glpolygonstipple man page on IRIX

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glPolygonStipple(3G)	       OpenGL Reference		  glPolygonStipple(3G)

NAME
     glPolygonStipple - set the polygon stippling pattern

C SPECIFICATION
     void glPolygonStipple( const GLubyte *mask )

PARAMETERS
     mask  Specifies a pointer to a 32 x 32 stipple pattern that will be
	   unpacked from memory in the same way that glDrawPixels unpacks
	   pixels.

DESCRIPTION
     Polygon stippling, like line stippling (see glLineStipple), masks out
     certain fragments produced by rasterization, creating a pattern.
     Stippling is independent of polygon antialiasing.

     mask is a pointer to a 32 x 32 stipple pattern that is stored in memory
     just like the pixel data supplied to a glDrawPixels call with height and
     width both equal to 32, a pixel format of GL_COLOR_INDEX, and data type
     of GL_BITMAP.  That is, the stipple pattern is represented as a 32 x 32
     array of 1-bit color indices packed in unsigned bytes.  glPixelStore
     parameters like GL_UNPACK_SWAP_BYTES and GL_UNPACK_LSB_FIRST affect the
     assembling of the bits into a stipple pattern.  Pixel transfer operations
     (shift, offset, pixel map) are not applied to the stipple image, however.

     To enable and disable polygon stippling, call glEnable and glDisable with
     argument GL_POLYGON_STIPPLE. Polygon stippling is initially disabled. If
     it's enabled, a rasterized polygon fragment with window coordinates x
									  w
     and y  is sent to the next stage of the GL if and only if the
	  w
     (x	 mod 32)th bit in the (y  mod 32)th row of the stipple pattern is 1
       w			w
     (one).  When polygon stippling is disabled, it is as if the stipple
     pattern consists of all 1's.

ERRORS
     GL_INVALID_OPERATION is generated if glPolygonStipple is executed between
     the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glGetPolygonStipple
     glIsEnabled with argument GL_POLYGON_STIPPLE

SEE ALSO
     glDrawPixels, glLineStipple, glPixelStore, glPixelTransfer

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