glunurbscurve man page on IRIX

Man page or keyword search:  
man Server   31559 pages
apropos Keyword Search (all sections)
Output format
IRIX logo
[printable version]



gluNurbsCurve(3G)	       OpenGL Reference		     gluNurbsCurve(3G)

NAME
     gluNurbsCurve - define the shape of a NURBS curve

C SPECIFICATION
     void gluNurbsCurve( GLUnurbs* nurb,
			 GLint knotCount,
			 GLfloat *knots,
			 GLint stride,
			 GLfloat *control,
			 GLint order,
			 GLenum type )

PARAMETERS
     nurb	Specifies the NURBS object (created with gluNewNurbsRenderer).

     knotCount	Specifies the number of knots in knots.	 knotCount equals the
		number of control points plus the order.

     knots	Specifies an array of knotCount nondecreasing knot values.

     stride	Specifies the offset (as a number of single-precision
		floating-point values) between successive curve control
		points.

     control	Specifies a pointer to an array of control points. The
		coordinates must agree with type, specified below.

     order	Specifies the order of the NURBS curve. order equals degree +
		1, hence a cubic curve has an order of 4.

     type	Specifies the type of the curve. If this curve is defined
		within a gluBeginCurve/gluEndCurve pair, then the type can be
		any of the valid one-dimensional evaluator types (such as
		GL_MAP1_VERTEX_3 or GL_MAP1_COLOR_4). Between a
		gluBeginTrim/gluEndTrim pair, the only valid types are
		GLU_MAP1_TRIM_2 and GLU_MAP1_TRIM_3.

DESCRIPTION
     Use gluNurbsCurve to describe a NURBS curve.

     When gluNurbsCurve appears between a gluBeginCurve/gluEndCurve pair, it
     is used to describe a curve to be rendered.  Positional, texture, and
     color coordinates are associated by presenting each as a separate
     gluNurbsCurve between a gluBeginCurve/gluEndCurve pair. No more than one
     call to gluNurbsCurve for each of color, position, and texture data can
     be made within a single gluBeginCurve/gluEndCurve pair. Exactly one call
     must be made to describe the position of the curve (a type of
     GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4).

									Page 1

gluNurbsCurve(3G)	       OpenGL Reference		     gluNurbsCurve(3G)

     When gluNurbsCurve appears between a gluBeginTrim/gluEndTrim pair, it is
     used to describe a trimming curve on a NURBS surface. If type is
     GLU_MAP1_TRIM_2, then it describes a curve in two-dimensional (u and v)
     parameter space. If it is GLU_MAP1_TRIM_3, then it describes a curve in
     two-dimensional homogeneous (u, v, and w) parameter space.	 See the
     gluBeginTrim reference page for more discussion about trimming curves.

EXAMPLE
     The following commands render a textured NURBS curve with normals:

	  gluBeginCurve(nobj);
	     gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2);
	     gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL);
	     gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4);
	  gluEndCurve(nobj);

NOTES
     To define trim curves which stitch well, use gluPwlCurve.

SEE ALSO
     gluBeginCurve, gluBeginTrim, gluNewNurbsRenderer, gluPwlCurve

									Page 2

[top]

List of man pages available for IRIX

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net