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pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

NAME
     pfNewFStats, pfGetFStatsClassType, pfDrawFStats, pfCopyFStats,
     pfGetOpenFStats, pfOpenFStats, pfCloseFStats, pfFStatsCountNode,
     pfFStatsClass, pfGetFStatsClass, pfFStatsClassMode, pfGetFStatsClassMode,
     pfFStatsAttr, pfGetFStatsAttr, pfResetFStats, pfClearFStats,
     pfFStatsCountGSet, pfAccumulateFStats, pfAverageFStats, pfQueryFStats,
     pfMQueryFStats - Specify pfFrameStats modes and get collected values.

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     #include <Performer/pfstats.h>

     pfFrameStats *   pfNewFStats(void);

     pfType*	      pfGetFStatsClassType(void);

     void	      pfDrawFStats(pfFrameStats *fstats, pfChannel *chan);

     void	      pfCopyFStats(pfFrameStats *dst, pfFrameStats *src,
			uint dSel, uint sSel, uint classes);

     uint	      pfGetOpenFStats(pfFrameStats *fstats, uint emask);

     uint	      pfOpenFStats(pfFrameStats *fstats, uint enmask);

     uint	      pfCloseFStats(uint enmask);

     void	      pfFStatsCountNode(pfFrameStats *fstats, int class,
			uint mode, pfNode * node);

     uint	      pfFStatsClass(pfFrameStats *fstats, uint enmask,
			int val);

     uint	      pfGetFStatsClass(pfFrameStats *fstats, uint enmask);

     uint	      pfFStatsClassMode(pfFrameStats *fstats, int class,
			uint mask, int val);

     uint	      pfGetFStatsClassMode(pfFrameStats *fstats, int class);

     void	      pfFStatsAttr(pfFrameStats *fstats, int attr, float val);

     float	      pfGetFStatsAttr(pfFrameStats *fstats, int attr);

     void	      pfResetFStats(pfFrameStats *fstats);

     void	      pfClearFStats(pfFrameStats *fstats, uint which);

     void	      pfFStatsCountGSet(pfFrameStats * fstats,
			pfGeoSet * gset);

									Page 1

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     void	      pfAccumulateFStats(pfFrameStats* dst, pfFrameStats* src,
			uint which);

     void	      pfAverageFStats(pfFrameStats* dst, pfFrameStats* src,
			uint which, int num);

     int	      pfQueryFStats(pfFrameStats *fstats, uint which,
			float *dst, int size);

     int	      pfMQueryFStats(pfFrameStats *fstats, uint *which,
			float *dst, int size);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfFrameStats is derived from the parent class
     pfObject, so each of these member functions of class pfObject are also
     directly usable with objects of class pfFrameStats.  Casting an object of
     class pfFrameStats to an object of class pfObject is taken care of
     automatically.  This is also true for casts to objects of ancestor
     classes of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);
     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfFrameStats can also be used with these
     functions designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);

									Page 2

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     void *	    pfGetArena(void *ptr);

PARAMETERS
     fstats  identifies a pfFrameStats.

DESCRIPTION
     The pfFrameStats utilities provide for the collection of statistics about
     all parts of OpenGL Performer processing of a scene for a given frame.
     These statistics can be kept automatically on every pfChannel, or users
     may accumulate and store their own statistics.  Routines for operating
     on, displaying, and  printing statistics are also provided.

     The frame statistics for a channel are fetched by first getting the
     pointer to the channel's statistics structure with pfGetChanFStats, and
     then enabling the desired statistics classes.  When a channel is
     automatically accumulating frame statistics, it enables the necessary
     statistics hardware and statistics accumulation in the correct processes.
     The resulting collected statistics can then be displayed in a channel,
     queried, or printed.  These statistics may be accumulated and averaged
     over a specified number of frames or seconds.  The pfFrameStats
     declarations are contained in pfstats.h.  The class of process frame
     timing statistics for each of the OpenGL Performer processes of
     application, cull and draw, is enabled by default.

     Many pfFrameStats routines are borrowed from pfStats.  These routines
     have the identical function as the pfStats routines but operate on a
     pfFrameStats rather than a pfStats. The routine correspondence is listed
     in the following table.

		    pfFrameStats routine     pfStats routine
		    __________________________________________
		    pfAccumulateFStats	   pfAccumulateStats
		    pfAverageFStats	   pfAverageStats
		    pfClearFStats	   pfClearStats
		    pfCloseFStats	   pfCloseStats
		    pfFStatsAttr	   pfStatsAttr
		    pfFStatsClass	   pfStatsClass
		    pfFStatsClassMode	   pfStatsClassMode
		    pfGetFStatsClassMode   pfGetStatsClassMode
		    pfFStatsCountGSet	   pfStatsCountGSet
		    pfGetFStatsAttr	   pfGetStatsAttr
		    pfGetFStatsClass	   pfGetStatsClass
		    pfOpenFStats	   pfOpenStats
		    pfCloseFStats	   pfCloseStats
		    pfGetOpenFStats	   pfGetOpenStats
		    pfMQueryFStats	   pfMQueryStats
		    pfOpenFStats	   pfOpenStats
		    pfGetOpenFStats	   pfGetOpenStats
		    pfQueryFStats	   pfQueryStats
		    pfResetFStats	   pfResetStats
					 |

									Page 3

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

		   ___________________________________________
					 |
     Refer to the pfStats man page for detailed descriptions of these
     routines.

     pfGetFStatsClassType returns the pfType* for the class pfFrameStats.  The
     pfType* returned by pfGetFStatsClassType is the same as the pfType*
     returned by invoking pfGetType on any instance of class pfFrameStats.
     Because OpenGL Performer allows subclassing of built-in types, when
     decisions are made based on the type of an object, it is usually better
     to use pfIsOfType to test if an object is of a type derived from a
     Performer type rather than to test for strict equality of the pfType*'s.

     The pfFrameStats structure stores accumulated statistics in several
     buffers.  The following is a list of the frame statistics buffers:

	  PFFSTATS_BUF_PREV		Statistics for previous completed
					frame

	  PFFSTATS_BUF_CUR		Buffer for current statistics
					collection

	  PFFSTATS_BUF_CUM		Statistics accumulated since last
					update

	  PFFSTATS_BUF_AVG		Statistics averaged over previous
					update period

     These different buffers can be queried with pfQueryFStats and printed
     with pfPrint.  The desired PFFSTATS_BUF_* token is simply bitwise OR-ed
     with the desired statistics value token.

     The following table of additional frame statistics classes, their naming
     token, and their enable token for forming bitmasks.  Notice that
     pfFrameStats tokens start with PFFSTATS*.

			   Frame Statistics Class Table
	    ___________________________________________________________
		   Class	  PFSTATS_* Token    PFSTATS_EN* token
	    ___________________________________________________________
	    Process frame times	  PFFSTATS_PFTIMES   PFFSTATS_ENPFTIMES

	    Database		  PFFSTATS_DB	     PFFSTATS_ENDB

	    Cull		  PFFSTATS_CULL	     PFFSTATS_ENCULL
				|

						   |

     This table lists the frame statistics modes and tokens.

			 Frame Statistics Class Mode Table
	  _______________________________________________________________
		 Class		 PFSTATS_ Token		   Modes
			      |
						 |

									Page 4

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	 ________________________________________________________________
	  Process frame times	PFFSTATS_PFTIMES   PFFSTATS_PFTIMES_BASIC
						   PFFSTATS_PFTIMES_HIST

	  Database		PFFSTATS_DB	   PFFSTATS_DB_VIS
						   PFFSTATS_DB_EVAL

	  Cull			PFFSTATS_CULL	   PFFSTATS_CULL_TRAV
			      |

						 |

     pfNewFStats creates and returns a handle to a pfFrameStats.  pfFrameStats
     are always allocated from shared memory and can be deleted using
     pfDelete.	A pfFrameStats structure contains pfStats statistics as well
     as additional statistics classes and support for tracking frame related
     tasks.

     Only the additional support for pfFrameStats above and beyond that of
     pfNewStats is discussed here.  There are also examples showing different
     basic operations with pfFrameStats at the end of this man page.

     pfDrawFStats displays the pfFrameStats structure fstats in the channel
     specified by chan.	 This is useful for displaying the statistics in a
     special channel separate from the main scene channel.  pfDrawChanStats
     may be called from OpenGL Performer's application, cull, or draw
     processes and must be called each frame a statistics display is desired.
     See pfDrawChanStats for a detailed explanation of the channel statistics
     display.

     pfFStatsClass takes a pointer to a statistics structure, fstats, and will
     set the classes specified in the bitmask, enmask, according to the val,
     which is one of the following:

	  PFSTATS_ON			Enables the specified classes.

	  PFSTATS_OFF			Disables the specified classes.

	  PFSTATS_DEFAULT		Sets the specified classes to their
					default values.

	  PFSTATS_SET			Sets the class enable mask to enmask.

     All stats collection can be set at once to on, off, or the default by
     using PFSTATS_ALL for the bitmask and the appropriate value for the
     enable flag.  For example, the following function call will enable all
     frame statistics, as well as basic statistics classes, with their current
     class mode settings.

	  pfFStatsClass(fstats, PFSTATS_ALL, PFSTATS_ON);

     Only statistics classes that are enabled with pfFStatsClass are able to
     be printed with pfPrint, collected, copied, accumulated, averaged, and

									Page 5

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     queried.

     pfGetFStatsClass takes a pointer to a statistics structure, fstats, and
     the statistics classes of interest specified in the bitmask, enmask.  The
     frame statistics classes are enabled through pfFStatsClass and the frame
     statistics class bitmasks may be combined with the basic statistics
     classes.  If any of the statistics classes specified in enmask are
     enabled, then pfGetFStatsClass will return the bitmask of those classes,
     and will otherwise return zero.

     pfFStatsClassMode takes a pointer to a pfFrameStats structure, fstats,
     the name of the class to set, class, a mask of class modes, mask, and the
     value for those modes, val.  The pfFrameStats classes include all of the
     pfStats classes.  If class is PFSTATS_CLASSES, then all pfFrameStats
     classes will have their modes set according to mask and val.  Each
     statistics class has its own mode tokens that may be used for mask.  mask
     may also be one of PFSTATS_ALL or 0x0.  val is one of the statistics
     value tokens:  PFSTATS_ON, PFSTATS_OFF, PFSTATS_SET, or PFSTATS_DEFAULT.
     See the pfStats man page for more general information on pfStats
     statistics classes and value tokens under pfStatsClassMode.  The
     following describes the additional classes for frame statistics and their
     corresponding modes.

     Process Frame Times Modes:

	  PFFSTATS_PFTIMES_BASIC
	       This mode enables a running average of the time for each OpenGL
	       Performer process of application, cull, and draw to complete
	       the tasks for a single frame.  This mode is enabled by default.

	  PFFSTATS_PFTIMES_HIST
	       In this mode, a history of time stamps is maintained for
	       different tasks within each of the OpenGL Performer processes:
	       application processes, cull processes, draw processes, and
	       intersection processes. Examples of time stamps include when
	       each process starts and ends processing a frame, and that
	       processes application frame number for that frame.  There are
	       special additional time stamps for each kind of process.	 For
	       application processes there are time stamps to mark when the
	       application process starts and finishes cleaning the scene in
	       pfSync, a time stamp when the application process wakes up to
	       sync to the next frame boundary (done when the application
	       process is running with phase set to PFPHASE_LOCK or
	       PFPHASE_FLOAT), and a time stamp to mark when the application
	       process returns after setting off a forked CULL or ISECT
	       process. The time stamps for each process are defined in the
	       pfFStatsValPFTimes* data type and queried by providing the
	       corresponding PFFSTATSVAL_PFTIMES_HIST_* tokens to
	       pfQueryFStats.

     Database Statistics Modes:

									Page 6

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	  PFFSTATS_DB_VIS
	       This mode enables tracking of how many pfNodes of each
	       different type are visible and drawn in a given frame.  This
	       mode is enabled by default.  These statistics are queried by
	       providing the desired PFFSTATSVAL_VISIBLE* token to
	       pfQueryFStats.

	  PFFSTATS_DB_EVAL
	       This mode enables tracking of how many pfNodes of each
	       different type have special evaluations in a given frame.  Node
	       types that require special evaluation steps include
	       pfBillboard, pfSCS, pfDCS, pfLayer, pfLightPoint,
	       pfLightSource, pfPartition, and pfSequence.  There are also
	       query tokens to query what processes the evaluation step for a
	       given node type is done in.  This mode is enabled by default.
	       These statistics are queried by providing the desired
	       PFFSTATSVAL_EVALUATED* token to pfQueryFStats.

     Cull Statistics Modes:

	  PFFSTATS_CULL_TRAV
	       There is only one cull frame statistics mode and it tracks
	       culling traversal statistics: how many pfGeoSets and pfNodes of
	       each type are traversed in the cull operation, how many pfNodes
	       are trivially in or out of the viewing frustum, and how many
	       must pass through a bounding sphere or bounding box test. These
	       statistics are queried by providing one of the
	       PFFSTATSVAL_CULLTRAV tokens to pfQueryFStats.  There are also
	       statistics on the test results of the cull traversal, queried
	       with the PFFSTATSVAL_CULLTEST* tokens.

     pfGetFStatsClassMode takes a pointer to a statistics structure, fstats,
     and the name of the class to query, class.	 The return value is the mode
     of class.

     pfFStatsAttr takes a pointer to a statistics structure, fstats, the name
     of the attribute to set, attr, and the attribute value, val.  Frame
     statistics provide additional attributes beyond the basic pfStats
     attributes.  These attributes are only relevant when automatic statistics
     collection is being done by a parent channel.  These attributes are:

	  PFFSTATS_UPDATE_FRAMES
	       The number of frames over which statistics should be averaged.
	       The default value is 2.	If val is 0, statistics accumulation
	       and averaging is disabled and only the CUR and PREV statistics
	       for enabled classes will be maintained.	This is recommended
	       for applications that are not using the averaged statistics and
	       require a high, fixed frame rate.

	  PFFSTATS_UPDATE_SECS
	       The number of seconds, over which statistics should be
	       averaged.  The default uses the number of frames.  As with

									Page 7

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	       PFFSTATS_UPDATE_FRAMES, if val is 0, statistics accumulation
	       and averaging is disabled and only the CUR and PREV statistics
	       for enabled classes will be maintained.

	  PFFSTATS_PFTIMES_HIST_FRAMES
	       For the Process Frame Times Statistics, PFFSTATS_PFTIMES, the
	       number of frames of time-stamp history to keep.	The default
	       value is 4.

     pfGetFStatsAttr takes a pointer to a statistics structure, fstats, and
     the name of the attribute to query, attr.	The return value is that of
     attribute attr.

     pfQueryFStats takes a pointer to a statistics structure, fstats.  which
     is a PFSTATSVAL_* or PFFSTATSVAL_* token that specifies the value or
     values to query in which, and dst destination buffer that is a pointer to
     a float, a pfStatsVal* or pfFStatsVal* structure.	The size of the
     expected return data is specified by size and if non-zero, will prevent
     pfQueryFStats from writing beyond a buffer that is too small.  The return
     value is the number of bytes written to the destination buffer.  A single
     PFFSTATS_BUF_* token should be bitwise OR-ed into the which flag to
     select a frame stats buffer: PREV, CUR, AVG, or CUM.  If no frame
     statistics buffer is selected, then the query accesses the PREV buffer by
     default.  If multiple stats buffers are selected, no results will be
     written and a warning message will be printed.  In a running application,
     one should query frame statistics in the application process and query
     the PREV and AVG statistics buffers.  The pfFrameStats query structures
     and tokens are all defined in pfstats.h.  Frame statistics queries may be
     mixed with standard statistics queries.  There are tokens for getting
     back all of the statistics, entire sub-structures, and individual values.

     pfMQueryFStats takes a pointer to a statistics structure, fstats, a
     pointer to the start of a PFSTATSVAL_NULL-terminated array of query
     tokens in which, and a destination buffer dst.  The size of the expected
     return data is specified by size and if non-zero, will prevent
     pfMQueryFStats from writing beyond a buffer that is too small.  The
     return value is the number of bytes written to the destination buffer.
     If at any point in the query, an error is encountered, the query will
     return and not finish the rest of the requests.

     pfCopyFStats:  The dSel and sSel arguments explicitly specify the
     statistics buffers for both source and destination pfFrameStats
     structures.  A value of 0 is defaulted to the value PFFSTATS_BUF_CUR.
     The classes argument is a _EN* statistics class enable bitmask.  Any
     buffer select token included with the class bitmask is ignored.

     pfFStatsCountNode will count node in the specified stats class for the
     specified mode of the pfFrameStats structure fstats.  Only one class and
     mode may be specified, and children of node are not traversed.

     pfFStatsCountGSet works as documented for the pfStats statistics

									Page 8

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     structure. It accumulates the statistics into the CUR statistics buffer.

     The pfClearFStats, pfAccumulateFStats, pfAverageFStats routines all take
     pointers to a pfFrameStats structure, fstats, and work as documented for
     the basic pfStats statistics structure. However, for operating on a
     pfFrameStats structure, these routines need to know which pfFrameStats
     buffer to access.	A pfFrameStats buffer is selected by OR-ing in a _BUF_
     token with the statistics class enable.  The same pfFrameStats buffer is
     used for both source and destination pfFrameStats structures.  If no
     pfFrameStats buffer is selected with a _BUF_ token, a default value of
     PFFSTATS_BUF_CUR is used for calls to pfClearFStats and
     pfAccumulateFStats, and a default value of PFFSTATS_BUF_CUM is used for
     calls to pfAverageFStats.

EXAMPLES
     For a class of statistics to be collected, the following must be true:

	  1.   A pfFrameStats structure must be fetched from the channel of
	       interest, or created.

	  2.   The corresponding statistics class must be enabled with
	       pfFStatsClass.  No statistics classes are enabled by default.

	  3.   The corresponding statistics class mode must be enabled with
	       pfFStatsClassMode However, each statistics class does have a
	       reasonable set of statistics modes enabled by default.

     Here a pfFrameStats structure is obtained for the channel of interest and
     then database, cull, and graphics statistics are enabled.

	  pfFrameStats *fstats = NULL;
	  fstats = pfGetChanFStats(chan);
	  pfFStatsClass(stats, PFSTATS_ENGFX | PFFSTATS_ENDB | PFFSTATS_ENCULL, PFSTATS_ON);

     This example shows how to enable and display just the frame times and the
     number of triangles per frame.  This is a very efficient configuration.

	  pfFrameStats *fstats = NULL;
	  fstats = pfGetChanFStats(chan);

	  /* first, turn off the frame history stats */
	  pfFStatsClassMode(fstats, PFFSTATS_PFTIMES, PFFSTATS_PFTIMES_HIST, PFSTATS_OFF);

	  /* Only enable the geometry counts in the graphics stats */
	  pfFStatsClassMode(fstats, PFSTATS_GFX, PFSTATS_GFX_GEOM, PFSTATS_SET);

	  /* disable the display of the verbose graphics stats
	   * and just have the total tris number at the top of your display.
	   */
	  pfChanFStatsMode(chan, PFCSTATS_DRAW, PFFSTATS_ENPFTIMES);

									Page 9

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     The following is an example of querying a few specific statistics.	 Note
     that if the corresponding stats class and mode is not enabled then the
     query will simply return 0 for that value.

	  uint qtmp[5];
	  float ftmp[5];
	  pfFrameStats *fstats = NULL;

	  fstats = pfGetChanFStats(chan);

	  qtmp[0] = PFFSTATS_BUF_AVG | PFSTATSVAL_GFX_GEOM_TRIS;
	  qtmp[1] = PFFSTATS_BUF_AVG | PFFSTATSVAL_PFTIMES_PROC_TOTAL;
	  qtmp[2] = PFFSTATS_BUF_AVG | PFSTATSVAL_CPU_SYS_BUSY;
	  qtmp[3] = NULL;

	  pfMQueryFStats(fstats, qtmp, ftmp, sizeof(ftmp));

	  fprintf(stderr, "Query num tris: %.0f\n", ftmp[0]);
	  fprintf(stderr, "Query frame time: %.0f msecs\n", ftmp[1]*1000.0f);
	  fprintf(stderr, "Query sys busy: %.0f%%\n", ftmp[2]);

     This example shows using a very inexpensive pfFrameStats mode to track
     frame rates and frames that missed the goal frame rate.

	  /* enable only the most minimal stats - tracking of process frame times */
	  pfFrameStats *fstats = pfGetChanFStats(chan);
	  pfFStatsClass(fstats, PFFSTATS_ENPFTIMES, PFSTATS_SET);
	  pfFStatsClassMode(fstats, PFFSTATS_PFTIMES, PFFSTATS_PFTIMES_BASIC, PFSTATS_SET);

	  /* turn off accumulation and averaging of stats */
	  pfFStatsAttr(fstats, PFFSTATS_UPDATE_FRAMES, 0.0f);

	  #define STAMPS 0
	  #define TIMES	 1
	  #define MISSES 2
	  static uint query[] = {
	      PFFSTATS_BUF_PREV | PFFSTATSVAL_PFTIMES_APPSTAMP,
	      PFFSTATS_BUF_PREV | PFFSTATSVAL_PFTIMES_PROC,
	      PFFSTATS_BUF_PREV | PFFSTATSVAL_PFTIMES_MISSES,
	      NULL
	  };

	  static pfFStatsValProc dst[3];
	  int i;

	  if (!FrameStats)
	      initFrameStats();

	  /* get the prev frame times and corresponding app frame stamps */
	  pfMQueryFStats(fstats, query, dst, sizeof(dst));

								       Page 10

pfFrameStats(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

	  /* record the collected data here */

NOTES
     pfDrawFStats does not actually draw the diagram but sets a flag so that
     the diagram is drawn just before OpenGL Performer swaps buffers.

     The CPU statistics from the pfStats class PFSTATSHW_CPU are obtained from
     IRIX process accounting data at the start and end of the update period.
     They are then copied into the CUR and AVG buffers.

     pfOpenFStats and pfCloseFStats cannot be executed on a pfFrameStats
     structure.	 All actual frame statistics collection is done only by
     individual pfChannels.  Frame statistics can be copied and accumulated
     into additional pfFrameStats structures.

     The pfDrawChanStats manual page gives some pointers on how to interpret
     the statistics to help in tuning your database.  Refer to the OpenGL
     Performer Programming Guide for more detailed information.

BUGS
     Calls to pfQueryFStats with the query tokens PFFSTATSVAL_NUMFRAMES or
     PFFSTATSVAL_NUMISECTFRAMES return values formatted as floats, even though
     the corresponding fields in the pfFrameStatsValues structure are of type
     type int.

     The checking of size in and pfMQueryFStats is not yet implemented.

SEE ALSO
     pfChanStatsMode, pfDrawChanStats, pfGetChanFStats, pfStats, pfDelete

								       Page 11

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