pfFont man page on IRIX

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pfFont(3pf)    OpenGL Performer 3.2.2 libpr C++ Reference Pages	   pfFont(3pf)

NAME
     pfFont - Routines to load fonts for use in Performer.

FUNCTION SPECIFICATION
     #include <Performer/pr/pfString.h>

		      pfFont::pfFont()

     static pfType*   pfFont::getClassType(void);

     void	      pfFont::setCharGSet(int ascii, pfGeoSet *gset);

     pfGeoSet*	      pfFont::getCharGSet(int ascii);

     void	      pfFont::setCharSpacing(int ascii, pfVec3 &spacing);

     const pfVec3&    pfFont::getCharSpacing(int ascii);

     void	      pfFont::setAttr(int which, void *attr);

     void*	      pfFont::getAttr(int which);

     void	      pfFont::setVal(int which, float val);

     float	      pfFont::getVal(int which);

     void	      pfFont::setMode(int mode, int val);

     int	      pfFont::getMode(int mode);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfFont is derived from the parent class
     pfObject, so each of these member functions of class pfObject are also
     directly usable with objects of class pfFont.  This is also true for
     ancestor classes of class pfObject.

     void*   pfObject::operator new(size_t);
     void*   pfObject::operator new(size_t, void *arena);
     void*   pfObject::operator new(size_t, pfFluxMemory *fmem);
     void    pfObject::setUserData(void *data);
     void    pfObject::setUserData(int slot, void *data);
     void*   pfObject::getUserData(pfObject *obj);
     void*   pfObject::getUserData(pfObject *obj, int slot);
     int     pfObject::getNumUserData();

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfFont can also be used with these functions
     designed for objects of class pfMemory.

									Page 1

pfFont(3pf)    OpenGL Performer 3.2.2 libpr C++ Reference Pages	   pfFont(3pf)

     void*	    pfMemory::getData(const void *ptr);
     pfType *	    pfMemory::getType();
     int	    pfMemory::isOfType(pfType *type);
     int	    pfMemory::isExactType(pfType *type);
     const char *   pfMemory::getTypeName();
     int	    pfMemory::copy(pfMemory *src);
     int	    pfMemory::compare(const pfMemory *mem);
     void	    pfMemory::print(uint which, uint verbose, char *prefix,
		      FILE *file);
     int	    pfMemory::getArena(void *ptr);
     void*	    pfMemory::getArena();
     int	    pfMemory::ref();
     int	    pfMemory::unref();
     int	    pfMemory::unrefDelete();
     int	    pfMemory::unrefGetRef();
     int	    pfMemory::getRef();
     int	    pfMemory::checkDelete();
     int	    pfMemory::isFluxed();
     void *	    pfMemory::getArena();
     int	    pfMemory::getSize();

DESCRIPTION
     The pfFont facility provides the capability to load fonts for 3-D
     rendering with the string drawing routines from pfString and pfText.  The
     basic methodology is the user provides individual GeoSets to be used as
     font characters.  Likewise, the user provides 3-D spacings for each
     character so that Performer can correctly move the 'cursor' or '3-D
     origin' after drawing each character.  Note that this facility is
     completely general and is independent of external font descriptions - see
     pfdLoadFont for a description of loading some PostScript Type I fonts
     into a pfFont structure.

     new(arena) allocates a pfFont from the specified memory arena, or from
     the process heap if arena is NULL.	 new allocates a pfFont from the
     default memory arena (see pfGetSharedArena).  Like other pfObjects,
     pfFonts cannot be created statically, automatically on the stack or in
     arrays and should be deleted with pfDelete rather than the delete
     operator.

     pfFont::getClassType returns the pfType* for the class pfFont.  The
     pfType* returned by pfFont::getClassType is the same as the pfType*
     returned by invoking the virtual function getType on any instance of
     class pfFont.  Because OpenGL Performer allows subclassing of built-in
     types, when decisions are made based on the type of an object, it is
     usually better to use  the member function isOfType to test if an object
     is of a type derived from a Performer type rather than to test for strict
     equality of the pfType*'s.

   pfFont Definition:
     Call pfFont::setCharGSet to set the pfGeoSet which Performer should use
     when drawing the character specified by ascii in a pfString.

									Page 2

pfFont(3pf)    OpenGL Performer 3.2.2 libpr C++ Reference Pages	   pfFont(3pf)

     pfFont::getCharGSet returns the pfGeoSet currently being used for the
     character specified by ascii.  Call pfFont::setCharSpacing to set the 3D
     spacing for the character specified by ascii to be the pfVec3 spacing.
     This spacing is used to update the cursor position of a pfString after
     this character has been drawn.  pfFont::getCharSpacing returns a
     reference to a pfVec3 specifying the spacing of a given character of a
     font.

   pfFont Attributes:
     pfFont::setAttr sets a particular attribute for a given Performer font,
     while pfFont::getAttr will return a particular attribute corresponding to
     the which token.

     Current valid pfFont Attributes:  PFFONT_GSTATE PFFONT_BBOX
     PFFONT_SPACING PFFONT_NAME

     PFFONT_GSTATE specifies a global pfGeoState to be used for every
     character of a pfFont. Note that pfGeoStates bound to GeoSets
     representing characters will take precedence over the PFFONT_GSTATE
     pfGeoState.  A Font has NO pfGeoState by default.

     PFFONT_BBOX specifies a bounding box that will enclose every individual
     character of a pfFont.

     PFFONT_SPACING specifies a global spacing to use to simulate fixed width
     fonts.  This spacing is used only if the pfFont mode PFFONT_CHAR_SPACING
     is set to PFFONT_CHAR_SPACING_FIXED or a spacing is not available (NULL)
     for a given character.  PFFONT_NAME simply specifies a name associated
     with a pfFont.

   pfFont Modes:
     pfFont::setMode sets a particular mode for a given Performer font, while
     pfFont::getAttr will return the current value of the mode corresponding
     to the mode token.

     Current valid pfFont Modes:  PFFONT_CHAR_SPACING PFFONT_NUM_CHARS

     PFFONT_CHAR_SPACING specifies whether to use fixed or variable spacings
     for all characters of a pfFont.  Possible values are
     PFFONT_CHAR_SPACING_FIXED and PFFONT_CHAR_SPACING_VARIABLE - the later
     being the default.

   pfFont Values:
     pfFont::setVal sets a particular value for a given Performer font, while
     pfFont::getVal will return the corresponding value associated with	 the
     which token.

									Page 3

pfFont(3pf)    OpenGL Performer 3.2.2 libpr C++ Reference Pages	   pfFont(3pf)

NOTES
     See pfText for sample code demonstrating pfFont.

SEE ALSO
     pfBox, pfDelete, pfGeoSet, pfGeoState, pfString, pfText, pfdLoadFont

									Page 4

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