glscalef man page on IRIX

Man page or keyword search:  
man Server   31559 pages
apropos Keyword Search (all sections)
Output format
IRIX logo
[printable version]



glScale(3G)		       OpenGL Reference			   glScale(3G)

NAME
     glScaled, glScalef - multiply the current matrix by a general scaling
     matrix

C SPECIFICATION
     void glScaled( GLdouble x,
		    GLdouble y,
		    GLdouble z )
     void glScalef( GLfloat x,
		    GLfloat y,
		    GLfloat z )

PARAMETERS
     x, y, z
	    Specify scale factors along the x, y, and z axes, respectively.

DESCRIPTION
     glScale produces a nonuniform scaling along the x, y, and z axes. The
     three parameters indicate the desired scale factor along each of the
     three axes.

     The current matrix (see glMatrixMode) is multiplied by this scale matrix,
     and the product replaces the current matrix as if glScale were called
     with the following matrix as its argument:

				(		  )
				   x   0   0   0
				|		  |

				|  0   y   0   0  |

				|		  |
				   0   0   z   0
				|		  |

				(  0   0   0   1  )

     If the matrix mode is either GL_MODELVIEW or GL_PROJECTION, all objects
     drawn after glScale is called are scaled.

     Use glPushMatrix and glPopMatrix to save and restore the unscaled
     coordinate system.

NOTES
     If scale factors other than 1 are applied to the modelview matrix and
     lighting is enabled, lighting often appears wrong.	 In that case, enable
     automatic normalization of normals by calling glEnable with the argument
     GL_NORMALIZE.

ERRORS
     GL_INVALID_OPERATION is generated if glScale is executed between the
     execution of glBegin and the corresponding execution of glEnd.

									Page 1

glScale(3G)		       OpenGL Reference			   glScale(3G)

ASSOCIATED GETS
     glGet with argument GL_MATRIX_MODE
     glGet with argument GL_COLOR_MATRIX
     glGet with argument GL_MODELVIEW_MATRIX
     glGet with argument GL_PROJECTION_MATRIX
     glGet with argument GL_TEXTURE_MATRIX

SEE ALSO
     glMatrixMode, glMultMatrix, glPushMatrix, glRotate, glTranslate

									Page 2

[top]

List of man pages available for IRIX

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net