nftw man page on IRIX

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ftw(3C)								       ftw(3C)

NAME
     ftw, ftw64, nftw nftw64 - walk a file tree

SYNOPSIS
     #include <ftw.h>

     int ftw (const char *path, int (*fn) (const char *, const struct
	 stat *, int), int depth);

     int ftw64 (const char *path, int (*fn) (const char *, const struct
	 stat64 *, int), int depth);

     int nftw (const char *path, int (*fn) (const char *, const struct
	 stat *, int, struct FTW*), int depth, int flags);

     int nftw64 (const char *path, int (*fn) (const char *, const struct
	 stat64 *, int, struct FTW*), int depth, int flags);

DESCRIPTION
     ftw recursively descends the directory hierarchy rooted in path.  For
     each object in the hierarchy, ftw calls the user-defined function fn,
     passing it a pointer to a null-terminated character string containing the
     name of the object, a pointer to a stat structure (see stat(2))
     containing information about the object, and an integer.  Possible values
     of the integer, defined in the ftw.h header file, are:

     FTW_F	 The object is a file.

     FTW_D	 The object is a directory.

     FTW_DNR	 The object is a directory that cannot be read.	 Descendants
		 of the directory will not be processed.

     FTW_NS	 stat failed on the object because of lack of appropriate
		 permission or the object is a symbolic link that points to a
		 non-existent file. The stat buffer passed to fn is undefined.

     ftw visits a directory before visiting any of its descendants.

     The tree traversal continues until the tree is exhausted, an invocation
     of fn returns a nonzero value, or some error is detected within ftw (such
     as an I/O error).	If the tree is exhausted, ftw returns zero.  If fn
     returns a nonzero value, ftw stops its tree traversal and returns
     whatever value was returned by fn.	 If ftw detects an error other than
     EACCES, it returns -1, and sets the error type in errno.

     The function ftw64 is identical to ftw except that it passes a pointer to
     a stat64 structure (see stat64(2)) to the user supplied function fn.

     The function nftw is similar to ftw except that it takes an additional
     argument, flags.  The flags field is used to specify:

									Page 1

ftw(3C)								       ftw(3C)

     FTW_PHYS	 Physical walk, does not follow symbolic links.	 Otherwise,
		 nftw will follow links but will not walk down any path that
		 crosses itself.

     FTW_MOUNT	 The walk will not cross a mount point.

     FTW_DEPTH	 All subdirectories will be visited before the directory
		 itself.

     FTW_CHDIR	 The walk will change to each directory before reading it.

     The function nftw calls fn with four arguments at each file and
     directory.	 The first argument is the pathname of the object, the second
     is a pointer to the stat buffer, the third is an integer giving
     additional information, and the fourth is a struct FTW that contains the
     following members:
	  int base;
	  int level;
     base is the offset into the pathname of the base name of the object.
     level indicates the depth relative to the rest of the walk, where the
     root level is zero.

     The values of the third argument are as follows:

     FTW_F	 The object is a file.

     FTW_D	 The object is a directory.

     FTW_DP	 The object is a directory and subdirectories have been
		 visited.

     FTW_SLN	 The object is a symbolic link that points to a non-existent
		 file.

     FTW_DNR	 The object is a directory that cannot be read.	 fn will not
		 be called for any of its descendants.

     FTW_NS	 stat failed on the object because of lack of appropriate
		 permission.  The stat buffer passed to fn is undefined.  stat
		 failure other than lack of appropriate permission (EACCES) is
		 considered an error and nftw will return -1.

     The function nftw64 is identical to nftw except that it passes a pointer
     to a stat64 structure (see stat64(2)) to the user supplied function fn.

     Both ftw and nftw use one file descriptor for each level in the tree.
     The depth argument limits the number of file descriptors so used.	If
     depth is zero or negative, the effect is the same as if it were 1.	 depth
     must not be greater than the number of file descriptors currently
     available for use.	 ftw will run faster if depth is at least as large as
     the number of levels in the tree.	When ftw and nftw return, they close

									Page 2

ftw(3C)								       ftw(3C)

     any file descriptors they have opened; they do not close any file
     descriptors that may have been opened by fn.

SEE ALSO
     stat(2), malloc(3C).

NOTES
     Because ftw is recursive, it is possible for it to terminate with a
     memory fault when applied to very deep file structures.

     ftw uses malloc(3C) to allocate dynamic storage during its operation.  If
     ftw is forcibly terminated, such as by longjmp being executed by fn or an
     interrupt routine, ftw will not have a chance to free that storage, so it
     will remain permanently allocated.	 A safe way to handle interrupts is to
     store the fact that an interrupt has occurred, and arrange to have fn
     return a nonzero value at its next invocation.

									Page 3

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