later
     being the default.

   pfFont Values:
     pfFontVal sets a particular value for a given Performer font, while
     pfGetFontVal will return the corresponding value associated with  the
     which token.

									Page 3

pfFont(3pf)	OpenGL Performer 3.2.2 libpr C Reference Pages	   pfFont(3pf)

NOTES
     See pfText for sample code demonstrating pfFont.

SEE ALSO
     pfBox, pfDelete, pfGeoSet, pfGeoState, pfString, pfText, pfdLoadFont

									Page 4

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