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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

NAME
     glXChooseFBConfigSGIX - return a list of GLX frame buffer configurations
     that match the specified attributes

C SPECIFICATION
     GLXFBConfigSGIX * glXChooseFBConfigSGIX( Display *dpy,
					      int screen,
					      int *attrib_list,
					      int *nitems )

PARAMETERS
     dpy	  Specifies the connection to the X server.

     screen	  Specifies the screen number.

     attrib_list  Specifies a list of attribute/value pairs.  The last
		  attribute must be None.

     nitems	  Returns the number of elements in the list returned by
		  glXChooseFBConfigSGIX.

DESCRIPTION
     If attrib_list is NULL then glXChooseFBConfigSGIX returns an array of GLX
     frame buffer configurations that are available on the specified screen;
     otherwise glXChooseFBConfigSGIX returns an array of GLX frame buffer
     configurations that match the specified attributes. If an error occurs,
     no frame buffer configurations exist on the specified screen, or if no
     frame buffer configurations match the specified attributes, then NULL is
     returned.	Use XFree to free the memory returned by
     glXChooseFBConfigSGIX.

     All attributes in attrib_list, including boolean attributes, are
     immediately followed by the corresponding desired value. The list is
     terminated with None. If an attribute is not specified in attrib_list
     then the default value (see below) is used (and the attribute is said to
     be specified implicitly). For example, if GLX_STEREO is not specified
     then it is assumed to be False. For some attributes, the default is
     "don't care" meaning that any value is OK for this attribute, so the
     attribute will not be checked.

     Attributes are matched in an attribute-specific manner.  Some of the
     attributes, such as GLX_LEVEL, must match the specified value exactly;
     others, such as, GLX_RED_SIZE must meet or exceed the specified minimum
     values. If more than one GLX frame buffer configuration is found, then a
     list of configurations, sorted according to the "best" match criteria, is
     returned. The match criteria for each attribute and the exact sorting

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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

     order is defined below.

     The interpretations of the various GLX visual attributes are as follows:

     GLX_BUFFER_SIZE	      Must be followed by a nonnegative integer that
			      indicates the desired color index buffer size.
			      The smallest index buffer of at least the
			      specified size is preferred.  Ignored if
			      GLX_COLOR_INDEX_BIT_SGIX is not set in
			      GLX_RENDER_TYPE_SGIX. The default value is 0.

     GLX_LEVEL		      Must be followed by an integer buffer-level
			      specification.  This specification is honored
			      exactly.	Buffer level zero corresponds to the
			      default frame buffer of the display.  Buffer
			      level one is the first overlay frame buffer,
			      level two the second overlay frame buffer, and
			      so on.  Negative buffer levels correspond to
			      underlay frame buffers.  The default value is 0.

     GLX_DOUBLEBUFFER	      Must be followed by True or False. If True is
			      specified then only double-buffered frame buffer
			      configurations are considered; if False is
			      specified then only single-buffered frame buffer
			      configurations are considered.  The default
			      value is "don't care".

     GLX_STEREO		      Must be followed by True or False. If True is
			      specified then only stereo frame buffer
			      configurations are considered; if False is
			      specified then only monoscopic frame buffer
			      configurations are considered.  The default
			      value is False.

     GLX_AUX_BUFFERS	      Must be followed by a nonnegative integer that
			      indicates the desired number of auxiliary
			      buffers.	Configurations with the smallest
			      number of auxiliary buffers that meet or exceed
			      the specified number are preferred.  The default
			      value is 0.

     GLX_RED_SIZE	      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, the
			      smallest available red buffer is preferred.
			      Otherwise, the largest available red buffer of
			      at least the minimum size is preferred.  The
			      default value is 0.

     GLX_GREEN_SIZE	      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, the
			      smallest available green buffer is preferred.
			      Otherwise, the largest available green buffer of

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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

			      at least the minimum size is preferred.  The
			      default value is 0.

     GLX_BLUE_SIZE	      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, the
			      smallest available blue buffer is preferred.
			      Otherwise, the largest available blue buffer of
			      at least the minimum size is preferred.  The
			      default value is 0.

     GLX_ALPHA_SIZE	      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, the
			      smallest available alpha buffer is preferred.
			      Otherwise, the largest available alpha buffer of
			      at least the minimum size is preferred.  The
			      default value is 0.

     GLX_DEPTH_SIZE	      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, frame
			      buffer configurations with no depth buffer are
			      preferred.  Otherwise, the largest available
			      depth buffer of at least the minimum size is
			      preferred.  The default value is 0.

     GLX_STENCIL_SIZE	      Must be followed by a nonnegative integer that
			      indicates the desired number of stencil
			      bitplanes.  The smallest stencil buffer of at
			      least the specified size is preferred.  If the
			      desired value is zero, frame buffer
			      configurations with no stencil buffer are
			      preferred.  The default value is 0.

     GLX_ACCUM_RED_SIZE	      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, frame
			      buffer configurations with no red accumulation
			      buffer are preferred.  Otherwise, the largest
			      possible red accumulation buffer of at least the
			      minimum size is preferred.  The default value is
			      0.

     GLX_ACCUM_GREEN_SIZE     Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, frame
			      buffer configurations with no green accumulation
			      buffer are preferred.  Otherwise, the largest
			      possible green accumulation buffer of at least
			      the minimum size is preferred.  The default
			      value is 0.

     GLX_ACCUM_BLUE_SIZE      Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, frame
			      buffer configurations with no blue accumulation
			      buffer are preferred.  Otherwise, the largest

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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

			      possible blue accumulation buffer of at least
			      the minimum size is preferred.  The default
			      value is 0.

     GLX_ACCUM_ALPHA_SIZE     Must be followed by a nonnegative minimum size
			      specification.  If this value is zero, frame
			      buffer configurations with no alpha accumulation
			      buffer are preferred.  Otherwise, the largest
			      possible alpha accumulation buffer of at least
			      the minimum size is preferred.  The default
			      value is 0.

     GLX_SAMPLE_BUFFERS_SGIS  Must be followed by the minimum acceptable
			      number of multisample buffers.  Configurations
			      with the smallest number of multisample buffers
			      that meet or exceed this minimum number are
			      preferred.  Currently operation with more than
			      one multisample buffer is undefined, so only
			      values of zero or one will produce a match.  The
			      default value is 0.

     GLX_SAMPLES_SGIS	      Must be followed by the minimum number of
			      samples required in multisample buffers.
			      Configurations with the smallest number of
			      samples that meet or exceed the specified
			      minimum number are preferred.  Note that it is
			      possible for color samples in the multisample
			      buffer to have fewer bits than colors in the
			      main color buffers.  However, multisampled
			      colors maintain at least as much color
			      resolution in aggregate as the main color
			      buffers.

			      The default value is 0.

     GLX_TRANSPARENT_TYPE_EXT Must be followed by one of GLX_NONE_EXT,
			      GLX_TRANSPARENT_RGB_EXT,
			      GLX_TRANSPARENT_INDEX_EXT.  If GLX_NONE_EXT is
			      specified, then only opaque frame buffer
			      configurations will be considered; if
			      GLX_TRANSPARENT_RGB_EXT is specified, then only
			      transparent frame buffer configurations that
			      support RGBA rendering will be considered; if
			      GLX_TRANSPARENT_INDEX_EXT is specified, then
			      only transparent frame buffer configurations
			      that support color index rendering will be
			      considered.  The default value is GLX_NONE_EXT.

     GLX_TRANSPARENT_INDEX_VALUE_EXT
			      Must be followed by an integer value indicating
			      the transparent index value; the value must be
			      between 0 and the maximum framebuffer value for

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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

			      indices.	Only frame buffer configurations that
			      use the specified transparent index value will
			      be considered.  The default value is "don't
			      care".

			      This attribute is ignored unless
			      GLX_TRANSPARENT_TYPE_EXT is included in
			      attrib_list and specified as
			      GLX_TRANSPARENT_INDEX_EXT.

     GLX_TRANSPARENT_RED_VALUE_EXT
			      Must be followed by an integer value indicating
			      the transparent red value; the value must be
			      between 0 and the maximum framebuffer value for
			      red.  Only frame buffer configurations that use
			      the specified transparent red value will be
			      considered.  The default value is "don't care".

			      This attribute is ignored unless
			      GLX_TRANSPARENT_TYPE_EXT is included in
			      attrib_list and specified as
			      GLX_TRANSPARENT_RGB_EXT.

     GLX_TRANSPARENT_GREEN_VALUE_EXT
			      Must be followed by an integer value indicating
			      the transparent green value; the value must be
			      between 0 and the maximum framebuffer value for
			      green.  Only frame buffer configurations that
			      use the specified transparent green value will
			      be considered.  The default value is "don't
			      care".

			      This attribute is ignored unless
			      GLX_TRANSPARENT_TYPE_EXT is included in
			      attrib_list and specified as
			      GLX_TRANSPARENT_RGB_EXT.

     GLX_TRANSPARENT_BLUE_VALUE_EXT
			      Must be followed by an integer value indicating
			      the transparent blue value; the value must be
			      between 0 and the maximum framebuffer value for
			      blue.  Only frame buffer configurations that use
			      the specified transparent blue value will be
			      considered.  The default value is "don't care".

			      This attribute is ignored unless
			      GLX_TRANSPARENT_TYPE_EXT is included in
			      attrib_list and specified as
			      GLX_TRANSPARENT_RGB_EXT.

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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

     GLX_TRANSPARENT_ALPHA_VALUE_EXT
			      Must be followed by an integer value.  This
			      attribute is always ignored; it is for future
			      use only.

     GLX_VISUAL_CAVEAT_EXT    Must be followed by one of GLX_NONE_EXT,
			      GLX_SLOW_VISUAL_EXT, GLX_NON_CONFORMANT_EXT.  If
			      GLX_NONE_EXT is specified, then only frame
			      buffer configurations with no caveats will be
			      considered; if GLX_SLOW_VISUAL_EXT, is specified
			      then only slow frame buffer configurations will
			      be considered; if GLX_NON_CONFORMANT_EXT is
			      specified then only non-conformant frame buffer
			      configurations will be considered.  The default
			      value is "don't care".

     GLX_DRAWABLE_TYPE_SGIX   Must be followed by a mask indicating which GLX
			      drawable types the frame buffer configuration
			      must support. Valid bits are
			      GLX_WINDOW_BIT_SGIX, GLX_PIXMAP_BIT_SGIX and
			      GLX_PBUFFER_BIT_SGIX.  For example, if mask is
			      set to GLX_WINDOW_BIT_SGIX |
			      GLX_PIXMAP_BIT_SGIX, only frame buffer
			      configurations that support both windows and GLX
			      pixmaps will be considered.  The default value
			      is GLX_WINDOW_BIT_SGIX.

     GLX_RENDER_TYPE_SGIX     Must be followed by a mask indicating which
			      OpenGL rendering modes the frame buffer
			      configuration must support.  Valid bits are
			      GLX_RGBA_BIT_SGIX and GLX_COLOR_INDEX_BIT_SGIX.
			      If the mask is set to GLX_RGBA_BIT_SGIX |
			      GLX_COLOR_INDEX_BIT_SGIX then only frame buffer
			      configurations that can be bound to both RGBA
			      contexts and color index contexts will be
			      considered.  The default value is
			      GLX_RGBA_BIT_SGIX.

     GLX_X_VISUAL_TYPE_EXT    Must be followed by one of GLX_TRUE_COLOR_EXT,
			      GLX_DIRECT_COLOR_EXT, GLX_PSEUDO_COLOR_EXT,
			      GLX_STATIC_COLOR_EXT, GLX_GRAY_SCALE_EXT,
			      GLX_STATIC_GRAY_EXT, indicating the desired X
			      visual type.  Not all frame buffer
			      configurations have an associated X visual. If
			      GLX_DRAWABLE_TYPE_SGIX is specified in
			      attrib_list and the mask that follows does not
			      have GLX_WINDOW_BIT_SGIX set, then this value is
			      ignored. It is also ignored if
			      GLX_X_RENDERABLE_SGIX is specified as False.

			      RGBA rendering may be supported for visuals of
			      type GLX_TRUE_COLOR_EXT, GLX_DIRECT_COLOR_EXT,

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glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

			      GLX_PSEUDO_COLOR_EXT, or GLX_STATIC_COLOR_EXT,
			      but color index rendering is only supported for
			      visuals of type GLX_PSEUDO_COLOR_EXT or
			      GLX_STATIC_COLOR_EXT (i.e., single-channel
			      visuals).

			      The tokens GLX_GRAY_SCALE_EXT and
			      GLX_STATIC_GRAY_EXT will not match current
			      OpenGL enabled visuals, but are included for
			      future use.

			      The default value for GLX_X_VISUAL_TYPE_EXT is
			      "don't care".

     GLX_X_RENDERABLE_SGIX    Must be followed by True or False.  If True is
			      specified, then only frame buffer configurations
			      that have associated X visuals (and can be used
			      to render to Windows and/or GLX pixmaps) will be
			      considered.  The default value is "don't care".

     GLX_FBCONFIG_ID_SGIX     Must be followed by an XID for a GLXFBConfig.
			      When GLX_FBCONFIG_ID_SGIX is specified in
			      attrib_list, all other attributes are ignored,
			      and only the frame buffer configuration with the
			      given XID is returned. NULL is returned if the
			      frame buffer configuration does not exist.  The
			      default value for GLX_FBCONFIG_ID_SGIX is "don't
			      care".

     When more than one GLX frame buffer configuration matches the specified
     attributes, a list of matching configurations is returned. The list is
     sorted according to the following precedence rules that are applied in
     ascending order (i.e., configurations that are considered equal by lower
     numbered rule are sorted by the higher numbered rule):
     1.	 by GLX_VISUAL_RATING_EXT where the precedence is GLX_NONE_EXT,
	 GLX_NON_CONFORMANT, GLX_SLOW_VISUAL.
     2.	 larger total number of RGBA color components (GLX_RED_BITS,
	 GLX_GREEN_BITS, GLX_BLUE_BITS, and GLX_ALPHA_BITS) that have higher
	 number of bits,
     3.	 smaller GLX_INDEX_BITS,
     4.	 single buffered configuration (GLX_DOUBLE_BUFFER being False)
	 precedes a double buffered one,
     5.	 smaller GLX_AUX_BUFFERS,
     6.	 smaller GLX_SAMPLE_BUFFERS_SGIS,
     7.	 smaller GLX_SAMPLES_SGIS,
     8.	 larger GLX_DEPTH_BITS,
     9.	 smaller GLX_STENCIL_BITS,
     10. larger total number of accumulation buffer color components
	 (GLX_ACCUM_RED_BITS, GLX_ACCUM_GREEN_BITS, GLX_ACCUM_BLUE_BITS, and
	 GLX_ACCUM_ALPHA_BITS) that have higher number of bits;
     11. sort by GLX_VISUAL_TYPE_EXT where the precedence order is
	 GLX_TRUE_COLOR_EXT, GLX_DIRECT_COLOR_EXT, GLX_PSEUDO_COLOR_EXT,

									Page 7

glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

	 GLX_STATIC_COLOR_EXT, GLX_GRAY_SCALE_EXT, GLX_STATIC_GRAY_EXT,

EXAMPLES
     attrib_list =
		 {GLX_RENDER_TYPE_SGIX, GLX_RGBA_BIT_SGIX, GLX_RED_SIZE, 4,
		 GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, None};

     Specifies a frame buffer configuration that supports RGBA rendering and
     exists in the normal frame buffer, not an overlay or underlay buffer.
     The returned visual supports at least four bits each of red, green, and
     blue, and possibly no bits of alpha.  It does not support stereo display.
     It may or may not have one or more auxiliary color buffers, a back
     buffer, a depth buffer, a stencil buffer, or an accumulation buffer.

NOTES
     glXChooseFBConfigSGIX is part of the GLX_SGIX_fbconfig extension.

     glXChooseFBConfigSGIX is implemented as a client-side utility; it does
     not require a round-trip to the X server.

     glXChooseFBConfigSGIX and glXGetFBConfigAttribSGIX can be used to
     implement selection algorithms other than the generic one implemented by
     glXChooseFBConfigSGIX. Call glXChooseFBConfigSGIX to retrieve all the
     frame buffer configurations on a particular screen or, alternatively, all
     the frame buffer configurations with a particular set of attributes. Next
     call glXGetFBConfigAttribSGIX to retrieve additional attributes for the
     frame buffer configurations and then select between them.

     GLX implementers are strongly discouraged, but not proscribed, from
     changing the selection algorithm used by glXChooseFBConfigSGIX.
     Therefore, selections may change from release to release of the client-
     side library.

     GLX_SAMPLE_BUFFERS_SGIS and GLX_SAMPLES_SGIS are not valid attributes
     unless the SGIS_multisample extension is supported.

     GLX_X_VISUAL_TYPE_EXT, GLX_TRANSPARENT_TYPE_EXT,
     GLX_TRANSPARENT_INDEX_VALUE_EXT, GLX_TRANSPARENT_RED_VALUE_EXT,
     GLX_TRANSPARENT_GREEN_VALUE_EXT, GLX_TRANSPARENT_BLUE_VALUE_EXT, and
     GLX_TRANSPARENT_ALPHA_VALUE_EXT are not valid attributes unless the
     EXT_visual_info extension is supported.

     GLX_VISUAL_CAVEAT_EXT is not a valid attribute unless the
     EXT_visual_rating extension is supported.

ERRORS
     NULL is returned if an undefined GLX attribute is encountered in
     attrib_list, if screen is invalid or if dpy does not support the GLX
     extension.

									Page 8

glXChooseFBConfigSGIX(3G)   OpenGL Reference - GLX   glXChooseFBConfigSGIX(3G)

MACHINE DEPENDENCIES
     The SGIS_multisample extension is supported only on RealityEngine,
     RealityEngine2, and VTX systems and InfiniteReality systems.

SEE ALSO
     glXGetFBConfigAttribSGIX, glXCreateContextWithConfigSGIX,
     glXCreateGLXPixmapWithConfigSGIX, glXGetVisualFromFBConfigSGIX.

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