glePolyCylinder man page on IRIX

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glePolyCylinder(3GLE)	       GLE	    glePolyCylinder(3GLE)

NAME
       glePolyCylinder	- Draw polycylinder, specified as a poly
       line.

SYNTAX
       void glePolyCylinder(int npoints,
			    gleDouble point_array[][3],
			    float color_array[][3],
			    gleDouble radius);

ARGUMENTS
       npoints	 numpoints in poly-line

       point_array
		 polyline vertices

       color_array
		 colors at polyline verts

       radius	 cylinder radius

DESCRIPTION
       Draw polycylinder, specified as a polyline.

       Note that neither the very first	 segment,  nor	the  very
       last  segment are drawn. The first and last segments serve
       only to define the angle of the join at the very	 ends  of
       the  polyline.  Thus,  to  draw one segment, three must be
       specified. To draw two segments, four must  be  specified,
       etc.

       The color array may be NULL. If NULL, the current color is
       used. If not NULL, the glColor3f() routine is used to  set
       the  color;  therefore,	specifying  the glColorMaterial()
       subroutine before this primitive can be used to	set  dif
       fuse, specular, ambient, etc. colors.

SEE ALSO
       glePolyCone

AUTHOR
       Linas Vepstas (linas@fc.net)

GLE			       3.6				1

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