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PERLCOMPILE(1)	 Perl Programmers Reference Guide  PERLCOMPILE(1)

NAME
       perlcompile - Introduction to the Perl Compiler-Translator

DESCRIPTION
       Perl has always had a compiler: your source is compiled
       into an internal form (a parse tree) which is then opti
       mized before being run.	Since version 5.005, Perl has
       shipped with a module capable of inspecting the optimized
       parse tree ("B"), and this has been used to write many
       useful utilities, including a module that lets you turn
       your Perl into C source code that can be compiled into an
       native executable.

       The "B" module provides access to the parse tree, and
       other modules ("back ends") do things with the tree.  Some
       write it out as bytecode, C source code, or a semi-human-
       readable text.  Another traverses the parse tree to build
       a cross-reference of which subroutines, formats, and vari
       ables are used where.  Another checks your code for dubi
       ous constructs.	Yet another back end dumps the parse tree
       back out as Perl source, acting as a source code beauti
       fier or deobfuscator.

       Because its original purpose was to be a way to produce C
       code corresponding to a Perl program, and in turn a native
       executable, the "B" module and its associated back ends
       are known as "the compiler", even though they don't really
       compile anything.  Different parts of the compiler are
       more accurately a "translator", or an "inspector", but
       people want Perl to have a "compiler option" not an
       "inspector gadget".  What can you do?

       This document covers the use of the Perl compiler: which
       modules it comprises, how to use the most important of the
       back end modules, what problems there are, and how to work
       around them.

       Layout

       The compiler back ends are in the "B::" hierarchy, and the
       front-end (the module that you, the user of the compiler,
       will sometimes interact with) is the O module.  Some back
       ends (e.g., "B::C") have programs (e.g., perlcc) to hide
       the modules' complexity.

       Here are the important back ends to know about, with their
       status expressed as a number from 0 (outline for later
       implementation) to 10 (if there's a bug in it, we're very
       surprised):

       B::Bytecode
	   Stores the parse tree in a machine-independent format,
	   suitable for later reloading through the ByteLoader
	   module.  Status: 5 (some things work, some things
	   don't, some things are untested).

       B::C
	   Creates a C source file containing code to rebuild the
	   parse tree and resume the interpreter.  Status: 6
	   (many things work adequately, including programs using
	   Tk).

       B::CC
	   Creates a C source file corresponding to the run time
	   code path in the parse tree.	 This is the closest to a
	   Perl-to-C translator there is, but the code it gener
	   ates is almost incomprehensible because it translates
	   the parse tree into a giant switch structure that
	   manipulates Perl structures.	 Eventual goal is to
	   reduce (given sufficient type information in the Perl
	   program) some of the Perl data structure manipulations
	   into manipulations of C-level ints, floats, etc.  Sta
	   tus: 5 (some things work, including uncomplicated Tk
	   examples).

       B::Lint
	   Complains if it finds dubious constructs in your
	   source code.	 Status: 6 (it works adequately, but only
	   has a very limited number of areas that it checks).

       B::Deparse
	   Recreates the Perl source, making an attempt to format
	   it coherently.  Status: 8 (it works nicely, but a few
	   obscure things are missing).

       B::Xref
	   Reports on the declaration and use of subroutines and
	   variables.  Status: 8 (it works nicely, but still has
	   a few lingering bugs).

Using The Back Ends
       The following sections describe how to use the various
       compiler back ends.  They're presented roughly in order of
       maturity, so that the most stable and proven back ends are
       described first, and the most experimental and incomplete
       back ends are described last.

       The O module automatically enabled the -c flag to Perl,
       which prevents Perl from executing your code once it has
       been compiled.  This is why all the back ends print:

	 myperlprogram syntax OK

       before producing any other output.

       The Cross Referencing Back End

       The cross referencing back end (B::Xref) produces a report
       on your program, breaking down declarations and uses of
       subroutines and variables (and formats) by file and sub
       routine.	 For instance, here's part of the report from the
       pod2man program that comes with Perl:

	 Subroutine clear_noremap
	   Package (lexical)
	     $ready_to_print   i1069, 1079
	   Package main
	     $&		       1086
	     $.		       1086
	     $0		       1086
	     $1		       1087
	     $2		       1085, 1085
	     $3		       1085, 1085
	     $ARGV	       1086
	     %HTML_Escapes     1085, 1085

       This shows the variables used in the subroutine
       "clear_noremap".	 The variable "$ready_to_print" is a my()
       (lexical) variable, introduced (first declared with my())
       on line 1069, and used on line 1079.  The variable "$&"
       from the main package is used on 1086, and so on.

       A line number may be prefixed by a single letter:

       i   Lexical variable introduced (declared with my()) for
	   the first time.

       &   Subroutine or method call.

       s   Subroutine defined.

       r   Format defined.

       The most useful option the cross referencer has is to save
       the report to a separate file.  For instance, to save the
       report on myperlprogram to the file report:

	 $ perl -MO=Xref,-oreport myperlprogram

       The Decompiling Back End

       The Deparse back end turns your Perl source back into Perl
       source.	It can reformat along the way, making it useful
       as a de-obfuscator.  The most basic way to use it is:

	 $ perl -MO=Deparse myperlprogram

       You'll notice immediately that Perl has no idea of how to
       paragraph your code.  You'll have to separate chunks of
       code from each other with newlines by hand.  However,
       watch what it will do with one-liners:

	 $ perl -MO=Deparse -e '$op=shift||die "usage: $0
	 code [...]";chomp(@ARGV=<>)unless@ARGV; for(@ARGV){$was=$_;eval$op;
	 die$@ if$@; rename$was,$_ unless$was eq $_}'
	 -e syntax OK
	 $op = shift @ARGV || die("usage: $0 code [...]");
	 chomp(@ARGV = <ARGV>) unless @ARGV;
	 foreach $_ (@ARGV) {
	     $was = $_;
	     eval $op;
	     die $@ if $@;
	     rename $was, $_ unless $was eq $_;
	 }

       The decompiler has several options for the code it gener
       ates.  For instance, you can set the size of each indent
       from 4 (as above) to 2 with:

	 $ perl -MO=Deparse,-si2 myperlprogram

       The -p option adds parentheses where normally they are
       omitted:

	 $ perl -MO=Deparse -e 'print "Hello, world\n"'
	 -e syntax OK
	 print "Hello, world\n";
	 $ perl -MO=Deparse,-p -e 'print "Hello, world\n"'
	 -e syntax OK
	 print("Hello, world\n");

       See the B::Deparse manpage for more information on the
       formatting options.

       The Lint Back End

       The lint back end (B::Lint) inspects programs for poor
       style.  One programmer's bad style is another programmer's
       useful tool, so options let you select what is complained
       about.

       To run the style checker across your source code:

	 $ perl -MO=Lint myperlprogram

       To disable context checks and undefined subroutines:

	 $ perl -MO=Lint,-context,-undefined-subs myperlprogram

       See the B::Lint manpage for information on the options.

       The Simple C Back End

       This module saves the internal compiled state of your Perl
       program to a C source file, which can be turned into a
       native executable for that particular platform using a C
       compiler.  The resulting program links against the Perl
       interpreter library, so it will not save you disk space
       (unless you build Perl with a shared library) or program
       size.  It may, however, save you startup time.

       The "perlcc" tool generates such executables by default.

	 perlcc myperlprogram.pl

       The Bytecode Back End

       This back end is only useful if you also have a way to
       load and execute the bytecode that it produces.	The
       ByteLoader module provides this functionality.

       To turn a Perl program into executable byte code, you can
       use "perlcc" with the "-b" switch:

	 perlcc -b myperlprogram.pl

       The byte code is machine independent, so once you have a
       compiled module or program, it is as portable as Perl
       source (assuming that the user of the module or program
       has a modern-enough Perl interpreter to decode the byte
       code).

       See B::Bytecode for information on options to control the
       optimization and nature of the code generated by the Byte
       code module.

       The Optimized C Back End

       The optimized C back end will turn your Perl program's run
       time code-path into an equivalent (but optimized) C pro
       gram that manipulates the Perl data structures directly.
       The program will still link against the Perl interpreter
       library, to allow for eval(), "s///e", "require", etc.

       The "perlcc" tool generates such executables when using
       the -opt switch.	 To compile a Perl program (ending in
       ".pl" or ".p"):

	 perlcc -opt myperlprogram.pl

       To produce a shared library from a Perl module (ending in
       ".pm"):

	 perlcc -opt Myperlmodule.pm

       For more information, see the perlcc manpage and the B::CC
       manpage.

       B   This module is the introspective ("reflective" in Java
	   terms) module, which allows a Perl program to inspect
	   its innards.	 The back end modules all use this module
	   to gain access to the compiled parse tree.  You, the
	   user of a back end module, will not need to interact
	   with B.

       O   This module is the front-end to the compiler's back
	   ends.  Normally called something like this:

	     $ perl -MO=Deparse myperlprogram

	   This is like saying "use O 'Deparse'" in your Perl
	   program.

       B::Asmdata
	   This module is used by the B::Assembler module, which
	   is in turn used by the B::Bytecode module, which
	   stores a parse-tree as bytecode for later loading.
	   It's not a back end itself, but rather a component of
	   a back end.

       B::Assembler
	   This module turns a parse-tree into data suitable for
	   storing and later decoding back into a parse-tree.
	   It's not a back end itself, but rather a component of
	   a back end.	It's used by the assemble program that
	   produces bytecode.

       B::Bblock
	   This module is used by the B::CC back end.  It walks
	   "basic blocks".  A basic block is a series of opera
	   tions which is known to execute from start to finish,
	   with no possibility of branching or halting.

       B::Bytecode
	   This module is a back end that generates bytecode from
	   a program's parse tree.  This bytecode is written to a
	   file, from where it can later be reconstructed back
	   into a parse tree.  The goal is to do the expensive
	   program compilation once, save the interpreter's state
	   into a file, and then restore the state from the file
	   when the program is to be executed.	See the The Byte
	   code Back End entry elsewhere in this document for
	   details about usage.

       B::C
	   This module writes out C code corresponding to the
	   parse tree and other interpreter internal structures.
	   You compile the corresponding C file, and get an exe
	   cutable file that will restore the internal structures
	   and the Perl interpreter will begin running the pro
	   gram.  See the The Simple C Back End entry elsewhere
	   in this document for details about usage.

       B::CC
	   This module writes out C code corresponding to your
	   program's operations.  Unlike the B::C module, which
	   merely stores the interpreter and its state in a C
	   program, the B::CC module makes a C program that does
	   not involve the interpreter.	 As a consequence, pro
	   grams translated into C by B::CC can execute faster
	   than normal interpreted programs.  See the The Opti
	   mized C Back End entry elsewhere in this document for
	   details about usage.

       B::Debug
	   This module dumps the Perl parse tree in verbose
	   detail to STDOUT.  It's useful for people who are
	   writing their own back end, or who are learning about
	   the Perl internals.	It's not useful to the average
	   programmer.

       B::Deparse
	   This module produces Perl source code from the com
	   piled parse tree.  It is useful in debugging and
	   deconstructing other people's code, also as a pretty-
	   printer for your own source.	 See the The Decompiling
	   Back End entry elsewhere in this document for details
	   about usage.

       B::Disassembler
	   This module turns bytecode back into a parse tree.
	   It's not a back end itself, but rather a component of
	   a back end.	It's used by the disassemble program that
	   comes with the bytecode.

       B::Lint
	   This module inspects the compiled form of your source
	   code for things which, while some people frown on
	   them, aren't necessarily bad enough to justify a warn
	   ing.	 For instance, use of an array in scalar context
	   without explicitly saying "scalar(@array)" is some
	   thing that Lint can identify.  See the The Lint Back
	   End entry elsewhere in this document for details about
	   usage.

       B::Showlex
	   This module prints out the my() variables used in a
	   function or a file.	To get a list of the my() vari
	   ables used in the subroutine mysub() defined in the
	   file myperlprogram:

	     $ perl -MO=Showlex,mysub myperlprogram

	   To get a list of the my() variables used in the file
	   myperlprogram:

	     $ perl -MO=Showlex myperlprogram

	   [BROKEN]

       B::Stackobj
	   This module is used by the B::CC module.  It's not a
	   back end itself, but rather a component of a back end.

       B::Stash
	   This module is used by the the perlcc manpage program,
	   which compiles a module into an executable.	B::Stash
	   prints the symbol tables in use by a program, and is
	   used to prevent B::CC from producing C code for the
	   B::* and O modules.	It's not a back end itself, but
	   rather a component of a back end.

       B::Terse
	   This module prints the contents of the parse tree, but
	   without as much information as B::Debug.  For compari
	   son, "print "Hello, world.""	 produced 96 lines of
	   output from B::Debug, but only 6 from B::Terse.

	   This module is useful for people who are writing their
	   own back end, or who are learning about the Perl
	   internals.  It's not useful to the average programmer.

       B::Xref
	   This module prints a report on where the variables,
	   subroutines, and formats are defined and used within a
	   program and the modules it loads.  See the The Cross
	   Referencing Back End entry elsewhere in this document
	   for details about usage.

KNOWN PROBLEMS
       The simple C backend currently only saves typeglobs with
       alphanumeric names.

       The optimized C backend outputs code for more modules than
       it should (e.g., DirHandle).  It also has little hope of
       properly handling "goto LABEL" outside the running subrou
       tine ("goto &sub" is okay).  "goto LABEL" currently does
       not work at all in this backend.	 It also creates a huge
       initialization function that gives C compilers headaches.
       Splitting the initialization function gives better
       results.	 Other problems include: unsigned math does not
       work correctly; some opcodes are handled incorrectly by
       default opcode handling mechanism.

       BEGIN{} blocks are executed while compiling your code.
       Any external state that is initialized in BEGIN{}, such as
       opening files, initiating database connections etc., do
       not behave properly.  To work around this, Perl has an
       INIT{} block that corresponds to code being executed
       before your program begins running but after your program
       has finished being compiled.  Execution order: BEGIN{},
       (possible save of state through compiler back-end),
       INIT{}, program runs, END{}.

AUTHOR
       This document was originally written by Nathan Torkington,
       and is now maintained by the perl5-porters mailing list
       perl5-porters@perl.org.

2001-04-07		   perl v5.6.1		   PERLCOMPILE(1)
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