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     ICO(1)		 X Version 11 (Release 5)		ICO(1)

     NAME
	  ico - animate an icosahedron or other polyhedron

     SYNOPSIS
	  ico [-display display] [-geometry geometry] [-r] [-d
	  pattern] [-i] [-dbe] [-faces] [-noedges] [-sleep n] [-obj
	  object] [-objhelp] [-colors color-list]

     DESCRIPTION
	  Ico displays a wire-frame rotating polyhedron, with hidden
	  lines removed, or a solid-fill polyhedron with hidden faces
	  removed.  There are a number of different polyhedra
	  available; adding a new polyhedron to the program is quite
	  simple.

     OPTIONS
	  -r   Display on the root window instead of creating a new
	       window.

	  -d pattern
	       Specify a bit pattern for drawing dashed lines for wire
	       frames.

	  -i   Use inverted colors for wire frames.

	  -dbe Use double buffering on the display.  This works for
	       either wire frame or solid fill drawings.  For solid
	       fill drawings, using this switch results in
	       substantially smoother movement.	 Note that this
	       requires twice as many bit planes as without double
	       buffering.  Since some colors are typically allocated
	       by other programs, most eight-bit-plane displays will
	       probably be limited to eight colors when using double
	       buffering.

	  -faces
	       Draw filled faces instead of wire frames.

	  -noedges
	       Don't draw the wire frames.  Typically used only when
	       -faces is used.

	  -sleep n
	       Sleep n seconds between each move of the object.

	  -obj object
	       Specify what object to draw.  If no object is
	       specified, an icosahedron is drawn.

	  -objhelp
	       Print out a list of the available objects, along with
	       information about each object.

     Page 1					     (printed 7/20/06)

     ICO(1)		 X Version 11 (Release 5)		ICO(1)

	  -colors color color ...
	       Specify what colors should be used to draw the filled
	       faces of the object.  If less colors than faces are
	       given, the colors are reused.

     ADDING POLYHEDRA
	  If you have the source to ico, it is very easy to add more
	  polyhedra.  Each polyhedron is defined in an include file by
	  the name of objXXX.h, where XXX is something related to the
	  name of the polyhedron.  The format of the include file is
	  defined in the file polyinfo.h.  Look at the file objcube.h
	  to see what the exact format of an objXXX.h file should be,
	  then create your objXXX.h file in that format.

	  After making the new objXXX.h file (or copying in a new one
	  from elsewhere), simply do a 'make depend'.  This will
	  recreate the file allobjs.h, which lists all of the objXXX.h
	  files.  Doing a 'make' after this will rebuild ico with the
	  new object information.

     SEE ALSO
	  X(1)

     BUGS
	  Pyramids and tetrahedrons with filled faces do not display
	  correctly.

	  A separate color cell is allocated for each name in the
	  -colors list, even when the same name may be specified
	  twice.

     COPYRIGHT
	  Copyright 1988, Massachusetts Institute of Technology.
	  See X(1) for a full statement of rights and permissions.

     Page 2					     (printed 7/20/06)

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