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mvOpen(3dm)							   mvOpen(3dm)

NAME
     mvOpenFile, mvOpenFD, mvOpenMem - open movie instances

SYNOPSIS
     #include <dmedia/moviefile.h>

     DMstatus mvOpenFile( const char* fileName, int oflag, MVid* returnMovie )

     DMstatus mvOpenFD( int fd, MVid* returnMovie )

     DMstatus mvOpenMem( void* pointer, size_t size, MVid* returnMovie )

DESCRIPTION
     mvOpenFile, mvOpenFD, and mvOpenMem read an existing movie and create a
     movie instance in memory that holds information about it. A movie
     instance is a handle that allows you to read, write, edit, and play a
     movie file.  It contains information about the different tracks in a
     movie.  These operations are defined for three different storage media
     (file name, file descriptor, and memory).

     mvOpenFile is used to read files on disk. fileName gives the name of the
     file to open, and oflag must have either O_RDONLY (for read-only access)
     or O_RDWR (for read/write access) masked in. MPEG files may take
     additional flags masked into the oflag parameter, to determine whether
     the MPEG file should be prescanned or not (MV_MPEG1_PRESCAN_OFF), and to
     determine the decimation factor of the audio
     (MV_MPEG1_AUDIO_BANDWIDTH_FULL, MV_MPEG1_AUDIO_BANDWIDTH_HALF,
     MV_MPEG1_AUDIO_BANDWIDTH_QUARTER).

     Note that MPEG files will have a default audio decimation factor of a
     quarter. As such the sampling rate will be set to a quarter of its
     original value. The full bandwidth flag must be used if audio quality is
     to be played at the same quality of its original recording.

     Note that in some circumstances, even if a movie is opened O_RDWR, the
     Movie File Library may still only be able to perform read accesses on it.
     Reasons for this include incomplete support of certain file formats or
     lack of necessary compression functionality.  mvIsReadOnly(3dm) should be
     called after a movie has been opened to determine whether or not actions
     which modify the movie will be allowed.

     mvOpenFD is used to open a movie from a file descriptor.  Using file
     descriptors allows movies to be embedded within other files.  For
     example, a movie file might be embedded in the file of a word-processing
     program.  When the word processing program is ready to access the movie,
     it seeks to the position of the movie within its file and passes the file
     descriptor (fd) to the movie library.

     mvOpenMem opens a movie of size size at location pointer from memory.

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mvOpen(3dm)							   mvOpen(3dm)

     mvOpenFile, mvOpenFD, and mvOpenMem all return the identifier for the new
     movie in returnMovie.  If everything goes well they return DM_SUCCESS,
     otherwise DM_FAILURE is returned.

NOTES
     Movies consist of two parts: the actual frames (called data), and the
     information used to reference those frames (called metadata).  In movie
     files created by mvCreateFile, both parts are contained in one file, with
     the metadata portion usually following the data portion.  In movie files
     created on a Macintosh, the two parts are contained in separate files
     called forks.  Data-forks contain the data part of the movie, and
     resource-forks contain the metadata.  Files containing both parts are
     called single-fork movie files.

     There are several naming conventions used to associate resource-forks
     with their data-fork mates.  In one convention, the resource-fork for
     data-fork /tmp/movie.mov (for example) is /tmp/.HSResource/movie.mov:
     i.e. named identically to the data-fork, residing in a directory called
     .HSResource directly under the directory containing the data-fork.	 In
     another convention, the resource-fork for the same data-fork would be
     /tmp/%movie.mov--both forks in the same directory, the resource-fork
     named by prepending a '%' character to the data-fork name.

     On a Mac, resource-forks are considered to be primarily system files, so
     their existence is transparent to the user.  Therefore, mvOpenFile always
     expects data-fork names, never resource-fork names.  Given a data-fork
     filename, it automatically searches for a resource-fork complying with
     either of the above naming conventions, and--if found--uses it during the
     opening process.  If no resource-fork is found, it assumes the data file
     contains a single-fork movie.

     Because of this transparent synthesis of the resource-fork name from the
     input data-fork name, only mvOpenFile works with dual-fork movie files.

     The Movie library provides the ability to create movies that reference
     data contained in other movie files (see the byReference parameter of
     mvCopyFramesAtTime(3dm)).	This means that rather than copying data from
     movie B to movie A and creating references in movie A's metadata to the
     new data, we can merely create references in movie A's metadata to the
     data frames residing in movie B.  These references are called external
     references, or aliases.

     Although this is a very useful capability, the resulting movie file
     requires that none of the files whose data it uses be moved, modified, or
     destroyed, since the files contain frames needed by the movie.  To create
     a movie containing no external references from one that does, open an
     empty movie file, and use mvOptimize(3dm) to copy the external data into
     the new movie's data section.  The result will be a self-contained, or
     flattened movie.

     Note that flattened vs. nonflattened and single- vs. double-fork movies

									Page 2

mvOpen(3dm)							   mvOpen(3dm)

     are orthogonal concepts.  Single- or dual-fork movie files may contain
     external references, and therefore are not flattened movies, and a movie
     whose data is entirely self-contained (i.e. flattened) may have its data
     and metadata in one or two files (i.e. single- or dual-forks,
     respectively).

SEE ALSO
     mvIntro(3dm), mvCreate(3dm), mvClose(3dm), mvIsReadOnly(3dm),
     mvGetErrno(3dm), mvCopyFramesAtTime(3dm), mvOptimize(3dm).

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