glxunlink man page on IRIX

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GLXunlink(3G)							 GLXunlink(3G)

NAME
     GLXunlink - End GL rendering in an X window

SYNOPSIS
     #include  <gl/glws.h>

     int GLXunlink(Display* xDisplay, Window xWindow)

DESCRIPTION
     When GLXlink is called, a certain amount of system resources are
     allocated to support GL rendering in that window.	When all rendering to
     that window is finished, calling GLXunlink will release those resources.

     The "xWindow" argument to GLXunlink should be the GLX_NORMAL window.
     Once the normal window is unlinked, any windows which were also linked to
     auxiliary (i.e. popup or overlay)

     GLXunlink is a signal that you never intend to do GL drawing in that
     window again.  If more drawing will be done soon, it will severly degrade
     performance to call GLXunlink.

ERRORS
     A return of 0 (GLWS_NOERROR) means that GLXunlink succeeeded.  A negative
     return code indicates that the Display or Window were invalid.

BUGS
SEE ALSO
     GLXgetconfig(3G), GLXwinset(3G), GLXlink(3G)

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