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pfFCS(3pf)     OpenGL Performer 3.2.2 libpf C++ Reference Pages	    pfFCS(3pf)

NAME
     pfFCS - Create, modify, and query flux coordinate system nodes.

FUNCTION SPECIFICATION
     #include <Performer/pf/pfFCS.h>

		       pfFCS::pfFCS(pfFlux *flux);

     static pfType *   pfFCS::getClassType(void);

     void	       pfFCS::setFlux(pfFlux *flux);

     pfFlux*	       pfFCS::getFlux(void);

     void	       pfFCS::getMat(pfMatrix &m);

     const pfMatrix*   pfFCS::getMatPtr(void);

     void	       pfFCS::setMatType(uint val);

     uint	       pfFCS::getMatType();

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfFCS is derived from the parent class pfSCS,
     so each of these member functions of class pfSCS are also directly usable
     with objects of class pfFCS.  This is also true for ancestor classes of
     class pfSCS.

     void	       pfSCS::getMat(pfMatrix &mat);
     const pfMatrix*   pfSCS::getMatPtr(void);

     Since the class pfSCS is itself derived from the parent class pfGroup,
     objects of class pfFCS can also be used with these functions designed for
     objects of class pfGroup.

     int	pfGroup::addChild(pfNode *child);
     int	pfGroup::insertChild(int index, pfNode *child);
     int	pfGroup::replaceChild(pfNode *old, pfNode *new);
     int	pfGroup::removeChild(pfNode* child);
     int	pfGroup::searchChild(pfNode* child);
     pfNode *	pfGroup::getChild(int index);
     int	pfGroup::getNumChildren(void);
     int	pfGroup::bufferAddChild(pfNode *child);
     int	pfGroup::bufferRemoveChild(pfNode *child);

     Since the class pfGroup is itself derived from the parent class pfNode,
     objects of class pfFCS can also be used with these functions designed for
     objects of class pfNode.

									Page 1

pfFCS(3pf)     OpenGL Performer 3.2.2 libpf C++ Reference Pages	    pfFCS(3pf)

     pfGroup *	    pfNode::getParent(int i);
     int	    pfNode::getNumParents(void);
     void	    pfNode::setBound(pfSphere *bsph, int mode);
     int	    pfNode::getBound(pfSphere *bsph);
     pfNode*	    pfNode::clone(int mode);
     pfNode*	    pfNode::bufferClone(int mode, pfBuffer *buf);
     int	    pfNode::flatten(int mode);
     int	    pfNode::setName(const char *name);
     const char *   pfNode::getName(void);
     pfNode*	    pfNode::find(const char *pathName, pfType *type);
     pfNode*	    pfNode::lookup(const char *name, pfType* type);
     int	    pfNode::isect(pfSegSet *segSet, pfHit **hits[]);
     void	    pfNode::setTravMask(int which, uint mask, int setMode,
		      int bitOp);
     uint	    pfNode::getTravMask(int which);
     void	    pfNode::setTravFuncs(int which, pfNodeTravFuncType pre,
		      pfNodeTravFuncType post);
     void	    pfNode::getTravFuncs(int which, pfNodeTravFuncType *pre,
		      pfNodeTravFuncType *post);
     void	    pfNode::setTravData(int which, void *data);
     void *	    pfNode::getTravData(int which);
     void	    pfNode::setTravMode(int which, int mode, int val);
     int	    pfNode::getTravMode(int which, int mode) const;

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfFCS can also be used with these functions designed for
     objects of class pfObject.

     void*   pfObject::operator new(size_t);
     void*   pfObject::operator new(size_t, pfFluxMemory *fmem);
     void    pfObject::setUserData(void *data);
     void    pfObject::setUserData(int slot, void *data);
     void*   pfObject::getUserData(pfObject *obj);
     void*   pfObject::getUserData(pfObject *obj, int slot);
     int     pfObject::getNumUserData();

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfFCS can also be used with these functions
     designed for objects of class pfMemory.

     void*	    pfMemory::getData(const void *ptr);
     pfType *	    pfMemory::getType();
     int	    pfMemory::isOfType(pfType *type);
     int	    pfMemory::isExactType(pfType *type);
     const char *   pfMemory::getTypeName();
     int	    pfMemory::copy(pfMemory *src);
     int	    pfMemory::compare(const pfMemory *mem);
     void	    pfMemory::print(uint which, uint verbose, char *prefix,
		      FILE *file);

									Page 2

pfFCS(3pf)     OpenGL Performer 3.2.2 libpf C++ Reference Pages	    pfFCS(3pf)

     int	    pfMemory::getArena(void *ptr);
     void*	    pfMemory::getArena();
     int	    pfMemory::ref();
     int	    pfMemory::unref();
     int	    pfMemory::unrefDelete();
     int	    pfMemory::unrefGetRef();
     int	    pfMemory::getRef();
     int	    pfMemory::checkDelete();
     int	    pfMemory::isFluxed();
     void *	    pfMemory::getArena();
     int	    pfMemory::getSize();

DESCRIPTION
     A pfFCS (Flux Coordinate System) is a pfSCS whose matrix is contained in
     a pfFlux.	A pfFCS is similar to a pfDCS, in that its matrix can change,
     but since its matrix is contained in a pfFlux, it can be animated using
     pfEngines.

     new pfFCS creates and returns a handle to a pfFCS.	 The matrix of a the
     new pfFCS will be contained in flux. Like other pfNodes, pfFCSes are
     always allocated from shared memory and cannot be created statically, on
     the stack or in arrays.  pfFCSes should be deleted using pfDelete rather
     than the delete operator.

     pfFCS::getClassType returns the pfType* for the class pfFCS.  The pfType*
     returned by pfFCS::getClassType is the same as the pfType* returned by
     invoking the virtual function getType on any instance of class pfFCS.
     Because OpenGL Performer allows subclassing of built-in types, when
     decisions are made based on the type of an object, it is usually better
     to use  the member function isOfType to test if an object is of a type
     derived from a Performer type rather than to test for strict equality of
     the pfType*'s.

     pfFCS::setFlux attaches a pfFlux to a pFCS.

     pfFCS::getFlux returns the pfFlux currently attached to a pfFCS.

     pfFCS::setMatType allows the specification of information about the type
     of transformation the matrix represents.  This information allows
     Performer to speed up some operations.  The matrix type is specified as
     the OR of

	  PFMAT_TRANS:
	       matrix may include a translational component in the 4th row.

	  PFMAT_ROT
	       matrix may include a rotational component in the left upper 3X3
	       submatrix.

									Page 3

pfFCS(3pf)     OpenGL Performer 3.2.2 libpf C++ Reference Pages	    pfFCS(3pf)

	  PFMAT_SCALE
	       matrix may include a uniform scale in the left upper 3X3
	       submatrix.

	  PFMAT_NONORTHO
	       matrix may include a non-uniform scale in the left upper 3X3
	       submatrix.

	  PFMAT_PROJ
	       matrix may include projections.

	  PFMAT_HOM_SCALE
	       matrix may have mat[4][4] != 1.

	  PFMAT_MIRROR
	       matrix may include mirroring transformation that switches
	       between right handed and left handed coordinate systems.

	  pfFCS::getMatType returns the matrix type as
	  set by pfFCS::setMatType.  If no matrix type is set the default is
	  ~0, corresponding to a general matrix.

	  The transformation of a pfFCS affects all its children.  As the
	  hierarchy is traversed from top to bottom, each new matrix is pre-
	  multiplied to create the new transformation.	For example, if FCSb
	  is below FCSa in the scene graph, any geometry G below FCSa is
	  transformed as G*FCSb*FCSa.

	  pfNode::flatten cannot flatten pfFCSes since they may change at
	  run-time.  In this case pfNode::flatten will compute a pfSCS
	  representing the accumulated static transformation that the pfFCS
	  inherits and insert it above the pfFCS.  Static transformations
	  below a pfFCS are flattened as usual.	 See pfNode::flatten for more
	  details.

	  The presence of transformations in the scene graph impacts the
	  performance of intersection, culling and drawing.  pfGeoSet culling
	  (see PFCULL_GSET in pfChannel::setTravMode) is disabled in portions
	  of the scene graph below pfFCSes.

	  Both pre and post CULL and DRAW callbacks attached to a pfFCS (-
	  pfNode::setTravFuncs) will be affected by the transformation
	  represented by the pfFCS, i.e. - the pfFCS matrix will already have
	  been applied to the matrix stack before the pre callback is called
	  and will be popped only after the post callback is called.

	  pfFCS::getMat copies the transformation matrix value from the pfFCS
	  into the matrix m.  For faster matrix access, pfFCS::getMatPtr can
	  be used to get a const pointer to the pfFCS's matrix.

									Page 4

pfFCS(3pf)     OpenGL Performer 3.2.2 libpf C++ Reference Pages	    pfFCS(3pf)

SEE ALSO
     pfFlux, pfEngine, pfGroup, pfChannel, pfLookupNode, pfFlatten, pfMatrix,
     pfNode, pfSCS, pfScene, pfTraverser, pfDelete

									Page 5

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