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LIBPNG(3)						LIBPNG(3)

NAME
       libpng - Portable Network Graphics (PNG) Reference Library
       1.0.15

SYNOPSIS
       #include <png.h>

       png_uint_32 png_access_version_number (void);

       int png_check_sig (png_bytep sig, int num);

       void png_chunk_error (png_structp png_ptr, png_const_charp
       error);

       void	 png_chunk_warning	(png_structp	 png_ptr,
       png_const_charp message);

       void png_convert_from_struct_tm (png_timep  ptime,  struct
       tm FAR * ttime);

       void   png_convert_from_time_t  (png_timep  ptime,  time_t
       ttime);

       png_charp  png_convert_to_rfc1123  (png_structp	 png_ptr,
       png_timep ptime);

       png_infop png_create_info_struct (png_structp png_ptr);

       png_structp     png_create_read_struct	 (png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn);

       png_structp	 png_create_read_struct_2(png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr  warn_fn,	png_voidp mem_ptr, png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);

       png_structp    png_create_write_struct	 (png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn);

       png_structp	png_create_write_struct_2(png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn, png_voidp	 mem_ptr,  png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);

       int png_debug(int level, png_const_charp message);

       int png_debug1(int level, png_const_charp message, p1);

       int  png_debug2(int  level,  png_const_charp  message, p1,
       p2);

       void   png_destroy_info_struct	 (png_structp	 png_ptr,
       png_infopp info_ptr_ptr);

       void  png_destroy_read_struct  (png_structpp  png_ptr_ptr,
       png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr);

       void png_destroy_write_struct  (png_structpp  png_ptr_ptr,
       png_infopp info_ptr_ptr);

       void   png_error	  (png_structp	png_ptr,  png_const_charp
       error);

       void png_free (png_structp png_ptr, png_voidp ptr);

       void png_free_chunk_list (png_structp png_ptr);

       void png_free_default(png_structp png_ptr, png_voidp ptr);

       void   png_free_data   (png_structp   png_ptr,	png_infop
       info_ptr, int num);

       png_byte png_get_bit_depth (png_structp png_ptr, png_infop
       info_ptr);

       png_uint_32  png_get_bKGD  (png_structp png_ptr, png_infop
       info_ptr, png_color_16p *background);

       png_byte png_get_channels (png_structp png_ptr,	png_infop
       info_ptr);

       png_uint_32  png_get_cHRM  (png_structp png_ptr, png_infop
       info_ptr, double *white_x, double *white_y, double *red_x,
       double  *red_y,	double	*green_x, double *green_y, double
       *blue_x, double *blue_y);

       png_uint_32   png_get_cHRM_fixed	  (png_structp	 png_ptr,
       png_infop   info_ptr,  png_uint_32  *white_x,  png_uint_32
       *white_y,   png_uint_32	 *red_x,   png_uint_32	  *red_y,
       png_uint_32  *green_x,  png_uint_32  *green_y, png_uint_32
       *blue_x, png_uint_32 *blue_y);

       png_byte	   png_get_color_type	 (png_structp	 png_ptr,
       png_infop info_ptr);

       png_byte	 png_get_compression_type  (png_structp	 png_ptr,
       png_infop info_ptr);

       png_byte png_get_copyright (png_structp png_ptr);

       png_voidp png_get_error_ptr (png_structp png_ptr);

       png_byte	  png_get_filter_type	 (png_structp	 png_ptr,
       png_infop info_ptr);

       png_uint_32  png_get_gAMA  (png_structp png_ptr, png_infop
       info_ptr, double *file_gamma);

       png_uint_32   png_get_gAMA_fixed	  (png_structp	 png_ptr,
       png_infop info_ptr, png_uint_32 *int_file_gamma);

       png_byte png_get_header_ver (png_structp png_ptr);

       png_byte png_get_header_version (png_structp png_ptr);

       png_uint_32  png_get_hIST  (png_structp png_ptr, png_infop
       info_ptr, png_uint_16p *hist);

       png_uint_32 png_get_iCCP (png_structp  png_ptr,	png_infop
       info_ptr,    png_charpp	 name,	 int   *compression_type,
       png_charpp profile, png_uint_32 *proflen);

       png_uint_32 png_get_IHDR (png_structp  png_ptr,	png_infop
       info_ptr,  png_uint_32  *width,	png_uint_32  *height, int
       *bit_depth,  int	 *color_type,  int  *interlace_type,  int
       *compression_type, int *filter_type);

       png_uint_32   png_get_image_height  (png_structp	 png_ptr,
       png_infop info_ptr);

       png_uint_32  png_get_image_width	  (png_structp	 png_ptr,
       png_infop info_ptr);

       png_byte	  png_get_interlace_type   (png_structp	 png_ptr,
       png_infop info_ptr);

       png_voidp png_get_io_ptr (png_structp png_ptr);

       png_byte png_get_libpng_ver (png_structp png_ptr);

       png_voidp png_get_mem_ptr(png_structp png_ptr);

       png_uint_32 png_get_oFFs (png_structp  png_ptr,	png_infop
       info_ptr,  png_uint_32  *offset_x,  png_uint_32 *offset_y,
       int *unit_type);

       png_uint_32 png_get_pCAL (png_structp  png_ptr,	png_infop
       info_ptr,  png_charp  *purpose, png_int_32 *X0, png_int_32
       *X1, int *type, int *nparams, png_charp *units, png_charpp
       *params);

       png_uint_32  png_get_pHYs  (png_structp png_ptr, png_infop
       info_ptr,  png_uint_32  *res_x,	png_uint_32  *res_y,  int
       *unit_type);

       float   png_get_pixel_aspect_ratio  (png_structp	 png_ptr,
       png_infop info_ptr);

       png_uint_32 png_get_pixels_per_meter (png_structp png_ptr,
       png_infop info_ptr);

       png_voidp png_get_progressive_ptr (png_structp png_ptr);

       png_uint_32  png_get_PLTE  (png_structp png_ptr, png_infop
       info_ptr, png_colorp *palette, int *num_palette);

       png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

       png_uint_32   png_get_rowbytes	 (png_structp	 png_ptr,
       png_infop info_ptr);

       png_bytepp  png_get_rows	 (png_structp  png_ptr, png_infop
       info_ptr);

       png_uint_32 png_get_sBIT (png_structp  png_ptr,	png_infop
       info_ptr, png_color_8p *sig_bit);

       png_bytep    png_get_signature	 (png_structp	 png_ptr,
       png_infop info_ptr);

       png_uint_32 png_get_sPLT (png_structp  png_ptr,	png_infop
       info_ptr, png_spalette_p *splt_ptr);

       png_uint_32  png_get_sRGB  (png_structp png_ptr, png_infop
       info_ptr, int *intent);

       png_uint_32 png_get_text (png_structp  png_ptr,	png_infop
       info_ptr, png_textp *text_ptr, int *num_text);

       png_uint_32  png_get_tIME  (png_structp png_ptr, png_infop
       info_ptr, png_timep *mod_time);

       png_uint_32 png_get_tRNS (png_structp  png_ptr,	png_infop
       info_ptr,  png_bytep *trans, int *num_trans, png_color_16p
       *trans_values);

       png_uint_32 png_get_unknown_chunks  (png_structp	 png_ptr,
       png_infop info_ptr, png_unknown_chunkpp unknowns);

       png_voidp png_get_user_chunk_ptr (png_structp png_ptr);

       png_voidp      png_get_user_transform_ptr     (png_structp
       png_ptr);

       png_uint_32 png_get_valid (png_structp png_ptr,	png_infop
       info_ptr, png_uint_32 flag);

       png_int_32  png_get_x_offset_microns (png_structp png_ptr,
       png_infop info_ptr);

       png_int_32 png_get_x_offset_pixels  (png_structp	 png_ptr,
       png_infop info_ptr);

       png_uint_32     png_get_x_pixels_per_meter    (png_structp
       png_ptr, png_infop info_ptr);

       png_int_32 png_get_y_offset_microns (png_structp	 png_ptr,
       png_infop info_ptr);

       png_int_32  png_get_y_offset_pixels  (png_structp png_ptr,
       png_infop info_ptr);

       png_uint_32    png_get_y_pixels_per_meter     (png_structp
       png_ptr, png_infop info_ptr);

       png_uint_32  png_get_compression_buffer_size  (png_structp
       png_ptr);

       int png_handle_as_unknown (png_structp png_ptr,	png_bytep
       chunk_name);

       void png_init_io (png_structp png_ptr, FILE *fp);

       DEPRECATED: void png_info_init (png_infop info_ptr);

       DEPRECATED:   void  png_info_init_2  (png_infopp	 ptr_ptr,
       png_size_t png_info_struct_size);

       png_voidp  png_malloc  (png_structp  png_ptr,  png_uint_32
       size);

       png_voidp      png_malloc_default(png_structp	 png_ptr,
       png_uint_32 size);

       voidp png_memcpy (png_voidp s1, png_voidp  s2,  png_size_t
       size);

       png_voidp png_memcpy_check (png_structp png_ptr, png_voidp
       s1, png_voidp s2, png_uint_32 size);

       voidp png_memset	 (png_voidp  s1,  int  value,  png_size_t
       size);

       png_voidp png_memset_check (png_structp png_ptr, png_voidp
       s1, int value, png_uint_32 size);

       DEPRECATED:   void   png_permit_empty_plte    (png_structp
       png_ptr, int empty_plte_permitted);

       void   png_process_data	(png_structp  png_ptr,	png_infop
       info_ptr, png_bytep buffer, png_size_t buffer_size);

       void  png_progressive_combine_row  (png_structp	 png_ptr,
       png_bytep old_row, png_bytep new_row);

       void   png_read_destroy	(png_structp  png_ptr,	png_infop
       info_ptr, png_infop end_info_ptr);

       void   png_read_end   (png_structp   png_ptr,	png_infop
       info_ptr);

       void   png_read_image   (png_structp  png_ptr,  png_bytepp
       image);

       DEPRECATED: void png_read_init (png_structp png_ptr);

       DEPRECATED: void	 png_read_init_2  (png_structpp	 ptr_ptr,
       png_const_charp	user_png_ver, png_size_t png_struct_size,
       png_size_t png_info_size);

       void   png_read_info   (png_structp   png_ptr,	png_infop
       info_ptr);

       void    png_read_png   (png_structp   png_ptr,	png_infop
       info_ptr, int transforms, png_voidp params);

       void png_read_row  (png_structp	png_ptr,  png_bytep  row,
       png_bytep display_row);

       void  png_read_rows  (png_structp png_ptr, png_bytepp row,
       png_bytepp display_row, png_uint_32 num_rows);

       void png_read_update_info (png_structp png_ptr,	png_infop
       info_ptr);

       void	 png_set_background	(png_structp	 png_ptr,
       png_color_16p background_color, int background_gamma_code,
       int need_expand, double background_gamma);

       void png_set_bgr (png_structp png_ptr);

       void    png_set_bKGD   (png_structp   png_ptr,	png_infop
       info_ptr, png_color_16p background);

       void   png_set_cHRM   (png_structp   png_ptr,	png_infop
       info_ptr,  double  white_x,  double white_y, double red_x,
       double  red_y,  double  green_x,	 double	 green_y,  double
       blue_x, double blue_y);

       void  png_set_cHRM_fixed	 (png_structp  png_ptr, png_infop
       info_ptr,  png_uint_32	white_x,   png_uint_32	 white_y,
       png_uint_32 red_x, png_uint_32 red_y, png_uint_32 green_x,
       png_uint_32  green_y,  png_uint_32   blue_x,   png_uint_32
       blue_y);

       void  png_set_compression_level	(png_structp png_ptr, int
       level);

       void png_set_compression_mem_level  (png_structp	 png_ptr,
       int mem_level);

       void  png_set_compression_method (png_structp png_ptr, int
       method);

       void  png_set_compression_strategy  (png_structp	 png_ptr,
       int strategy);

       void png_set_compression_window_bits (png_structp png_ptr,
       int window_bits);

       void   png_set_crc_action   (png_structp	  png_ptr,    int
       crit_action, int ancil_action);

       void   png_set_dither   (png_structp  png_ptr,  png_colorp
       palette, int num_palette, int maximum_colors, png_uint_16p
       histogram, int full_dither);

       void   png_set_error_fn	(png_structp  png_ptr,	png_voidp
       error_ptr,  png_error_ptr  error_fn,  png_error_ptr  warn-
       ing_fn);

       void png_set_expand (png_structp png_ptr);

       void   png_set_filler  (png_structp  png_ptr,  png_uint_32
       filler, int flags);

       void png_set_filter (png_structp png_ptr, int method,  int
       filters);

       void  png_set_filter_heuristics	(png_structp png_ptr, int
       heuristic_method,  int	num_weights,   png_doublep   fil-
       ter_weights, png_doublep filter_costs);

       void png_set_flush (png_structp png_ptr, int nrows);

       void    png_set_gamma	(png_structp	png_ptr,   double
       screen_gamma, double default_file_gamma);

       void   png_set_gAMA   (png_structp   png_ptr,	png_infop
       info_ptr, double file_gamma);

       void  png_set_gAMA_fixed	 (png_structp  png_ptr, png_infop
       info_ptr, png_uint_32 file_gamma);

       void png_set_gray_1_2_4_to_8(png_structp png_ptr);

       void png_set_gray_to_rgb (png_structp png_ptr);

       void   png_set_hIST   (png_structp   png_ptr,	png_infop
       info_ptr, png_uint_16p hist);

       void    png_set_iCCP   (png_structp   png_ptr,	png_infop
       info_ptr, png_charp name, int compression_type,	png_charp
       profile, png_uint_32 proflen);

       int png_set_interlace_handling (png_structp png_ptr);

       void   png_set_invalid	(png_structp  png_ptr,	png_infop
       info_ptr, int mask);

       void png_set_invert_alpha (png_structp png_ptr);

       void png_set_invert_mono (png_structp png_ptr);

       void   png_set_IHDR   (png_structp   png_ptr,	png_infop
       info_ptr,   png_uint_32	width,	png_uint_32  height,  int
       bit_depth, int color_type, int  interlace_type,	int  com-
       pression_type, int filter_type);

       void png_set_keep_unknown_chunks (png_structp png_ptr, int
       keep, png_bytep chunk_list, int num_chunks);

       void   png_set_mem_fn(png_structp    png_ptr,	png_voidp
       mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

       void    png_set_oFFs   (png_structp   png_ptr,	png_infop
       info_ptr, png_uint_32 offset_x, png_uint_32 offset_y,  int
       unit_type);

       void png_set_packing (png_structp png_ptr);

       void png_set_packswap (png_structp png_ptr);

       void png_set_palette_to_rgb(png_structp png_ptr);

       void    png_set_pCAL   (png_structp   png_ptr,	png_infop
       info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1,
       int   type,   int  nparams,  png_charp  units,  png_charpp
       params);

       void   png_set_pHYs   (png_structp   png_ptr,	png_infop
       info_ptr,   png_uint_32	 res_x,	 png_uint_32  res_y,  int
       unit_type);

       void  png_set_progressive_read_fn  (png_structp	 png_ptr,
       png_voidp     progressive_ptr,	 png_progressive_info_ptr
       info_fn,	 png_progressive_row_ptr   row_fn,   png_progres-
       sive_end_ptr end_fn);

       void    png_set_PLTE   (png_structp   png_ptr,	png_infop
       info_ptr, png_colorp palette, int num_palette);

       void  png_set_read_fn  (png_structp   png_ptr,	png_voidp
       io_ptr, png_rw_ptr read_data_fn);

       void    png_set_read_status_fn	 (png_structp	 png_ptr,
       png_read_status_ptr read_row_fn);

       void png_set_read_user_transform_fn (png_structp	 png_ptr,
       png_user_transform_ptr read_user_transform_fn);

       void   png_set_rgb_to_gray   (png_structp   png_ptr,   int
       error_action, double red, double green);

       void png_set_rgb_to_gray_fixed (png_structp  png_ptr,  int
       error_action png_fixed_point red, png_fixed_point green);

       void    png_set_rows   (png_structp   png_ptr,	png_infop
       info_ptr, png_bytepp row_pointers);

       void   png_set_sBIT   (png_structp   png_ptr,	png_infop
       info_ptr, png_color_8p sig_bit);

       void    png_set_sCAL   (png_structp   png_ptr,	png_infop
       info_ptr, png_charp unit, double width, double height);

       void  png_set_shift  (png_structp  png_ptr,   png_color_8p
       true_bits);

       void    png_set_sig_bytes    (png_structp   png_ptr,   int
       num_bytes);

       void   png_set_sPLT   (png_structp   png_ptr,	png_infop
       info_ptr, png_spalette_p splt_ptr, int num_spalettes);

       void    png_set_sRGB   (png_structp   png_ptr,	png_infop
       info_ptr, int intent);

       void  png_set_sRGB_gAMA_and_cHRM	  (png_structp	 png_ptr,
       png_infop info_ptr, int intent);

       void png_set_strip_16 (png_structp png_ptr);

       void png_set_strip_alpha (png_structp png_ptr);

       void png_set_swap (png_structp png_ptr);

       void png_set_swap_alpha (png_structp png_ptr);

       void    png_set_text   (png_structp   png_ptr,	png_infop
       info_ptr, png_textp text_ptr, int num_text);

       void   png_set_tIME   (png_structp   png_ptr,	png_infop
       info_ptr, png_timep mod_time);

       void    png_set_tRNS   (png_structp   png_ptr,	png_infop
       info_ptr, png_bytep trans,  int	num_trans,  png_color_16p
       trans_values);

       void png_set_tRNS_to_alpha(png_structp png_ptr);

       png_uint_32  png_set_unknown_chunks  (png_structp png_ptr,
       png_infop info_ptr, png_unknown_chunkp unknowns, int  num,
       int location);

       void  png_set_unknown_chunk_location(png_structp	 png_ptr,
       png_infop info_ptr, int chunk, int location);

       void  png_set_read_user_chunk_fn	  (png_structp	 png_ptr,
       png_voidp	user_chunk_ptr,	       png_user_chunk_ptr
       read_user_chunk_fn);

       void  png_set_user_transform_info  (png_structp	 png_ptr,
       png_voidp  user_transform_ptr,  int  user_transform_depth,
       int user_transform_channels);

       void  png_set_write_fn  (png_structp  png_ptr,	png_voidp
       io_ptr,	 png_rw_ptr   write_data_fn,  png_flush_ptr  out-
       put_flush_fn);

       void   png_set_write_status_fn	 (png_structp	 png_ptr,
       png_write_status_ptr write_row_fn);

       void png_set_write_user_transform_fn (png_structp png_ptr,
       png_user_transform_ptr write_user_transform_fn);

       void png_set_compression_buffer_size(png_structp	 png_ptr,
       png_uint_32 size);

       int   png_sig_cmp   (png_bytep	sig,   png_size_t  start,
       png_size_t num_to_check);

       void png_start_read_image (png_structp png_ptr);

       void  png_warning  (png_structp	png_ptr,  png_const_charp
       message);

       void   png_write_chunk	(png_structp  png_ptr,	png_bytep
       chunk_name, png_bytep data, png_size_t length);

       void png_write_chunk_data (png_structp png_ptr,	png_bytep
       data, png_size_t length);

       void png_write_chunk_end (png_structp png_ptr);

       void png_write_chunk_start (png_structp png_ptr, png_bytep
       chunk_name, png_uint_32 length);

       void png_write_destroy (png_structp png_ptr);

       void   png_write_end   (png_structp   png_ptr,	png_infop
       info_ptr);

       void png_write_flush (png_structp png_ptr);

       void   png_write_image  (png_structp  png_ptr,  png_bytepp
       image);

       DEPRECATED: void png_write_init (png_structp png_ptr);

       DEPRECATED: void png_write_init_2  (png_structpp	 ptr_ptr,
       png_const_charp	user_png_ver, png_size_t png_struct_size,
       png_size_t png_info_size);

       void  png_write_info   (png_structp   png_ptr,	png_infop
       info_ptr);

       void   png_write_info_before_PLTE   (png_structp	 png_ptr,
       png_infop info_ptr);

       void   png_write_png   (png_structp   png_ptr,	png_infop
       info_ptr, int transforms, png_voidp params);

       void png_write_row (png_structp png_ptr, png_bytep row);

       void  png_write_rows (png_structp png_ptr, png_bytepp row,
       png_uint_32 num_rows);

       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);

       void png_zfree (voidpf png_ptr, voidpf ptr);

DESCRIPTION
       The  libpng library supports encoding, decoding, and vari-
       ous manipulations of the Portable Network  Graphics  (PNG)
       format  image  files.   It  uses	 the  zlib(3) compression
       library.	 Following is a copy of the libpng.txt file  that
       accompanies libpng.

LIBPNG.TXT
       libpng.txt - A description on how to use and modify libpng

	libpng version 1.0.15 - October 3, 2002
	Updated and distributed by Glenn Randers-Pehrson
	<randeg@alum.rpi.edu>
	Copyright (c) 1998-2002 Glenn Randers-Pehrson
	For conditions of distribution and use, see copyright
	notice in png.h.

	based on:

	libpng 1.0 beta 6  version 0.96 May 28, 1997
	Updated and distributed by Andreas Dilger
	Copyright (c) 1996, 1997 Andreas Dilger

	libpng 1.0 beta 2 - version 0.88  January 26, 1996
	For conditions of distribution and use, see copyright
	notice in png.h. Copyright (c) 1995, 1996 Guy Eric
	Schalnat, Group 42, Inc.

	Updated/rewritten per request in the libpng FAQ
	Copyright (c) 1995, 1996 Frank J. T. Wojcik
	December 18, 1995 & January 20, 1996

I. Introduction
       This file describes how to use and modify the  PNG  refer-
       ence  library  (known  as libpng) for your own use.  There
       are five sections to this file: introduction,  structures,
       reading, writing, and modification and configuration notes
       for various special platforms.  In addition to this  file,
       example.c  is a good starting point for using the library,
       as it is heavily commented and should  include  everything
       most  people  will need.	 We assume that libpng is already
       installed; see the INSTALL file for instructions on how to
       install libpng.

       Libpng  was  written  as a companion to the PNG specifica-
       tion, as a way of reducing the amount of time  and  effort
       it  takes  to  support  the PNG file format in application
       programs.

       The    PNG-1.2	 specification	  is	 available     at
       <http://www.libpng.org/pub/png>		 and	       at
       <ftp://ftp.uu.net/graphics/png/documents/>.

       The  PNG-1.0  specification  is	available  as  RFC   2083
       <ftp://ftp.uu.net/graphics/png/documents/>  and	as  a W3C
       Recommendation  <http://www.w3.org/TR/REC.png.html>.  Some
       additional  chunks  are	described  in the special-purpose
       public  chunks	documents   at	 <ftp://ftp.uu.net/graph-
       ics/png/documents/>.

       Other  information  about  PNG,	and the latest version of
       libpng,	 can   be   found   at	 the   PNG   home   page,
       <http://www.libpng.org/pub/png/>		  and	       at
       <ftp://ftp.uu.net/graphics/png/>.

       Most users will not have to modify  the	library	 signifi-
       cantly;	advanced  users	 may want to modify it more.  All
       attempts were made to make it  as  complete  as	possible,
       while  keeping  the  code  easy to understand.  Currently,
       this library only supports C.  Support for other languages
       is being considered.

       Libpng  has  been  designed to handle multiple sessions at
       one time, to be easily modifiable, to be portable  to  the
       vast  majority  of  machines  (ANSI,  K&R,  16-,	 32-, and
       64-bit) available, and to be easy to  use.   The	 ultimate
       goal  of	 libpng	 is  to promote the acceptance of the PNG
       file format in whatever	way  possible.	 While	there  is
       still  work  to be done (see the TODO file), libpng should
       cover the majority of the needs of its users.

       Libpng uses zlib for its compression and decompression  of
       PNG files.  Further information about zlib, and the latest
       version of zlib, can be	found  at  the	zlib  home  page,
       <http://www.info-zip.org/pub/infozip/zlib/>.    The   zlib
       compression utility is a general purpose utility	 that  is
       useful  for  more  than PNG files, and can be used without
       libpng.	See the documentation  delivered  with	zlib  for
       more  details.	You can usually find the source files for
       the zlib utility	 wherever  you	find  the  libpng  source
       files.

       Libpng is thread safe, provided the threads are using dif-
       ferent instances of the structures.   Each  thread  should
       have  its  own png_struct and png_info instances, and thus
       its own image.  Libpng does not protect itself against two
       threads	using  the  same  instance of a structure.  Note:
       thread safety may be defeated by use of some  of	 the  MMX
       assembler  code in pnggccrd.c, which is only compiled when
       the user defines PNG_THREAD_UNSAFE_OK.

II. Structures
       There are  two  main  structures	 that  are  important  to
       libpng,	png_struct  and png_info.  The first, png_struct,
       is an internal structure that will not, for the most part,
       be  used	 by a user except as the first variable passed to
       every libpng function call.

       The png_info structure is designed to provide  information
       about  the  PNG file.  At one time, the fields of png_info
       were intended to be directly accessible to the user.  How-
       ever,  this  tended  to	cause  problems with applications
       using dynamically loaded libraries, and as a result a  set
       of  interface  functions for png_info (the png_get_*() and
       png_set_*()  functions)	was  developed.	  The  fields  of
       png_info	 are  still available for older applications, but
       it is suggested that applications use the  new  interfaces
       if at all possible.

       Applications  that do make direct access to the members of
       png_struct (except for png_ptr->jmpbuf) must be recompiled
       whenever	 the  library  is  updated, and applications that
       make direct access to the  members  of  png_info	 must  be
       recompiled  if  they  were  compiled or loaded with libpng
       version 1.0.6, in which the members were	 in  a	different
       order.	In  version  1.0.7,  the  members of the png_info
       structure reverted to the old order, as they were in  ver-
       sions  0.97c  through 1.0.5.  Starting with version 2.0.0,
       both structures are going to be hidden, and  the	 contents
       of  the	structures  will  only	be accessible through the
       png_get/png_set functions.

       The png.h header file is an invaluable reference for  pro-
       gramming	 with  libpng.	 And while I'm on the topic, make
       sure you include the libpng header file:

       #include <png.h>

III. Reading
       We'll now walk you through the possible functions to  call
       when  reading in a PNG file sequentially, briefly explain-
       ing the syntax and purpose of each one.	See example.c and
       png.h  for more detail.	While progressive reading is cov-
       ered in the next section, you will still need some of  the
       functions discussed in this section to read a PNG file.

   Setup
       You  will  want to do the I/O initialization(*) before you
       get into libpng, so if it doesn't  work,	 you  don't  have
       much  to	 undo.	 Of  course, you will also want to insure
       that you are, in fact, dealing with a  PNG  file.   Libpng
       provides	 a  simple  check to see if a file is a PNG file.
       To use it, pass in the first 1 to 8 bytes of the	 file  to
       the  function  png_sig_cmp(),  and it will return 0 if the
       bytes match the corresponding bytes of the PNG  signature,
       or  nonzero otherwise.  Of course, the more bytes you pass
       in, the greater the accuracy of the prediction.

       If you are intending to keep the file pointer open for use
       in  libpng,  you	 must  ensure  you don't read more than 8
       bytes from the beginning of the file, and you also have to
       make a call to png_set_sig_bytes_read() with the number of
       bytes you read from the beginning.  Libpng will then  only
       check the bytes (if any) that your program didn't read.

       (*):  If you are not using the standard I/O functions, you
       will need to replace them with custom functions.	 See  the
       discussion under Customizing libpng.

	   FILE *fp = fopen(file_name, "rb");
	   if (!fp)
	   {
	       return (ERROR);
	   }
	   fread(header, 1, number, fp);
	   is_png = !png_sig_cmp(header, 0, number);
	   if (!is_png)
	   {
	       return (NOT_PNG);
	   }

       Next,  png_struct  and  png_info	 need to be allocated and
       initialized.  In order to ensure that the  size	of  these
       structures  is  correct	even  with  a  dynamically linked
       libpng, there are functions to initialize and allocate the
       structures.   We	 also  pass the library version, optional
       pointers to error handling functions, and a pointer  to	a
       data  struct  for use by the error functions, if necessary
       (the pointer and functions can  be  NULL	 if  the  default
       error  handlers	are  to	 be  used).   See  the section on
       Changes to Libpng below regarding the  old  initialization
       functions.   The	 structure  allocation	functions quietly
       return NULL if they fail to create the structure, so  your
       application should check for that.

	   png_structp png_ptr = png_create_read_struct
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn);
	   if (!png_ptr)
	       return (ERROR);

	   png_infop info_ptr = png_create_info_struct(png_ptr);
	   if (!info_ptr)
	   {
	       png_destroy_read_struct(&png_ptr,
		  (png_infopp)NULL, (png_infopp)NULL);
	       return (ERROR);
	   }

	   png_infop end_info = png_create_info_struct(png_ptr);
	   if (!end_info)
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		 (png_infopp)NULL);
	       return (ERROR);
	   }

       If  you	want  to use your own memory allocation routines,
       define	 PNG_USER_MEM_SUPPORTED	   and	  use	 png_cre-
       ate_read_struct_2() instead of png_create_read_struct():

	   png_structp png_ptr = png_create_read_struct_2
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn, (png_voidp)
	       user_mem_ptr, user_malloc_fn, user_free_fn);

       The   error   handling	routines   passed   to	 png_cre-
       ate_read_struct()  and  the  memory  alloc/free	 routines
       passed  to png_create_struct_2() are only necessary if you
       are not using the libpng supplied error handling and  mem-
       ory alloc/free functions.

       When  libpng  encounters	 an  error, it expects to longjmp
       back to your routine.  Therefore, you will  need	 to  call
       setjmp and pass your png_jmpbuf(png_ptr).  If you read the
       file from different routines, you will need to update  the
       jmpbuf  field every time you enter a new routine that will
       call a png_*() function.

       See your documentation of setjmp/longjmp for your compiler
       for  more  information on setjmp/longjmp.  See the discus-
       sion on libpng error handling in	 the  Customizing  Libpng
       section	below  for  more  information on the libpng error
       handling.  If an error occurs, and libpng  longjmp's  back
       to    your    setjmp,	you    will    want    to    call
       png_destroy_read_struct() to free any memory.

	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		  &end_info);
	       fclose(fp);
	       return (ERROR);
	   }

       If you would rather avoid the complexity of setjmp/longjmp
       issues,	you  can  compile libpng with PNG_SETJMP_NOT_SUP-
       PORTED, in which case errors will  result  in  a	 call  to
       PNG_ABORT() which defaults to abort().

       Now  you	 need  to set up the input code.  The default for
       libpng is to use the C function fread().	 If you use this,
       you  will  need	to  pass  a  valid FILE * in the function
       png_init_io().  Be sure that the file is opened in  binary
       mode.   If you wish to handle reading data in another way,
       you need not call the png_init_io() function, but you must
       then  implement	the  libpng  I/O methods discussed in the
       Customizing Libpng section below.

	   png_init_io(png_ptr, fp);

       If you had previously opened the file and read any of  the
       signature from the beginning in order to see if this was a
       PNG file, you need to let libpng know that there are  some
       bytes missing from the start of the file.

	   png_set_sig_bytes(png_ptr, number);

   Setting up callback code
       You  can	 set up a callback function to handle any unknown
       chunks in the input stream. You must supply the function

	   read_chunk_callback(png_ptr ptr,
		png_unknown_chunkp chunk);
	   {
	      /* The unknown chunk structure contains your
		 chunk data: */
		  png_byte name[5];
		  png_byte *data;
		  png_size_t size;
	      /* Note that libpng has already taken care of
		 the CRC handling */

	      /* put your code here.  Return one of the
		 following: */

	      return (-n); /* chunk had an error */
	      return (0); /* did not recognize */
	      return (n); /* success */
	   }

       (You can give your function another  name  that	you  like
       instead of "read_chunk_callback")

       To inform libpng about your function, use

	   png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
	       read_chunk_callback);

       This names not only the callback function, but also a user
       pointer that you can retrieve with

	   png_get_user_chunk_ptr(png_ptr);

       At this point, you can set up  a	 callback  function  that
       will be called after each row has been read, which you can
       use to control a progress meter or the like.  It's  demon-
       strated in pngtest.c.  You must supply a function

	   void read_row_callback(png_ptr ptr, png_uint_32 row,
	      int pass);
	   {
	     /* put your code here */
	   }

       (You  can  give	it  another name that you like instead of
       "read_row_callback")

       To inform libpng about your function, use

	   png_set_read_status_fn(png_ptr, read_row_callback);

   Unknown-chunk handling
       Now you get to set the way the library  processes  unknown
       chunks  in  the	input  PNG stream. Both known and unknown
       chunks will be read.  Normal behavior is that known chunks
       will  be	 parsed into information in various info_ptr mem-
       bers; unknown chunks will be discarded.	To  change  this,
       you can call:

	   png_set_keep_unknown_chunks(png_ptr, info_ptr, keep,
	       chunk_list, num_chunks);
	   keep	      - 0: do not keep
			1: keep only if safe-to-copy
			2: keep even if unsafe-to-copy
	   chunk_list - list of chunks affected (a byte string,
			five bytes per chunk, NULL or ' ' if
			num_chunks is 0)
	   num_chunks - number of chunks affected; if 0, all
			unknown chunks are affected

       Unknown	chunks	declared in this way will be saved as raw
       data onto a list of png_unknown_chunk  structures.   If	a
       chunk  that  is	normally  known to libpng is named in the
       list, it will be handled	 as  unknown,  according  to  the
       "keep"  directive.   If	a  chunk  is  named in successive
       instances  of  png_set_keep_unknown_chunks(),  the   final
       instance will take precedence.

   The high-level read interface
       At  this	 point there are two ways to proceed; through the
       high-level read interface, or through a sequence	 of  low-
       level  read operations.	You can use the high-level inter-
       face if (a) you are willing to read the entire image  into
       memory,	and  (b) the input transformations you want to do
       are limited to the following set:

	   PNG_TRANSFORM_IDENTITY      No transformation
	   PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
				       8 bits
	   PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
	   PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
				       samples to bytes
	   PNG_TRANSFORM_PACKSWAP      Change order of packed
				       pixels to LSB first
	   PNG_TRANSFORM_EXPAND	       Perform set_expand()
	   PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
	   PNG_TRANSFORM_SHIFT	       Normalize pixels to the
				       sBIT depth
	   PNG_TRANSFORM_BGR	       Flip RGB to BGR, RGBA
				       to BGRA
	   PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
				       to AG
	   PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
				       to transparency
	   PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

       (This excludes setting a	 background  color,  doing  gamma
       transformation,	dithering,  and setting filler.)  If this
       is the case, simply do this:

	   png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the  logical
       OR  of  some  set  of  transformation flags.  This call is
       equivalent to png_read_info(), followed the set of  trans-
       formations   indicated	by   the   transform  mask,  then
       png_read_image(), and finally png_read_end().

       (The final parameter of this call is not yet used.   Some-
       day  it	might point to transformation parameters required
       by some future input transform.)

       After you have called png_read_png(), you can retrieve the
       image data with

	  row_pointers = png_get_rows(png_ptr, info_ptr);

       where  row_pointers  is	an array of pointers to the pixel
       data for each row:

	  png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of  time,
       you   can   allocate   row_pointers   prior   to	  calling
       png_read_png() with

	  row_pointers = png_malloc(png_ptr,
	     height*sizeof(png_bytep));
	  for (int i=0; i<height, i++)
	     row_pointers[i]=png_malloc(png_ptr,
		width*pixel_size);
	  png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your  image  in	 one  big
       block  and define row_pointers[i] to point into the proper
       places in your block.

       If you use png_set_rows(), the application is  responsible
       for  freeing  row_pointers  (and	 row_pointers[i], if they
       were separately allocated).

       If  you	don't  allocate	 row_pointers  ahead   of   time,
       png_read_png()  will  do it, and it'll be free'ed when you
       call png_destroy_*().

   The low-level read interface
       If you are going the low-level route, you are now ready to
       read all the file information up to the actual image data.
       You do this with a call to png_read_info().

	   png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not  including  the
       image data.

   Querying the info structure
       Functions  are  used  to	 get  the  information	from  the
       info_ptr once it has been read.	Note  that  these  fields
       may  not	 be completely filled in until png_read_end() has
       read the chunk data following the image.

	   png_get_IHDR(png_ptr, info_ptr, &width, &height,
	      &bit_depth, &color_type, &interlace_type,
	      &compression_type, &filter_method);

	   width	  - holds the width of the image
			    in pixels (up to 2^31).
	   height	  - holds the height of the image
			    in pixels (up to 2^31).
	   bit_depth	  - holds the bit depth of one of the
			    image channels.  (valid values are
			    1, 2, 4, 8, 16 and depend also on
			    the color_type.  See also
			    significant bits (sBIT) below).
	   color_type	  - describes which color/alpha channels
				are present.
			    PNG_COLOR_TYPE_GRAY
			       (bit depths 1, 2, 4, 8, 16)
			    PNG_COLOR_TYPE_GRAY_ALPHA
			       (bit depths 8, 16)
			    PNG_COLOR_TYPE_PALETTE
			       (bit depths 1, 2, 4, 8)
			    PNG_COLOR_TYPE_RGB
			       (bit_depths 8, 16)
			    PNG_COLOR_TYPE_RGB_ALPHA
			       (bit_depths 8, 16)

			    PNG_COLOR_MASK_PALETTE
			    PNG_COLOR_MASK_COLOR
			    PNG_COLOR_MASK_ALPHA

	   filter_method  - (must be PNG_FILTER_TYPE_BASE
			    for PNG 1.0, and can also be
			    PNG_INTRAPIXEL_DIFFERENCING if
			    the PNG datastream is embedded in
			    a MNG-1.0 datastream)
	   compression_type - (must be PNG_COMPRESSION_TYPE_BASE
			    for PNG 1.0)
	   interlace_type - (PNG_INTERLACE_NONE or
			    PNG_INTERLACE_ADAM7)
	   Any or all of interlace_type, compression_type, of
	   filter_method can be NULL if you are
	   not interested in their values.

	   channels = png_get_channels(png_ptr, info_ptr);
	   channels	  - number of channels of info for the
			    color type (valid values are 1 (GRAY,
			    PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
			    4 (RGB_ALPHA or RGB + filler byte))
	   rowbytes = png_get_rowbytes(png_ptr, info_ptr);
	   rowbytes	  - number of bytes needed to hold a row

	   signature = png_get_signature(png_ptr, info_ptr);
	   signature	  - holds the signature read from the
			    file (if any).  The data is kept in
			    the same offset it would be if the
			    whole signature were read (i.e. if an
			    application had already read in 4
			    bytes of signature before starting
			    libpng, the remaining 4 bytes would
			    be	in  signature[4]  through  signa-
       ture[7]
			    (see png_set_sig_bytes())).

	   width	    = png_get_image_width(png_ptr,
				info_ptr);
	   height	    = png_get_image_height(png_ptr,
				info_ptr);
	   bit_depth	    = png_get_bit_depth(png_ptr,
				info_ptr);
	   color_type	    = png_get_color_type(png_ptr,
				info_ptr);
	   filter_method    = png_get_filter_type(png_ptr,
				info_ptr);
	   compression_type = png_get_compression_type(png_ptr,
				info_ptr);
	   interlace_type   = png_get_interlace_type(png_ptr,
				info_ptr);

       These  are  also	 important, but their validity depends on
       whether	  the	 chunk	  has	  been	   read.      The
       png_get_valid(png_ptr,	info_ptr,  PNG_INFO_<chunk>)  and
       png_get_<chunk>(png_ptr, info_ptr, ...)	functions  return
       non-zero if the data has been read, or zero if it is miss-
       ing.   The  parameters  to  the	png_get_<chunk>	 are  set
       directly	 if they are simple data types, or a pointer into
       the info_ptr is returned for any complex types.

	   png_get_PLTE(png_ptr, info_ptr, &palette,
			    &num_palette);
	   palette	  - the palette for the file
			    (array of png_color)
	   num_palette	  - number of entries in the palette

	   png_get_gAMA(png_ptr, info_ptr, &gamma);
	   gamma	  - the gamma the file is written
			    at (PNG_INFO_gAMA)

	   png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
	   srgb_intent	  - the rendering intent (PNG_INFO_sRGB)
			    The presence of the sRGB chunk
			    means that the pixel data is in the
			    sRGB color space.  This chunk also
			    implies specific values of gAMA and
			    cHRM.

	   png_get_iCCP(png_ptr, info_ptr, &name,
	      &compression_type, &profile, &proflen);
	   name		   - The profile name.
	   compression	   - The compression type; always
			     PNG_COMPRESSION_TYPE_BASE	for   PNG
       1.0.
			     You  may  give NULL to this argument
       to
			     ignore it.
	   profile	   - International Color Consortium color
			     profile data. May contain NULs.
	   proflen	   - length of profile data in bytes.

	   png_get_sBIT(png_ptr, info_ptr, &sig_bit);
	   sig_bit	  - the number of significant bits for
			    (PNG_INFO_sBIT) each of the gray,
			    red, green, and blue channels,
			    whichever are appropriate for the
			    given color type (png_color_16)

	   png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
			    &trans_values);
	   trans	  - array of transparent entries for
			    palette (PNG_INFO_tRNS)
	   trans_values	  - graylevel or color sample values of
			    the single transparent color for
			    non-paletted images (PNG_INFO_tRNS)
	   num_trans	  - number of transparent entries
			    (PNG_INFO_tRNS)

	   png_get_hIST(png_ptr, info_ptr, &hist);
			    (PNG_INFO_hIST)
	   hist		  - histogram of palette (array of
			    png_uint_16)

	   png_get_tIME(png_ptr, info_ptr, &mod_time);
	   mod_time	  - time image was last modified
			   (PNG_VALID_tIME)

	   png_get_bKGD(png_ptr, info_ptr, &background);
	   background	  - background color (PNG_VALID_bKGD)
			    valid 16-bit red, green and blue
			    values, regardless of color_type

	   num_comments	  = png_get_text(png_ptr, info_ptr,
			    &text_ptr, &num_text);
	   num_comments	  - number of comments
	   text_ptr	  - array of png_text holding image
			    comments
	   text_ptr[i].compression - type of compression used
			on "text" PNG_TEXT_COMPRESSION_NONE
				  PNG_TEXT_COMPRESSION_zTXt
				  PNG_ITXT_COMPRESSION_NONE
				  PNG_ITXT_COMPRESSION_zTXt
	   text_ptr[i].key   - keyword for comment.  Must contain
				1-79 characters.
	   text_ptr[i].text  - text comments for current
				keyword.  Can be empty.
	   text_ptr[i].text_length - length of text string,
			after decompression, 0 for iTXt
	   text_ptr[i].itxt_length - length of itxt string,
			after decompression, 0 for tEXt/zTXt
	   text_ptr[i].lang  - language of comment (empty
				string for unknown).
	   text_ptr[i].lang_key	 - keyword in UTF-8
				(empty string for unknown).
	   num_text	  - number of comments (same as
			    num_comments; you can put NULL here
			    to avoid the duplication)
	   Note while png_set_text() will accept text, language,
	   and translated keywords that can be NULL pointers, the
	   structure returned by png_get_text will always contain
	   regular zero-terminated C strings.  They might be
	   empty strings but they will never be NULL pointers.

	   num_spalettes = png_get_sPLT(png_ptr, info_ptr,
	      &palette_ptr);
	   palette_ptr	  - array of palette structures holding
			    contents of one or more sPLT chunks
			    read.
	   num_spalettes  - number of sPLT chunks read.

	   png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
	      &unit_type);
	   offset_x	  - positive offset from the left edge
			    of the screen
	   offset_y	  - positive offset from the top edge
			    of the screen
	   unit_type	  - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROME-
       TER

	   png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
	      &unit_type);
	   res_x	  - pixels/unit physical resolution in
			    x direction
	   res_y	  - pixels/unit physical resolution in
			    x direction
	   unit_type	  - PNG_RESOLUTION_UNKNOWN,
			    PNG_RESOLUTION_METER

	   png_get_sCAL(png_ptr, info_ptr, &unit, &width,
	      &height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of  a  pixel  in  physical  scale
       units
			(width and height are doubles)

	   png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
	      &height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of  a  pixel  in  physical  scale
       units
			(width	 and   height  are  strings  like
       "2.54")

	   num_unknown_chunks = png_get_unknown_chunks(png_ptr,
	      info_ptr, &unknowns)
	   unknowns	     - array of png_unknown_chunk
			       structures holding unknown chunks
	   unknowns[i].name  - name of unknown chunk
	   unknowns[i].data  - data of unknown chunk
	   unknowns[i].size  - size of unknown chunk's data
	   unknowns[i].location - position of chunk in file

	   The value of "i" corresponds to the order in which the
	   chunks  were	 read  from the PNG file or inserted with
       the
	   png_set_unknown_chunks() function.

       The data from the pHYs chunk can be retrieved  in  several
       convenient forms:

	   res_x = png_get_x_pixels_per_meter(png_ptr,
	      info_ptr)
	   res_y = png_get_y_pixels_per_meter(png_ptr,
	      info_ptr)
	   res_x_and_y = png_get_pixels_per_meter(png_ptr,
	      info_ptr)
	   res_x = png_get_x_pixels_per_inch(png_ptr,
	      info_ptr)
	   res_y = png_get_y_pixels_per_inch(png_ptr,
	      info_ptr)
	   res_x_and_y = png_get_pixels_per_inch(png_ptr,
	      info_ptr)
	   aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
	      info_ptr)

	  (Each of these returns 0 [signifying "unknown"] if
	      the data is not present or if res_x is 0;
	      res_x_and_y is 0 if res_x != res_y)

       The  data  from the oFFs chunk can be retrieved in several
       convenient forms:

	   x_offset	 =	png_get_x_offset_microns(png_ptr,
       info_ptr);
	   y_offset	 =	png_get_y_offset_microns(png_ptr,
       info_ptr);
	   x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
	   y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

	  (Each of these returns 0 [signifying "unknown" if both
	      x and y are 0] if the data is not present or if the
	      chunk is present but the unit is the pixel)

       For more information, see the png_info definition in png.h
       and the PNG specification for chunk contents.  Be  careful
       with  trusting  rowbytes,  as  some of the transformations
       could increase the space needed to  hold	 a  row	 (expand,
       filler,	gray_to_rgb,  etc.).  See png_read_update_info(),
       below.

       A quick word about text_ptr and num_text.  PNG stores com-
       ments  in  keyword/text pairs, one pair per chunk, with no
       limit on the number of text chunks, and a 2^31 byte  limit
       on  their size.	While there are suggested keywords, there
       is no requirement to restrict the use  to  these	 strings.
       It  is strongly suggested that keywords and text be sensi-
       ble to humans (that's the point), so don't  use	abbrevia-
       tions.  Non-printing symbols are not allowed.  See the PNG
       specification for more details.	There is also no require-
       ment to have text after the keyword.

       Keywords	 should be limited to 79 Latin-1 characters with-
       out leading or trailing spaces, but non-consecutive spaces
       are  allowed  within  the keyword.  It is possible to have
       the same keyword any number of times.  The text_ptr is  an
       array  of png_text structures, each holding a pointer to a
       language string, a pointer to a keyword and a pointer to a
       text  string.   The text string, language code, and trans-
       lated keyword may be empty or  NULL  pointers.	The  key-
       word/text  pairs	 are put into the array in the order that
       they are received.  However,  some  or  all  of	the  text
       chunks  may  be after the image, so, to make sure you have
       read all the text chunks,  don't	 mess  with  these  until
       after  you  read	 the stuff after the image.  This will be
       mentioned again below in the  discussion	 that  goes  with
       png_read_end().

   Input transformations
       After  you've  read the header information, you can set up
       the library to handle any special transformations  of  the
       image  data.   The various ways to transform the data will
       be described in the order that they should occur.  This is
       important,  as  some of these change the color type and/or
       bit depth of the data, and some others only work	 on  cer-
       tain  color types and bit depths.  Even though each trans-
       formation checks to see if it has  data	that  it  can  do
       something  with,	 you  should  make  sure to only enable a
       transformation if it will be  valid  for	 the  data.   For
       example, don't swap red and blue on grayscale data.

       The colors used for the background and transparency values
       should be supplied in the same format/depth as the current
       image  data.   They are stored in the same format/depth as
       the image data in a bKGD or tRNS chunk, so  this	 is  what
       libpng  expects for this data.  The colors are transformed
       to keep in sync with the image data  when  an  application
       calls the png_read_update_info() routine (see below).

       Data  will be decoded into the supplied row buffers packed
       into bytes unless the library has been told  to	transform
       it into another format.	For example, 4 bit/pixel paletted
       or grayscale data will be returned 2 pixels/byte with  the
       leftmost	 pixel in the high-order bits of the byte, unless
       png_set_packing() is  called.   8-bit  RGB  data	 will  be
       stored  in  RGB	RGB RGB format unless png_set_filler() is
       called to insert filler bytes, either before or after each
       RGB  triplet.   16-bit  RGB  data  will be returned RRGGBB
       RRGGBB, with the most significant byte of the color  value
       first, unless png_set_strip_16() is called to transform it
       to regular RGB RGB triplets, or png_set_filler() is called
       to insert filler bytes, either before or after each RRGGBB
       triplet.	 Similarly, 8-bit or 16-bit grayscale data can be
       modified with png_set_filler() or png_set_strip_16().

       The  following  code  transforms	 grayscale images of less
       than 8 to 8 bits, changes paletted images to RGB, and adds
       a  full alpha channel if there is transparency information
       in a tRNS chunk.	 This is most useful on grayscale  images
       with  bit depths of 2 or 4 or if there is a multiple-image
       viewing application that wishes to treat all images in the
       same way.

	   if (color_type == PNG_COLOR_TYPE_PALETTE)
	       png_set_palette_to_rgb(png_ptr);

	   if (color_type == PNG_COLOR_TYPE_GRAY &&
	       bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);

	   if (png_get_valid(png_ptr, info_ptr,
	       PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These   three   functions   are	 actually   aliases   for
       png_set_expand(), added in libpng version 1.0.4, with  the
       function	 names	expanded to improve code readability.  In
       some future version they may actually do different things.

       PNG  can have files with 16 bits per channel.  If you only
       can handle 8 bits per channel, this will strip the  pixels
       down to 8 bit.

	   if (bit_depth == 16)
	       png_set_strip_16(png_ptr);

       If,  for	 some reason, you don't need the alpha channel on
       an image, and you want to remove it rather than	combining
       it with the background (but the image author certainly had
       in mind that you *would* combine it with	 the  background,
       so that's what you should probably do):

	   if (color_type & PNG_COLOR_MASK_ALPHA)
	       png_set_strip_alpha(png_ptr);

       In  PNG	files, the alpha channel in an image is the level
       of opacity.  If you need the alpha channel in an image  to
       be  the	level of transparency instead of opacity, you can
       invert the alpha channel (or the tRNS  chunk  data)  after
       it's  read, so that 0 is fully opaque and 255 (in 8-bit or
       paletted images) or 65535  (in  16-bit  images)	is  fully
       transparent, with

	   png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes
       as small as they can, resulting in, for example, 8  pixels
       per  byte  for  1 bit files.  This code expands to 1 pixel
       per byte without changing the values of the pixels:

	   if (bit_depth < 8)
	       png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and  16.
       All  pixels  stored  in	a PNG image have been "scaled" or
       "shifted" up to the next higher possible bit  depth  (e.g.
       from 5 bits/sample in the range [0,31] to 8 bits/sample in
       the range [0, 255]).  However, it is also possible to con-
       vert  the PNG pixel data back to the original bit depth of
       the image.  This call reduces the pixels back down to  the
       original bit depth:

	   png_color_8p sig_bit;

	   if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
	       png_set_shift(png_ptr, sig_bit);

       PNG  files store 3-color pixels in red, green, blue order.
       This code changes the  storage  of  the	pixels	to  blue,
       green, red:

	   if (color_type == PNG_COLOR_TYPE_RGB ||
	       color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	       png_set_bgr(png_ptr);

       PNG  files store RGB pixels packed into 3 or 6 bytes. This
       code expands them into 4 or 8 bytes for windowing  systems
       that need them in this format:

	   if (color_type == PNG_COLOR_TYPE_RGB)
	       png_set_filler(png_ptr,			  filler,
       PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and
       the    location	  is	either	  PNG_FILLER_BEFORE    or
       PNG_FILLER_AFTER, depending  upon  whether  you	want  the
       filler  before the RGB or after.	 This transformation does
       not affect images that already have full	 alpha	channels.
       To  add an opaque alpha channel, use filler=0xff or 0xffff
       and PNG_FILLER_AFTER which will generate RGBA pixels.

       If you are reading an image with an alpha channel, and you
       need  the  data	as  ARGB instead of the normal PNG format
       RGBA:

	   if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	       png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be repre-
       sented as RGB.  This code will do that conversion:

	   if (color_type == PNG_COLOR_TYPE_GRAY ||
	       color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
		 png_set_gray_to_rgb(png_ptr);

       Conversely,  you	 can  convert  an  RGB	or  RGBA image to
       grayscale or grayscale with alpha.

	   if (color_type == PNG_COLOR_TYPE_RGB ||
	       color_type == PNG_COLOR_TYPE_RGB_ALPHA)
		 png_set_rgb_to_gray_fixed(png_ptr, error_action,
		    int red_weight, int green_weight);

	   error_action = 1: silently do the conversion
	   error_action = 2: issue a warning if the original
			     image has any pixel where
			     red != green or red != blue
	   error_action = 3: issue an error and abort the
			     conversion if the original
			     image has any pixel where
			     red != green or red != blue

	   red_weight:	     weight of red component times 100000
	   green_weight:      weight  of  green	 component  times
       100000
			     If	  either   weight   is	negative,
       default
			     weights (21268, 71514) are used.

       If you have set error_action = 1 or 2, you can later check
       whether	the  image  really was gray, after processing the
       image rows, with	 the  png_get_rgb_to_gray_status(png_ptr)
       function.   It  will return a png_byte that is zero if the
       image was gray or 1 if there  were  any	non-gray  pixels.
       bKGD   and   sBIT  data	will  be  silently  converted  to
       grayscale, using the green channel data, regardless of the
       error_action setting.

       With   red_weight+green_weight<=100000,	 the   normalized
       graylevel is computed:

	   int rw = red_weight * 65536;
	   int gw = green_weight * 65536;
	   int bw = 65536 - (rw + gw);
	   gray = (rw*red + gw*green + bw*blue)/65536;

       The default values approximate those  recommended  in  the
       Charles		 Poynton's	     Color	     FAQ,
       <http://www.inforamp.net/~poynton/>     Copyright      (c)
       1998-01-04 Charles Poynton poynton@inforamp.net

	   Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

	   Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

	   Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The  calculation	 is  done  in a linear colorspace, if the
       image gamma is known.

       If   you	  have	 a   grayscale	 and   you   are    using
       png_set_expand_depth(),	      png_set_expand(),	       or
       png_set_gray_to_rgb to change to truecolor or to a  higher
       bit-depth,  you must either supply the background color as
       a gray value at the original file bit-depth (need_expand =
       1)  or  else supply the background color as an RGB triplet
       at the final, expanded bit depth (need_expand = 0).  Simi-
       larly,  if  you	are  reading  a	 paletted image, you must
       either supply the background  color  as	a  palette  index
       (need_expand = 1) or as an RGB triplet that may or may not
       be in the palette (need_expand = 0).

	   png_color_16 my_background;
	   png_color_16p image_background;

	   if	(png_get_bKGD(png_ptr,	 info_ptr,   &image_back-
       ground))
	       png_set_background(png_ptr, image_background,
		 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
	   else
	       png_set_background(png_ptr, &my_background,
		 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The  png_set_background() function tells libpng to compos-
       ite images with alpha or simple transparency  against  the
       supplied	 background  color.   If  the PNG file contains a
       bKGD chunk (PNG_INFO_bKGD valid), you may use this  color,
       or supply another color more suitable for the current dis-
       play (e.g., the background color from a	web  page).   You
       need  to	 tell  libpng  whether	the color is in the gamma
       space of the display (PNG_BACKGROUND_GAMMA_SCREEN for col-
       ors  you	 supply), the file (PNG_BACKGROUND_GAMMA_FILE for
       colors from the bKGD chunk), or one  that  is  neither  of
       these  gammas  (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know
       why anyone would use this, but it's here).

       To properly display PNG images on any kind of system,  the
       application needs to know what the display gamma is.  Ide-
       ally, the user will know this, and  the	application  will
       allow  them to set it.  One method of allowing the user to
       set the display gamma separately for  each  system  is  to
       check  for  a  SCREEN_GAMMA  or	DISPLAY_GAMMA environment
       variable, which will hopefully be correctly set.

       Note that display_gamma is the  overall	gamma  correction
       required to produce pleasing results, which depends on the
       lighting conditions in the surrounding environment.  In	a
       dim  or	brightly lit room, no compensation other than the
       physical gamma exponent of the monitor is needed, while in
       a dark room a slightly smaller exponent is better.

	  double gamma, screen_gamma;

	  if (/* We have a user-defined screen
	      gamma value */)
	  {
	     screen_gamma = user_defined_screen_gamma;
	  }
	  /* One way that applications can share the same
	     screen gamma value */
	  else if ((gamma_str = getenv("SCREEN_GAMMA"))
	     != NULL)
	  {
	     screen_gamma = (double)atof(gamma_str);
	  }
	  /* If we don't have another value */
	  else
	  {
	     screen_gamma = 2.2; /* A good guess for a
		  PC monitor in a bright office or a dim room */
	     screen_gamma = 2.0; /* A good guess for a
		  PC monitor in a dark room */
	     screen_gamma = 1.7 or 1.0;	 /* A good
		  guess for Mac systems */
	  }

       The png_set_gamma() function handles gamma transformations
       of the data.  Pass both the file	 gamma	and  the  current
       screen_gamma.   If  the	file does not have a gamma value,
       you can pass one anyway if you have an  idea  what  it  is
       (usually	 0.45455  is a good guess for GIF images on PCs).
       Note that file gammas are  inverted  from  screen  gammas.
       See  the discussions on gamma in the PNG specification for
       an excellent description of what gamma  is,  and	 why  all
       applications  should  support  it.   It is strongly recom-
       mended that PNG viewers support gamma correction.

	  if (png_get_gAMA(png_ptr, info_ptr, &gamma))
	     png_set_gamma(png_ptr, screen_gamma, gamma);
	  else
	     png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If you need to reduce an RGB file to a paletted	file,  or
       if  a paletted file has more entries then will fit on your
       screen, png_set_dither() will do that.  Note that this  is
       a  simple match dither that merely finds the closest color
       available.  This should work fairly  well  with	optimized
       palettes,  and  fairly  badly with linear color cubes.  If
       you pass a palette that is larger then maximum_colors, the
       file will reduce the number of colors in the palette so it
       will fit into maximum_colors.  If there is a histogram, it
       will use it to make more intelligent choices when reducing
       the palette.  If there is no histogram, it may not  do  as
       good a job.

	  if (color_type & PNG_COLOR_MASK_COLOR)
	  {
	     if (png_get_valid(png_ptr, info_ptr,
		PNG_INFO_PLTE))
	     {
		png_uint_16p histogram = NULL;

		png_get_hIST(png_ptr, info_ptr,
		   &histogram);
		png_set_dither(png_ptr, palette, num_palette,
		   max_screen_colors, histogram, 1);
	     }
	     else
	     {
		png_color std_color_cube[MAX_SCREEN_COLORS] =
		   { ... colors ... };

		png_set_dither(png_ptr, std_color_cube,
		   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
		   NULL,0);
	     }
	  }

       PNG  files  describe  monochrome	 as  black being zero and
       white being one.	 The following	code  will  reverse  this
       (make black be one and white be zero):

	  if	 (bit_depth	==    1	   &&	 color_type    ==
       PNG_COLOR_TYPE_GRAY)
	     png_set_invert_mono(png_ptr);

       This function can also be used  to  invert  grayscale  and
       gray-alpha images:

	  if (color_type == PNG_COLOR_TYPE_GRAY ||
	       color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
	     png_set_invert_mono(png_ptr);

       PNG  files store 16 bit pixels in network byte order (big-
       endian, ie.  most  significant  bits  first).   This  code
       changes	the storage to the other way (little-endian, i.e.
       least significant bits first, the way PCs store them):

	   if (bit_depth == 16)
	       png_set_swap(png_ptr);

       If  you	are  using  packed-pixel  images  (1,  2,  or	4
       bits/pixel),  and  you need to change the order the pixels
       are packed into bytes, you can use:

	   if (bit_depth < 8)
	      png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if
       none  of the existing ones meets your needs.  This is done
       by setting a callback with

	   png_set_read_user_transform_fn(png_ptr,
	      read_transform_fn);

       You must supply the function

	   void read_transform_fn(png_ptr ptr, row_info_ptr
	      row_info, png_bytep data)

       See pngtest.c for a working example.  Your  function  will
       be called after all of the other transformations have been
       processed.

       You can also set up a pointer to a user structure for  use
       by  your callback function, and you can inform libpng that
       your transform function will change the number of channels
       or bit depth with the function

	   png_set_user_transform_info(png_ptr, user_ptr,
	      user_depth, user_channels);

       The  user's  application,  not  libpng, is responsible for
       allocating and freeing any memory required  for	the  user
       structure.

       You   can   retrieve   the   pointer   via   the	 function
       png_get_user_transform_ptr().  For example:

	   voidp read_user_transform_ptr =
	      png_get_user_transform_ptr(png_ptr);

       The last thing to handle is interlacing; this  is  covered
       in  detail  below,  but you must call the function here if
       you want libpng to  handle  expansion  of  the  interlaced
       image.

	   number_of_passes	   =	   png_set_interlace_han-
       dling(png_ptr);

       After setting the transformations, libpng can update  your
       png_info	 structure  to reflect any transformations you've
       requested with this call.  This is most useful  to  update
       the  info  structure's rowbytes field so you can use it to
       allocate your  image  memory.   This  function  will  also
       update  your  palette  with  the	 correct screen_gamma and
       background if these have been given with the calls  above.

	   png_read_update_info(png_ptr, info_ptr);

       After  you  call	 png_read_update_info(), you can allocate
       any memory you need to hold the image.  The  row	 data  is
       simply  raw  byte  data	for  all forms of images.  As the
       actual allocation varies among  applications,  no  example
       will be given.  If you are allocating one large chunk, you
       will need to build an array of pointers to each row, as it
       will be needed for some of the functions below.

   Reading image data
       After  you've  allocated	 memory,  you  can read the image
       data.  The simplest way to do  this  is	in  one	 function
       call.   If  you	are  allocating enough memory to hold the
       whole image, you can just call png_read_image() and libpng
       will  read  in all the image data and put it in the memory
       area supplied.  You will need  to  pass	in  an	array  of
       pointers to each row.

       This  function  automatically  handles interlacing, so you
       don't need to call  png_set_interlace_handling()	 or  call
       this  function  multiple times, or any of that other stuff
       necessary with png_read_rows().

	  png_read_image(png_ptr, row_pointers);

       where row_pointers is:

	  png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pix-
       els.

       If  you don't want to read in the whole image at once, you
       can use png_read_rows() instead.	 If there is no interlac-
       ing  (check interlace_type == PNG_INTERLACE_NONE), this is
       simple:

	   png_read_rows(png_ptr, row_pointers, NULL,
	      number_of_rows);

       where row_pointers is the same as in the	 png_read_image()
       call.

       If  you	are doing this just one row at a time, you can do
       this with a single row_pointer  instead	of  an	array  of
       row_pointers:

	   png_bytep row_pointer = row;
	   png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type != 0 in the IHDR
       chunk), things get somewhat harder.  The only current (PNG
       Specification  version  1.2)  interlacing  type for PNG is
       (interlace_type == PNG_INTERLACE_ADAM7) is a somewhat com-
       plicated	 2D interlace scheme, known as Adam7, that breaks
       down an image into seven smaller images of  varying  size,
       based on an 8x8 grid.

       libpng  can  fill  out those images or it can give them to
       you "as is".  If you want them filled out, there	 are  two
       ways  to do that.  The one mentioned in the PNG specifica-
       tion is to expand each pixel to cover  those  pixels  that
       have  not  been	read  yet (the "rectangle" method).  This
       results in a blocky image for the first pass, which gradu-
       ally  smooths  out  as  more  pixels  are read.	The other
       method is the "sparkle" method,	where  pixels  are  drawn
       only  in their final locations, with the rest of the image
       remaining whatever colors they were initialized to  before
       the  start  of  the  read.  The first method usually looks
       better, but tends to be slower, as there are  more  pixels
       to put in the rows.

       If  you	don't  want  libpng  to	 handle	 the  interlacing
       details, just call png_read_rows() seven times to read  in
       all  seven images.  Each of the images is a valid image by
       itself, or they can all be combined on an 8x8 grid to form
       a single image (although if you intend to combine them you
       would be far better off using the  libpng  interlace  han-
       dling).

       The  first  pass	 will  return an image 1/8 as wide as the
       entire image (every 8th column starting in column  0)  and
       1/8 as high as the original (every 8th row starting in row
       0), the second will be 1/8 as wide (starting in column  4)
       and  1/8 as high (also starting in row 0).  The third pass
       will be 1/4 as wide (every 4th pixel starting in column 0)
       and 1/8 as high (every 8th row starting in row 4), and the
       fourth pass will be 1/4 as wide and 1/4 as high (every 4th
       column starting in column 2, and every 4th row starting in
       row 0).	The fifth pass will return an image 1/2 as  wide,
       and  1/4	 as  high (starting at column 0 and row 2), while
       the sixth pass will be 1/2 as wide and 1/2 as high as  the
       original	 (starting  in	column 1 and row 0).  The seventh
       and final pass will be as wide as the original, and 1/2 as
       high, containing all of the odd numbered scanlines.  Phew!

       If you want libpng to expand the images, call this  before
       calling png_start_read_image() or png_read_update_info():

	   if (interlace_type == PNG_INTERLACE_ADAM7)
	       number_of_passes
		  = png_set_interlace_handling(png_ptr);

       This  will return the number of passes needed.  Currently,
       this is seven, but may change if another interlace type is
       added.	This  function	can be called even if the file is
       not interlaced, where it will return one pass.

       If you are not going to display the image after each pass,
       but  are	 going to wait until the entire image is read in,
       use the sparkle effect.	This effect is faster and the end
       result  of  either method is exactly the same.  If you are
       planning on displaying the  image  after	 each  pass,  the
       "rectangle"  effect  is	generally  considered  the better
       looking one.

       If  you	only  want  the	 "sparkle"  effect,   just   call
       png_read_rows()	as normal, with the third parameter NULL.
       Make sure you make pass over  the  image	 number_of_passes
       times,  and  you don't change the data in the rows between
       calls.  You can change the locations of the data, just not
       the  data.   Each  pass only writes the pixels appropriate
       for that pass, and assumes the data from	 previous  passes
       is still valid.

	   png_read_rows(png_ptr, row_pointers, NULL,
	      number_of_rows);

       If you only want the first effect (the rectangles), do the
       same as before except pass the row  buffer  in  the  third
       parameter, and leave the second parameter NULL.

	   png_read_rows(png_ptr, NULL, row_pointers,
	      number_of_rows);

   Finishing a sequential read
       After  you  are	finished reading the image through either
       the high- or low-level interfaces, you can finish  reading
       the  file.   If	you  are  interested in comments or time,
       which may be stored either before or after the image data,
       you  should  pass the separate png_info struct if you want
       to keep the comments from before and after the image sepa-
       rate.  If you are not interested, you can pass NULL.

	  png_read_end(png_ptr, end_info);

       When  you  are  done, you can free all memory allocated by
       libpng like this:

	  png_destroy_read_struct(&png_ptr, &info_ptr,
	      &end_info);

       It is also possible to individually free the info_ptr mem-
       bers  that point to libpng-allocated storage with the fol-
       lowing function:

	   png_free_data(png_ptr, info_ptr, mask, seq)
	   mask - identifies data to be freed, a mask
		  containing the logical OR of one or
		  more of
		    PNG_FREE_PLTE, PNG_FREE_TRNS,
		    PNG_FREE_HIST, PNG_FREE_ICCP,
		    PNG_FREE_PCAL, PNG_FREE_ROWS,
		    PNG_FREE_SCAL, PNG_FREE_SPLT,
		    PNG_FREE_TEXT, PNG_FREE_UNKN,
		  or simply PNG_FREE_ALL
	   seq	- sequence number of item to be freed
		  (-1 for all items)

       This function may be safely called when the relevant stor-
       age has already been freed, or has not yet been allocated,
       or was allocated by the user and not by libpng,	and  will
       in those cases do nothing.  The "seq" parameter is ignored
       if only one item of the selected data type, such as  PLTE,
       is  allowed.   If  "seq" is not -1, and multiple items are
       allowed for the data type identified in the mask, such  as
       text  or	 sPLT,	only  the  n'th	 item in the structure is
       freed, where n is "seq".

       The default behavior is only to free data that  was  allo-
       cated  internally by libpng.  This can be changed, so that
       libpng will not free the data, or so  that  it  will  free
       data  that  was allocated by the user with png_malloc() or
       png_zalloc() and passed in  via	a  png_set_*()	function,
       with

	   png_data_freer(png_ptr, info_ptr, freer, mask)
	   mask	  - which data elements are affected
		    same choices as in png_free_data()
	   freer  - one of
		      PNG_DESTROY_WILL_FREE_DATA
		      PNG_SET_WILL_FREE_DATA
		      PNG_USER_WILL_FREE_DATA

       This  function  only  affects  data  that has already been
       allocated.  You can call this function after  reading  the
       PNG  data but before calling any png_set_*() functions, to
       control whether the user or the	png_set_*()  function  is
       responsible  for	 freeing  any existing data that might be
       present, and again after the png_set_*() functions to con-
       trol  whether  the  user or png_destroy_*() is supposed to
       free the data.  When the user assumes  responsibility  for
       libpng-allocated data, the application must use png_free()
       to free it, and when the user transfers responsibility  to
       libpng for data that the user has allocated, the user must
       have used png_malloc() or png_zalloc() to allocate it.

       If you allocated your row_pointers in a single  block,  as
       suggested  above in the description of the high level read
       interface, you must not transfer responsibility for  free-
       ing  it	to the png_set_rows or png_read_destroy function,
       because	they  would  also  try	to  free  the  individual
       row_pointers[i].

       If   you	  allocated   text_ptr.text,  text_ptr.lang,  and
       text_ptr.translated_keyword separately,	do  not	 transfer
       responsibility  for  freeing  text_ptr  to libpng, because
       when libpng fills a png_text structure it  combines  these
       members with the key member, and png_free_data() will free
       only text_ptr.key.  Similarly, if you  transfer	responsi-
       bility  for free'ing text_ptr from libpng to your applica-
       tion, your application must not separately free those mem-
       bers.

       The  png_free_data()  function  will  turn off the "valid"
       flag for anything it frees.  If you need to turn the  flag
       off for a chunk that was freed by your application instead
       of by libpng, you can use

	   png_set_invalid(png_ptr, info_ptr, mask);
	   mask - identifies the chunks to be made invalid,
		  containing the logical OR of one or
		  more of
		    PNG_INFO_gAMA, PNG_INFO_sBIT,
		    PNG_INFO_cHRM, PNG_INFO_PLTE,
		    PNG_INFO_tRNS, PNG_INFO_bKGD,
		    PNG_INFO_hIST, PNG_INFO_pHYs,
		    PNG_INFO_oFFs, PNG_INFO_tIME,
		    PNG_INFO_pCAL, PNG_INFO_sRGB,
		    PNG_INFO_iCCP, PNG_INFO_sPLT,
		    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the
       file example.c.

   Reading PNG files progressively
       The progressive reader is slightly different then the non-
       progressive reader.  Instead of	calling	 png_read_info(),
       png_read_rows(),	 and png_read_end(), you make one call to
       png_process_data(), which calls callbacks when it has  the
       info,  a	 row,  or the end of the image.	 You set up these
       callbacks with png_set_progressive_read_fn().   You  don't
       have  to worry about the input/output functions of libpng,
       as you  are  giving  the	 library  the  data  directly  in
       png_process_data().   I will assume that you have read the
       section on reading PNG files above, so I will  only  high-
       light  the  differences	(although  I will show all of the
       code).

       png_structp png_ptr; png_infop info_ptr;

	/*  An example code fragment of how you would
	    initialize the progressive reader in your
	    application. */
	int
	initialize_png_reader()
	{
	   png_ptr = png_create_read_struct
	       (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
		user_error_fn, user_warning_fn);
	   if (!png_ptr)
	       return (ERROR);
	   info_ptr = png_create_info_struct(png_ptr);
	   if (!info_ptr)
	   {
	       png_destroy_read_struct(&png_ptr,
       (png_infopp)NULL,
		  (png_infopp)NULL);
	       return (ERROR);
	   }

	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		  (png_infopp)NULL);
	       return (ERROR);
	   }

	   /* This one's new.  You can provide functions
	      to be called when the header info is valid,
	      when each row is completed, and when the image
	      is finished.  If you aren't using all functions,
	      you can specify NULL parameters.	Even when all
	      three functions are NULL, you need to call
	      png_set_progressive_read_fn().  You can use
	      any struct as the user_ptr (cast to a void pointer
	      for the function call), and retrieve the pointer
	      from inside the callbacks using the function

		 png_get_progressive_ptr(png_ptr);

	      which will return a void pointer, which you have
	      to cast appropriately.
	    */
	   png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
	       info_callback, row_callback, end_callback);

	   return 0;
	}

	/* A code fragment that you call as you receive blocks
	  of data */
	int
	process_data(png_bytep buffer, png_uint_32 length)
	{
	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		  (png_infopp)NULL);
	       return (ERROR);
	   }

	   /* This one's new also.  Simply give it a chunk
	      of data from the file stream (in order, of
	      course).	On machines with segmented memory
	      models machines, don't give it any more than
	      64K.  The library seems to run fine with sizes
	      of 4K. Although you can give it much less if
	      necessary (I assume you can give it chunks of
	      1 byte, I haven't tried less then 256 bytes
	      yet).  When this function returns, you may
	      want to display any rows that were generated
	      in the row callback if you don't already do
	      so there.
	    */
	   png_process_data(png_ptr, info_ptr, buffer, length);
	   return 0;
	}

	/* This function is called (as set by
	   png_set_progressive_read_fn() above) when enough data
	   has been supplied so all of the header has been
	   read.
	*/
	void
	info_callback(png_structp png_ptr, png_infop info)
	{
	   /* Do any setup here, including setting any of
	      the transformations mentioned in the Reading
	      PNG files section.  For now, you _must_ call
	      either png_start_read_image() or
	      png_read_update_info() after all the
	      transformations are set (even if you don't set
	      any).  You may start getting rows before
	      png_process_data() returns, so this is your
	      last chance to prepare for that.
	    */
	}

	/* This function is called when each row of image
	   data is complete */
	void
	row_callback(png_structp png_ptr, png_bytep new_row,
	   png_uint_32 row_num, int pass)
	{
	   /* If the image is interlaced, and you turned
	      on the interlace handler, this function will
	      be called for every row in every pass.  Some
	      of these rows will not be changed from the
	      previous pass.  When the row is not changed,
	      the new_row variable will be NULL.  The rows
	      and passes are called in order, so you don't
	      really need the row_num and pass, but I'm
	      supplying them because it may make your life
	      easier.

	      For the non-NULL rows of interlaced images,
	      you must call png_progressive_combine_row()
	      passing in the row and the old row.  You can
	      call this function for NULL rows (it will just
	      return) and for non-interlaced images (it just
	      does the memcpy for you) if it will make the
	      code easier.  Thus, you can just do this for
	      all cases:
	    */

	       png_progressive_combine_row(png_ptr, old_row,
		 new_row);

	   /* where old_row is what was displayed for
	      previously for the row.  Note that the first
	      pass (pass == 0, really) will completely cover
	      the old row, so the rows do not have to be
	      initialized.  After the first pass (and only
	      for interlaced images), you will have to pass
	      the current row, and the function will combine
	      the old row and the new row.
	   */
	}

	void
	end_callback(png_structp png_ptr, png_infop info)
	{
	   /* This function is called after the whole image
	      has been read, including any chunks after the
	      image (up to and including the IEND).  You
	      will usually have the same info chunk as you
	      had in the header, although some data may have
	      been added to the comments and time fields.

	      Most people won't do much here, perhaps setting
	      a flag that marks the image as finished.
	    */
	}

IV. Writing
       Much  of this is very similar to reading.  However, every-
       thing of importance is repeated here, so you won't have to
       constantly  look	 back up in the reading section to under-
       stand writing.

   Setup
       You will want to do the I/O initialization before you  get
       into  libpng,  so  if it doesn't work, you don't have any-
       thing to undo. If you are not using the standard I/O func-
       tions,  you  will need to replace them with custom writing
       functions.  See the discussion under Customizing libpng.

	   FILE *fp = fopen(file_name, "wb");
	   if (!fp)
	   {
	      return (ERROR);
	   }

       Next, png_struct and png_info need  to  be  allocated  and
       initialized.   As  these can be both relatively large, you
       may not want to store these on the stack, unless you  have
       stack  space  to spare.	Of course, you will want to check
       if they return NULL.  If you are also reading,  you  won't
       want  to name your read structure and your write structure
       both "png_ptr"; you can call them anything you like,  such
       as  "read_ptr"  and  "write_ptr".   Look at pngtest.c, for
       example.

	   png_structp png_ptr = png_create_write_struct
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn);
	   if (!png_ptr)
	      return (ERROR);

	   png_infop info_ptr = png_create_info_struct(png_ptr);
	   if (!info_ptr)
	   {
	      png_destroy_write_struct(&png_ptr,
		(png_infopp)NULL);
	      return (ERROR);
	   }

       If you want to use your own  memory  allocation	routines,
       define	 PNG_USER_MEM_SUPPORTED	   and	  use	 png_cre-
       ate_write_struct_2() instead of png_create_write_struct():

	   png_structp png_ptr = png_create_write_struct_2
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn, (png_voidp)
	       user_mem_ptr, user_malloc_fn, user_free_fn);

       After  you  have these structures, you will need to set up
       the error handling.  When libpng encounters an  error,  it
       expects to longjmp() back to your routine.  Therefore, you
       will  need  to  call  setjmp()  and  pass   the	 png_jmp-
       buf(png_ptr).   If  you write the file from different rou-
       tines, you will need  to	 update	 the  png_jmpbuf(png_ptr)
       every  time  you	 enter	a  new	routine	 that will call a
       png_*()	 function.     See    your    documentation    of
       setjmp/longjmp  for  your compiler for more information on
       setjmp/longjmp.	See the discussion on libpng  error  han-
       dling  in  the  Customizing  Libpng section below for more
       information on the libpng error handling.

	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	      png_destroy_write_struct(&png_ptr, &info_ptr);
	      fclose(fp);
	      return (ERROR);
	   }
	   ...
	   return;

       If you would rather avoid the complexity of setjmp/longjmp
       issues,	you  can  compile libpng with PNG_SETJMP_NOT_SUP-
       PORTED, in which case errors will  result  in  a	 call  to
       PNG_ABORT() which defaults to abort().

       Now  you	 need to set up the output code.  The default for
       libpng is to use the C  function	 fwrite().   If	 you  use
       this, you will need to pass a valid FILE * in the function
       png_init_io().  Be sure that the file is opened in  binary
       mode.   Again,  if  you	wish  to  handle  writing data in
       another way, see the discussion on libpng I/O handling  in
       the Customizing Libpng section below.

	   png_init_io(png_ptr, fp);

   Write callbacks
       At  this	 point,	 you  can set up a callback function that
       will be called after each row has been written, which  you
       can  use	 to  control  a progress meter or the like.  It's
       demonstrated in pngtest.c.  You must supply a function

	   void write_row_callback(png_ptr, png_uint_32 row,
	      int pass);
	   {
	     /* put your code here */
	   }

       (You can give it another name that  you	like  instead  of
       "write_row_callback")

       To inform libpng about your function, use

	   png_set_write_status_fn(png_ptr, write_row_callback);

       You  now	 have the option of modifying how the compression
       library will run.  The following functions are mainly  for
       testing, but may be useful in some cases, like if you need
       to write PNG files extremely fast and are willing to  give
       up  some	 compression,  or  if you want to get the maximum
       possible compression at the expense of slower writing.  If
       you have no special needs in this area, let the library do
       what it wants by not calling this function at all,  as  it
       has  been tuned to deliver a good speed/compression ratio.
       The second parameter to	png_set_filter()  is  the  filter
       method,	for  which the only valid values are 0 (as of the
       July 1999 PNG specification, version 1.2) or  64	 (if  you
       are  writing  a PNG datastream that is to be embedded in a
       MNG datastream).	 The third parameter is a flag that indi-
       cates which filter type(s) are to be tested for each scan-
       line.  See the PNG specification for details on	the  spe-
       cific filter types.

	   /* turn on or off filtering, and/or choose
	      specific filters.	 You can use either a single
	      PNG_FILTER_VALUE_NAME or the logical OR of one
	      or more PNG_FILTER_NAME masks. */
	   png_set_filter(png_ptr, 0,
	      PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
	      PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
	      PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
	      PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
	      PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
	      PNG_ALL_FILTERS);

       If an application wants to start and stop using particular
       filters during compression, it should start out	with  all
       of  the filters (to ensure that the previous row of pixels
       will be stored in case it's needed later),  and	then  add
       and remove them after the start of compression.

       If you are writing a PNG datastream that is to be embedded
       in a MNG datastream, the second parameter can be either	0
       or 64.

       The  png_set_compression_*()  functions	interface  to the
       zlib compression library, and  should  mostly  be  ignored
       unless  you really know what you are doing.  The only gen-
       erally useful call  is  png_set_compression_level()  which
       changes	how  much  time zlib spends on trying to compress
       the image data.	See the Compression Library  (zlib.h  and
       algorithm.txt,  distributed  with zlib) for details on the
       compression levels.

	   /* set the zlib compression level */
	   png_set_compression_level(png_ptr,
	       Z_BEST_COMPRESSION);

	   /* set other zlib parameters */
	   png_set_compression_mem_level(png_ptr, 8);
	   png_set_compression_strategy(png_ptr,
	       Z_DEFAULT_STRATEGY);
	   png_set_compression_window_bits(png_ptr, 15);
	   png_set_compression_method(png_ptr, 8);
	   png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)

   Setting the contents of info for output
       You now need to fill in the png_info  structure	with  all
       the  data you wish to write before the actual image.  Note
       that the only thing you are allowed  to	write  after  the
       image  is  the  text  chunks and the time chunk (as of PNG
       Specification 1.2, anyway).  See png_write_end()	 and  the
       latest PNG specification for more information on that.  If
       you wish to write them before the image, fill them in now,
       and  flag  that	data as being valid.  If you want to wait
       until   after   the   data,   don't   fill   them    until
       png_write_end().	 For all the fields in png_info and their
       data types, see	png.h.	 For  explanations  of	what  the
       fields contain, see the PNG specification.

       Some of the more important parts of the png_info are:

	   png_set_IHDR(png_ptr, info_ptr, width, height,
	      bit_depth, color_type, interlace_type,
	      compression_type, filter_method)
	   width	  - holds the width of the image
			    in pixels (up to 2^31).
	   height	  - holds the height of the image
			    in pixels (up to 2^31).
	   bit_depth	  - holds the bit depth of one of the
			    image channels.
			    (valid values are 1, 2, 4, 8, 16
			    and depend also on the
			    color_type.	 See also significant
			    bits (sBIT) below).
	   color_type	  - describes which color/alpha
			    channels are present.
			    PNG_COLOR_TYPE_GRAY
			       (bit depths 1, 2, 4, 8, 16)
			    PNG_COLOR_TYPE_GRAY_ALPHA
			       (bit depths 8, 16)
			    PNG_COLOR_TYPE_PALETTE
			       (bit depths 1, 2, 4, 8)
			    PNG_COLOR_TYPE_RGB
			       (bit_depths 8, 16)
			    PNG_COLOR_TYPE_RGB_ALPHA
			       (bit_depths 8, 16)

			    PNG_COLOR_MASK_PALETTE
			    PNG_COLOR_MASK_COLOR
			    PNG_COLOR_MASK_ALPHA

	   interlace_type - PNG_INTERLACE_NONE or
			    PNG_INTERLACE_ADAM7
	   compression_type - (must be
			    PNG_COMPRESSION_TYPE_DEFAULT)
	   filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
			    or, if you are writing a PNG to
			    be embedded in a MNG datastream,
			    can also be
			    PNG_INTRAPIXEL_DIFFERENCING)

	   png_set_PLTE(png_ptr, info_ptr, palette,
	      num_palette);
	   palette	  - the palette for the file
			    (array of png_color)
	   num_palette	  - number of entries in the palette

	   png_set_gAMA(png_ptr, info_ptr, gamma);
	   gamma	  - the gamma the image was created
			    at (PNG_INFO_gAMA)

	   png_set_sRGB(png_ptr, info_ptr, srgb_intent);
	   srgb_intent	  - the rendering intent
			    (PNG_INFO_sRGB) The presence of
			    the sRGB chunk means that the pixel
			    data is in the sRGB color space.
			    This chunk also implies specific
			    values of gAMA and cHRM.  Rendering
			    intent is the CSS-1 property that
			    has been defined by the International
			    Color Consortium
			    (http://www.color.org).
			    It can be one of
			    PNG_sRGB_INTENT_SATURATION,
			    PNG_sRGB_INTENT_PERCEPTUAL,
			    PNG_sRGB_INTENT_ABSOLUTE, or
			    PNG_sRGB_INTENT_RELATIVE.

	   png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
	      srgb_intent);
	   srgb_intent	  - the rendering intent
			    (PNG_INFO_sRGB) The presence of the
			    sRGB chunk means that the pixel
			    data is in the sRGB color space.
			    This function also causes gAMA and
			    cHRM chunks with the specific values
			    that are consistent with sRGB to be
			    written.

	   png_set_iCCP(png_ptr,   info_ptr,	name,	 compres-
       sion_type,
			     profile, proflen);
	   name		   - The profile name.
	   compression	   - The compression type; always
			     PNG_COMPRESSION_TYPE_BASE	 for  PNG
       1.0.
			     You may give NULL to  this	 argument
       to
			     ignore it.
	   profile	   - International Color Consortium color
			     profile data. May contain NULs.
	   proflen	   - length of profile data in bytes.

	   png_set_sBIT(png_ptr, info_ptr, sig_bit);
	   sig_bit	  - the number of significant bits for
			    (PNG_INFO_sBIT)  each  of  the  gray,
       red,
			    green,  and	 blue channels, whichever
       are
			    appropriate for the given color type
			    (png_color_16)

	   png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
	      trans_values);
	   trans	  - array of transparent entries for
			    palette (PNG_INFO_tRNS)
	   trans_values	  - graylevel or color sample values of
			    the single transparent color for
			    non-paletted images (PNG_INFO_tRNS)
	   num_trans	  - number of transparent entries
			    (PNG_INFO_tRNS)

	   png_set_hIST(png_ptr, info_ptr, hist);
			   (PNG_INFO_hIST)
	   hist		  - histogram of palette (array of
			    png_uint_16)

	   png_set_tIME(png_ptr, info_ptr, mod_time);
	   mod_time	  - time image was last modified
			    (PNG_VALID_tIME)

	   png_set_bKGD(png_ptr, info_ptr, background);
	   background	  - background color (PNG_VALID_bKGD)

	   png_set_text(png_ptr, info_ptr, text_ptr, num_text);
	   text_ptr	  - array of png_text holding image
			    comments
	   text_ptr[i].compression - type of compression used
			on "text" PNG_TEXT_COMPRESSION_NONE
				  PNG_TEXT_COMPRESSION_zTXt
				  PNG_ITXT_COMPRESSION_NONE
				  PNG_ITXT_COMPRESSION_zTXt
	   text_ptr[i].key   - keyword for comment.  Must contain
			1-79 characters.
	   text_ptr[i].text  - text comments for current
				keyword.  Can be NULL or empty.
	   text_ptr[i].text_length - length of text string,
			after decompression, 0 for iTXt
	   text_ptr[i].itxt_length - length of itxt string,
			after decompression, 0 for tEXt/zTXt
	   text_ptr[i].lang  - language of comment (NULL or
				empty for unknown).
	   text_ptr[i].translated_keyword   -  keyword	in  UTF-8
       (NULL
				or empty for unknown).
	   num_text	  - number of comments

	   png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
	      num_spalettes);
	   palette_ptr	  - array of png_sPLT_struct structures
			    to be added to the list of palettes
			    in the info structure.
	   num_spalettes  - number of palette structures to be
			    added.

	   png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
	       unit_type);
	   offset_x  - positive offset from the left
			    edge of the screen
	   offset_y  - positive offset from the top
			    edge of the screen
	   unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

	   png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
	       unit_type);
	   res_x       - pixels/unit physical resolution
			 in x direction
	   res_y       - pixels/unit physical resolution
			 in y direction
	   unit_type   - PNG_RESOLUTION_UNKNOWN,
			 PNG_RESOLUTION_METER

	   png_set_sCAL(png_ptr, info_ptr, unit, width, height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height	-  height  of  a  pixel in physical scale
       units
			 (width and height are doubles)

	   png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of  a  pixel  in  physical  scale
       units
			(width	 and   height  are  strings  like
       "2.54")

	   png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
	      num_unknowns)
	   unknowns	     - array of png_unknown_chunk
			       structures holding unknown chunks
	   unknowns[i].name  - name of unknown chunk
	   unknowns[i].data  - data of unknown chunk
	   unknowns[i].size  - size of unknown chunk's data
	   unknowns[i].location - position to write chunk in file
				  0: do not write chunk
				  PNG_HAVE_IHDR: before PLTE
				  PNG_HAVE_PLTE: before IDAT
				  PNG_AFTER_IDAT: after IDAT

       The  "location"	member	is set automatically according to
       what part of the output file  has  already  been	 written.
       You     can     change	 its	value	 after	  calling
       png_set_unknown_chunks()	 as  demonstrated  in  pngtest.c.
       Within  each  of the "locations", the chunks are sequenced
       according to their position in the structure (that is, the
       value  of  "i",	which is the order in which the chunk was
       either  read  from  the	input  file   or   defined   with
       png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of
       png_text structures.  num_text  is  the	number	of  valid
       structures  in the array.  Each png_text structure holds a
       language code, a keyword, a text value, and a  compression
       type.

       The  compression	 types have the same valid numbers as the
       compression types of the image data.  Currently, the  only
       valid  number is zero.  However, you can store text either
       compressed or uncompressed, unlike  images,  which  always
       have to be compressed.  So if you don't want the text com-
       pressed, set the	 compression  type  to	PNG_TEXT_COMPRES-
       SION_NONE.  Because tEXt and zTXt chunks don't have a lan-
       guage field, if you specify  PNG_TEXT_COMPRESSION_NONE  or
       PNG_TEXT_COMPRESSION_zTXt  any language code or translated
       keyword will not be written out.

       Until text gets around 1000 bytes, it is	 not  worth  com-
       pressing	 it.   After the text has been written out to the
       file, the compression type  is  set  to	PNG_TEXT_COMPRES-
       SION_NONE_WR  or	 PNG_TEXT_COMPRESSION_zTXt_WR, so that it
       isn't written out again at the end (in case you are  call-
       ing png_write_end() with the same struct.

       The keywords that are given in the PNG Specification are:

	   Title	    Short (one line) title or
			    caption for image
	   Author	    Name of image's creator
	   Description	    Description of image (possibly long)
	   Copyright	    Copyright notice
	   Creation Time    Time of original image creation
			    (usually RFC 1123 format, see below)
	   Software	    Software used to create the image
	   Disclaimer	    Legal disclaimer
	   Warning	    Warning of nature of content
	   Source	    Device used to create the image
	   Comment	    Miscellaneous comment; conversion
			    from other image format

       The keyword-text pairs work like this.  Keywords should be
       short simple descriptions of what the  comment  is  about.
       Some  typical keywords are found in the PNG specification,
       as is some recommendations on keywords.	 You  can  repeat
       keywords	 in  a file.  You can even write some text before
       the image and some after.  For example, you  may	 want  to
       put a description of the image before the image, but leave
       the disclaimer until after, so viewers working over  modem
       connections  don't  have	 to wait for the disclaimer to go
       over  the  modem	 before	 they  start  seeing  the  image.
       Finally, keywords should be full words, not abbreviations.
       Keywords and text are in the ISO 8859-1 (Latin-1)  charac-
       ter  set (a superset of regular ASCII) and can not contain
       NUL characters, and should not contain  control	or  other
       unprintable characters.	To make the comments widely read-
       able, stick with basic ASCII, and avoid	machine	 specific
       character  set  extensions  like the IBM-PC character set.
       The keyword must be present, but you  can  leave	 off  the
       text  string  on	 non-compressed	 pairs.	 Compressed pairs
       must have a text string, as only the text string	 is  com-
       pressed anyway, so the compression would be meaningless.

       PNG supports modification time via the png_time structure.
       Two   conversion	  routines   are    provided,	 png_con-
       vert_from_time_t()     for     time_t	 and	 png_con-
       vert_from_struct_tm() for struct tm.  The  time_t  routine
       uses gmtime().  You don't have to use either of these, but
       if you wish to fill in the  png_time  structure	directly,
       you  should  provide  the  time in universal time (GMT) if
       possible instead of your local time.  Note that	the  year
       number  is  the full year (e.g. 1998, rather than 98 - PNG
       is year 2000 compliant!), and that months start with 1.

       If you want to store the time of the original  image  cre-
       ation,  you  should  use a plain tEXt chunk with the "Cre-
       ation Time" keyword.  This is necessary because the  "cre-
       ation time" of a PNG image is somewhat vague, depending on
       whether you mean the PNG file, the time the image was cre-
       ated  in	 a  non-PNG  format, a still photo from which the
       image was scanned, or possibly the subject matter  itself.
       In  order to facilitate machine-readable dates, it is rec-
       ommended that the "Creation Time" tEXt chunk use RFC  1123
       format  dates  (e.g. "22 May 1997 18:07:10 GMT"), although
       this isn't a requirement.   Unlike  the	tIME  chunk,  the
       "Creation Time" tEXt chunk is not expected to be automati-
       cally changed by the software.  To facilitate the  use  of
       RFC	   1123		dates,	       a	 function
       png_convert_to_rfc1123(png_timep) is provided  to  convert
       from PNG time to an RFC 1123 format string.

   Writing unknown chunks
       You  can	 use the png_set_unknown_chunks function to queue
       up chunks for writing.  You give	 it  a	chunk  name,  raw
       data,  and  a size; that's all there is to it.  The chunks
       will    be    written	by     the     next	following
       png_write_info_before_PLTE,	 png_write_info,       or
       png_write_end function.	Any chunks previously  read  into
       the info structure's unknown-chunk list will also be writ-
       ten out in a sequence that satisfies  the  PNG  specifica-
       tion's ordering rules.

   The high-level write interface
       At  this	 point there are two ways to proceed; through the
       high-level write interface, or through a sequence of  low-
       level write operations.	You can use the high-level inter-
       face if your image data is present in the info  structure.
       All  defined output transformations are permitted, enabled
       by the following masks.

	   PNG_TRANSFORM_IDENTITY      No transformation
	   PNG_TRANSFORM_PACKING       Pack 1, 2 and  4-bit  sam-
       ples
	   PNG_TRANSFORM_PACKSWAP      Change order of packed
				       pixels to LSB first
	   PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
	   PNG_TRANSFORM_SHIFT	       Normalize pixels to the
				       sBIT depth
	   PNG_TRANSFORM_BGR	       Flip RGB to BGR, RGBA
				       to BGRA
	   PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
				       to AG
	   PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
				       to transparency
	   PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
	   PNG_TRANSFORM_STRIP_FILLER  Strip out filler bytes.

       If  you	have  valid image data in the info structure (you
       can use png_set_rows() to  put  image  data  in	the  info
       structure), simply do this:

	   png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the  logical
       OR  of  some  set  of  transformation flags.  This call is
       equivalent to png_write_info(), followed the set of trans-
       formations   indicated	by   the   transform  mask,  then
       png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.   Some-
       day  it	might point to transformation parameters required
       by some future output transform.)

   The low-level write interface
       If you are going the low-level route instead, you are  now
       ready  to  write all the file information up to the actual
       image data.  You do this with a call to	png_write_info().

	   png_write_info(png_ptr, info_ptr);

       Note  that  there is one transformation you may need to do
       before png_write_info().	 In PNG files, the alpha  channel
       in an image is the level of opacity.  If your data is sup-
       plied as a level of transparency, you can invert the alpha
       channel	before you write it, so that 0 is fully transpar-
       ent and 255 (in 8-bit or paletted  images)  or  65535  (in
       16-bit images) is fully opaque, with

	   png_set_invert_alpha(png_ptr);

       This  must appear before png_write_info() instead of later
       with the other transformations  because	in  the	 case  of
       paletted	 images	 the  tRNS  chunk data has to be inverted
       before the tRNS chunk is written.  If your image is not	a
       paletted	 image, the tRNS data (which in such cases repre-
       sents a single color to be rendered as transparent)  won't
       need to be changed, and you can safely do this transforma-
       tion after your png_write_info() call.

       If you need to write a private  chunk  that  you	 want  to
       appear before the PLTE chunk when PLTE is present, you can
       write the PNG info in two steps, and insert code to  write
       your own chunk between them:

	   png_write_info_before_PLTE(png_ptr, info_ptr);
	   png_set_unknown_chunks(png_ptr, info_ptr, ...);
	   png_write_info(png_ptr, info_ptr);

       After  you've written the file information, you can set up
       the library to handle any special transformations  of  the
       image  data.   The various ways to transform the data will
       be described in the order that they should occur.  This is
       important,  as  some of these change the color type and/or
       bit depth of the data, and some others only work	 on  cer-
       tain  color types and bit depths.  Even though each trans-
       formation checks to see if it has  data	that  it  can  do
       something  with,	 you  should  make  sure to only enable a
       transformation if it will be  valid  for	 the  data.   For
       example, don't swap red and blue on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This
       code tells the library to strip input data that has 4 or 8
       bytes per pixel down to 3 or 6 bytes (or strip 2 or 4-byte
       grayscale+filler data to 1 or 2 bytes per pixel).

	   png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where  the  0  is  unused,  and	the  location  is  either
       PNG_FILLER_BEFORE   or  PNG_FILLER_AFTER,  depending  upon
       whether the filler byte in the pixel  is	 stored	 XRGB  or
       RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes
       as small as they can, resulting in, for example, 8  pixels
       per  byte  for  1 bit files.  If the data is supplied at 1
       pixel per byte, use this code, which will  correctly  pack
       the pixels into a single byte:

	   png_set_packing(png_ptr);

       PNG  files  reduce  possible bit depths to 1, 2, 4, 8, and
       16.  If your data is of another bit depth, you  can  write
       an  sBIT	 chunk into the file so that decoders can recover
       the original data if desired.

	   /* Set the true bit depth of the image data */
	   if (color_type & PNG_COLOR_MASK_COLOR)
	   {
	       sig_bit.red = true_bit_depth;
	       sig_bit.green = true_bit_depth;
	       sig_bit.blue = true_bit_depth;
	   }
	   else
	   {
	       sig_bit.gray = true_bit_depth;
	   }
	   if (color_type & PNG_COLOR_MASK_ALPHA)
	   {
	       sig_bit.alpha = true_bit_depth;
	   }

	   png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If the data is stored in the row buffer	in  a  bit  depth
       other  than  one	 supported by PNG (e.g. 3 bit data in the
       range 0-7 for a 4-bit PNG), this will scale the values  to
       appear  to be the correct bit depth as is required by PNG.

	   png_set_shift(png_ptr, &sig_bit);

       PNG files store 16 bit pixels in network byte order  (big-
       endian, ie. most significant bits first).  This code would
       be used if they are supplied the other way (little-endian,
       i.e.  least  significant	 bits  first,  the  way PCs store
       them):

	   if (bit_depth > 8)
	      png_set_swap(png_ptr);

       If  you	are  using  packed-pixel  images  (1,  2,  or	4
       bits/pixel),  and  you need to change the order the pixels
       are packed into bytes, you can use:

	   if (bit_depth < 8)
	      png_set_packswap(png_ptr);

       PNG files store 3 color pixels in red, green, blue  order.
       This  code  would  be  used  if they are supplied as blue,
       green, red:

	   png_set_bgr(png_ptr);

       PNG files describe monochrome  as  black	 being	zero  and
       white being one. This code would be used if the pixels are
       supplied with this reversed (black  being  one  and  white
       being zero):

	   png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if
       none of the existing ones meets your needs.  This is  done
       by setting a callback with

	   png_set_write_user_transform_fn(png_ptr,
	      write_transform_fn);

       You must supply the function

	   void write_transform_fn(png_ptr ptr, row_info_ptr
	      row_info, png_bytep data)

       See  pngtest.c  for a working example.  Your function will
       be called before any  of	 the  other  transformations  are
       processed.

       You  can also set up a pointer to a user structure for use
       by your callback function.

	   png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels and user_depth parameters of this  func-
       tion are ignored when writing; you can set them to zero as
       shown.

       You  can	  retrieve   the   pointer   via   the	 function
       png_get_user_transform_ptr().  For example:

	   voidp write_user_transform_ptr =
	      png_get_user_transform_ptr(png_ptr);

       It  is  possible	 to have libpng flush any pending output,
       either manually, or automatically after a  certain  number
       of  lines have been written.  To flush the output stream a
       single time call:

	   png_write_flush(png_ptr);

       and to have libpng flush the  output  stream  periodically
       after  a	 certain  number  of scanlines have been written,
       call:

	   png_set_flush(png_ptr, nrows);

       Note that the distance between rows is from the last  time
       png_write_flush()  was  called,	or  the	 first row of the
       image if it has never been called.  So  if  you	write  50
       lines, and then png_set_flush 25, it will flush the output
       on the next  scanline,  and  every  25  lines  thereafter,
       unless  png_write_flush()  is  called before 25 more lines
       have been written.  If nrows is too small (less than about
       10  lines  for  a 640 pixel wide RGB image) the image com-
       pression may decrease noticeably	 (although  this  may  be
       acceptable for real-time applications).	Infrequent flush-
       ing will only degrade the compression performance by a few
       percent over images that do not use flushing.

   Writing the image data
       That's  it for the transformations.  Now you can write the
       image data.  The simplest way to do this is in  one  func-
       tion call.  If you have the whole image in memory, you can
       just call png_write_image()  and	 libpng	 will  write  the
       image.	You  will need to pass in an array of pointers to
       each row.  This function automatically  handles	interlac-
       ing,  so	 you  don't  need  to call png_set_interlace_han-
       dling() or call this function multiple times,  or  any  of
       that other stuff necessary with png_write_rows().

	   png_write_image(png_ptr, row_pointers);

       where row_pointers is:

	   png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pix-
       els.

       If you don't want to write the whole image  at  once,  you
       can  use	 png_write_rows()  instead.   If  the file is not
       interlaced, this is simple:

	   png_write_rows(png_ptr, row_pointers,
	      number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this
       with  a	single	row_pointer  instead  of  an   array   of
       row_pointers:

	   png_bytep row_pointer = row;

	   png_write_row(png_ptr, row_pointer);

       When  the  file	is interlaced, things can get a good deal
       more complicated.  The only currently (as of the PNG Spec-
       ification  version 1.2, dated July 1999) defined interlac-
       ing scheme for PNG files is the "Adam7" interlace  scheme,
       that  breaks  down  an  image into seven smaller images of
       varying size.  libpng will build these images for you,  or
       you can do them yourself.  If you want to build them your-
       self, see the PNG specification for details of which  pix-
       els to write when.

       If  you	don't  want  libpng  to	 handle	 the  interlacing
       details, just use  png_set_interlace_handling()	and  call
       png_write_rows()	 the correct number of times to write all
       seven sub-images.

       If you want libpng to  build  the  sub-images,  call  this
       before you start writing any rows:

	   number_of_passes =
	      png_set_interlace_handling(png_ptr);

       This  will return the number of passes needed.  Currently,
       this is seven, but may change if another interlace type is
       added.

       Then write the complete image number_of_passes times.

	   png_write_rows(png_ptr, row_pointers,
	      number_of_rows);

       As  some of these rows are not used, and thus return imme-
       diately, you may want to read about interlacing in the PNG
       specification,  and only update the rows that are actually
       used.

   Finishing a sequential write
       After you are finished writing the image, you should  fin-
       ish  writing  the  file.	 If you are interested in writing
       comments or time, you should pass an appropriately  filled
       png_info pointer.  If you are not interested, you can pass
       NULL.

	   png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by  libpng
       like this:

	   png_destroy_write_struct(&png_ptr, &info_ptr);

       It  is  also  possible  to  individually free the info_ptr
       members that point to libpng-allocated  storage	with  the
       following function:

	   png_free_data(png_ptr, info_ptr, mask, seq)
	   mask	 - identifies data to be freed, a mask
		   containing the logical OR of one or
		   more of
		     PNG_FREE_PLTE, PNG_FREE_TRNS,
		     PNG_FREE_HIST, PNG_FREE_ICCP,
		     PNG_FREE_PCAL, PNG_FREE_ROWS,
		     PNG_FREE_SCAL, PNG_FREE_SPLT,
		     PNG_FREE_TEXT, PNG_FREE_UNKN,
		   or simply PNG_FREE_ALL
	   seq	 - sequence number of item to be freed
		   (-1 for all items)

       This function may be safely called when the relevant stor-
       age has already been freed, or has not yet been allocated,
       or was allocated by the user  and not by libpng,	 and will
       in those cases do nothing.  The "seq" parameter is ignored
       if  only one item of the selected data type, such as PLTE,
       is allowed.  If "seq" is not -1, and  multiple  items  are
       allowed	for the data type identified in the mask, such as
       text or sPLT, only the  n'th  item  in  the  structure  is
       freed, where n is "seq".

       If you allocated data such as a palette that you passed in
       to libpng with png_set_*, you must not free it until  just
       before the call to png_destroy_write_struct().

       The  default  behavior is only to free data that was allo-
       cated internally by libpng.  This can be changed, so  that
       libpng  will  not  free	the data, or so that it will free
       data that was allocated by the user with	 png_malloc()  or
       png_zalloc()  and  passed  in  via a png_set_*() function,
       with

	   png_data_freer(png_ptr, info_ptr, freer, mask)
	   mask	  - which data elements are affected
		    same choices as in png_free_data()
	   freer  - one of
		      PNG_DESTROY_WILL_FREE_DATA
		      PNG_SET_WILL_FREE_DATA
		      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility for some data from
       a read structure to a write structure, you could use

	   png_data_freer(read_ptr, read_info_ptr,
	      PNG_USER_WILL_FREE_DATA,
	      PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
	   png_data_freer(write_ptr, write_info_ptr,
	      PNG_DESTROY_WILL_FREE_DATA,
	      PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby	briefly reassigning responsibility for freeing to
       the user but immediately afterwards  reassigning	 it  once
       more  to the write_destroy function.  Having done this, it
       would then be safe to destroy the read structure and  con-
       tinue  to  use  the PLTE, tRNS, and hIST data in the write
       structure.

       This function only affects  data	 that  has  already  been
       allocated.   You	 can  call  this  function before calling
       after the png_set_*() functions	to  control  whether  the
       user  or	 png_destroy_*()  is  supposed	to free the data.
       When the user assumes responsibility for	 libpng-allocated
       data,  the application must use png_free() to free it, and
       when the user transfers responsibility to libpng for  data
       that  the  user	has  allocated,	 the  user must have used
       png_malloc() or png_zalloc() to allocate it.

       If  you	allocated   text_ptr.text,   text_ptr.lang,   and
       text_ptr.translated_keyword  separately,	 do  not transfer
       responsibility for freeing  text_ptr  to	 libpng,  because
       when  libpng  fills a png_text structure it combines these
       members with the key member, and png_free_data() will free
       only  text_ptr.key.   Similarly, if you transfer responsi-
       bility for free'ing text_ptr from libpng to your	 applica-
       tion, your application must not separately free those mem-
       bers.  For a more compact example of writing a PNG  image,
       see the file example.c.

V. Modifying/Customizing libpng:
       There  are  three  issues here.	The first is changing how
       libpng  does  standard  things  like  memory   allocation,
       input/output,  and  error handling.  The second deals with
       more complicated things like adding new chunks, adding new
       transformations,	 and generally changing how libpng works.
       Both of those are compile-time issues; that is,	they  are
       generally  determined at the time the code is written, and
       there is rarely a need to provide the user with a means of
       changing	 them.	 The third is a run-time issue:	 choosing
       between and/or tuning one or more  alternate  versions  of
       computationally	intensive  routines;  specifically, opti-
       mized assembly-language (and therefore compiler- and plat-
       form-dependent) versions.

       Memory allocation, input/output, and error handling

       All of the memory allocation, input/output, and error han-
       dling in libpng goes through callbacks that are	user-set-
       table.	The  default  routines are in pngmem.c, pngrio.c,
       pngwio.c, and pngerror.c, respectively.	To  change  these
       functions, call the appropriate png_set_*_fn() function.

       Memory  allocation  is done through the functions png_mal-
       loc() and png_free().  These currently just call the stan-
       dard C functions.  If your pointers can't access more then
       64K at a time, you will want to set MAXSEG_64K in  zlib.h.
       Since  it  is  unlikely that the method of handling memory
       allocation on a platform will change between applications,
       these functions must be modified in the library at compile
       time.  If you prefer to use a different method of allocat-
       ing    and    freeing   data,   you   can   use	 png_cre-
       ate_read_struct_2() or png_create_write_struct_2() to reg-
       ister  your own functions as described above.  These func-
       tions also provide a void pointer that  can  be	retrieved
       via

	   mem_ptr=png_get_mem_ptr(png_ptr);

       Your  replacement memory functions must have prototypes as
       follows:

	   png_voidp malloc_fn(png_structp png_ptr,
	      png_size_t size);
	   void free_fn(png_structp png_ptr, png_voidp ptr);

       Your malloc_fn() should return NULL in  case  of	 failure.
       The  png_malloc()  function  will  call	png_error() if it
       receives a NULL from the system memory allocator	 or  from
       your replacement malloc_fn().

       Input/Output  in	 libpng	 is  done  through png_read() and
       png_write(),  which  currently  just  call   fread()   and
       fwrite().   The FILE * is stored in png_struct and is ini-
       tialized via png_init_io().  If you  wish  to  change  the
       method of I/O, the library supplies callbacks that you can
       set   through   the   function	 png_set_read_fn()    and
       png_set_write_fn()  at  run  time,  instead of calling the
       png_init_io() function.	These functions	 also  provide	a
       void  pointer  that  can	 be  retrieved	via  the function
       png_get_io_ptr().  For example:

	   png_set_read_fn(png_structp read_ptr,
	       voidp read_io_ptr, png_rw_ptr read_data_fn)

	   png_set_write_fn(png_structp write_ptr,
	       voidp write_io_ptr, png_rw_ptr write_data_fn,
	       png_flush_ptr output_flush_fn);

	   voidp read_io_ptr = png_get_io_ptr(read_ptr);
	   voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as fol-
       lows:

	   void user_read_data(png_structp png_ptr,
	       png_bytep data, png_size_t length);
	   void user_write_data(png_structp png_ptr,
	       png_bytep data, png_size_t length);
	   void user_flush_data(png_structp png_ptr);

       Supplying  NULL	for  the  read, write, or flush functions
       sets them back to using the default  C  stream  functions.
       It  is  an  error  to  read  from a write stream, and vice
       versa.

       Error handling in libpng is done through	 png_error()  and
       png_warning().	Errors	handled	 through  png_error() are
       fatal, meaning that png_error() should never return to its
       caller.	 Currently,  this  is  handled	via  setjmp() and
       longjmp()  (unless   you	  have	 compiled   libpng   with
       PNG_SETJMP_NOT_SUPPORTED,  in which case it is handled via
       PNG_ABORT()), but you could change this to do things  like
       exit() if you should wish.

       On  non-fatal  errors,  png_warning() is called to print a
       warning message, and then control returns to  the  calling
       code.   By  default  png_error() and png_warning() print a
       message on stderr via fprintf() unless the library is com-
       piled  with  PNG_NO_CONSOLE_IO  defined (because you don't
       want  the  messages)  or	 PNG_NO_STDIO  defined	 (because
       fprintf()  isn't	 available).   If  you wish to change the
       behavior of the error functions, you will need to  set  up
       your  own message callbacks.  These functions are normally
       supplied at the time that the png_struct is  created.   It
       is  also	 possible to redirect errors and warnings to your
       own replacement functions after png_create_*_struct()  has
       been called by calling:

	   png_set_error_fn(png_structp png_ptr,
	       png_voidp error_ptr, png_error_ptr error_fn,
	       png_error_ptr warning_fn);

	   png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If  NULL	 is  supplied  for either error_fn or warning_fn,
       then the libpng default function	 will  be  used,  calling
       fprintf()  and/or  longjmp()  if a problem is encountered.
       The replacement error functions should have parameters  as
       follows:

	   void user_error_fn(png_structp png_ptr,
	       png_const_charp error_msg);
	   void user_warning_fn(png_structp png_ptr,
	       png_const_charp warning_msg);

       The  motivation behind using setjmp() and longjmp() is the
       C++ throw and  catch  exception	handling  methods.   This
       makes  the  code much easier to write, as there is no need
       to check every return code of every function  call.   How-
       ever,  there  are  some	uncertainties about the status of
       local variables after a longjmp, so the user may	 want  to
       be  careful about doing anything after setjmp returns non-
       zero besides returning itself.  Consult your compiler doc-
       umentation for more details.  For an alternative approach,
       you  may	 wish  to  use	the   "cexcept"	  facility   (see
       http://cexcept.sourceforge.net).

   Custom chunks
       If  you	need to read or write custom chunks, you may need
       to get deeper into the libpng code.  The library	 now  has
       mechanisms for storing and writing chunks of unknown type;
       you  can	 even  declare	callbacks  for	 custom	  chunks.
       Hoewver,	 this  may not be good enough if the library code
       itself needs to know about interactions between your chunk
       and existing `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the
       PNG specification. Acquire a first level of  understanding
       of how it works.	 Pay particular attention to the sections
       that describe chunk names, and look at  how  other  chunks
       were  designed,	so  you can do things similarly.  Second,
       check out the sections  of  libpng  that	 read  and  write
       chunks.	 Try to find a chunk that is similar to yours and
       use it as a template.  More details can be  found  in  the
       comments	 inside	 the  code.  It is best to handle unknown
       chunks  in  a  generic  method,	via  callback  functions,
       instead of by modifying libpng functions.

       If you wish to write your own transformation for the data,
       look through the part of the code that does the	transfor-
       mations,	 and check out some of the simpler ones to get an
       idea of how they work.  Try to find a similar  transforma-
       tion  to the one you want to add and copy off of it.  More
       details can be found  in	 the  comments	inside	the  code
       itself.

   Configuring for 16 bit platforms
       You  will want to look into zconf.h to tell zlib (and thus
       libpng) that it cannot allocate more then 64K at	 a  time.
       Even if you can, the memory won't be accessible.	 So limit
       zlib and libpng to 64K by defining MAXSEG_64K.

   Configuring for DOS
       For DOS users who only have access to the lower 640K,  you
       will  have to limit zlib's memory usage via a png_set_com-
       pression_mem_level() call.  See zlib.h or zconf.h  in  the
       zlib library for more information.

   Configuring for Medium Model
       Libpng's	 support for medium model has been tested on most
       of the  popular	compilers.   Make  sure	 MAXSEG_64K  gets
       defined,	  USE_FAR_KEYWORD  gets	 defined,  and	FAR  gets
       defined to far in pngconf.h, and you should  be	all  set.
       Everything in the library (except for zlib's structure) is
       expecting far data.  You must use the typedefs with the	p
       or  pp  on  the end for pointers (or at least look at them
       and be careful).	 Make note that	 the  rows  of	data  are
       defined as png_bytepp, which is an unsigned char far * far
       *.

   Configuring for gui/windowing platforms:
       You will need to write new  error  and  warning	functions
       that  use  the GUI interface, as described previously, and
       set them to be the error and warning functions at the time
       that  png_create_*_struct()  is	called,	 in order to have
       them available during the structure initialization.   They
       can be changed later via png_set_error_fn().  On some com-
       pilers, you may also have to change the memory  allocators
       (png_malloc, etc.).

   Configuring for compiler xxx:
       All  includes for libpng are in pngconf.h.  If you need to
       add/change/delete an include, this is the place to do  it.
       The  includes  that are not needed outside libpng are pro-
       tected by  the  PNG_INTERNAL  definition,  which	 is  only
       defined	for  those  routines  inside  libpng itself.  The
       files in libpng proper only include png.h, which	 includes
       pngconf.h.

   Configuring zlib:
       There  are special functions to configure the compression.
       Perhaps the most useful one changes the compression level,
       which currently uses input compression values in the range
       0 - 9.  The library normally uses the default  compression
       level  (Z_DEFAULT_COMPRESSION = 6).  Tests have shown that
       for a large majority of images, compression values in  the
       range 3-6 compress nearly as well as higher levels, and do
       so much faster.	For online applications it may be  desir-
       able  to have maximum speed (Z_BEST_SPEED = 1).	With ver-
       sions of zlib after v0.99, you can also	specify	 no  com-
       pression	 (Z_NO_COMPRESSION  =  0),  but this would create
       files larger than just storing the raw  bitmap.	 You  can
       specify the compression level by calling:

	   png_set_compression_level(png_ptr, level);

       Another	useful	one is to reduce the memory level used by
       the library.  The memory level defaults to 8, but  it  can
       be  lowered  if	you are short on memory (running DOS, for
       example, where you only have 640K).  Note that the  memory
       level  does  have  an  effect  on compression; among other
       things, lower levels will result	 in  sections  of  incom-
       pressible  data	being  emitted	in smaller stored blocks,
       with a correspondingly larger relative overhead of  up  to
       15% in the worst case.

	   png_set_compression_mem_level(png_ptr, level);

       The  other  functions  are for configuring zlib.	 They are
       not recommended for normal use and may result  in  writing
       an  invalid  PNG file.  See zlib.h for more information on
       what these mean.

	   png_set_compression_strategy(png_ptr,
	       strategy);
	   png_set_compression_window_bits(png_ptr,
	       window_bits);
	   png_set_compression_method(png_ptr, method);
	   png_set_compression_buffer_size(png_ptr, size);

   Controlling row filtering
       If you want to control whether libpng  uses  filtering  or
       not, which filters are used, and how it goes about picking
       row filters, you can call one  of  these	 functions.   The
       selection and configuration of row filters can have a sig-
       nificant impact on the size and encoding speed and a some-
       what  lesser  impact  on	 the  decoding speed of an image.
       Filtering is enabled by	default	 for  RGB  and	grayscale
       images  (with  and  without  alpha),  but not for paletted
       images nor for any images with  bit  depths  less  than	8
       bits/pixel.

       The  'method'  parameter	 sets  the main filtering method,
       which is currently only '0' in the PNG 1.2  specification.
       The  'filters'  parameter  sets	which  filter(s), if any,
       should be used for each	scanline.   Possible  values  are
       PNG_ALL_FILTERS	and  PNG_NO_FILTERS  to turn filtering on
       and off, respectively.

       Individual  filter  types  are  PNG_FILTER_NONE,	 PNG_FIL-
       TER_SUB,	 PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH,
       which can be bitwise ORed together with '|' to specify one
       or  more	 filters  to use.  These filters are described in
       more detail in the PNG specification.  If  you  intend  to
       change  the  filter  type during the course of writing the
       image, you should start with flags set for all of the fil-
       ters  you  intend to use so that libpng can initialize its
       internal structures appropriately for all  of  the  filter
       types.  (Note that this means the first row must always be
       adaptively filtered, because  libpng  currently	does  not
       allocate	 the  filter  buffers  until  png_write_row()  is
       called for the first time.)

	   filters = PNG_FILTER_NONE | PNG_FILTER_SUB
		     PNG_FILTER_UP | PNG_FILTER_AVE |
		     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

	   png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
	      filters);
		     The second parameter can also be
		     PNG_INTRAPIXEL_DIFFERENCING if you are
		     writing a PNG to be embedded in a MNG
		     datastream.  This parameter must be the
		     same as the value of filter_method used
		     in png_set_IHDR().

       It is also possible to influence how libpng  chooses  from
       among  the available filters.  This is done in one or both
       of two ways - by telling it how important it  is	 to  keep
       the same filter for successive rows, and by telling it the
       relative computational costs of the filters.

	   double weights[3] = {1.5, 1.3, 1.1},
	      costs[PNG_FILTER_VALUE_LAST] =
	      {1.0, 1.3, 1.3, 1.5, 1.7};

	   png_set_filter_heuristics(png_ptr,
	      PNG_FILTER_HEURISTIC_WEIGHTED, 3,
	      weights, costs);

       The weights  are	 multiplying  factors  that  indicate  to
       libpng  that the row filter should be the same for succes-
       sive rows unless another row filter  is	that  many  times
       better than the previous filter.	 In the above example, if
       the previous 3 filters were SUB, SUB, NONE, the SUB filter
       could have a "sum of absolute differences" 1.5 x 1.3 times
       higher than other filters and still be chosen,  while  the
       NONE  filter  could have a sum 1.1 times higher than other
       filters and still  be  chosen.	Unspecified  weights  are
       taken to be 1.0, and the specified weights should probably
       be declining like those above in order to emphasize recent
       filters over older filters.

       The  filter  costs specify for each filter type a relative
       decoding cost to be considered when selecting row filters.
       This  means that filters with higher costs are less likely
       to be chosen over filters with lower costs,  unless  their
       "sum  of	 absolute differences" is that much smaller.  The
       costs do not necessarily reflect the  exact  computational
       speeds  of  the	various	 filters, since this would unduly
       influence the final image size.

       Note that the numbers above were invented purely for  this
       example	and  are  given only to help explain the function
       usage.  Little testing has been done to find optimum  val-
       ues for either the costs or the weights.

   Removing unwanted object code
       There  are  a bunch of #define's in pngconf.h that control
       what parts of libpng are compiled.  All the defines end in
       _SUPPORTED.   If	 you are never going to use a capability,
       you can change the #define to  #undef  before  recompiling
       libpng  and  save yourself code and data space, or you can
       turn off individual capabilities with defines  that  begin
       with PNG_NO_.

       You  can	 also  turn  all  of the transforms and ancillary
       chunk capabilities off en masse with  compiler  directives
       that    define	 PNG_NO_READ[or	  WRITE]_TRANSFORMS,   or
       PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS, or all four, along
       with  directives	 to  turn on any of the capabilities that
       you do want.  The PNG_NO_READ[or WRITE]_TRANSFORMS  direc-
       tives  disable  the  extra transformations but still leave
       the library fully capable of reading and writing PNG files
       with  all  known	 public	 chunks Use of the PNG_NO_READ[or
       WRITE]_ANCILLARY_CHUNKS directive produces a library  that
       is  incapable  of reading or writing ancillary chunks.  If
       you are not using the progressive reading capability,  you
       can turn that off with PNG_NO_PROGRESSIVE_READ (don't con-
       fuse this with the INTERLACING  capability,  which  you'll
       still have).

       All  the reading and writing specific code are in separate
       files, so the linker should only grab the files it  needs.
       However,	 if you want to make sure, or if you are building
       a stand alone library, all the reading  files  start  with
       pngr and all the writing files start with pngw.	The files
       that don't match either	(like  png.c,  pngtrans.c,  etc.)
       are  used for both reading and writing, and always need to
       be included.  The progressive reader is in pngpread.c

       If you are creating or distributing a  dynamically  linked
       library (a .so or DLL file), you should not remove or dis-
       able any parts of the library, as this will cause applica-
       tions  linked  with  different  versions of the library to
       fail if they call functions not available in your library.
       The  size  of  the  library itself should not be an issue,
       because only those sections that are actually used will be
       loaded into memory.

   Requesting debug printout
       The  macro  definition  PNG_DEBUG  can  be used to request
       debugging printout.  Set it to an  integer  value  in  the
       range 0 to 3.  Higher numbers result in increasing amounts
       of debugging information.  The information is  printed  to
       the  "stderr"  file, unless another file name is specified
       in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG  >  0,  the  following  functions	 (macros)
       become available:

	  png_debug(level, message)
	  png_debug1(level, message, p1)
	  png_debug2(level, message, p1, p2)

       in  which  "level"  is  compared	 to  PNG_DEBUG	to decide
       whether to print the message, "message" is  the	formatted
       string  to  be  printed, and p1 and p2 are parameters that
       are to be embedded in the string according to printf-style
       formatting directives.  For example,

	  png_debug1(2, "foo=%d0, foo);

       is expanded to

	  if(PNG_DEBUG > 2)
	    fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When  PNG_DEBUG	is defined but is zero, the macros aren't
       defined, but you can still use PNG_DEBUG to  control  your
       own debugging:

	  #ifdef PNG_DEBUG
	      fprintf(stderr, ...
	  #endif

       When  PNG_DEBUG	=  1,  the  macros  are defined, but only
       png_debug statements having level =  0  will  be	 printed.
       There  aren't  any  such	 statements  in	 this  version of
       libpng, but if you insert some they will be printed.

VI. MNG support
       The	MNG	  specification	      (available       at
       http://www.libpng.org/pub/mng)  allows  certain extensions
       to PNG for PNG images that  are	embedded  in  MNG  datas-
       treams.	 Libpng can support some of these extensions.  To
       enable them, use the png_permit_mng_features() function:

	  feature_set = png_permit_mng_features(png_ptr, mask)
	  mask is a png_uint_32 containing the logical OR of the
	       features you want to enable.  These include
	       PNG_FLAG_MNG_EMPTY_PLTE
	       PNG_FLAG_MNG_FILTER_64
	       PNG_ALL_MNG_FEATURES
	  feature_set is a png_byte that is the logical AND of
	     your mask with the set of MNG features that is
	     supported by the version  of  libpng  that	 you  are
       using.

       It  is an error to use this function when reading or writ-
       ing a standalone PNG file with the PNG  8-byte  signature.
       The  PNG	 datastream  must be wrapped in a MNG datastream.
       As a minimum, it must have the MNG  8-byte  signature  and
       the MHDR and MEND chunks.  Libpng does not provide support
       for these or any other MNG chunks; your	application  must
       provide	its  own  support for them.  You may wish to con-
       sider using libmng  (available  at  http://www.libmng.com)
       instead.

VII. Changes to Libpng from version 0.88
       It should be noted that versions of libpng later than 0.96
       are not distributed by the  original  libpng  author,  Guy
       Schalnat,  nor  by Andreas Dilger, who had taken over from
       Guy during 1996 and 1997, and  distributed  versions  0.89
       through 0.96, but rather by another member of the original
       PNG Group, Glenn Randers-Pehrson.   Guy	and  Andreas  are
       still  alive  and  well,	 but  they have moved on to other
       things.

       The     old     libpng	  functions	 png_read_init(),
       png_write_init(), png_info_init(), png_read_destroy(), and
       png_write_destroy() have been  moved  to	 PNG_INTERNAL  in
       version	0.95  to  discourage  their use.  These functions
       will be removed from libpng version 2.0.0.

       The preferred method  of	 creating  and	initializing  the
       libpng  structures  is  via  the png_create_read_struct(),
       png_create_write_struct(),  and	 png_create_info_struct()
       because	they  isolate the size of the structures from the
       application, allow version error checking, and also  allow
       the  use of custom error handling routines during the ini-
       tialization, which the old functions do	not.   The  func-
       tions  png_read_destroy()  and  png_write_destroy() do not
       actually free the memory that libpng allocated  for  these
       structs,	 but  just reset the data structures, so they can
       be   used   instead   of	  png_destroy_read_struct()   and
       png_destroy_write_struct()  if  you feel there is too much
       system overhead allocating and freeing the png_struct  for
       each image read.

       Setting	 the  error  callbacks	via  png_set_message_fn()
       before png_read_init() as was suggested in libpng-0.88  is
       no  longer supported because this caused applications that
       do not use custom error functions to fail if  the  png_ptr
       was  not initialized to zero.  It is still possible to set
       the error callbacks AFTER png_read_init(),  or  to  change
       them  with  png_set_error_fn(),	which  is essentially the
       same function, but with a new name  to  force  compilation
       errors with applications that try to use the old method.

       Starting	 with  version 1.0.7, you can find out which ver-
       sion of the library you are using at run-time:

	  png_uint_32 libpng_vn = png_access_version_number();

       The number libpng_vn is constructed from	 the  major  ver-
       sion,  minor version with leading zero, and release number
       with leading zero, (e.g., libpng_vn for version	1.0.7  is
       10007).

       You  can	 also  check which version of png.h you used when
       compiling your application:

	  png_uint_32 application_vn = PNG_LIBPNG_VER;

VII. Y2K Compliance in libpng
       October 3, 2002

       Since the PNG Development group	is  an	ad-hoc	body,  we
       can't make an official declaration.

       This is your unofficial assurance that libpng from version
       0.71 and upward through 1.0.15 are Y2K compliant.   It  is
       my belief that earlier versions were also Y2K compliant.

       Libpng  only  has  three	 year  fields.	 One  is a 2-byte
       unsigned integer that will hold years up	 to  65535.   The
       other  two  hold	 the  date  in text format, and will hold
       years up to 9999.

       The integer is
	   "png_uint_16 year" in png_time_struct.

       The strings are
	   "png_charp time_buffer" in png_struct and
	   "near_time_buffer", which is a local character  string
       in png.c.

       There are seven time-related functions:

	   png_convert_to_rfc_1123() in png.c
	     (formerly png_convert_to_rfc_1152() in error)
	   png_convert_from_struct_tm() in pngwrite.c, called
	     in pngwrite.c
	   png_convert_from_time_t() in pngwrite.c
	   png_get_tIME() in pngget.c
	   png_handle_tIME() in pngrutil.c, called in pngread.c
	   png_set_tIME() in pngset.c
	   png_write_tIME() in pngwutil.c, called in pngwrite.c

       All  appear to handle dates properly in a Y2K environment.
       The png_convert_from_time_t() function calls  gmtime()  to
       convert	from  system  clock  time,  which returns (year -
       1900), which we properly convert to the full 4-digit year.
       There  is a possibility that applications using libpng are
       not   passing   4-digit	 years	  into	  the	 png_con-
       vert_to_rfc_1123()  function, or that they are incorrectly
       passing only a 2-digit year instead of "year - 1900"  into
       the png_convert_from_struct_tm() function, but this is not
       under our control.  The libpng  documentation  has  always
       stated that it works with 4-digit years, and the APIs have
       been documented as such.

       The tIME chunk itself is also Y2K compliant.   It  uses	a
       2-byte  unsigned	 integer  to  hold the year, and can hold
       years as large as 65535.

       zlib, upon which libpng depends, is  also  Y2K  compliant.
       It contains no date-related code.

	  Glenn Randers-Pehrson
	  libpng maintainer
	  PNG Development Group

NOTE
       Note about libpng version numbers:

       Due  to	various miscommunications, unforeseen code incom-
       patibilities and occasional factors outside  the	 authors'
       control,	 version  numbering on the library has not always
       been consistent and straightforward.  The following  table
       summarizes  matters  since  version  0.89c,  which was the
       first widely used release:

	source		   png.h  png.h	 shared-lib
	version		   string   int	 version
	-------		   ------  ----- ----------
	0.89c ("beta 3")  0.89	     89	 1.0.89
	0.90  ("beta 4")  0.90	     90	 0.90
	0.95  ("beta 5")  0.95	     95	 0.95
	0.96  ("beta 6")  0.96	     96	 0.96
	0.97b ("beta 7")  1.00.97    97	 1.0.1
	0.97c		  0.97	     97	 2.0.97
	0.98		  0.98	     98	 2.0.98
	0.99		  0.99	     98	 2.0.99
	0.99a-m		  0.99	     99	 2.0.99
	1.00		  1.00	    100	 2.1.0
	1.0.0		  1.0.0	    100	 2.1.0
	1.0.0	(from here on, the  100	 2.1.0
	1.0.1	 png.h string is  10001	 2.1.0
	1.0.1a-e identical to the 10002	 from here on, the
	1.0.2	 source version)  10002	 shared library is 2.V
	1.0.2a-b		  10003	 where V is the source
	1.0.1			  10001	 code version except as
	1.0.1a-e		  10002	 2.1.0.1a-e   noted.
	1.0.2			  10002	 2.1.0.2
	1.0.2a-b		  10003	 2.1.0.2a-b
	1.0.3			  10003	 2.1.0.3
	1.0.3a-d		  10004	 2.1.0.3a-d
	1.0.4			  10004	 2.1.0.4
	1.0.4a-f		  10005	 2.1.0.4a-f
	1.0.5 (+ 2 patches)	  10005	 2.1.0.5
	1.0.5a-d		  10006	 2.1.0.5a-d
	1.0.5e-r		  10100	 2.1.0.5e-r
	1.0.5s-v		  10006	 2.1.0.5s-v
	1.0.6 (+ 3 patches)	  10006	 2.1.0.6
	1.0.6d-g		  10007	 2.1.0.6d-g
	1.0.6h			  10007	 10.6h
	1.0.6i			  10007	 10.6i
	1.0.6j			  10007	 2.1.0.6j
	1.0.7beta11-14	  DLLNUM  10007	 2.1.0.7beta11-14
	1.0.7beta15-18	     1	  10007	 2.1.0.7beta15-18
	1.0.7rc1-2	     1	  10007	 2.1.0.7rc1-2
	1.0.7		     1	  10007	 2.1.0.7
	1.0.8beta1-4	     1	  10008	 2.1.0.8beta1-4
	1.0.8rc1	     1	  10008	 2.1.0.8rc1
	1.0.8		     1	  10008	 2.1.0.8
	1.0.9beta1-6	     1	  10009	 2.1.0.9beta1-6
	1.0.9rc1	     1	  10009	 2.1.0.9rc1
	1.0.9beta7-10	     1	  10009	 2.1.0.9beta7-10
	1.0.9rc2	     1	  10009	 2.1.0.9rc2
	1.0.9		     1	  10009	 2.1.0.9
	1.0.10beta1	     1	  10010	 2.1.0.10beta1
	1.0.10rc1	     1	  10010	 2.1.0.10rc1
	1.0.10		     1	  10010	 2.1.0.10
	1.0.11beta1-3	     1	  10011	 2.1.0.11beta1-3
	1.0.11rc1	     1	  10011	 2.1.0.11rc1
	1.0.11		     1	  10011	 2.1.0.11
	1.0.12beta1-2	     2	  10012	 2.1.0.12beta1-2
	1.0.12rc1	     2	  10012	 2.1.0.12rc1
	1.0.12		     2	  10012	 2.1.0.12
	1.1.0a-f	     -	  10100	 2.1.1.0a-f abandoned
	1.2.0beta1-2	     2	  10200	 2.1.2.0beta1-2
	1.2.0beta3-5	     3	  10200	 3.1.2.0beta3-5
	1.2.0rc1	     3	  10200	 3.1.2.0rc1
	1.2.0		     3	  10200	 3.1.2.0
	1.2.1beta-4	     3	  10201	 3.1.2.1beta1-4
	1.2.1rc1-2	     3	  10201	 3.1.2.1rc1-2
	1.2.1		     3	  10201	 3.1.2.1
	1.2.2beta1-6	    12	  10202	 12.so.0.1.2.2beta1-6
	1.0.13beta1	    10	  10013	 10.so.0.1.0.13beta1
	1.0.13rc1	    10	  10013	 10.so.0.1.0.13rc1
	1.2.2rc1	    12	  10202	 12.so.0.1.2.2rc1
	1.0.13		    10	  10013	 10.so.0.1.0.13
	1.2.2		    12	  10202	 12.so.0.1.2.2
	1.2.3rc1-6	    12	  10203	 12.so.0.1.2.3rc1-6
	1.2.3		    12	  10203	 12.so.0.1.2.3
	1.2.4beta1-3	    13	  10204	 12.so.0.1.2.4beta1-3
	1.2.4rc1	    13	  10204	 12.so.0.1.2.4rc1
	1.0.14		    10	  10014	 10.so.0.1.0.14
	1.2.4		    13	  10204	 12.so.0.1.2.4
	1.2.5beta1-2	    13	  10205	 12.so.0.1.2.5beta1-2
	1.0.15rc1-3	    10	  10015	 10.so.0.1.0.15rc1-3
	1.2.5rc1-3	    13	  10205	 12.so.0.1.2.5rc1-3
	1.0.15		    10	  10015	 10.so.0.1.0.15
	1.2.5		    13	  10205	 12.so.0.1.2.5

       Henceforth the  source  version	will  match  the  shared-
       library	minor and patch numbers; the shared-library major
       version number will be used for changes in  backward  com-
       patibility,  as it is intended.	The PNG_PNGLIB_VER macro,
       which is not used  within  libpng  but  is  available  for
       applications,  is  an  unsigned	integer of the form xyyzz
       corresponding to the source version x.y.z  (leading  zeros
       in y and z).  Beta versions were given the previous public
       release number plus a letter, until version  1.0.6j;  from
       then on they were given the upcoming public release number
       plus "betaNN" or "rcN".

SEE ALSO
       libpngpf(3), png(5)

       libpng:

	      ftp://ftp.uu.net/graphics/png
	      http://www.libpng.org/pub/png

       zlib:

	      (generally) at the same location as libpng or at
	      ftp://ftp.uu.net/pub/archiving/zip/zlib
	      ftp://ftp.info-zip.org/pub/infozip/zlib

       PNGspecification:RFC2083

	      (generally) at the same location as libpng or at
	      ftp://ds.internic.net/rfc/rfc2083.txt
	      or (as a W3C Recommendation) at
	      http://www.w3.org/TR/REC-png.html

       In  the case of any inconsistency between the PNG specifi-
       cation and this library, the  specification  takes  prece-
       dence.

AUTHORS
       This man page: Glenn Randers-Pehrson <randeg@alum.rpi.edu>

       The contributing authors would like to thank all those who
       helped  with  testing,  bug  fixes,  and	 patience.   This
       wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documen-
       tation.

       Libpng version 1.0.15 - October 3, 2002: Initially created
       in 1995 by Guy Eric Schalnat, then of Group 42, Inc.  Cur-
       rently	maintained   by	  Glenn	  Randers-Pehrson   (ran-
       deg@alum.rpi.edu).

       Supported by the PNG development group
       (png-implement@ccrc.wustl.edu).

COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
       (This copy of the libpng notices is provided for your con-
       venience.   In  case  of any discrepancy between this copy
       and the notices in the file png.h that is included in  the
       libpng distribution, the latter shall prevail.)

       If  you	modify	libpng	you may insert additional notices
       immediately following this sentence.

       libpng versions 1.0.7, July 1, 2000, through 1.0.15, Octo-
       ber  3,	2002,  are Copyright (c) 2000-2002 Glenn Randers-
       Pehrson, and are distributed according to  the  same  dis-
       claimer	and  license  as  libpng-1.0.6 with the following
       individuals added to the list of Contributing Authors

	  Simon-Pierre Cadieux
	  Eric S. Raymond
	  Gilles Vollant

       and with the following additions to the disclaimer:

	  There is no warranty against interference with your
	  enjoyment of the library or against infringement.
	  There is no warranty that our efforts or the library
	  will fulfill any of your particular purposes or  needs.
	  This	library	 is  provided  with  all  faults, and the
       entire
	  risk of satisfactory	quality,  performance,	accuracy,
       and
	  effort is with the user.

       libpng  versions	 0.97, January 1998, through 1.0.6, March
       20, 2000, are Copyright	(c)  1998,  1999  Glenn	 Randers-
       Pehrson	Distributed  according to the same disclaimer and
       license as libpng-0.96,	with  the  following  individuals
       added to the list of Contributing Authors:

	  Tom Lane
	  Glenn Randers-Pehrson
	  Willem van Schaik

       libpng  versions	 0.89, June 1996, through 0.96, May 1997,
       are Copyright (c) 1996, 1997  Andreas  Dilger  Distributed
       according   to	the   same   disclaimer	 and  license  as
       libpng-0.88, with the following individuals added  to  the
       list of Contributing Authors:

	  John Bowler
	  Kevin Bracey
	  Sam Bushell
	  Magnus Holmgren
	  Greg Roelofs
	  Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996,
       are Copyright (c) 1995, 1996 Guy Eric Schalnat, Group  42,
       Inc.

       For  the	 purposes  of  this  copyright and license, "Con-
       tributing Authors" is defined  as  the  following  set  of
       individuals:

	  Andreas Dilger
	  Dave Martindale
	  Guy Eric Schalnat
	  Paul Schmidt
	  Tim Wegner

       The  PNG	 Reference Library is supplied "AS IS".	 The Con-
       tributing Authors and Group 42,	Inc.  disclaim	all  war-
       ranties,	 expressed or implied, including, without limita-
       tion, the warranties of merchantability and of fitness for
       any  purpose.  The Contributing Authors and Group 42, Inc.
       assume no liability for direct, indirect, incidental, spe-
       cial,  exemplary,  or  consequential  damages,  which  may
       result from the use of the PNG Reference Library, even  if
       advised of the possibility of such damage.

       Permission  is  hereby  granted	to use, copy, modify, and
       distribute this source code, or portions hereof,	 for  any
       purpose,	 without  fee,	subject to the following restric-
       tions:

       1. The origin of this source code must  not  be	misrepre-
       sented.

       2. Altered versions must be plainly marked as such and
	  must	not  be	 misrepresented	 as  being  the	 original
       source.

       3. This Copyright notice may not	 be  removed  or  altered
       from
	  any source or altered source distribution.

       The  Contributing  Authors and Group 42, Inc. specifically
       permit, without fee, and encourage the use of this  source
       code  as	 a component to supporting the PNG file format in
       commercial products.  If you use this  source  code  in	a
       product,	 acknowledgment	 is  not  required  but	 would be
       appreciated.

       A "png_get_copyright" function is  available,  for  conve-
       nient use in "about" boxes and the like:

	  printf("%s",png_get_copyright(NULL));

       Also,  the PNG logo (in PNG format, of course) is supplied
       in the files  "pngbar.png"  and	"pngbar.jpg  (88x31)  and
       "pngnow.png" (98x31).

       Libpng  is OSI Certified Open Source Software.  OSI Certi-
       fied Open Source is  a  certification  mark  of	the  Open
       Source Initiative.

       Glenn Randers-Pehrson randeg@alum.rpi.edu October 3, 2002

			 October 3, 2002		LIBPNG(3)
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