glutSolidTeapot man page on IRIX

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glutSolidTeapot(3GLUT)	       GLUT	   glutSolidTeapot(3GLUT)

NAME
       glutSolidTeapot,	 glutWireTeapot - render a solid or wire
       frame teapot respectively.

SYNTAX
       void glutSolidTeapot(GLdouble size);
       void glutWireTeapot(GLdouble size);

ARGUMENTS
       size	 Relative size of the teapot.

DESCRIPTION
       glutSolidTeapot and glutWireTeapot render a solid or wire
       frame  teapot  respectively. Both surface normals and tex
       ture coordinates for the teapot are generated. The  teapot
       is generated with OpenGL evaluators.

BUGS
       The  teapot is greatly over-tesselated; it renders way too
       slow.

       OpenGL's default glFrontFace state assumes that front fac
       ing  polygons  (for the purpose of face culling) have ver
       tices that wind counter clockwise when projected into win
       dow  space.  This teapot is rendered with its front facing
       polygon vertices winding clockwise.  For OpenGL's  default
       back face culling to work, you should use:

	 glFrontFace(GL_CW);
	 glutSolidTeapot(size);
	 glFrontFace(GL_CCW);

       Both  these  bugs  reflect  issues  in  the  original  aux
       toolkit's teapot rendering routines (GLUT  used	the  same
       teapot rendering routine).

SEE ALSO
       glutSolidSphere,	 glutSolidCube, glutSolidCone, glutSolid
       Torus, glutSolidDodecahedron,  glutSolidOctahedron,  glut
       SolidTetrahedron, glutSolidIcosahedron

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT			       3.7				1

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