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mvOptimize(3dm)						       mvOptimize(3dm)

NAME
     mvOptimize - optimize a movie file for playback after editing operations,
     or create a flattened movie file

SYNOPSIS
     #include <dmedia/moviefile.h>

     DMstatus mvOptimize( MVid fromMovie, MVid toMovie );

DESCRIPTION
     To play back optimally, the audio data and the image data should be
     interleaved and stored in a movie file sequentially, so that the file can
     be read without seeking back and forth.  Making changes to a movie can
     cause the data to be out of order.	 For example, inserting samples into a
     track places the new samples at the end of the file, although the header
     information at the beginning of the file may indicate that the inserted
     samples are to be played in the middle of the movie.  The reason for
     doing this is so that the movie editing functions do not have to copy all
     of the data in a movie every time it is changed.

     mvOptimize sorts the data in a movie file for optimal playback
     performance.

     In-place optimization has not yet been implemented, so optimization
     function simply copies all of the data in a movie from one file to
     another, writing the data in the correct order for playback.  The
     destination movie must be empty before calling mvOptimize.

     The Movie library now provides the ability to create movies that
     reference data contained in other movie files (see the byReference
     parameter of mvCopyFramesAtTime(3dm)).  This means that rather than
     copying data from movie B to movie A and creating references in movie A's
     metadata to the new data, we can merely create references in movie A's
     metadata to the data frames residing in movie B.  These references are
     called external references, or aliases.  A movie that contains no
     external references (i.e. one whose data is entirely self-contained) is
     called a flattened movie.

     This capability facilitates rapid editing, because no data frames are
     copied between the movies; however, the resulting movie is dependent upon
     the movie files it references to not change, move, or disappear.  A by-
     product of mvOptimize is that the movie it creates is flattened: it not
     only copies frames from fromMovie to toMovie, it copies the frames
     referenced in fromMovie, also, resulting in a self-contained movie.

     mvOptimize returns DM_SUCCESS or DM_FAILURE.  In case of an error, the
     error code indicating what kind of error occurred can be obtained from
     mvGetErrno.

									Page 1

mvOptimize(3dm)						       mvOptimize(3dm)

     For the current release, mvOptimize only works for movies with single
     image and audio tracks.

SEE ALSO
     mvIntro(3dm), mvGetErrno(3dm), mvCopyFramesAtTime(3dm).

									Page 2

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