glcIsContext man page on IRIX

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glcIsContext(3G)	  OpenGL Character Renderer	      glcIsContext(3G)

NAME
     glcIsContext - test whether a context ID is the current GLC context

C SPECIFICATION
     GLboolean glcIsContext( GLint inContext )

PARAMETERS
     inContext	Specifies the context ID to be tested.

DESCRIPTION
     glcIsContext checks whether inContext is the ID of one of the client's
     GLC context and returns GLC_TRUE if and only if it is.

     Each GLC context has a nonzero ID of type GLint. When a client is linked
     with a GLC library, the library maintains a list of IDs that contains one
     entry for each of the client's GLC contexts. The list is initially empty.

     Each client thread has a private GLC context ID variable that always
     contains either the value zero, indicating that the thread has no current
     GLC context, or the ID of the thread's current GLC context. The initial
     value is zero.

SEE ALSO
     glcDeleteContext, glcGenContext, glcGetAllContexts, glcContext

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