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pfCylinderSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

NAME
     pfGetCylinderSurfaceClassType, pfNewCylinderSurface,
     pfCylinderSurfaceRadius, pfGetCylinderSurfaceRadius,
     pfCylinderSurfaceEvalPt, pfCylinderSurfaceEvalNorm - A parametric
     cylinder

FUNCTION SPECIFICATION
     #include <Performer/pf.h>

     pfType *		  pfGetCylinderSurfaceClassType(void);

     pfCylinderSurface*	  pfNewCylinderSurface(void *arena);

     void		  pfCylinderSurfaceRadius(pfCylinderSurface *sphere,
			    pfReal radiusVal);

     pfReal		  -
			  pfGetCylinderSurfaceRadius(pfCylinderSurface *sphere);

     void		  pfCylinderSurfaceEvalPt(pfCylinderSurface *sphere,
			    pfReal u, pfReal v, pfVec3 pnt);

     void		  pfCylinderSurfaceEvalNorm(pfCylinderSurface *sphere,
			    pfReal u, pfReal v, pfVec3 norm);

PARENT CLASS FUNCTIONS
     The OpenGL Performer class pfCylinderSurface is derived from the parent
     class pfParaSurface, so each of these member functions of class
     pfParaSurface are also directly usable with objects of class
     pfCylinderSurface.	 Casting an object of class pfCylinderSurface to an
     object of class pfParaSurface is taken care of automatically.  This is
     also true for casts to objects of ancestor classes of class
     pfParaSurface.

     void	   pfParaSurfaceBeginU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceEndU(pfParaSurface* surf, pfReal u);
     void	   pfParaSurfaceBeginV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceEndV(pfParaSurface* surf, pfReal v);
     void	   pfParaSurfaceSolidId(pfParaSurface* surf, int solidId);
     void	   pfParaSurfaceTopoId(pfParaSurface* surf, int topoId);
     void	   pfParaSurfaceSurfaceId(pfParaSurface* surf, int surfaceId);
     pfReal	   pfGetParaSurfaceBeginU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndU(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceBeginV(pfParaSurface* surf);
     pfReal	   pfGetParaSurfaceEndV(pfParaSurface* surf);
     int	   pfGetParaSurfaceTrimLoopCount(pfParaSurface* surf);
     pfLoop	   pfGetParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum);
     int	   pfGetParaSurfaceTrimCurveCount(pfParaSurface* surf,
		     int loopNum);

									Page 1

pfCylinderSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     pfEdge*	   pfGetParaSurfaceTrimCurve(pfParaSurface* surf, int loopNum,
		     int curveNum);
     pfTopo*	   pfGetParaSurfaceTopo(pfParaSurface* surf);
     int	   pfGetParaSurfaceTopoId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSolidId(pfParaSurface* surf);
     int	   pfGetParaSurfaceSurfaceId(pfParaSurface* surf);
     void	   pfParaSurfaceHandednessHint(pfParaSurface* surf,
		     pfBool _clockWise);
     pfBool	   pfGetParaSurfaceHandednessHint(pfParaSurface* surf);
     void	   pfParaSurfaceInsertTrimCurve(pfParaSurface* surf,
		     int loopNum, pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceAddTrimCurve(pfParaSurface* surf, int loopNum,
		     pfCurve2d *c, pfDisCurve2d *d);
     void	   pfParaSurfaceTrimLoopClosed(pfParaSurface* surf,
		     int loopNum, pfLoop closed);
     void	   pfParaSurfaceEvalPt(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 pnt);
     void	   pfParaSurfaceEvalDu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Du);
     void	   pfParaSurfaceEvalDv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dv);
     void	   pfParaSurfaceEvalDuu(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duu);
     void	   pfParaSurfaceEvalDvv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Dvv);
     void	   pfParaSurfaceEvalDuv(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 Duv);
     void	   pfParaSurfaceEvalNorm(pfParaSurface* surf, pfReal u,
		     pfReal v, pfVec3 norm);
     void	   pfParaSurfaceEvalD(pfParaSurface* surf, pfReal u, pfReal v,
		     pfReal theta, pfVec3 D);
     void	   pfParaSurfaceEvalDD(pfParaSurface* surf, pfReal u,
		     pfReal v, pfReal theta, pfVec3 DD);
     int	   pfParaSurfaceGState(pfParaSurface* surf,
		     pfGeoState *gState);
     pfGeoState*   pfGetParaSurfaceGState(pfParaSurface* surf);
     void	   pfParaSurfaceClearTessellation(pfParaSurface* surf);

     Since the class pfParaSurface is itself derived from the parent class
     pfGeode, objects of class pfCylinderSurface can also be used with these
     functions designed for objects of class pfGeode.

     void   pfRepOrigin(pfRep *rep, const pfVec3 origin);
     void   pfRepOrient(pfRep *rep, const pfMatrix mat);
     void   pfGetRepOrigin(pfRep *rep, pfVec3* origin);
     void   pfGetRepOrient(pfRep *rep, pfMatrix *mat);

     Since the class pfGeode is itself derived from the parent class pfGeode,
     objects of class pfCylinderSurface can also be used with these functions
     designed for objects of class pfGeode.

									Page 2

pfCylinderSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     int	  pfAddGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfRemoveGSet(pfGeode* geode, pfGeoSet* gset);
     int	  pfInsertGSet(pfGeode* geode, int index, pfGeoSet* gset);
     int	  pfReplaceGSet(pfGeode* geode, pfGeoSet* old, pfGeoSet* new);
     pfGeoSet *	  pfGetGSet(const pfGeode* geode, int index);
     int	  pfGetNumGSets(const pfGeode* geode);

     Since the class pfGeode is itself derived from the parent class pfNode,
     objects of class pfCylinderSurface can also be used with these functions
     designed for objects of class pfNode.

     pfGroup *	    pfGetParent(const pfNode *node, int i);
     int	    pfGetNumParents(const pfNode *node);
     void	    pfNodeBSphere(pfNode *node, pfSphere *bsph, int mode);
     int	    pfGetNodeBSphere(pfNode *node, pfSphere *bsph);
     pfNode*	    pfClone(pfNode *node, int mode);
     pfNode*	    pfBufferClone(pfNode *node, int mode, pfBuffer *buf);
     int	    pfFlatten(pfNode *node, int mode);
     int	    pfNodeName(pfNode *node, const char *name);
     const char *   pfGetNodeName(const pfNode *node);
     pfNode*	    pfFindNode(pfNode *node, const char *pathName,
		      pfType *type);
     pfNode*	    pfLookupNode(const char *name, pfType* type);
     int	    pfNodeIsectSegs(pfNode *node, pfSegSet *segSet,
		      pfHit **hits[]);
     void	    pfNodeTravMask(pfNode *node, int which, uint mask,
		      int setMode, int bitOp);
     uint	    pfGetNodeTravMask(const pfNode *node, int which);
     void	    pfNodeTravFuncs(pfNode* node, int which,
		      pfNodeTravFuncType pre, pfNodeTravFuncType post);
     void	    pfGetNodeTravFuncs(const pfNode* node, int which,
		      pfNodeTravFuncType *pre, pfNodeTravFuncType *post);
     void	    pfNodeTravData(pfNode *node, int which, void *data);
     void *	    pfGetNodeTravData(const pfNode *node, int which);
     void	    pfNodeTravMode(pfNode* node, int which, int mode,
		      int val);
     int	    pfGetNodeTravMode(const pfNode* node, int which,
		      int mode);

     Since the class pfNode is itself derived from the parent class pfObject,
     objects of class pfCylinderSurface can also be used with these functions
     designed for objects of class pfObject.

     void	   pfUserDataSlot(pfObject *obj, int slot, void *data);
     void	   pfUserData(pfObject *obj, void *data);
     void*	   pfGetUserDataSlot(pfObject *obj, int slot);
     void*	   pfGetUserData(pfObject *obj);
     int	   pfGetNumUserData(pfObject *obj);

									Page 3

pfCylinderSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     int	   pfGetNamedUserDataSlot(const char *name);
     const char*   pfGetUserDataSlotName(int slot);
     int	   pfGetNumNamedUserDataSlots(void);
     int	   pfDeleteGLHandle(pfObject *obj);

     Since the class pfObject is itself derived from the parent class
     pfMemory, objects of class pfCylinderSurface can also be used with these
     functions designed for objects of class pfMemory.

     pfType *	    pfGetType(const void *ptr);
     int	    pfIsOfType(const void *ptr, pfType *type);
     int	    pfIsExactType(const void *ptr, pfType *type);
     const char *   pfGetTypeName(const void *ptr);
     int	    pfRef(void *ptr);
     int	    pfUnref(void *ptr);
     int	    pfUnrefDelete(void *ptr);
     int	    pfUnrefGetRef(void *ptr);
     int	    pfGetRef(const void *ptr);
     int	    pfCopy(void *dst, void *src);
     int	    pfDelete(void *ptr);
     int	    pfIsFluxed(void *ptr);
     int	    pfCompare(const void *ptr1, const void *ptr2);
     void	    pfPrint(const void *ptr, uint which, uint verbose,
		      FILE *file);
     void *	    pfGetArena(void *ptr);

DESCRIPTION
     A cylinder is a parametric surface defined by taking a circle in the x/y
     plane and sweeping it a fixed distance along the z-axis in the positive
     and negative directions. The radius of the circle defines the radius of
     the cylinder.  The sweeping distance is referred to as the half height of
     the cylinder. Since the cylinder is centered at the origin, the total
     height twice the sweeping distance.

     The surface is defined as:

     x(u,v) = radius * cos(u)
     y(u,v) = radius * sin(u)
     z(u,v) = v

     The u parameter is mapped radially about the cylinder and has a domain of
     0 to 2*PI. The v parameter is mapped to the height (from -height/2 to
     height/2).	 To obtain an arbitrarily oriented cylinder, use the pfRep
     orientation matrix.

     pfGetCylinderSurfaceClassType returns the pfType* for the class
     pfCylinderSurface.	 The pfType* returned by pfGetCylinderSurfaceClassType
     is the same as the pfType* returned by invoking pfGetType on any instance
     of class pfCylinderSurface.  Because OpenGL Performer allows subclassing
     of built-in types, when decisions are made based on the type of an
     object, it is usually better to use pfIsOfType to test if an object is of

									Page 4

pfCylinderSurface(3pf)		OpenGL Performer 3.2.2 libpf C Reference Pages

     a type derived from a Performer type rather than to test for strict
     equality of the pfType*'s.

     pfNewCylinderSurface creates an instance of pfCylinderSurface with radius
     set to radius and a length specified by height. The default value for the
     height is 2 and 1 for the radius.

     pfCylinderSurfaceRadius sets the cylinder's radius.

     pfCylinderSurfaceHeight sets the cylinder's length.

     pfGetCylinderSurfaceRadius returns the cylinder's radius.

     pfGetCylinderSurfaceHeight returns the cylinder's height.

     pfCylinderSurfaceEvalPt evaluates the surface value of the cylinder at
     parametric values u and v and stores the result in pnt. The value of u is
     assumed to be in radians with a domain of 0 to 2*PI. Values outside of
     this domain may produce undefined results.

     pfCylinderSurfaceEvalNorm evaluates the normal of the cylinder at
     parametric values u and v stores the result in norm.  The value of u is
     assumed to be assumed to be in radians with a domain of 0 to 2*PI. Values
     outside this domain may produce undefined results.
     The normal is defined as the right hand rule cross product of
     <du/dx,du/dy,du/dz> and <dv/dx,dv/dy,dv/dz>.

SEE ALSO
     pfRep, pfGeode, pfParaSurface

									Page 5

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