glutCreateWindow man page on Darwin

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glutCreateWindow(3GLUT)		     GLUT	       glutCreateWindow(3GLUT)

NAME
       glutCreateWindow - creates a top-level window.

SYNTAX
       #include <GLUT/glut.h>

       int glutCreateWindow(char *name);

ARGUMENTS
       name	 ASCII character string for use as window name.

DESCRIPTION
       glutCreateWindow	 creates a top-level window. The name will be provided
       to the window system as the window's name. The intent is that the  win‐
       dow system will label the window with the name.

       Implicitly, the current window is set to the newly created window.

       Each  created  window  has  a  unique  associated OpenGL context. State
       changes to a window's associated OpenGL context can be done immediately
       after the window is created.

       The  display state of a window is initially for the window to be shown.
       But the window's display state is not actually acted upon  until	 glut‐
       MainLoop is entered. This means until glutMainLoop is called, rendering
       to a created window is ineffective because the window can  not  yet  be
       displayed.

       The value returned is a unique small integer identifier for the window.
       The range of allocated identifiers starts at one. This  window  identi‐
       fier can be used when calling glutSetWindow.

X IMPLEMENTATION NOTES
       The proper X Inter-Client Communication Conventions Manual (ICCCM) top-
       level properties are established. The WM_COMMAND	 property  that	 lists
       the  command  line  used to invoke the GLUT program is only established
       for the first window created.

SEE ALSO
       glutCreateSubWindow, glutCreateMenu, glutDestroyWindow

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT				      3.7	       glutCreateWindow(3GLUT)
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