glutBitmapCharacter man page on IRIX

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glutBitmapCharacter(3GLUT)     GLUT    glutBitmapCharacter(3GLUT)

NAME
       glutBitmapCharacter  -  renders	a  bitmap character using
       OpenGL.

SYNTAX
       void glutBitmapCharacter(void *font, int character);

ARGUMENTS
       font	 Bitmap font to use.

       character Character to render (not confined to 8 bits).

DESCRIPTION
       Without using any display lists, glutBitmapCharacter  ren
       ders the character in the named bitmap font. The available
       fonts are:

       GLUT_BITMAP_8_BY_13
	       A fixed width font with every character fitting in
	       an  8  by 13 pixel rectangle. The exact bitmaps to
	       be used is defined by the standard X glyph bitmaps
	       for the X font named:

	       -misc-fixed-medium-r-nor
	       mal--13-120-75-75-C-80-iso8859-1

       GLUT_BITMAP_9_BY_15
	       A fixed width font with every character fitting in
	       an  9  by 15 pixel rectangle. The exact bitmaps to
	       be used is defined by the standard X glyph bitmaps
	       for the X font named:

	       -misc-fixed-medium-r-nor
	       mal--15-140-75-75-C-90-iso8859-1

       GLUT_BITMAP_TIMES_ROMAN_10
	       A 10-point proportional spaced Times  Roman  font.
	       The  exact  bitmaps  to	be used is defined by the
	       standard X glyph bitmaps for the X font named:

	       -adobe-times-medium-r-nor
	       mal--10-100-75-75-p-54-iso8859-1

       GLUT_BITMAP_TIMES_ROMAN_24
	       A  24-point  proportional spaced Times Roman font.
	       The exact bitmaps to be used  is	 defined  by  the
	       standard X glyph bitmaps for the X font named:

	       -adobe-times-medium-r-nor
	       mal--24-240-75-75-p-124-iso8859-1

GLUT			       3.7				1

glutBitmapCharacter(3GLUT)     GLUT    glutBitmapCharacter(3GLUT)

       GLUT_BITMAP_HELVETICA_10
	       A 10-point proportional spaced Helvetica font. The
	       exact  bitmaps  to be used is defined by the stan
	       dard X glyph bitmaps for the X font named:

	       -adobe-helvetica-medium-r-nor
	       mal--10-100-75-75-p-56-iso8859-1

       GLUT_BITMAP_HELVETICA_12
	       A 12-point proportional spaced Helvetica font. The
	       exact bitmaps to be used is defined by  the  stan
	       dard X glyph bitmaps for the X font named:

	       -adobe-helvetica-medium-r-nor
	       mal--12-120-75-75-p-67-iso8859-1

       GLUT_BITMAP_HELVETICA_18
	       A 18-point proportional spaced Helvetica font. The
	       exact  bitmaps  to be used is defined by the stan
	       dard X glyph bitmaps for the X font named:

	       -adobe-helvetica-medium-r-nor
	       mal--18-180-75-75-p-98-iso8859-1

       Rendering  a  nonexistent  character has no effect.  glut
       BitmapCharacter automatically sets the OpenGL unpack pixel
       storage	 modes	it  needs  appropriately  and  saves  and
       restores the previous modes before returning.  The  gener
       ated call to glBitmap will adjust the current raster posi
       tion based on the width of the character.

EXAMPLE
       Here is a routine that shows how to  render  a  string  of
       ASCII text with glutBitmapCharacter:

	 void
	 output(int x, int y, char *string)
	 {
	   int len, i;

	   glRasterPos2f(x, y);
	   len = (int) strlen(string);
	   for (i = 0; i < len; i++) {
	     glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, string[i]);
	   }
	 }

SEE ALSO
       glutBitmapWidth, glutStrokeCharacter

GLUT			       3.7				2

glutBitmapCharacter(3GLUT)     GLUT    glutBitmapCharacter(3GLUT)

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT			       3.7				3

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